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Author SHA1 Message Date
419ad9c98c Minor Tweaks
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2024-10-30 00:22:02 -04:00
a0a566f594 F3 Tweak
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2024-10-29 22:48:23 -04:00
e6deab9664 Fix Headless Bug
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2024-10-27 00:56:04 -04:00
69fcc6cdb3 800th Commit! Regenerating gui_blocks And Performance Fixes
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2024-10-26 18:03:16 -04:00
ee44a0ce88 Fix Compiling On Older GCC
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2024-10-20 18:10:17 -04:00
62d3512a38 Fix Lighting In ArmorScreen
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2024-10-20 17:19:37 -04:00
d011d76f20 Fix Shadow In ArmorScreen 2024-10-20 17:15:06 -04:00
dc7d3a5b8f Downgrade LIEF To Fix CMake 2024-10-20 17:09:15 -04:00
0f5d8730b0 Media Layer + Launching Tweaks
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2024-10-20 01:19:08 -04:00
f5da0f60e5 Fix Baby Shadows 2024-10-19 18:44:22 -04:00
fbb3152a70 Get Lighting Working!
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2024-10-19 05:19:08 -04:00
18f7d64405 Entities Have Shading! 2024-10-18 15:14:18 -04:00
1001427309 Rest Of The Tesselator 2024-10-18 01:41:59 -04:00
b2db67b4bf Custom Tesselator 2024-10-18 01:09:13 -04:00
d289f40a5e Small Changes 2024-10-17 18:49:36 -04:00
e7b0932f60 Increase Render Chunk Size 2024-10-17 18:02:46 -04:00
8bc335b479 Update Changelog 2024-10-15 14:03:16 -04:00
73b3cd10af Vignette
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2024-10-15 13:38:22 -04:00
463ede508e Reduce Code Duplication
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2024-10-09 10:43:44 -04:00
0c92551e8a Improve HOOK()
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2024-10-07 10:18:16 -04:00
6388663b6c Switch To Desktop OpenGL 1.5
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2024-10-05 23:52:44 -04:00
5668dcc852 Render Entity Shadows
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2024-10-03 20:29:24 -04:00
d4ab0099f0 Tweak 3D Items
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2024-10-03 16:22:53 -04:00
3d8525a321 3D Items!
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2024-10-03 05:17:12 -04:00
b11cc95e50 Fix ChatPacket Reading
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2024-10-01 20:44:50 -04:00
661cfd02ad Expand Debug Info
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2024-09-30 22:00:19 -04:00
66f4f11a68 Tweak Debug Screen 2024-09-30 13:13:02 -04:00
52ca5bb734 Show Seed In Debug Info
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2024-09-30 00:45:53 -04:00
916902ab68 Changes Needed For Hodgepodge
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2024-09-30 00:03:52 -04:00
9bdde40f3f Click Buttons On Mouse Down
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2024-09-29 00:49:03 -04:00
cbca78ec16 Try To Fix server.properties Generation
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2024-09-23 21:35:20 -04:00
65190afe73 Fix Rare Segfault 2024-09-23 21:22:43 -04:00
be3ccae7c1 Hide Block Outline When GUI Is Hidden
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2024-09-23 18:52:15 -04:00
00d193e732 Fix Bad Error
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2024-09-22 22:22:32 -04:00
65ee4d8a78 Shrink Icon For Flatpak
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2024-09-22 21:21:53 -04:00
3598fbc922 Revert Bad Idea
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2024-09-22 20:25:59 -04:00
b5e9a91f75 Test Crafting Remainder
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2024-09-22 20:02:40 -04:00
18c6247e0c Fix Button Hovering 2024-09-22 19:39:42 -04:00
c525d69dc3 New Logo + Background! 2024-09-22 19:28:51 -04:00
72eb1945cf Update Processor
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2024-09-21 02:54:11 -04:00
5ca2a63b5e Allow Custom Commands 2024-09-21 02:30:06 -04:00
72e2c4947d Update Runtime
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2024-09-21 01:55:10 -04:00
be1f3bf50e Fix Chat Example Mod 2024-09-21 01:49:47 -04:00
e2c82071c7 Server Changes 2024-09-21 01:46:52 -04:00
9bb6b86c73 Some Tweaks
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2024-09-21 00:23:30 -04:00
c0156336df Modding Changes 2024-09-20 21:30:47 -04:00
f1fe1c140c More Feature Flags!
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2024-08-25 18:14:30 -04:00
8ef6e0885a Split Up misc.cpp
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2024-08-25 17:06:12 -04:00
c5937e6794 Way Too Many Changes
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07f5e188f7 Bug Fixes & Improvements
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18b25486e7 Fix Door Item Issues
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2024-08-22 23:43:32 -04:00
72372c7457 Small Fixes
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63e2525ee9 Improve Build Time
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98c4ee306d It Works!
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2024-07-17 06:42:58 -04:00
5f2923b789 Merge PR + WIP Refactor
Co-authored-by: Bigjango13 <bigjango13@gmail.com>
2024-07-17 03:44:44 -04:00
036d0a0653 Tweak
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2024-07-16 13:46:37 -04:00
e837610380 Fix Example Mods (Again)
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88f59d951a References! References Everywhere! 2024-07-15 03:05:05 -04:00
0521b540fd Fix Example Mods
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d2b07f7661 minecraft.h/.cpp Changes
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688bee1aaa Use PerformanceTestChunkSource In Benchmark 2024-07-11 00:29:53 -04:00
d4c0f54245 Multidraw
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2024-07-10 23:15:58 -04:00
f08afbf654 Allow Skipping Page-Size Check
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2024-07-05 03:24:27 -04:00
f7bc756063 Bug Fixes + F3
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2024-07-05 02:33:29 -04:00
7718fe5b12 Small Bug Fix
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2024-06-21 01:32:11 -04:00
6a2ecb23ed Remove overwrite()
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5e229fb6a8 Some Modernization 2024-06-21 01:19:37 -04:00
cecd61ed72 Another Small Update
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57df81e425 Update
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a830f66c41 Attempt #3
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6fb1c8d59a Icon Fix Attempt #2
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6740eb595e Fix Icon Path
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99a7407404 Some Docs Changes 2024-06-17 18:35:38 -04:00
0977f557b8 Rename Header 2024-06-17 18:17:24 -04:00
3b5149abff Environmental Variable & Logging Refactor
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2024-06-17 18:09:30 -04:00
b2db6bcfd2 Some Clean Up
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2024-06-16 00:49:03 -04:00
36fe263ede Revert servers.txt Change
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74ee75e12f Some Fixes
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38d7dda1a7 The Great Unification
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460cd38ddf Oops!
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b71f6c7008 Test On RPI!
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8bc90dae04 More Tweaks
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1bf19268f0 Fix Benchmark Rotation
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2024-06-10 18:55:22 -04:00
69a9613e4f Small Fixes
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a0f32a15a7 Finally At A Nice Point
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d52c16e722 Concessions To Reality 2024-06-08 04:34:46 -04:00
2d9659f273 This is a commit message. 2024-06-08 04:23:15 -04:00
3414fb817c More WIP 2024-06-08 03:55:13 -04:00
c60428c600 WIP 2024-06-08 03:09:55 -04:00
4e2437dbd6 Pipe (Part 2); This Needs Work
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a1ea91ad89 It Works... Slowly
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2024-06-05 00:17:53 -04:00
f9e0f54620 WIP Trampoline Changes 2024-06-04 18:29:13 -04:00
804c9da179 Fix Artifacts v4
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2024-05-30 22:22:30 -04:00
cdc1a82142 CI Badge!
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04b9ad5efd Update Dependencies
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2024-05-27 03:47:04 -04:00
8203e20971 Revert Change, I Did Bad Math
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2024-05-24 22:23:58 -04:00
4dc69885f2 Fix
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2024-05-24 17:52:54 -04:00
36cb84b672 Tweak QEMU Base
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2024-05-24 17:42:42 -04:00
f53f405bdd The Compiler Strikes Back!
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2024-05-24 04:44:53 -04:00
60a5accff2 Fix Another Link 2024-05-22 02:57:00 -04:00
c9fafd6cd4 Use Different Discord URL
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668552e354 Mention Discord In Docs
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fedc006a4b Remove Reference To Deleted File
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1dc23fe615 Remove Line
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ef3f8da720 One More Tweak
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eca42150cb Improve Getting Started (Thanks ChatGPT!)
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db45df1e52 Update Documentation
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2024-05-22 01:32:52 -04:00
0e44bb5f06 Add Welcome Screen 2024-05-21 19:16:19 -04:00
3088a13725 Tweak Loading
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2024-05-20 16:37:55 -04:00
56d93f0150 Tweak Text Wrapping
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2024-05-19 00:19:01 -04:00
3132f9442d Better Error Message 2024-05-18 21:25:11 -04:00
b129f0a503 Attack Of The Templates!
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2024-05-18 18:58:39 -04:00
97bc124d72 Better Static Properties
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2024-05-17 02:52:55 -04:00
b23f7f1618 Remove alloc_*() Functions 2024-05-17 00:36:28 -04:00
bbaa69edeb Tweak Reborn Info Screen
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2024-05-16 21:59:51 -04:00
6cfc1a7e20 Small Tweaks
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2024-05-16 04:07:02 -04:00
f25a2adcef Update More Methods!
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2024-05-15 05:08:39 -04:00
6ae475785e Fix Newlines 2024-05-15 05:06:36 -04:00
51bbad15f4 Use New Method Call Style
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2024-05-15 05:02:19 -04:00
73454adc22 Refactor Logging
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2024-05-14 01:23:16 -04:00
4d54a9d28c Refactor Launcher
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2024-05-12 03:19:01 -04:00
d7616419bc Fix Server Build
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2024-05-11 22:06:37 -04:00
823495a811 Fix QEMU Build
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03c7c50d48 Trampoline
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2024-05-11 21:14:14 -04:00
f15625ff79 UI Tweaks 2024-05-10 19:50:28 -04:00
e2d32cad21 Add QEMU Patch 2024-05-10 18:58:39 -04:00
eeef63d9ef Improve Creative Restrictions Mod
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2024-05-09 19:03:48 -04:00
e1f0787e48 Fix Layering Iverwrites 2024-05-09 17:50:02 -04:00
37e1abbdd3 Fix Splash Animation
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2024-05-09 04:19:08 -04:00
c88db307d7 Reduce Code Duplication
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75fc48da24 One Last Fix
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2024-05-09 02:20:09 -04:00
cd39733177 Update Changelog & Fix Flatpak Detection In Info Screen
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2024-05-09 02:06:24 -04:00
592d6c4e63 Simplify CMake
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2024-05-09 01:38:57 -04:00
d519142a8a Fancy Info Screen 2024-05-09 01:25:53 -04:00
09bae1cf3e Split Up Options Mod 2024-05-08 20:18:50 -04:00
4523935d62 Fix Example Mod (Again)
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2024-05-05 02:17:46 -04:00
Bigjango13
f3f8e342d8 More chunk symbols
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2024-05-05 01:06:47 -04:00
Bigjango13
f010e51c3a Add ChunkSource vtable 2024-05-05 01:03:44 -04:00
Bigjango13
91ee97f005 Fix HOOKing mods 2024-05-05 01:03:43 -04:00
Bigjango13
a6b01da677 Fix Tile_lightEmission 2024-05-05 01:02:05 -04:00
Bigjango13
2549670ee4 Add TileRenderer_tesselateTorch 2024-05-05 01:00:51 -04:00
Bigjango13
d0954a22f3 More symbols, remove Entity_moveTo 2024-05-05 01:00:50 -04:00
49a54a7396 Update Symbol Processor
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2024-05-05 00:44:37 -04:00
a305cf9e38 More Changes!
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2024-05-04 20:46:15 -04:00
cf6989bed2 I need to sleep, here be dragons
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2024-04-03 03:19:12 -04:00
b2a7fe3eaf C++-Ification! 2024-04-02 19:22:01 -04:00
7739fb6b9b Update Dependency
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2024-04-02 15:21:35 -04:00
f3755387e8 Improve Mouse Sensitivity On Wayland
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2024-03-19 00:25:50 -04:00
b1b28defd5 Small Change 2024-03-19 00:12:26 -04:00
18c5d34974 Ignore CLion Files 2024-03-19 00:12:26 -04:00
Bigjango13
76a66a0ba5 Sneak in Level_setTileEntity
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2024-03-18 21:02:01 -04:00
Bigjango13
a6ad1994de Remove left over check 2024-03-18 19:58:38 -04:00
Bigjango13
8de638eb1a Make chat history edits saved temporarily 2024-03-18 19:44:17 -04:00
Bigjango13
5e5088e3ef Move chat history into chat
- `get_death_message` is no longer static
- Fix ItemInHandRenderer_instance symbol
2024-03-10 22:46:34 -04:00
Bigjango13
a6e0cd8f13 Fix history editing bug
- Use the `get_<var>` pattern for chat's `history`.
- Make the Biome_map comment clearer
2024-03-09 13:01:52 -05:00
Bigjango13
3ff24c2a92 Add chat history
- More symbols too
- Made CUSTOM_VTABLE not static, for modders
2024-03-08 18:03:19 -05:00
d74d1501ce Update Sound Warning
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2024-03-02 17:16:16 -05:00
fb84bcc06b GLFW 3.4!
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2024-02-23 20:54:07 -05:00
117c5d2702 Better HiDPI Support
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2024-02-23 20:50:56 -05:00
9556d13791 Minor Tweaks
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2024-02-15 23:02:44 -05:00
Bigjango13
f8bd6d380b Fix invalid ItemInHandRenderer texture cache 2024-02-15 01:59:35 -05:00
Bigjango13
5d57253d56 More symbols and better patch error message 2024-02-15 01:59:34 -05:00
Bigjango13
6ac808919f More symbols! Mostly tile entity stuff 2024-02-15 01:58:38 -05:00
Bigjango13
5353bc188d Rename Entity::aabb to Entity::hitbox 2024-02-15 01:58:38 -05:00
Bigjango13
f57c0a6190 More symbols and clean up "Disable Hostile AI In Creative Mode" 2024-02-15 01:58:38 -05:00
b033912633 Also Scan .data.rel.ro
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2024-02-12 00:55:50 -05:00
a2b3bb128b Bug Fixes & Low-Level Improvements
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2024-02-12 00:44:38 -05:00
180ba9dcaf Small Changes 2024-02-11 20:35:41 -05:00
71cc24104c Add More Splashes
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2024-02-08 00:59:57 -05:00
6951ebe620 Improve Performance
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2024-02-08 00:34:43 -05:00
28dbb2eacd Some CMake Cleanup
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2024-02-07 22:12:02 -05:00
d86018717e Split Splash Loading Into Own Function 2024-02-07 21:40:26 -05:00
db22caa50f Add Splash Text From MCPIL
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2024-02-07 21:15:48 -05:00
ecbcfb2922 Split Up Animated Textures Into Three Flags
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2024-02-07 19:00:55 -05:00
781377005e Update Dependencies
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2024-02-07 18:04:53 -05:00
6e306e500d I Have Made This Typo Countless Times
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2024-02-07 02:01:43 -05:00
7e300a6e1b Update Changelog
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2024-02-07 01:58:21 -05:00
f5a680af7b Add Cake (#81)
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Adds cake, crafting remainders, milk buckets, death messages, `misc_run_on_language_setup`, and a lot more symbols.

Co-authored-by: Bigjango13 <bigjango13@gmail.com>
Reviewed-on: minecraft-pi-reborn/minecraft-pi-reborn#81
Co-authored-by: bigjango13 <bigjango13@noreply.thebrokenrail.org>
Co-committed-by: bigjango13 <bigjango13@noreply.thebrokenrail.org>
2024-02-07 06:47:46 +00:00
Bigjango13
c62d5264a8 More consistent lookup for sounds
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2024-02-07 02:16:34 +00:00
Bigjango13
93498ce9c0 Fix load_symbol ignoring source when a previous source has already been loaded 2024-02-07 02:16:34 +00:00
90a2b0ac85 Call Ninja Directly
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2024-02-06 19:35:44 -05:00
Bigjango13
2d9d4a638a Move food overlay to after classic HUD
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2024-02-06 18:16:21 -05:00
Bigjango13
8c265a69d9 Add Food Overlay 2024-02-06 17:53:21 -05:00
b5e9486460 Fix Script Bug
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2024-02-04 03:40:59 -05:00
7fc5638143 Fix CI (Again)
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2024-02-04 02:33:35 -05:00
7ba9daa84e Fix CI
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2024-02-04 01:31:41 -05:00
930d0120f3 More CI Improvements
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2024-02-04 00:43:25 -05:00
31fcff13e9 CI Improvements 2024-02-04 00:36:58 -05:00
41fcc942fa JS-Based Build Script
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2024-02-03 21:07:53 -05:00
ddd9226e9e Fix Button Hover 2024-02-02 22:28:57 -05:00
a336cd1c7b Improve Key Handling 2024-02-02 22:25:22 -05:00
eaf6dd2fe2 Add Peaceful Mode To Options Screen 2024-02-02 14:49:47 -05:00
99b43ddb5a Create World Screen + Scrolling Text Boxes!
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2024-02-02 04:20:34 -05:00
4f32cfab45 Send Button In Chat
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2024-02-01 14:56:16 -05:00
69211eb31d Improve Markdown Formatting 2024-02-01 03:18:47 -05:00
58713976d4 In-Game Chat
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2024-02-01 03:12:24 -05:00
d175f692e0 Put Sending Full Level Behind Flag 2024-01-31 23:52:29 -05:00
6d4ff44092 Java Light Ramp (Also From ReMCPE)
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2024-01-31 23:44:04 -05:00
1771919cc1 Port Fire/Lava Textures From ReMCPE
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2024-01-31 22:13:20 -05:00
522cee2d3b Fix overwrite_calls_within Macro
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2024-01-30 01:30:11 -05:00
ccc7e5b190 Fix MCPI Ignoring ♪
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2024-01-28 21:48:51 -05:00
7c9d16d662 Fix Mistake
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2024-01-27 17:47:43 -05:00
49f56bd90d Fix Benchmark
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2024-01-23 23:00:22 -05:00
0b252faa5f Simplify Some Code
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2024-01-23 21:58:18 -05:00
Bigjango13
233e8d691b Fix Tesselator instance symbols
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2024-01-24 01:51:57 +00:00
Bigjango13
83a282551d Add packet related symbols 2024-01-24 01:51:57 +00:00
Bigjango13
29b49ac70a More symbols 2024-01-24 01:51:57 +00:00
Bigjango13
118fc6f396 Even more symbols from other projects 2024-01-24 01:51:57 +00:00
Bigjango13
e95236023c A few more symbols 2024-01-24 01:51:57 +00:00
46241c9aa0 Expose Some Properties
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2024-01-23 20:51:36 -05:00
f7be586a4c Build On Bullseye 2024-01-23 18:20:14 -05:00
Bigjango13
5c5538df2f Move worldgen desync patch to misc, for LAN games
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2024-01-21 19:00:01 -05:00
Bigjango13
2995d1c9ad Fix short alignment 2024-01-21 18:43:31 -05:00
Bigjango13
b9b44a62bc Fix worldgen desync (and add some symbols) 2024-01-21 18:24:06 -05:00
Bigjango13
7e546a4a09 Fix ItemInHandRenderer in symbols
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2024-01-20 08:24:35 +00:00
Bigjango13
be5bcf24c4 More symbols, mostly item rendering related 2024-01-20 08:24:35 +00:00
91ff082c97 Create AppImages Using CPack
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2024-01-20 02:10:18 -05:00
40cd1b0a14 Improve CMake Superbuild
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2024-01-16 03:08:34 -05:00
5c607d96b8 Simplify CMake
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2024-01-16 01:45:52 -05:00
6e9b364f81 Organize Symbols
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2024-01-11 22:10:30 -05:00
67a0d3017b Fix Furnace Visual Bug
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2024-01-07 04:57:16 -05:00
e4d9ee4f20 Code Style Changes 2024-01-07 03:23:43 -05:00
d32fa2d265 Add Some Symbols From MCPI-Addons
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2024-01-07 02:59:04 -05:00
34c24378f3 Update Example Mods 2024-01-06 20:36:59 -05:00
b7b60876d8 Fix Item Dropping When Killing Players From The Server Console
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2024-01-06 18:15:52 -05:00
4dff667749 Fix Server Build
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aa92da6fdd WIP New Modding API
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0be1f4fce8 Tweak Outline Color
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2023-12-26 19:22:50 -05:00
631cbc07d0 Simplify Scripts 2023-12-26 17:45:53 -05:00
5f8c700081 Fix CI
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ac55d7d6b3 2.5.3
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2023-12-26 02:31:22 -05:00
ef29e4fc0e Remove GL Stubs From Headless Mode 2023-12-25 17:29:30 -05:00
35c6adf94b Fix Bug On X11
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2023-12-06 12:54:21 -05:00
1d08b8a29e Update Example Mods
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2023-12-04 20:08:48 -05:00
7296fcee83 Update Documentation
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2023-12-02 14:25:58 -05:00
97b46ad01a Fix AppImage updating, which has apparently been broken for *years*. Why didn't anyone tell me????
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2023-11-25 18:22:43 -05:00
17d11647e7 Fix CI (Hopefully)
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2023-11-25 02:39:19 -05:00
48137f9665 Final Tweaks
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2023-11-24 22:16:13 -05:00
c956151603 CI Fixes
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2023-11-24 18:53:16 -05:00
73b51be43f Try Fancy CI
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2023-11-24 18:37:08 -05:00
71b11b314b Animated Chests 2023-11-24 17:57:39 -05:00
168b825bf4 Clean Up CI
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edca3ad394 Fix ARM Build
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1aed33a48b Improve Flatpak Build [skip ci]
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177c5262a6 2.5.2
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2023-11-24 03:07:06 -05:00
7969fb2127 3D Chest Model 2023-11-23 23:54:36 -05:00
b0aac13057 Ȩ̴̛̛̛̝͉̬͙͕̯̬̙̥̬̺̫̭͉̱͈̭͕͍͈̲̯̀̔͒̑̈͛̂̃̑̓̄̊͌͆̎̉͐́̀̇͒̋̒́͊̈́͊̓̈̓̍̑͛̑̃͒̌͗̐̈́̈̈̒̏̀́͌̿̂͂̽́̂̉̅̽̀͌́̔̔̾̃͆̓͗͊͌̃͘̚̚̕̚̕͝͠͝͝ê̴̢̨̧̢̧̛̛͖̲̠̞͓̪͕͙̖̟̯͕̭̘͖̤͕̲̬͔͎̞͇̩̦̳̲̺͎͍̱̯͔̼͙̯͙̮͔̼͎̫͇̯͚̳̭̇̂̃̃̓̅͐́̆̀͑̅͌̓͑̏̄̆͊̅̀̒́̌̄̌̈́͆̋̔͐͊̓͒̈́̋̉͆̑͑̿̈͑̓̾͗̿̈̏͘̕͝͠͠ͅͅḩ̵̛̘̣͖̤̪͉̦͓͖̈́̎́̌̂̈͌̍̍͋͒̊͊́̑̓̓͘͘͘̚͜͝͝͝†̷̧̨̨̨̩̩̺͔̖̼̺͙̰̞͚̻̙̙̜͙̯̪͉̻͈̲͎͔͉̟̻̱̦̝̱̝͍̩̣̞͍̘̥̪̺̺̜̯̹̬̮̱͚̥̦̲̙̪̮̠̩̞̫̞͙̰̪̤͖̙̖̼̖͇͚̆̋̋̀̃͒̑̌͛̍̿̄̏͜͠ ̵̢̛̲͈̩̭͙͙̺̠͇̲̣̗̗͕͍͚̼̯̣̮̌̾̉̓͐̄͐̓̇̂̔͂̔̒̈́͌̏̓̔̾͆̈́͌̑̄͋̃̎͑͛̈́̃̋͑͑̍̍̀̂͆͛͂̇͒͂̃͐͊̈́̍̆͆̐͊̈́̓͑́̐̾͐̈́̒̔̓̾̈́̄̔̚͘̚̕̚͘͝͠͠ͅñ̸̨̢̡̳̙͔̗͕̙̩̝̖̹̪̺̟̼̝͓̬̻͓̮̣̜̖̤̯͖͕̗̝͖̩̬͎̳͚͙̤͙̞̺͉͇̱̩̪̞̭͙̱̫̯͚͓͌̋̄̃̔́̐̀̐̍̈́̽̑͋̋̉̽̌̅̈̅̓̇̓̈̚͘͘͜͝͝͝ð̷̡̧͈̭̤̙̦͇̺̝͖͖͈̤̦̤̗̐̅̓̓̓͐͒̐͗̓̃̈̿̾̒̈̈́̂̇̂̅̽̈̈́͊́͛̅̾̔̀̎̈̽̒̓̎̎̂̀̏̽̃̌̎̎̏́̒̓͗͐̾̍͒̓̏̽̚̕̕̕̕͝þ̴̨̢͕̙̯͈͉͈̳͔̪̥̲̯̥̞̜̪̬̺͖͈͉̼̟̠̥͈̮̻̼̤̤͎̘̪̻̗͐̉͌́̎͑̊́̇̈́͑͐͆̋̆̾͂̈̉̑̈̊́̾̈́̈͂̀͛͂̂͊̓̂̆̉̀͌̒͊͊́͆͛̿͑͌͗̏̽̎̋̚̚̚͘̕͜͜͝͝͠͝͝͝͝͝ͅµ̴̡̨̛̤̭͇̫̹̳͇̞̼̳̣̙̘̫͇͖͈͕̮̀̉̒̎̈̀̓͒̽͊̎͋̆́͂͒̎̉̎̒̑͆͌̒̂̎̂͋̇͌̄͛̑̏́͂̾̎͂̅͋͗̄́̿͌̔͌͘͘ ̶̧̧̧̮̩̜̝͈͙͖̼̦͕̥̻̬̣̜̣̣͉͙͕͔͓̟͚̩͎͍̣̟͔͚͚̼̦̥̯̠͎̩͎̣͈̦̯̰͎̦̜͚̀̇̄̎̀͑́͆̽̓̋̀̎̾̃̅̏͌͑̇̏͗̅́̽̈́͐̑͊͂̃́͐̈͐̀̍̽̔͗̊̓̓̾̉̄͗̈́̓͗̇̈́͛͗͒͑̏̈́̿͗̂̀͒̾̽́̀͒̓̔́̕̕̕͘͘͘͝͠͠͝͝͠͠͝ͅͅͅͅL̵̢̡̧̧̢̨̨̨̛͉̺̖͍̻͉̟̯͔͚͎͚̝̻̞̠͓̻̰͉̲̺̦̤͍̫͙̲̺̣̬̜͖̮̬̪̣͙̩̮̭̪͖͖̱̺͚͍̳̙͚̣̬̥̫̳͔̬͇͙̣̍̓̆͊͐̂̀̔̾͌̔͐͂̃̍̍̊̈̈̐̌̈́̔͂̎͊̅̏̍̽̚̚͜͝͝͝͝ͅͅl̴̢̧̢̩͍̩̫̙̤̦͇̟̪̩̙̠̮͖̩͇̘̼̫̼̲̣̟̩̘̟̳͇̜̠͔̗͈̯͙̞͓͛́̍͂́͑͛̇͂͌͆̇͂̾̐͑̒̌́̒̑̒̈́̃̉́͑̈́͋̓̒͒̽̉̔̆̈́͑͆̍͒̂͆͊̚̚͘͘͝å̶̡̢̢̢̡̨̨̡̢̛̮̰͚͕̹̘̼͈͖̠̲̗̰̥͈̪̲̱͕̦̘͎̖͇̗̜͇̬̤̞̱̯̟͎̲̦̩̜̳̮̟͈͇̫͎̯̗͙͔̼̒̊̐͊̍̂̈͑̑̎͊̒͑̊͋̽̂̉͜͜͝ͅͅͅ¢̶̡̧̧̛̜̲͕͇̮͙̹͎̘̦̖̺͕̪͔͈͉̝͓̖͖̫͖̥̌͛̅̀͆̎́̈́͒̃͑̋͘̕ͅ ̴̨̨̛̛̛̛̛̛̰͈͔̪̥̲̲̮͖̗̺͕͚͚̦̞͕̩̙̲̫̘͚̙͚̖̳̙͈̮͉̬̹̯̞̥͉̼̦̣̠̠̹͚̗̫̝̤̩͓̪̜͒̆͗̀̐̊̔̿̈͆̍͌̾̀̓̅͑͑̄́͂̓̋͆̇͆͆͑̎̑̆̽́̒͊͂̄͊̅͗̅͌͋͑͑̎̈́́̈́̆̿̏̈́̍̊̍́̄͋̀̉̿͛̏̌̉̊͌̒̌̑̌̚͘̚̕͜͜͠͝͠Ì̷̡̧̧̛̻̟̻̤̗̙̻̻̠̖̰̞͍̤̥̙̳̮͉̱͉̳͚̉͒̎̎͌̓̈́̐̓̅̍̈́̍̂̀͒̾͑̈̚͜͠,̴̡̢̨̡̨̡̧̧̛̰͉̫͎̼͍̬̠̬̳̠̫̳̼̻̜̞̪͔̖͓͇͉͖̥̩͚̫͇̱̤́̃͆̄̒͆̒͌̉̄̓̂̂̎̂̌̇̓̈́͌́̃̌̓̈́̋͐́̀͂̓̒̀̄͗̒͂̾̂̈́̍̌̎͂͌̏̊͘͘̕̕͠͝͝͠͠͝ ̷̡̨̛͍̗̙̹̻̳͖͉̟͇͖̙̖̹̙̰̩̘̗͉̗͇͙͔̝̗̯̫̭̬̰̩͉̥͖̪̤̮̟̖̯͖͔̫̦̰̞͍̹̠͔͇̠̣͉͙̖̙̪͔̪͎̍͐̌̀̎͑́̉̈́̐͗̋̅̄͗̈́̉͆̿̓̈́̑̓͐̋̈̇̽̑̈́̓͐͛͐̓̏͒̈́͋͂̎́͐̈́͌̏̓̎̉̾̚̚͘͝͝ͅͅͅÌ̵̢̧̧̨̢̛̛̛̼̙̩̖͓̫̥͎̳͖̟͍̙̦̟͔̲̯̱̮̣̻͙̪̹̭̞̻̠̠̟͔̭̘͔̝̯̮̳̺̗̪͇͇̳̼̦͎̺̩͈̑́͋̌̋̄͌̇̍̓͂̋̆̎̔͌̀͋͆̏̈́́̍̇̈́̿͐͊̅̇̒͐̾̽̌̇́̅̑̒̄͌̿́̈̏͌̂͌̽̿̌̽͛̏͗̋̾̍̈̈́̽͐̏̒̇̈́̂̃̚͘̕̚̚͜͠͝͝͠͝͝͠þ̸̧̧̨̢̨̛̱̲̜͍̤̺̭̮̫̯̼͕͈͍̮͎̥̫̖̙͙͍̞̱̳̜͕̙̯͈̯̣̬̹̰̘̤̣̫̯̙̲͔̝̲͇͙̖̗̬̪̭̱̯̙͈̰͓̱̲̯̈̑̿͌͜͜ͅͅÇ̸̧̢̨̡̨̨̡̛̛̛̛̛̛̲̜͎̙̖̞̪̝͉̹̣̙͙̠̣͈̭̥̺̰͇̤̰̹͔͍̹̥̱̬̫̠̙͖̱̙̞̮̘̟͇̥̹̺̺̝͇̲̣͖̭̭̥͋́̃̓̉̈́̒̂̏̀̉́̾́͆͛̐̂̏́́̇͂̀̏̇̆̓̓͑͐͊̾̾͌̂͑̀͛̏͐̂͒̏̎͆̋͒͛̐͊̃͋̇̈́̓̈́̈̆̚̚̕͜͜͜͜͠͠͝͝͝M̶̡̢̧̨̡̢̛̲̥̯͉̗̥̙̲̬̫͚̼̜̝̲̲͓̖̬͔̖̦͕̫̗͈̼̹̥̣̙͚̮̣̘̟͕̰͍̬̘̮̱̲̘̜̫͚̹̤̘̥̲̮̦̱̲͍͔̝̤̣̣͕̯͕͍̞̘̰̲̮͗̎̓̀́̀̾͐́͋̍̐̽̂͌͑̅̒̏̾̇̋̓̋̈́̈́̐̅͌̈́̀̿̏̈́̒͊̃̽̐̎̆̽̄̄́̊͗̉͋̅͗͒̔̀̐́̈́͌͗̑̀̑̋̍́͂̓̏̈́̐̓̚̕͘͜͝͠͝͝͝͝ͅͅ ̸̧̢̛̛̗̣̺̩̤̬͓͈̦̙̠͉͕̲͚͕͉̩̺̬̣̳͇͍̞͈̬̉̏̔͊̔͂̋̌͒̔̎̊͂͆̓͆̄͌̓̊̈́̐̀̋̅͗͋͊͌͑̿͋̊̈͒̅́͌͒͒́̋̈́̂͌͂̇͒̈̽̔͛̉̔̀͘̚̚͝͠†̷̨̨̡̡̡̨̢̡̥͖̫͕̭͕̣̜̹̺͍̤̞̩̤̮̙̟̞̝̱͇͖͕̗̪̺̝̳͈̘̬̰͉̳̭̼̗̝̞͚̫͕̺̬̪͎̤͉̣̱̩̜́̂͂̽͑̀̀̃̇̽͑̾̈́͑͐̂͝͝͝ͅͅḁ̶̢̡̢̨̧̭̳̺̼̪͔̻̯̗͎̠̪̥̟̙͔̬̳̤͎̪͍̥̳͈̤̱̩̦͇͈̳̻͉̻̥̺͉͓̣̟̝̺̱̣̰̙̱̹̞̱̣̘͍̜̩̥̳̥̭̻̠̥̬͚̤̫̩̮̯̜͍̊̌̀͊́͂̓̒̀̈́̎͑̌́͆̒̇̽̂̿̋̓͊͂̑̌͂͛̿̊͌̈́̈̅̎͋͂͐͑̏̊̑̉͒̎͑̃̎̾̌̈̀̅͐̿̎̒̄̐̌̃̿̈́̎̉̿͋̑̌̂̑́̌̂̇͛̾̕̕̚̚͜͠͝͝͝ȩ̸̢̛̲͖̳̦̖̝͈͉̬̟͚̲͍͚̬̲̥̳͙̰͖̺̙̥̜͈̹̪͚̗̰̹͍̘͓͙̞̬̤̫̞͉̤̲͔̘̭̻̯͍̂͑͊̇̾̀͐̐́̅̒̋̃̑̅͋̀̌͒̆̇́̾̾͂̀̒́̍̒̄̏̓͗̄͑̓̏́̇͒͑͊͑̾̐͗̉͆̅̓̔͗̾̍̏͆͂̾̅͊̽̆̄͌̕̚̚͜͝͝͠͝͠͠͝ͅͅͅͅr̴̢̡̨̡̡̢̧̡̢̨̛̛̛̗͙͖̱̖̣̣̰̻̘̮̻͉̳̙͈̳͚͓̟̦͚͕͓͈̬̥͚̪̰̘̗̮͖̯̬̯̲̠͎͍͔̯̩̱͕̲̺̖̥͈̼͍̤̗͕̻̗̘̙̥̦̼͔̘̰̹̱̰̫̜͇͎͚̞̥̝̉͂̈͐̃̒̔̑̈́̉̒̃̄̀̈́̃̔͆̄̓͋͐̓̍̊̉̍̈́́̒̓̍͛͌̾̎͘͜͜͝͝͝ͅͅģ̶̧̡̧̧̨̧̡̡̨̛̛̹̻̥̱͕̥͙̮̣̻̖̭̪͚͍͖̬̲̠̞̭͈̼̙̼̼̺͍͚̟̭̫̯̦̬̭̤̙̺̪̹̣̦̘̭̠̞͕̳̻͙̟̼͉̘̞̥̭̪̺͔̼̠͖̫̥̬̦̳͈̱̱̳̀͊̅͛̎̆̓̑͒̉̀́̎̔̇̈̂̓̓̏̈̔̇͛̏̑̊͐̈́̀͊̎̏̆̿͗̂̓̊͂͒̌̄̄̔̈̔̏̔͊͊̏̂̅̄͒̀̇̚̚͜͝͝͝͝͝ ̷̢̧̡̢̢̧̺̗̙͉̠̺̤̝̲͔̠̹̬̬͎̪̖̜̘̪̪͚̹̜̥̖̻̙̩̝͕̥͚̜̣̞̫͎͚̪̰̣̭̻̠̲̮͙͙͈̜̣̲̫̺͖̤͉͙̤̻̲͖̙͗͜͜͜͜H̵̨̧̡̡̨̧̛̛̛̛̛̫͈͔̲̭̠̮̪͕̳̼̞̞͈̪̲̺̤̗͓͙̠̬̪͈̩͇͈͎̤̼̳̣̰͉̯̻̋͂̌͂̋͒̂̎̂̑͂̑͐̌̈́̌͑́͐̀̆̏̎̀͌͗̅̉̇̾̆̋̂͒̋̈́̾̓̏͌̈̏͐̈́̇̓̅́̓́͗͋̀̓͑̿̑̅̀̎͊͋̌̀͆͛̕͘̚̕̚͜͝͠͝͝͝ð̶̨̧̨̧̛͇̟͔̮͉̹̻̘͔̞͇̬̹͚̞̗͓̘̠̺̹͚̝̳̗͚͚̝͈̣̠͖̦͙̰̹͍̬̘͙͚͙̺̘̩̙̰̖͇̤̺̎́͛̍̓̊̒̈́̈́̋̈́̋̋̓̾͋̈́͐̈̓͋͋̄̑̒͛̑̄̉̅͋̽̓̋͑̉́̋͑͗̽̂͊͆̊̉̀͑̍̊̑̏̒̄́̆̊̆͒͌̒̾̌̓̐͛̄́̆̇̿̅̃͗̈̄̈́̄̓̎͐͘̚͘̚͘͘͘̕͠͝͝͠͝ͅͅ!̸̢͇̺̲͙̣͚̮͙̝͖͚̒̽̌͂̓́̌̒̓̋̓͐͑̐͋̐̀̔̊̍̂̎̍̆̓̅̒͋̆̇͂̑̀̔͊̏̕͘͝
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minecraft-pi-reborn/pipeline/head This commit looks good
2023-11-13 17:45:05 -05:00
80c0f24a5d J̶̨̡̨̨̧̧̧̧̨̢̢̢̧̡̨̢̨̢̢̧̧̢̡̡̧̨̤̩̱̗̣̗̱̮͇͇̻͕͉͇̗̭͕̻̝̼̻̤̞͍̫̣͔̗̠̠̪͕̮̙̤͓̯̦̙̬̫͙̖̙͙̬̜̗̙̬̩͔̹̱̠̩͎̞̪͖̯̹̲͙̥͈͕̼̜̪̙͔̖͈̞̣̝̦̤̺̺͓̮͓̮̝̤͙̗͉̗̞̟͈̞̼͕̩̻̥͖̤͇̪̪͍̗̥̼̲̝͇̜̥͚͍͕̞̝̖͔̜̦̮̫͍̜̬̥̲̮̜͈̠͙̭̱͇̥͈͇̩͖̝̱̪̹̜͕͈̫̦̭͉̞̪̤̗͙͚̰̙̝͚̹̝̫̪̤͇̠̮̤̜̭̰̞͚̝̫̭͉͕̠̻̤͕̫̳͓̳̯͍̣̭̘̤͚̯̖͓̼͕̥̞̘̤̣͔̥̮͉͍̝̣͇̳͇͎͈͖̤͎̯̬̬̭̗̫͚̹̫͉̮͋̕͜͜ͅͅͅu̶̢̡̢̧̧̡̡̨̡̧̢̧̨̢̢̧̧͚̟̥̘̭͇͈̳͔̠͓͔͉̱͙͓̪̱͚͉̬͎͉͚̹̩̪̥̤͍̖̜̼̦͍͎̫͇͉͔͔̙̪̝̱̥̭̠̭͈̙̗͓̲͙̰̻̲̬̪͖̤̹̘̬̻̜͙̫͇͎͚̺̩̬̬̰̬̣̲̯͓̝̝̹͖̼͓̹̺̯̱͚̗̩̱̠̠̺͎̮̮̪̤̝͇͚̫̹̼̗̺̻̗͓̠͕̯̯̱̘͎̳̱͉̙̪͇͓̼̯̙̘̪̲̳̭̝̹̦̮̳̗͔͈̪̰͇̖̥͕͓̺͇͔̝̲̫͉̣̭̥̹̼͖̺̰̳̪̠͕͉͚͎̪̪͎̪̩͍͛̊̈́̾͒̈̂͐̑̿͑̀̾̎̋͗̒͋̄̑͐͗́̈́̎̆̉͛̎̋̐͗͒̄̑͌͆̀̉̐̓͐̆͂̂̿̓̇̽͒̀̀̍̓͒͛͆̇̂͒́̄̔͛̎́̓͆̈͐͒͛̽̕͘͘̚̚̕͘̕͘͜͜͜͝͠͠͝͝͠͝͠͠͠ͅͅͅͅͅͅͅͅͅs̷̡̧̨̡̢̢̨̧̨̧̢̢̡̨̡̧̢̨̢̡̨̢̢̨̧̡̛̛̛̛̛̛̛̥̹̳̬͚̠̼̲̬̞̺̤͈̪̲͓̣̤̬̘̰̮̪̟͍̪̗̦̲̺͉̦̤̟̖̲̲̠͉̙̜͇̞͓̻̣̞͉̝̪̺̰͓̝̥͙̘͎̘̭͎̺̮̼̥̩͓̘̠̺̪͚̝̯͈͚̬̦̯̦͕͖̰̭̠͇̣̙͉̻̘̜̟̤͔̳̣̖̻͚͚̻̺̦̳̣̘̣̩͉͈̳͎̫̯͕̪̠͕̲͚̜̗̗̫̫̱͎̯̙̣̗̫̭͎̩̫̟͚̦̟̙̤͉̜͔͙̙͙̫̣̮̱͙̳̺̺̗̼̻͍̣͍͙̯̝̼͕̭̦͖̻̝͍̝̪̮͇̯͔̼̣̩͕͕̘̭͕̖͓̭̉͒̂̌̐̂͑̋͂͋̈͐̈́̄̂̅͗͋̾̓͌̈̀̇̂̇̃̉̎́̀̏̐̐̽̿̏̈́͗͑̓̇̊̊̇̓̈́̒̀̅̈͗̓̌̄͂̽͆̇̓̄̿̃̀͛͊̽̉̑̉̑̆̅̽̎͒̔̔̒̍͆̑̐̽̄͛̐̀́̓̈́͋̍̿́͂͊̃͐͐͋̊̌̒̾͗̓͊͐̋́̔̍́̐̑̌̏̆̓͋̐͗̀͋̆̓̃̇͂͗̎̅̈́͒͗͗̔̆̈̃͋̆̒̇̄͗̋̓̔͛̉̈́̑̂̉̐̋̎̅̅̆͒̈̀͂̾̂̐̂̊͋͋̔̃͋͆̑̇̂̾̆̎̈́̉̍̽͊͊̏̎̏͐͋͂́̾̀̓̽̐̀̓̉͂̅̂̋̅̇̚̚͘̕̕͘̚̚̚͘͘̕͜͜͜͜͜͜͜͜͜͜͝͝͝͠͝͝͝͠͝͠͠͝͝ͅͅͅt̵̡̧̛̛̛̛̛͙͉͍̱̰̘͍̻̬̝̦͎̣̖̙̠̬̻̝͔̣̲̩͍̱̑͒̍͊̊̎́̊̂̂̄̽̿̀̍͌̏̽̿́̍̆͆͗̔̈́́͊͂̆̾̿̐̓̈́̓͑̑̋͗̀͐͛̐͐́́̒͂̆̒̉͌̇̄̀̃̆̂͛̽͐͌̓͗̾̔̊͐̎͐̄͌͋̐̅͋͋͒̋̊̊̀͂̇͛̅̂̐̀͒̒̉̇̃̒̔̔̍͌̒̌̌͊͐͂̑͒̾̽͊̈́͑̐̈̑̉̽̇̆̓͂̋͌́̿̓̇̀̏̾̈́̏̌̔̉̐̽̃̿̈̈̉̈͌͐̊́̾̊̔̉͆̄͆̈́̈́̍̈̃̽̊̉͌̆͑͆̊̽̽̒̒̿̏͋́̀̅̍̏̑̈̿̋̃̈̄̏̋̋̈́̎͆̍͛̀̈̂̀̀̀̈́̐͑͌͑͒́̀̎͛̒̍͗̊̉̒͋͋͒͐̌̏̆̑̓̈́̾̒͂̆͌͆̀͊̐̎̂̅̾̋̔̂̀̍̏̓́̇̽̾̅̚̚̚̚̕̚̚̕̕͘̕̚̚͘̕͘͘̚̕͘̚̚̚͜͜͝͝͝͝͝͠͝͝͝͠͠͝͠͠͠͝͝͝ͅ 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̸̡̨̧̢̧̢̢̨̧̢̡̢̧̧̨̡̧̨̛̪̜̼̟̤͚̯͓̪̦̥͎̯͕̟͍͚̼̩̩̤̖̥̤̤̳̻͕̼̣͍̜͙̙̭͙̗͇̣͎̦̭͔͙̥̯̬̭̯̞̼͓̳͙͉̲͍͚̲̺͕͕̟̼̻͇͔̺̼͙̦̣̝̖͍̻͍͎̣̹̻̯̲̗̝̤̞̗͍̭̮̮͕̣̗͋̅́̍̍͌̉̊̃̓̓̂̈́͐̓̇̉̋͋̅̊̔͆͗̅̑̓̀̂̍̆̈́̈́̉̃̃̾̏̀͗́̒̌̈͌̅̿̏͆͒̌̀͛̓̐̋̾̀̈́́̾̇̈́̿̀̈́̊́́͛̽̀͌̔̈͆̉͌͋̑̌̈́̽̈́̉̀͛̓͋͗̚͘̚̚͜͜͜͠͝͝͝͠͝͠͠ͅT̴̢̢̡̢̨̡̧̡̢̧̧̡̡̡̨̨̛̛̛̛̛͖̻̯̼̗̫͕̥̝̦̹̪̙̖̩̯̮̦̗̤͚͙͙̬̣̙͈̥͓̬̰̗̤̞͖̞̪̣͎̬͈̹͕͔̦̤̙̝̣̗̜̘͎͙͕͇̟̟̠̮̹̪͖̟͎̼̯̻̮̭͕̬̖͖̼̺̟̠̫̳̖̜̳̖͕̫͔̺̼̯̫̯̫̘̙͔̰͍͎̜̭͎̖͎͚̬̘͔̯̞̝̞̜̣̥̼̙͔̤̦̭̲͍̝̩̼̦̣͇̘̟̦̳͚͔͔̟̣̼̺͎̮̟̖̠̞̗͍̪̯̠̱̭̬̰͍͓̝̲̯̙̭̯̤͕͓̲̹̣̼̦̳̝̞̰͔͍͂̿̓̔͗͌̋̆̓̋̈́̽͑͒̓̈̎̇͗͂̒͐̅̽͗͂̂̇̓̀̍̈́͗̐͂̇̇̽͑̾̏̊̑̓̋̒̒̿͐̐̿̓̅͋̑̋͛͋͗͌̌̑͂̐̏̇̽̑͛̓͗̓̃̂̈́͛̈́̆̌̆̓̋̆̏̊̾́͊̀̐͛̿̅̃̑͑̔̀͂̾̇͑̿̎̐͌͌͌̿̈̽̃́̃̆̆̈̋͑͊̍̈͛͊̐̐̀̍́͊̿̂̌͗͑̃̐̍̊̐̑̈́͛̔̏́̋̈́̑̔͆̎͋̏̒͗̍͗̋͑͂͑̐̑̏̿̃̅͆͒̽̈́͋̋̀̈́̽̑͗̂̿̑̓͐́̊͋̾̄͑̂͐͗̓͛͆̀̏̈́̊́̈́̍̈́̽̂̊̈́̆͊͗̽̈́̓͊̂̅́͗͌́̾̑̀̊͋̀͘̚̚͘̕̚͘̕̚̕̕̕̚̚͘̕͘̚̚͘͜͜͜͜͜͜͜͝͠͠͠͠͝͠͝͠͝͝͝͝͝͠͠͝͝ͅͅͅͅͅͅḧ̵̢̨̨̡̢̡̡̢̡̨̧̡̨̡̢̧̧̨̨̧̢̨̛̛̛̛̛̛̹̞̥͇̘̰̭͖͙͖̥̙̗̹̘͔̞̬̟̠͓͔̪͇̗͈̠̭̱̘̘͎̲̭̼̯̺̘̤̖̲̜̪͔̻̘͕̞͙̜̻͙̦̞̰͉͓̖̞̖͇̺̗̜̩̩̪̺̣̹̺̥͇̘͍͎̫̦͇̻͓̲̗̼͖̙͍̪̙͉̬͓̝̹̳͈̠͎̤̥̯̩̬͙̫̮͕̦͕̻̫̞̙̲͈̤͉͙̤͔̰̗̜̲̹͔̫͈̜̲̦̮͎̗͔̥̤̣̯͈̲͇̝͎͔̺̙̗̲̫̭̟̓̏͋̎̑̂̈́̀̄̉̾͋̍̒̑́̐̈͊͗͊̾̾͛̽̎̊͒̑̈́̀̑͌̌͗̑͋̍̔̎̍͋͗͂́̌̆̏͊͌͒͐͊̈́́͋̈́̒̅͒́̓̉̓́͌̐̓̎̀͂̄̉͌͂̍̌̒́̌͌̃̀̇̂̒̓́́́̃̾̉́̒̆̈̒͒̌͛͋̋̂̒̈͊͐̀͐̾͐̄͋͌̈̐̓͑̍̅͋́̀͂͛͐̉̿͒͌̈́̅̈́̆̉͊̑͊̈́͒͐̌̆́̈́̔͐͋́͐́̆͌͂͂͗̀̋͊̎̏̑̑͛͋̈́̌̿̾̂͋́̅͂̌͌̅́̄͌̎̇͋̾̀̓̀̑̚̕͘̕͘̕̕͘̕̕͜͜͜͠͝͝͝͝͝͝͝͝͝͠͝͠͝͝͠͠͠͠͝͝ͅͅͅͅͅȩ̸̢̢̡̧̨̡̡̨̨̡̛̛̛̛̛̩̪̫̲̣̹̦̝̠̺̬͖̥̬̝̞̥̦̣̤͍̘͈͉̤̘̬͉̖̫̼̘̬͕̗̲̞̟͈͖̥͖̞͔̞̣̘̙̙͖̱̮̙͉̬̤͎̲̙̦̲̱̹͓͉͕̞̰̳̤̰͍̠̻͕̥̺͙̹͇̳͈̻͌́́̀̋͂͒͗̉̏̌̆̒͒͆͒͋͌̀͒͆̂̔́̈̈́͂̾͂̓͗̓͒̆͋̏͛͒̐̈́̋̐̈́͛̉́͆̅͆̾̂̉̄͊̓͆̊͑͐̔̒͂̒̏̆̀̌̉̓̃̔̈̓͛͗̍́̀̉̅͌̀͋͋̒̿̍̒̍̈́̆̐̐͋͆̉̆͒͑̉̅͂̓̿͛́̌͊̍̊̽̽́̓̈́̿̍͑̔́̑̆͗̎͛̅̐̿̑͆͌̉̓̊̑̈́̋́̎̇͂͒̑̇̾͆͘̚͘̕̕̕̕͘͝͠͠͝͝͝ͅͅͅ 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̶̧̧̨̧̧̨̨̛̛̗̘̝̼̙͍̖̗̼̪̠͙̜̺̰̼͖̬͉̥̺͔̖͖̯̜̬͕̖̭̭̭̯̖̝̜̱͉͕̩͚̥̪̥̮̼̦̫͓̣̱̬̖̼͓͚̳͇̗̞͚̞͖̗̳͎͉̠͚̥̝͔͈̬̖͔͍̠̗̟̥̳͕͍̺͙̖̯̯̗̙̼̘͇͖͚͍̩̱͈̙̫̻̝͉̤̻̼̪̯̈́̈́̌̀͂̈́͌̋͛͋̏̿̀́̈̿̄̀͛͆̑́́͑̑͑͛͌͊̕͘͜͜͜͜͜͝ͅͅͅͅͅ(̷̢̨̢̨̢̧̡̡̡̨̟̗̖̯͕̞̞̭̰̮̫̘͓̼͇̻̝͚̬̤̻̱̫͇̳̪̼̫̼͈̮̹̮̱̗̖͇̤̱̠͙̼͚̻̞̣̳͎̩͍̭̖̩̫̖̭̬̰͚̖͓̝̟̦̫͎̩̖̩̬̖̝̬̦͚̹̞̪̪͇̭̯̘̝̹̞͉̖̘̱̣̤̖͊͌͐̔̏͛̓͆͆͐̄̑̾̌̇̆̉̌̊͆̂̅͛̀̄̇̽̋͊͒͆̐̀̾̓̌̾̑͊̌̒͗̾̈͛̍͂̈̓͘͘͘͘͘̕̕͜͠͝͝͝ͅM̴̡̨̧̨̧̡̡̨̧̧̧̛̛̛̛̛̛̛̫͇̘̬̥͎̘͓͓̮̦̗̹̭̼̭̟̩̝̣͓͚̘̥͔̲͙͈̖̤͔̯͉͕̬̰͈͍̰̭͍̗͇̦̟̙͉̦͕͍̤̯̼̹͖̜͕͉͖͔̩̝̠̘̪̠͕̯̪̲̘̭͓̬̮̰̙̥̰̝͈͍̩̜͍̥̘̮̯̞̠̲̲̯̬̝̥͎͇̼̝͇̜̰̳̯̝͖̫̪͔̝͖̯̩͕͕̮̬̠͇̻̗͉͔̖̟̙̬̞̪͇͇̠͇͚̫̯̖̝̝̱͖͉̣̙͎̥̯̗̺̜̖̜̭͚͇͈͉̖͋̎͒̈́̍̄̊̈́̒̿͊̀̔͑̈͂̉̍͛̏͗̈́̐̃̐͂̀͊̊̑̈́͌͋͆̆̆̒͋̋̊͆͌͂̇̅̽̐̀̿͋͋̌͒̓͒̈́̾͂̂͗̔́̓̋̈́͑̏̎͛̊̈́̓͋͑͛͒̌́̀̀̽̈̌̍̀̆̋̌̇͆̀́́̊̿́́̎̀̇͛̌̊̆́̌͋̅͒͂͋͑̇͌͛̈́͌͗̀͂͑͂̄͐̿͌̈́̒̐̃̄̃͂͂͛̀͌̉̍͊͊͐̊̚͘̕̕̚̚̕̕͘̚̚̚͘͜͜͜͜͜͠͠͠͝͠͝͝͠͝͝͠͝͠͠ͅͅǎ̵̡̢̧̡̧̧̧̨̢̡̨̧̨̢̡̡̨̨̢̢̧̢̛̛̛̛̛̛̪̭͙̩̥͔̪̞̣̘̩͈͎̲̹͇̟̰̖͇̙̩̹̣͎̜͕̣̙͇̲̙͇̯̖̺̘͇̹̝̪̱̭͚̜̻̻̳̹͇̺̰̬̠̞͓̟̥̣͇̗̮͈̜͈̰̲͉̰̩̩̯̯̻̻̣͈͙̜̙͙̜̝̻̼̪̳͇̲̥̞͎͉͈̙̣͕̗̩̼͎̦̹͚̣̥̲͙̣̦̤̳̮̹͔̤̝̩̜̰̤̺͓̮͔͉̞͇̣̞̪̞̫̘̻̫͚̳̤̙̜̩̦͔̘̪̠̺̪̼̤̫͎͚̳̪̥̗̰͇̻̺͕̦͖͈̤̗̭̜͔̘̝͚͔̥̹̫̻̩͈̫͔͍̲̬̲̻̦̼̮̜͕̬͖̹͎͖̭̝͍͕͓̤͈̠̹̪̣̰̟̬̖͍͖͍̥̘̰̦͚̤̙͔͕̱͚̩̫̙̳̗̣̺͚̹̜͖͉̬͙͔̎̌̊͆̃̀͗͊̂̉͂̈̍̄̏͛̾͂̊̍͑̌͌̈́̈́͂̇̀̾̋̑͑̏̈́̅̐͑̑̂̈́̒͊̿̇̈́̅́̓̎̐͌̓̀̓̾͆̉̄̑̇̈̓̋́̿́̏̈́̽͗́͗̾̌̂͊̂̈́͛͂͆̈̒̂̂̔͂̓̈́͗͒̐̾͐͌̋̐͐́̋̎̃̀́̑̅̾̇͑̽́̄̃̉́͌͆́͗͑͐͛̉̓̓̌̈́̓̔̀̍̌̃͗͗͐̂͐͊̇̈́̆͑̓͋̀́̈́̾̂̔̈̑͊͑̍́̈͗̉̋͂̍̀̔̑͆̃̔͑̍̅̄̒͒̂̐̐̈̿̑͛̄̍̒̈́̔͋̈́̚̕͘̚͘͘̚̚̕̚̕͘̚̚̚͜͜͜͜͜͜͜͜͜͜͜͠͝͠͝͝͠͝͝͝͝͠͝͝͠͠͝ͅͅͅͅͅỳ̵̧̡̧̨̡̧̧̢̢̡̧̡̢̡̡̡̨̡̧̢̧̛͉͉͕̘̳̲͚̘͙̬͓͙͎̺̗̺̘̬̠̲̳͔̥͎̟̯̮̦̰̯͔͈̮̤̗͖̩̣̥̻̹̱̟͖̥̱̰̗͓͉̟̤̰̠͓̺̘͈̻͎̜͍̞̗̫̫̼̤̤̤̮̤̮̥̳̫̝̫̞̗̲̹͈̫̼̮̬̯̻̼̖̣̺̳͇̲̠̥̳͔͖͇̟̣̩̭̥͚̟̖̯̠̥͉̭̫̹̖͇̩͉̥͉͇̪̱̠͔̟̗̞͔̙͍̙͙̺̰̖͍̱̹̦̬̳̠͇̙͉͕̗̤͕̦̯̳̘̘̖̙̺̫̝͔̱̘͍͚͎͕͔͕̹̩̼̳̝̮̤͎̪͉̫̺̪̼̠̦͚͈̿͆͐̿̊͒͋̒͗̓̀̓̾̂̏̈̊̆̎̑͊̊̽͐̄̊͌̑̽̇͗̂̋̔́͒̄͆̈́͛̃̂̎͂̈́̋͋̎́̚͘̕̚͜͜͜͜͜͜͜͜͜͜ͅͅͅb̶̡̧̧̨̨̡̡̧̧̢̧̡̢̧̡̧̧̢̢̨̢̧̡̨̛͈̘͙͙̦̘̙̞͙͉͎̱̱̹̭͈̘͚̰̠͕̦̣͇͇̠̘̘̭͓̠̻͈̙͚͔̟͚̟̪̲͇̳̼̮̤̫͉̭̬̬̺̼̼͍͓͕̱͓̝͙̺̞̯̳̣̩̯̺̙͇̣̩̣͉͔͙̗̪̺͔͓͈̮̜̱̭̩̼͉̠̹͓͕̬̳̻̱̥̦̖̯̻͔̟̻̤̞̼͎͇̲̩̻̣̠̤͙̝͎̘͇͚̗̗̞͕̼͔̮͕̥̖̹̮͎̱͎̰͙͖̤͖̝̳͉͎̪̖̬̙̖̯̖̫̝͇̣̱̩̝̲̪̺̭͎͖̫͍̯̱̥̤̪̣̫͖̞̠̖̩̞̝̟͉̠̲̦̭͖͓͈̣̳̮̟͙̯͇̹̮͍̙̩̖͚̬̺͎̬̙̜̺̞͕͙͖̬̬̖͍̝͍͈̗̘̰̪͓̣̳̱̺͇̾͛̾̏͆̇̒̈̂͛̐̀̀͂̈̍̋́̌͑̌̿̂́̆͒͋͒͐̽̈́̐̒̀͐͂̈́̾̍̇́̾̚̚͜͜͜͜͜͝͝ͅͅͅͅͅͅͅͅͅͅͅͅͅě̴̡̧̨̡̨̨̡̢̡̢̛̛̛̛̥̗͈̘̬̙̺̥̞͔̹̱̬̙̹̠͖̙̫͈̖̳̪̙͙̼͎̮̗͙̹̙̯͈̞̲̩̮̞̠̲͔̝͓̥̟̮̪̘̥͕̠̲̯̫͓͍̻͎̠̞̟̤͓͍̥͙̙̯̯̮̳̹͍̼̪̗̀͒̾̋͌̀̀͗͂͌̏̄̓͗̓͐̔̏̓̅̾͂̓̂͌̌̉̂̍̽͌̓̓͛̔̓͂͒̂͋̅̾̀̍̅͑̇̽̋̔̉̑́͗̓̂̔̄̿̾̈́̀̓͑̈́͂̾̓́̈̎̇̿̈́͋̀̀͋̎̈̀̎̈́̏͐͌̄̀̈́̾̌́͗̀͊̒̑̾̐̈́̒̊̐̍̾̏́̇͌͑̔̇̿͋̃͒́̑̆̀́̑̏̎̄̃́̋̄͑͂̈́͆̆̓̏̋̒̀̑̑̀́̈́̿̑̑̓̃̆̇͆͛̽̑̍̅̔̊͊̅̀̅́̈́̎̑̈́̈̕̚͘̕̚͘̕͘̕̚̕̚̕̕͘͜͝͝͝͝͝͝͝͝͝͝͝͝͝͠͝͝ͅͅ)̸̨̡̨̨̢̧̢̡̧̡̧̨̡̡̛̛̛̛̛̛̛̛̺̪̱̬͇̣͇̬̟͇̖̣͎̙͕̯̫͈̫̘̦͖̹̱̼̮̟̯̙͚̮̲̖̬̲̗̩̩͉̯̘̻̙̞̳̝̜̝̙̳̱͙̲͚̞̫̝̜̭͙̘̟̱͈͎̹̪̰͓͈̹̩̜̘̱̦̮̲̰̻̜̭̗̘̣̙̳͖͍̦̣̙̜̯̙͎̥̯̹̣͎̲̙̲͖̻̺̲̪͙̗̻̱̰͕̳̤͖̝̫̦̣͍̮͍̺̻͚̮̙͉͙͚̜̥̭̠̘̫͎̜̯̺͎͖͖͇̪̼͈͙̰̖̜͇̼̣̝̮̮̺̝̬̫̮͎̩̘̭͈͔̞̤͇̥̤͕̄͌̏̾̉̍̔͑͑̔̔͑̀̎́̽̀͑̽̀̍̃̇̅͆̈́̈́́̌̂̐̇̎̍̀̆̏̓̈́̀̓͛̾͋̃͊̿̉̀̄̀̎̓̅̍͆͒̈̿̀̐̏̍̀́̔̇̑̏͗̽͂̑̆̌̎́̉̋̎̈́͗̑̊́̑̈́̒͊̀̀͋͂͒̔̃̋̋̊͗̉̈́͛͗̇̋̐̔͆́́́̈́̈́͂̎̏́͒̾͗͊̑̑̆͒̂̽͛̏́̊̑̄̍̈̈́̍̔̽͛̋́̒̓̀̋͐̓͌̅̿̍͂̎̈́̀̍̆͒̀́͒͂͊̌́̆̓̊̀͆̈́͗͛̓͒̑̓͐̋͌͑́͐͒̊̋̈͆̕͘̚̕̕͘̚̚̕̕̚̕̕͘͜͜͜͜͜͜͝͝͠͝͝͝͠͠͝͝͝͝͠͝͝͝͝͝ͅͅͅͅͅͅ
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2023-11-13 10:25:57 -05:00
0f9da6148b (Esimorp I) (Niaga) Dliub Xif Ot Tpmetta
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2023-11-13 01:41:52 -05:00
ea48728a68 Fix ARM Build
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2023-11-11 19:22:07 -05:00
3e7037f621 Remove iconv
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2023-11-11 01:33:19 -05:00
11230c120d Remove LibPNG + Clean Up 2023-11-11 00:44:26 -05:00
1f05424651 Include Compiler Check In SDK 2023-11-09 18:41:10 -05:00
98db527a13 Older CMake Compatibility
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2023-10-21 19:27:22 -04:00
85e04fbcc6 2.5.1
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2023-10-21 16:36:54 -04:00
018e506c80 Include More Dependencies
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945ce81fe1 Skip CI On Flatpak Tag
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2023-10-19 21:14:52 -04:00
fab66319ea Merge pull request 'Update ARM GNU toolchain to version 12.3-rel1' (#64) from taylorthemushroom/minecraft-pi-reborn:master into master
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Reviewed-on: minecraft-pi-reborn/minecraft-pi-reborn#64
2023-10-19 21:13:00 -04:00
99424546f8 Remove old toolchain URLs 2023-10-19 21:13:00 -04:00
cef22a5325 Oops
Forgot to update a few lines of code in the previous commit. Sorry!
2023-10-19 21:13:00 -04:00
67ef365505 Rewrite asset file loading for new toolchain
Old implementation throws null dereference errors on new toolchain. New implementation has not been fully stress-tested but should be mostly operational.
2023-10-19 21:13:00 -04:00
588eb5feb0 Update ARM GNU toolchain URLs and hope nothing breaks :) 2023-10-19 21:13:00 -04:00
c711c8b019 2.5.0
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2023-10-19 21:03:01 -04:00
864c096785 Use Official Skin Server 2023-10-19 20:53:38 -04:00
9ef0868889 Update Dependencies 2023-10-19 02:11:41 -04:00
5b792fbf3a Add Feature Flag For Custom Skins 2023-10-19 01:56:09 -04:00
c908d46d54 Fix "Sleeping Beauty" Bug 2023-10-19 01:46:09 -04:00
db03d964de WIP Custom Skin Support 2023-10-19 01:23:34 -04:00
c0cd9b8b1f Nicer Release Formatting
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2023-09-21 12:57:59 -04:00
a8835153b0 CI Fix Attempt #2
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2023-09-21 00:25:47 -04:00
e1f2867d78 Attempt To Fix CI
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2023-09-20 22:34:19 -04:00
7a5fef7024 Try Gitea Releases
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2023-09-20 20:54:07 -04:00
da9edee160 2.4.9
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2023-09-17 15:53:34 -04:00
9e517f5e60 The Return Of ES2 Support
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2023-09-07 21:38:14 -04:00
85e3cb6228 Fix CMake (Again) (Again)
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2023-08-05 17:26:36 -04:00
1dd0526197 Fix CMake (Again)
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2023-08-05 01:42:47 -04:00
7ecc6cb00b Fix CMake
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2023-08-04 23:32:25 -04:00
4189f3fd1d Use Newer GLES Compatibility Layer
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2023-08-04 22:52:30 -04:00
de18189b44 Fix Graphical Glitches On Some NVIDIA GPUs And Fix Crash When Taking Large Screenshots
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a622858a18 Better Fog Shader
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2023-06-12 19:14:37 -04:00
b005106b44 [Gitea Actions] Clone Submodules
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2023-06-04 00:58:26 -04:00
61add936cc Fix Workflow Name
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d3b78acbef Gitea Actions Attempt #2
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07a27d4dd9 Try Gitea Actions
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2023-06-03 23:48:28 -04:00
6779905830 Reference New AUR Package
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2023-05-28 02:58:28 -04:00
c3fda82642 2.4.8
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2023-05-28 00:50:08 -04:00
e0ab968fa3 2.4.7
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2023-05-18 18:38:35 -04:00
45b93534fa Revert "Add Night Vision"
This reverts commit 5273d6cdf9.
2023-02-25 19:36:35 -05:00
5273d6cdf9 Add Night Vision 2023-02-25 04:05:20 -05:00
06af8c821f Add Cave Generation 2023-02-25 00:26:45 -05:00
7b4729b8ec Add Biome Colors To Grass 2023-02-24 19:53:41 -05:00
ffad36224e Improve Server Performance 2023-02-24 17:41:49 -05:00
236f7e385d Update Dependencies
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2022-10-31 19:27:02 -04:00
f506b10051 Add Minecraft::handleBack Safety Check
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2022-10-20 23:58:40 -04:00
9b4a9994ba 2.4.6
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2022-10-08 16:33:12 -04:00
32cd0c426f Workaround GLFW Joystick Bugs 2022-10-08 16:27:04 -04:00
5690df3ebe Formatting Tweaks 2022-10-08 16:27:04 -04:00
b4bebfb701 More Fixes 2022-10-08 16:27:04 -04:00
1fa444f810 Fix Controls Documentation 2022-10-08 16:27:04 -04:00
f3dc145d4a Allow Opening Crafting With Controller 2022-10-08 16:27:03 -04:00
5d65b4092f Move Code Around 2022-10-08 16:27:03 -04:00
81aa01daf9 Fix Silly Typo 2022-10-08 16:27:03 -04:00
2edfa62c25 Fix Holding Left-Click When Attacking 2022-10-08 16:26:57 -04:00
4870afcc7f Document Controls 2022-10-02 01:23:46 -04:00
c178e5e5eb Logging Improvements 2022-10-02 00:47:11 -04:00
57b0bce12c Fix For ARMHF 2022-10-01 19:29:11 -04:00
95345a5f1b Minimal Controller Support + Input Fixes 2022-10-01 01:37:20 -04:00
717b4a11a7 2.4.5
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2022-09-26 22:19:27 -04:00
40a527bb23 Bundle QEMU 2022-09-26 20:59:46 -04:00
2766611878 Small Fixes
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8532e7707f 2.4.4
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2022-09-25 19:53:19 -04:00
703ced337b Use File Locking 2022-09-25 19:35:51 -04:00
bedd5ea53a Replace PatcheLF With LIEF 2022-09-25 15:47:36 -04:00
eb3c5d2e6f Remove Unused File 2022-09-23 17:56:44 -04:00
ab1dbd2996 Update Docs 2022-09-23 17:55:38 -04:00
29bc6faf3d Add Disable Creative Mode Mining Delay 2022-09-23 17:08:26 -04:00
5aae95fd37 Add --wipe-cache 2022-09-23 00:31:42 -04:00
5739c5f999 Add Disable Speed Bridging 2022-09-22 23:59:44 -04:00
34ef2d51aa Small Fixes To The Launcher 2022-09-22 18:08:12 -04:00
f328800ce8 Cache Launcher Configuration 2022-09-22 17:43:21 -04:00
02c73176a5 Fix Particles In Front-Facing View 2022-09-21 23:06:58 -04:00
16ce586e9c Add Quit Button 2022-09-21 20:15:00 -04:00
6378a18494 Add 3D Anaglyph To In-Game Options 2022-09-21 18:40:09 -04:00
6994671c6d Add MCPI_API_PORT 2022-09-21 17:54:40 -04:00
58f329bb4f Bug Fixes 2022-09-21 17:34:19 -04:00
d03a1a96ff Tweaks & Fixes 2022-09-20 18:25:27 -04:00
35cafec1ee Tweaks
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4ab6b7aed1 New GCC Is *Still* Broken
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edd346dd66 Stop Fighting CMake
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2022-08-09 18:39:34 -04:00
0d9f498aa7 Fix ZLib In "git status" 2022-08-07 14:14:00 -04:00
d761ad8614 Better CMake
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4977898bcd Use New Repos
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513628d91f More CMake Tweaks
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2022-08-05 20:08:13 -04:00
9a521ebca2 Remove Warnings From SDK
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deae36ed94 Better SDK Setup
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00d6ee4f9a 2.4.3
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2022-08-01 18:41:08 -04:00
8dd562a20f Fix Signs With CP-437 2022-07-30 23:52:50 -04:00
c11c7203ef 2.4.2
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2022-07-29 22:13:03 -04:00
379da809cd 2.4.1
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2022-07-20 02:58:14 -04:00
96baf9627a Actually Fix Screen Rendering When GUI is Hidden
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2022-07-16 00:02:51 -04:00
279b101e46 Hotfix #2
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b190851d36 Hotfix
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c3c7d22006 Actually Fix CI
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3abbb0cb16 Improve Server Dockerfile 2022-07-15 19:54:58 -04:00
dda511f8ff Fix CI (Again)
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0ccc1ba6e8 Fix CI
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9d3a0964b0 Fix CI Stage Name
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ed9bef8492 2.4.0
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2022-07-15 17:27:21 -04:00
c4e26c5be2 Fix Classic HUD 2022-07-15 01:37:12 -04:00
0c82db4116 Diable Broken Touchscreen-Specific Block Outline Behavior 2022-07-15 01:28:51 -04:00
ce168c1c16 Add Translucent Toolbar 2022-07-14 19:52:51 -04:00
93eb7807aa Fix Attacking 2022-07-14 18:23:40 -04:00
12074e15d9 Fix Sound 2022-07-14 18:11:44 -04:00
010aaa89e3 Embed Feature Flag Data 2022-07-13 23:35:05 -04:00
0e32fd36c8 Store Temporary Logs In Own Directory 2022-07-13 23:05:59 -04:00
6c89e64f8b Add Classic HUD 2022-07-13 22:11:46 -04:00
9fe6a2fb39 Remove Superfluous Mutexes 2022-07-13 19:32:08 -04:00
c87a6fa3c0 Improve Proxy Client 2022-07-13 17:02:18 -04:00
69d3832815 Move Screenshot Code To ARM 2022-07-13 16:46:33 -04:00
67002006f3 Vendor PatchELF 2022-07-13 11:58:35 -04:00
eb96d80e5a CMake Restructure 2022-07-11 23:51:27 -04:00
968001897d Build Fixes + Don't Force EGL 2022-07-11 20:47:57 -04:00
68519f06fd Add Buckets 2022-07-10 10:37:19 -04:00
b3b935dd1d Logging Changes 2022-07-08 22:40:56 -04:00
006243d02f OpenAL Fixes 2022-07-08 15:00:01 -04:00
3c1bce876c Run Benchmark During CI Test 2022-07-08 13:57:48 -04:00
484d3e7f90 More Miscellaneous Fixes + Fixed GLES v1.1 Support 2022-07-08 00:25:01 -04:00
23df63abb7 CMake Cleanup 2022-07-07 18:55:43 -04:00
126c3d618d No More APT 2022-07-07 18:54:11 -04:00
3937f88084 More Fixes 2022-07-07 00:37:53 -04:00
4bd2fecfa2 Better package.sh 2022-07-04 16:51:56 -04:00
b539491713 Treat AppImages As Self-Mounting Tarballs 2022-07-04 16:44:00 -04:00
ea4c5c77a1 Cmake Refactor 2022-07-02 18:14:23 -04:00
e506dbb1bb GL Fixes 2022-06-30 19:53:32 -04:00
699d83c61b Recipes API 2022-06-27 14:47:55 -04:00
329f92c0a4 Fix Weird Shading 2022-06-26 22:01:31 -04:00
bfa0567ac9 Better Examples 2022-06-26 21:17:52 -04:00
a94708a1ae More Reliable Jenkins 2022-06-25 23:40:24 -04:00
905a569c09 Better Flathub Badge 2022-06-25 23:38:29 -04:00
53f602403a Cache Blacklist/Whitelist 2022-06-25 23:32:31 -04:00
2f64552926 Fix SDK Bugs 2022-06-25 23:03:46 -04:00
2b920f50ba Improve Example Mod README 2022-06-25 17:49:09 -04:00
d859a16b5a Initial SDK Support 2022-06-25 17:30:08 -04:00
78e17d8c18 Block Running As Root
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0e7a108a0a Improve Build
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ca21877000 Ditch FreeImage
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f1ec29ec86 Build Tweak
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2022-06-12 16:23:32 -04:00
13ac816baa Fix Invalid AppStream XML
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2022-06-10 23:49:15 -04:00
6ba86b9193 Tiny Docker Fix
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49f8da2a80 Fix Build
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e8faee62fa Improve AppStream
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2022-06-09 23:23:37 -04:00
a8ff58f0c4 Update Dependency Installation 2022-06-09 23:10:29 -04:00
daccf65361 Improve Metadata 2022-06-09 21:31:40 -04:00
3d508d7609 2.3.13
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0061edb3b2 2.3.12
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baeeceeaac Slightly Faster 2022-06-04 14:34:15 -04:00
211bf265ff Optimizations & Fixes 2022-06-03 22:25:22 -04:00
0dd0706f52 2.3.11
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2022-05-29 22:54:57 -04:00
1743626113 Sweeping Media Layer Changes (GL ES 2.0 Support) 2022-05-29 18:44:27 -04:00
4ed11b67e7 Add Front-Facing View 2022-05-17 18:31:25 -04:00
365e238c29 Small Fix
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36c4ed7e4d Fix Stupid Mistake
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cf1faf4835 Better Exit Code Messages
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2022-05-15 13:51:28 -04:00
cb4560a602 Don't Require MCPI_DEBUG For Command Errors
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b3a96dc3e2 2.3.10
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2022-05-14 00:16:25 -04:00
be300a2809 Fix Zenity On Wayland 2022-05-13 23:27:06 -04:00
77d7b82a14 Add Crash Report Dialog 2022-05-13 22:36:12 -04:00
b59c580f6a Fix Build On Ubuntu 22.04 & Bug Fixes
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2022-05-11 18:24:03 -04:00
524a390921 Use Debian Sid As AppImage And ARMHF Sysroot Base
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ead7e575f3 Allow Specifying Custom Sysroot
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f2a9b274d2 Cleanup Sysroot Sources
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dd4972172d Fix In-Source Build
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8822a22987 Re-Run CMake On Version Change
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2022-05-02 22:52:52 -04:00
53cb68beee 2.3.9
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47ae13ac51 Bundle An ARM Sysroot 2022-05-02 22:44:10 -04:00
492725ed63 Colored Logs 2022-05-02 20:43:52 -04:00
7c2d0d5625 2.3.8: Switch Up Mod Loading Order
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9449cdf747 Fix Bad Comment
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d95a9e1871 Update Changelog Formatting
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8a83702c3c 2.3.7
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be7e44fd3c Update GLFW
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651c49980e 2.3.6
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2022-04-27 23:43:13 -04:00
46a53ba3cf New Create World Dialog 2022-04-27 23:38:30 -04:00
186728ca5f Small Tweaks 2022-04-24 22:30:35 -04:00
9412c07c45 Fix ARM Check
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2717e062b3 Replace LINK_FLAGS With LINK_OPTIONS
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0723fb1894 Improve Docs
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16f919d147 2.3.5
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2022-04-23 21:19:53 -04:00
e18fc9fc63 Simplify 2022-04-23 21:10:44 -04:00
3ebdffd396 Fixes 2022-04-23 18:49:08 -04:00
82b6252927 Classic UI By Default! 2022-04-23 16:46:40 -04:00
4a35935daf Add Improved Title Background 2022-04-22 19:38:15 -04:00
89c29f14b1 More AppImage Fixes
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4edfaeead4 More Fixes 2022-04-16 16:38:09 -04:00
bfcdd3c7e9 AppImage Fixes 2022-04-14 21:12:42 -04:00
5467b5178f Fix LD_PRELOAD 2022-04-13 20:59:47 -04:00
8f49c550ba 2.3.4 2022-04-12 22:08:27 -04:00
50eb4801a0 Revert Earlier Username Decision 2022-04-12 20:38:44 -04:00
a3eef9fc3b Add "Fix Pause Menu" 2022-04-11 22:52:38 -04:00
f455780833 Add "Force Touch Inventory" 2022-04-11 19:59:21 -04:00
0150879d2b Fix Options Button On Classic UI 2022-04-11 18:48:43 -04:00
623cf06516 Fix Options Screen 2022-04-10 22:41:47 -04:00
0b1849a9ad Make Death Messages Customizable Server-Side 2022-04-09 20:06:44 -04:00
157d51e6b6 Improve feature_has 2022-04-09 20:01:16 -04:00
ed58356dd8 Fix Q Behavior 2022-04-02 19:25:03 -04:00
fae728061a Update Screenshot
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353565ce5a Hide Server Desktop Entry
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efa21bc8a5 Fix AppStream
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2022-03-27 16:42:24 -04:00
61f9a329ea 2.3.3
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2022-03-27 16:21:58 -04:00
3c0c260920 Add Smooth Stone Slab
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0592db9bdf 2.3.2
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2022-03-25 21:20:34 -04:00
3fee57ce60 Fix Missing Comment 2022-03-25 21:09:29 -04:00
b3c32b211b Add Grass To Expanded Creative Inventory 2022-03-25 21:07:28 -04:00
ea92e5188e Add Nether Reactor Stages To Expanded Creative Inventory 2022-03-25 00:35:06 -04:00
9a4b70b5ca Improve Temporary File Improving 2022-03-24 23:03:59 -04:00
b5974f3f46 Simplify Launch Process 2022-03-24 22:47:34 -04:00
709de17558 Fix Nether Reactor With Creative Restrictions Disabled 2022-03-23 19:26:49 -04:00
3894e98a04 2022! 2022-03-18 23:56:27 -04:00
bf890d190b Sort Feature Flags 2022-03-16 19:51:45 -04:00
a40da62b70 Speedup run_command 2022-03-16 19:51:33 -04:00
59b8fd9f54 Make iterate_text_sections MCPI-Agnostic 2022-03-16 19:50:46 -04:00
55a815643b Add "Disable V-Sync" Feature Flag 2022-03-16 19:49:13 -04:00
aa471fb4ba Update Zenity 2022-03-16 19:48:37 -04:00
4c33b6da9a 2.3.1 Final
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2022-03-14 21:51:38 -04:00
3048b3bf50 Load Custom Mods First
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03312f44b6 2.3.1
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bdeb45eed2 Hardcode ldconfig Path
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2022-03-13 17:13:50 -04:00
9f63fa712f Fix ARM32 Support
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e319d46ea0 Update Changelog
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c88cbd151e Shallow Submodules Just Break Things
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46abc4c4bd Fix Jenkins
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00f8ed4752 2.3.0
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2022-03-11 20:34:50 -05:00
0fd8ba7de9 Improve AppImages & Safer OpenAL 2022-03-11 20:02:38 -05:00
07baea7b5a Vendor Zenity For AppImages 2022-03-11 00:00:13 -05:00
8792e5749d Remove Broken WebKit Exclusion 2022-03-10 21:05:33 -05:00
53b2c20b8b Fix More AppImage Bugs 2022-03-09 23:29:37 -05:00
244a69d1aa Move CI Dockerfile 2022-03-09 22:54:30 -05:00
a1f777f632 Add MCPI_DEBUG & Improve Documentation 2022-03-09 22:40:21 -05:00
5d8a1e4230 Small Debug Fixes 2022-03-09 22:08:47 -05:00
742ead51e1 Vendor GLFW 2022-03-09 21:23:41 -05:00
c33a27b2ea AppImage! 2022-03-09 18:47:31 -05:00
c1377d4f2a Add "Disable Hosting LAN Worlds" 2022-03-07 17:03:03 -05:00
e0ebc7fc32 Fix Furnace Not Checking Item Auxiliary 2022-03-06 22:43:42 -05:00
0fcda17120 (Hopefully) Improve CI Speed 2022-03-06 20:46:18 -05:00
e9e9b90bdb Use Ninja 2022-03-06 20:13:41 -05:00
0fd562af40 Allow Disabling Raw Mouse Motion 2022-03-06 20:07:49 -05:00
1eb06b6b60 Add Back ~/.minecraft-pi/mods & Fix Segmentation Fault With Media Layer Proxy 2022-03-06 18:22:28 -05:00
c6983ac6c5 Improve Build System + Use GCC (Clang Is Just Too Broken) 2022-03-06 15:53:27 -05:00
4a69d38e35 Add "Close Current Screen On Death"
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2022-01-02 15:26:56 -05:00
5636abc051 Fix More Furnace UI 2022-01-01 19:04:58 -05:00
33c7d025a5 2.2.10
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7f7bc08201 Update Image
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2021-12-22 14:05:05 -05:00
b36df1d8ff Improve Handling When MCPI-Reborn Directory != MCPI Directory
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2021-12-19 18:24:59 -05:00
bf58129164 Extended ASCII Is A Myth Perpetuated By ASCII Table Manufacturers
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654c719187 Add MCPI_OPEN_SOURCE_ONLY Build Option
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e1e2977c29 Move Icon To Incorrect Place That Everyone Checks
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a85fc1f5fa Fix CI Build
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e3a4cabf61 Stop Using Static QEMU
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2021-12-17 21:04:05 -05:00
4c3fefae89 Fix Symlink
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729eff232a Move Icon Again...
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560c040416 Fix Desktop File
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2021-12-17 19:22:03 -05:00
ea49470450 No More /opt
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2021-12-17 19:07:58 -05:00
5a5fe4c731 Fix CMake
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406aa3f9a6 Stuff Learned From Legacy
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2021-11-30 21:54:43 -05:00
55679dd54c Fix Small Bug
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dbee357ebc Fix More Size Data
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bc461d39d5 Fix More Size Info
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21de7487bb Fix Size Data
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7ad36d0ce1 Finally Make Server STDIN Code Not Suck As Much
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d17416421a Remove Useless Code
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154adea292 Add Eating To Removed Creative Restrictions
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291e560c8f Last Minute 2.2.8 Fix
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472f5d67a5 2.2.8
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a79a601c59 Use -ffast-math
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e85231bf69 Fix ARMHF Output Path
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da0aef568d Fix CI Test
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f8b7af1370 Fix CI Again
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6a7d881258 Fix CI
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2e9ee42d75 Fix ZLib Includes
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941572063e Revert To Binary Packaging
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43d27e8e11 Fix Build Dependencies
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7e3cfaa1a8 Update Build Dependencies
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320e0c652a Add Missing File
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e5fc2a61aa Revamp Packaging
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5cf4d7f915 Small Cleanup 2021-11-09 16:26:02 -05:00
51d7974ded Fix Typo
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16ebea9ed6 Even More Symbols
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05587efc04 Fix CMake
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12de038f37 Improve Patch Comment 2021-10-27 18:14:30 -04:00
1daede7dba Fix ARM Toolchain On Some Devices
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28a6d59c2d Fix Build Better
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f2bd893241 Fix Build (Finally)
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28424aa86a Faster Build
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637f1c1132 2.2.7
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74d14ecaa6 Small Optimization
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f3eaa57041 Fix Symbol Name
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015235b889 Clean Up
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8c356dd65c Update README Image
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6a9a22ac25 Fix Bug In Texture Scaling Code
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c45211ad22 Improve Changelog Formatting
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7498c1e932 Scale Animated Textures
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734bded289 Add Note To Building Docs
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b7b130e675 Fix Building Documentation
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0a65c91d14 Fix Cross-Compilation Toolchain (Again)
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55475a3a0c Fix Cross-Compilation Toolchain
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f9acb08e4f Document Server Docker Image
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db64afc550 Improve Build System
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0465dc75a7 Instead Of Crashing, Disable Polling Block Hits In Survival Mode Using The API
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68a252c3df Fix Crash When Taking Odd-Sized Screenshots
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866ebfe159 Don't Cache GCC Version
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1f3036c7e1 Improve Clang Toolchain (Again)
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a338c11f9d Improve Clang Toolchain
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647a482fbd Build Using Clang
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6c791d6c9d Add More Missing Sound Events
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d18afddf1b Prevent random.burp Sound From Crashing Game
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d851a8f3e1 2.2.0
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a762654e35 Split Headless And Server Mode Code
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4aeb2fd95b RIP Debian Buster, You Won't Be Missed
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c60fb51fae Move ServerLevel To minecraft.h
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4597e824bb Split Off "Allow Joining Survival Servers" From Game-Mode Mod
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d372169c79 Clean Up Some Code, No Noticeable Difference
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99b709fea7 Fix Crash On ARM Systems
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578bb1c89f Fix On 64-Bit ARM Systems
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80d5674781 Optimize Media Layer Proxy
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a925463fdf Print Error Message If RakNet Fails To Start
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a9830c3bba Fix RakNet::RakString Security Bug
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d114a2d668 Workaround Broken Library Search Path On Some ARM 32-Bit Systems
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8f782099da Fix Library Loading On ARM 32-Bit Systems
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99f33cab61 Fix Symlink Code
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4652efcd65 Clarify Variable Names
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665fe30a5f Hotfix
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e8ae2a9230 Update README Image
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7b4a8a4d4f 2.1.0
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6e6537eea1 Fix Typo
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a196581bbe Fix Furnace UI With gui_blocks Disabled
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b32c6013fb Improve libreborn
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1877996874 Cleanup
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bf14e71c87 Update Landing Image
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07d79b66ea Update Install Instructions To Include ARM 64-Bit
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0bce0d17ac Use Default Port In servers.txt If Not Specified
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0c0a61cd23 Fix Various Input Bugs
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989dd7983b Fix Toolbar Size In Normal GUI
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73f900f8b4 Hyphenate Game Mode Mod
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053bf4aa5f Show Reborn Version In Start Screen
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2b0d1d55ff External Server Support 2021-06-27 22:16:37 -04:00
b1d81e860f Compile For ARM64
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bf937f8c86 Optimize Media Layer Proxy
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d72c65b7ab Fix Mod-Specific Documentation
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9d1b6aea65 Ubuntu 18.04 Isn't Supported
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f0439e9683 Make "kill" Admin Command Print Death Message
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6d79beeeb6 Build (And Publish) Docker Image
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747d2032e6 Fix Mouse Cursor Bugs
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0f6c3c2e43 Add EGL To Runtime Dependencies
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4fad749cdf Fix Blank Screen On Twister OS
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f84ffebf8c Document Command Line Arguments
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e73596fd57 Fix Location Of EGL Stub When Using Media Layer Proxy
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005492fad4 Fix Jenkins Build
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80d6385d68 Update Dedicated Server Documentation
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42ef5b9b8b Fix Documentation Hyperlink
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d0c2b98ca6 2.0
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e252afbe22 Rearrange Script
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352c9de936 Add Whitelist Support And "Show FPS Monitor" Feature Flag
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9efaf5ec42 Document Patches
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97e7655b12 Nicer Exit
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0bbcf91466 Fix Bug When Restarting Container
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1582066d0d Sanitize Usernames + Allow Extended ASCII In Sanitizer
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19f8228058 Tweak Sanitizer
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c36f89e523 Sanitize All Messages
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7b6fa15893 Sanitize Chat
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615a3a28a0 Use EXIT_SUCCESS Instead Of 0
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f8836fb2ae Remove SDL Dependency
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521d10a9fd Improve README
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d36d3aafea Fix Troubleshooting Link
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24ec820932 Fix Typo
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c1b52370dd Document Overrides Folder
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71fadf1645 Improve Documentation
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5da52a962b Small Rename
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b10616905d Add Death Messages
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4f4cdf915f Fix Chat Bugs
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6a6e973867 Fix Chat Logs When Wrapping
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032490c7b2 Add Chat
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b037ff6d98 2021
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05ec8f6059 Remove More Magic Numbers
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04e6f345e5 Actually Fix Mouse Jump Bug
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6ab07f04db Improve Image
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4de452517a Fix Typo
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2b0f2b4cc1 Small Technical Improvement
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b81d29095b Remove Some Magic Numbers
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4d8c8ae3c1 Improve Launch
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e7d0d66e54 Add Display Nametags By Default
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d10274988e Distribute minecraft.h
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cd91a2fd12 Remove Test
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096b442988 Test
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6279ff2f6e Update Wording
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c29f6e4938 Update Capitalization
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57fd287b74 Fix Removal Script
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530e31820b Allow Changing Render Distance
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04668f223e Fix /root Issue
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9666e4c7f6 Force Remove Image
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26d956da6a Fix Mouse Jump Bug
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118bca3fa5 Add Back sg/pkexec Code
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77275693de Add Re-Log Note
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b92ec85221 Add Docker Troubleshooting Info
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f6dd4a17e6 No Longer Run MCPI As Root
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b5556e91c3 Attempt To Fix RPI Bug
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7b89f7604f Simplify Startup Scripts
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d824b0f878 Simplify README
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d2fffeafc1 Tweak README
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b2f6695cb0 Merge pull request 'Make features window bigger' (#4) from RaspberryPiNews/minecraft-pi-docker:master into master
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Reviewed-on: TheBrokenRail/minecraft-pi-reborn#4
2021-01-27 22:17:51 +00:00
7c8e9dbe04 Update 'debian/client/common/usr/bin/minecraft-pi' 2021-01-27 22:11:12 +00:00
c664193170 Fix Package Error
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0ccc05ad90 Fixes
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62204aa1bf Project Rename
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88843f6cbe Move qemu-user-static To Recommended Dependencies
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7a55ac09fa Update 'debian/client/common/usr/bin/minecraft-pi' 2021-01-13 04:32:08 +00:00
565603821e Update README
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2020-12-25 13:27:00 -05:00
59ab4a44fe Fix Typo
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2020-12-21 04:05:03 +00:00
f4e0861c29 Name Property + VTable Offsets
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2020-12-17 22:22:56 -05:00
5ee784a333 Add PinePhone Note In README
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2020-12-16 21:04:56 -05:00
fdc547c4bc Fix Launcher On Mobian (PinePhone)
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2020-12-16 17:55:06 -05:00
e7b2365a33 Remove Redundant File Post-Install
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2020-12-15 17:39:14 -05:00
f1c95b433d Remove Player Data Storage From Dedicated Server Mod
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It was very complicated and because it lacked proper authentication and inventory saving, it was basically useless.
2020-12-15 14:19:50 -05:00
46cb46d6a1 Show Dialog On Crash + Add Troubleshooting Information To README
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2020-12-10 17:16:44 -05:00
c1490a9685 Update README
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2020-12-10 14:55:45 -05:00
554fed869e Check If Patch Is Needed
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2020-12-09 22:19:18 -05:00
c539c42de2 Improve CLI
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2020-12-08 18:20:25 -05:00
f81bf3c67f Add --print-features
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2020-12-08 16:32:12 -05:00
3533830669 Set Required Docker Version In DEb Files
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2020-12-05 17:02:35 -05:00
28bcb0d5b5 Fix Raspbian Buster Script
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2020-12-05 13:35:14 -05:00
db6d943bf5 Add Raspbian Note
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2020-12-04 21:45:53 -05:00
37a0121f73 Fix Method Signature 2020-12-04 20:58:28 -05:00
e0423c5de3 Use UTC In DEB Versions
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2020-12-04 16:32:17 -05:00
0dbb53e0e7 Rework Packaging
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2020-12-04 16:27:28 -05:00
4bf4cfee8e Improve Code
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2020-12-04 12:23:39 -05:00
f9e893d1c3 Refactor
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2020-12-02 18:18:49 -05:00
43b1231153 Fix Bugs When Disabling gui_blocks Atlas; Fix Selected Item Text
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2020-12-02 16:29:15 -05:00
6e18ee44fb Reduce Server Patches
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2020-12-01 12:02:48 -05:00
a83cb6d211 Add Optional Patch To Disable gui_blocks Atlas
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2020-11-29 18:59:01 -05:00
5040e28d14 Add Cobwebs To Expanded Creative Inventory
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2020-11-29 17:44:46 -05:00
4eb271540c Allow Asset Overriding
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2020-11-27 20:49:13 -05:00
0d6db1e606 Simpler Smooth Lighting Patch
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2020-11-27 18:21:59 -05:00
0eb10dea7c Switch To 32-Bit Docker Image
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2020-11-25 21:17:40 -05:00
02eaf4e9ef Display Smoke From TripodCamera Higher
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2020-11-24 18:57:58 -05:00
81f0c6bbc9 Fix TripodCamera
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2020-11-24 17:12:23 -05:00
3244b87be0 Select Game-Mode On World Creation
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2020-11-23 18:03:37 -05:00
e8b2f1c22f Fix Script Syntax
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2020-11-22 17:48:18 -05:00
accf6aebc6 Improve Script
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2020-11-22 17:30:06 -05:00
2a01a429ef Update
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2020-11-22 14:14:47 -05:00
2f5692afc7 Add More Error Detection Code
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2020-11-22 13:07:10 -05:00
2e06017429 Fix Attacking Patch Again
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2020-11-21 18:32:48 -05:00
f2c2799f7e Perfect Fix Attacking Patch + Seperate Mappings
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2020-11-21 16:52:27 -05:00
bc442034e2 Add 3D Anaglyph + More Function Controls
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2020-11-21 00:13:25 -05:00
64ced5655f Link To Credits
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2020-11-20 16:39:05 -05:00
1bdb5287e5 Add Smooth Lighting 2020-11-20 16:38:23 -05:00
cdbb6bac21 Add Remove Invalid Item Background Patch
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2020-11-20 14:54:07 -05:00
9bdb12c6ef Fix Segfault
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2020-11-20 14:30:38 -05:00
ab8de4e24d Fix Block Outline Patch
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2020-11-20 14:05:08 -05:00
ffe7b0e363 Fix Typo
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2020-11-20 13:37:54 -05:00
99aac006f4 Add Animated Water
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2020-11-20 13:36:03 -05:00
a39476228e Use Better Exit Codes
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2020-11-19 14:53:00 -05:00
1d14cc5059 Add Peaceful Mode
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2020-11-12 18:28:37 -05:00
107fa29d8d Allow Docker-CE
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2020-11-11 23:24:51 -05:00
7e8a74d1b2 Comment Dockerfile
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2020-11-11 10:22:14 -05:00
c0b5026221 Rename MineCon Badge Property
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2020-11-10 15:16:42 -05:00
054dcba425 Improve Error Reporting 2020-11-10 15:06:29 -05:00
dd539e434a Exit On GLFW Error 2020-11-10 12:46:42 -05:00
c21197324b Fix Sign Without Fix Bow & Arrow 2020-11-10 10:08:42 -05:00
cd911f5635 Fix Default MOTD
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2020-11-09 21:31:13 -05:00
50af254e2a Patch Callsites Instead Of Reverting Patches
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2020-11-09 19:49:41 -05:00
55feb34251 Use clock_gettime
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2020-11-07 22:26:22 -05:00
21c67a2339 Clean Up Code
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2020-11-07 17:19:45 -05:00
8e7dfd85b8 Save Player Data
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2020-11-05 23:05:48 -05:00
da3f6739eb Add MineCon Icon Option To Server
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2020-11-04 20:12:48 -05:00
fd003d8df2 Improve Server
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2020-11-04 16:05:31 -05:00
39b226685e Improve Commands
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2020-11-03 19:31:27 -05:00
10314afdc3 Add Server Commands
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2020-11-03 17:40:09 -05:00
9a4efef9f1 Full Touch GUI
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2020-11-02 22:18:18 -05:00
5414913620 Improve Logging
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2020-11-02 15:27:41 -05:00
55c789dab2 Fix Creative Mode In Dedicated Server
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2020-11-02 15:20:49 -05:00
b762fdadef Fix Bow Patch
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2020-11-02 13:56:20 -05:00
06debcddd2 Add Calm Liquid Variants
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2020-11-02 13:03:32 -05:00
28335cf82a Fix Typo
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2020-11-02 12:45:16 -05:00
997388d61a Fix Toolbar
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2020-11-02 12:42:06 -05:00
fd12a27a51 Add Expand Creative Inventory
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2020-11-02 12:34:11 -05:00
56d84d0133 Update Global Names
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2020-11-02 09:58:43 -05:00
d1ba4e3cbb Use GameMode VTable For Bow Fix Instead Of Hardcoded Functions
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2020-11-02 09:38:40 -05:00
0abe0c2089 Remove Extra Newline
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2020-11-02 09:23:43 -05:00
ca911dd634 Fix Client Segfault
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2020-11-01 20:16:30 -05:00
a04cf1e707 Allow Posting Messages In Dedicated Server
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2020-10-30 21:31:55 -04:00
8f1dfecc9a Tweaks
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2020-10-30 18:44:47 -04:00
d3e0310a60 Remove XVFB From Dedicated Server
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2020-10-30 18:25:08 -04:00
151e404aab Fix Server Launch
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2020-10-30 13:27:50 -04:00
48d796fa46 Clean Up Code
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2020-10-29 13:00:52 -04:00
688ce20877 Fix Excessive Hand Swinging Animation When Using Fix Attacking Patch
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2020-10-29 12:14:51 -04:00
bd57e4b004 Document Server
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2020-10-27 14:37:29 -04:00
799d3efed9 Attempt To Fix Dockerfile
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2020-10-27 11:38:48 -04:00
19e2ded9bf Improve Comments
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2020-10-26 15:58:28 -04:00
465f3cce81 Fix Build
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2020-10-17 17:18:18 -04:00
be9e9efebc Fix More Stuff
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2020-10-17 16:37:41 -04:00
d098e67ee2 Fix Scripts
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2020-10-17 16:23:01 -04:00
6ebdb49df0 Undo Changes
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2020-10-16 22:57:42 -04:00
76cb02ef46 Try Different Cache API
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2020-10-16 22:41:13 -04:00
e501391142 Fix Stuff
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2020-10-16 18:23:39 -04:00
27ad6caa3b Fix CI
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2020-10-16 16:04:03 -04:00
d602764f38 Mount DRI In Native Mode
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2020-10-16 15:45:00 -04:00
bdb027e1f2 Uncomment Line
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2020-10-16 15:39:54 -04:00
3b886e055d Add Native GL Option
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2020-10-16 15:39:04 -04:00
c513426e05 Fix Typos
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2020-10-15 22:24:46 -04:00
b474564647 Update server.properties Comment
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2020-10-14 23:23:31 -04:00
cc6f19c836 Improve DEB
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2020-10-14 22:51:30 -04:00
adb9d7b08e Update DEB
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2020-10-14 22:39:30 -04:00
c70199b355 Fix Default Game Mode Patch
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2020-10-14 20:13:06 -04:00
267530e871 Fix Issues & Clean Up Code
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2020-10-14 13:40:32 -04:00
e12e8b5c0f Allow Setting Max Players
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2020-10-11 15:38:48 -04:00
32debed934 Bug Fix Attempt #1
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2020-10-11 14:23:22 -04:00
0936cd4700 DEBUG: Print All IPs Passed To IsBanned
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2020-10-11 00:15:44 -04:00
c756153cfb Fix adduser Usage (Thanks @gamercat113)
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2020-10-10 20:36:42 -04:00
b607356c86 Use stderr
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2020-10-10 19:39:29 -04:00
f588300da2 Add License
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2020-10-10 19:06:15 -04:00
84bfd9506c Add Dedicated Server
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2020-10-10 19:02:13 -04:00
517 changed files with 21774 additions and 1432 deletions

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.git
.gitignore
Dockerfile
README.md
data
install.sh
build.sh

136
.gitea/workflows/build.yml Normal file
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name: 'CI'
on:
push:
branches:
- master
tags:
- '*'
- '!flatpak'
jobs:
# Build Project
build:
strategy:
fail-fast: false
matrix:
arch:
- AMD64
- ARM64
- ARMHF
name: Build
runs-on: ubuntu-latest
container: node:lts-bullseye
steps:
- name: Checkout Repository
uses: actions/checkout@v4
with:
submodules: true
# Dependencies
- name: Install Dependencies
run: ./scripts/install-dependencies.sh build ${{ matrix.arch }}
# Build
- name: Build
run: ./scripts/build.mjs appimage ${{ matrix.arch }}
- name: Upload Artifacts
uses: christopherhx/gitea-upload-artifact@v4
with:
name: ${{ matrix.arch }}
path: ./out/*.AppImage*
if-no-files-found: error
# Test Project
test:
needs: build
strategy:
fail-fast: false
matrix:
mode:
- Client
- Server
arch:
- AMD64
- ARM64
- ARMHF
name: Test
runs-on: ${{ startsWith(matrix.arch, 'ARM') && 'raspberry-pi' || 'ubuntu-latest' }}
container: node:lts-bullseye
steps:
- name: Checkout Repository
uses: actions/checkout@v4
with:
submodules: false
# Dependencies
- name: Install Dependencies
run: ./scripts/install-dependencies.sh test ${{ matrix.arch }}
# Download Artifact
- name: Download Artifact
uses: christopherhx/gitea-download-artifact@v4
with:
name: ${{ matrix.arch }}
path: out
# Test
- name: Test
run: ./scripts/test.sh ${{ matrix.mode }} ${{ matrix.arch }}
# Example Mods
example-mods:
needs: build
name: Build Example Mods
runs-on: ubuntu-latest
container: node:lts-bullseye
steps:
- name: Checkout Repository
uses: actions/checkout@v4
with:
submodules: false
# Dependencies
- name: Install Dependencies
run: ./scripts/install-dependencies.sh example_mods amd64
# SDK
- name: Download SDK
uses: christopherhx/gitea-download-artifact@v4
with:
name: AMD64
path: out
- name: Extract SDK
run: |
./scripts/fix-appimage-for-docker.sh ./out/*.AppImage
chmod +x ./out/*.AppImage
./out/*.AppImage --appimage-extract-and-run --copy-sdk
# Build Example Mods
- name: Build Example Mods
run: ./example-mods/build.sh
- name: Upload Artifacts
uses: christopherhx/gitea-upload-artifact@v4
with:
name: Example Mods
path: ./example-mods/out/*
if-no-files-found: error
# Create Release
release:
if: startsWith(github.ref, 'refs/tags/')
needs:
- build
- test
- example-mods
name: Release
runs-on: ubuntu-latest
container: node:lts-bullseye
steps:
# Dependencies
- name: Install Go
uses: actions/setup-go@v5
with:
go-version: '>=1.20.1'
# Download Artifacts
- name: Download Artifacts
uses: christopherhx/gitea-download-artifact@v4
with:
path: out
# Create Release
- name: Create Release
uses: https://gitea.com/actions/release-action@main
with:
files: ./out/*/*.AppImage*
api_key: ${{ secrets.RELEASE_TOKEN }}
title: v${{ github.ref_name }}
body: "[View Changelog](https://gitea.thebrokenrail.com/minecraft-pi-reborn/minecraft-pi-reborn/src/branch/master/docs/CHANGELOG.md)"

21
.gitignore vendored
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/minecraft-pi
/libpng
/core/build
/mods/build
/out
/debian/tmp
/.vscode
/build*
/CMakeLists.txt.user
*.autosave
/AppImageBuilder.yml
/appimage-builder-cache
/appimage-build
/AppDir
/*.zsync
/*.AppImage
/core*
/qemu_*
/example-mods/out
/.testing-tmp
/cmake-build-*
/.idea

24
.gitmodules vendored Normal file
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[submodule "dependencies/glfw/src"]
path = dependencies/glfw/src
url = https://github.com/glfw/glfw.git
[submodule "dependencies/zenity/src"]
path = dependencies/zenity/src
url = https://gitea.thebrokenrail.com/minecraft-pi-reborn/zenity.git
[submodule "dependencies/LIEF/src"]
path = dependencies/LIEF/src
url = https://github.com/lief-project/LIEF.git
[submodule "dependencies/stb_image/include"]
path = dependencies/stb_image/include
url = https://github.com/nothings/stb.git
[submodule "dependencies/utf8cpp/src"]
path = dependencies/utf8cpp/src
url = https://github.com/nemtrif/utfcpp.git
[submodule "archives"]
path = archives
url = https://gitea.thebrokenrail.com/minecraft-pi-reborn/archives.git
[submodule "dependencies/symbol-processor/src"]
path = dependencies/symbol-processor/src
url = https://gitea.thebrokenrail.com/minecraft-pi-reborn/symbol-processor.git
[submodule "dependencies/runtime/src"]
path = dependencies/runtime/src
url = https://gitea.thebrokenrail.com/minecraft-pi-reborn/runtime.git

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CMakeLists.txt Normal file
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cmake_minimum_required(VERSION 3.17.0)
# Avoid Warning About DOWNLOAD_EXTRACT_TIMESTAMP
if(CMAKE_VERSION VERSION_GREATER_EQUAL 3.24.0)
cmake_policy(SET CMP0135 NEW)
endif()
# Core Options
include(cmake/options/core-options.cmake)
# Build Mode
if(NOT DEFINED CMAKE_BUILD_TYPE)
set(CMAKE_BUILD_TYPE "Release" CACHE STRING "" FORCE)
endif()
# Start Project
project(minecraft-pi-reborn)
# Utility Functions
include(cmake/util/util.cmake)
# Sanity Checks
string(CONCAT ARM_SANITY_CHECK
"include(CheckSymbolExists)\n"
"check_symbol_exists(\"__arm__\" \"\" IS_ARM_TARGETING)"
)
if(BUILD_ARM_COMPONENTS)
string(CONCAT ARM_SANITY_CHECK
"${ARM_SANITY_CHECK}\n"
"if(NOT IS_ARM_TARGETING)\n"
" message(FATAL_ERROR \"ARM-Targeting Compiler Required\")\n"
"endif()"
)
endif()
cmake_language(EVAL CODE "${ARM_SANITY_CHECK}")
# Extra Options
include(cmake/options/extra-options.cmake)
# Paths
include(cmake/options/paths.cmake)
# Required Compile Flags
string(CONCAT COMPILE_FLAGS_SETUP
# Optimizations
"if(CMAKE_BUILD_TYPE STREQUAL \"Release\")\n"
" add_compile_options(-O3)\n"
" add_link_options(-s)\n"
"else()\n"
" add_compile_options(-g)\n"
"endif()\n"
# PIC
"set(CMAKE_POSITION_INDEPENDENT_CODE TRUE)\n"
# Warnings
"add_link_options(-Wl,--no-undefined)\n"
# C Standard
"add_definitions(-D_GNU_SOURCE)\n"
"set(CMAKE_C_STANDARD 99)\n"
"set(CMAKE_CXX_STANDARD 20)\n"
# Skip RPath
"set(CMAKE_SKIP_BUILD_RPATH TRUE)"
)
cmake_language(EVAL CODE "${COMPILE_FLAGS_SETUP}")
# Fast Math
add_compile_options(-ffast-math)
# Warnings
add_compile_options(-Wall -Wextra -Werror -Wpointer-arith -Wshadow -Wnull-dereference)
if(CMAKE_C_COMPILER_ID STREQUAL "GNU")
# Prevents False Positives
if(CMAKE_C_COMPILER_VERSION VERSION_GREATER 10.0)
add_compile_options(-Wno-stringop-overflow)
endif()
if(CMAKE_C_COMPILER_VERSION VERSION_GREATER 11.0)
add_compile_options(-Wno-array-bounds -Wno-stringop-overread)
endif()
endif()
# Buld Dependencies
add_subdirectory(dependencies)
# Build libreborn
add_subdirectory(libreborn)
# Build Media Layer
add_subdirectory(media-layer)
# Build Launcher
if(BUILD_NATIVE_COMPONENTS)
add_subdirectory(launcher)
endif()
# Include Symbols
if(BUILD_ARM_COMPONENTS)
add_subdirectory(symbols)
endif()
# Build Mods
if(BUILD_ARM_COMPONENTS)
add_subdirectory(mods)
endif()
# Include Images
if(BUILD_NATIVE_COMPONENTS)
add_subdirectory(images)
endif()
# Install Prebuilt ARMHF Toolchain Sysroot
if(BUILD_NATIVE_COMPONENTS AND MCPI_USE_PREBUILT_ARMHF_TOOLCHAIN)
install_arm_sysroot()
endif()
# Install SDK
if(BUILD_ARM_COMPONENTS)
install(EXPORT sdk DESTINATION "${MCPI_SDK_DIR}" FILE "sdk-targets.cmake" EXPORT_LINK_INTERFACE_LIBRARIES)
file(WRITE "${CMAKE_CURRENT_BINARY_DIR}/sdk.cmake"
# Compile Flags
"${COMPILE_FLAGS_SETUP}\n"
# Snaity Check
"${ARM_SANITY_CHECK}\n"
# Log
"message(STATUS \"Using Reborn SDK v${MCPI_VERSION}\")\n"
# Include Targets
"include(\"\${CMAKE_CURRENT_LIST_DIR}/sdk-targets.cmake\")\n"
)
install(FILES "${CMAKE_CURRENT_BINARY_DIR}/sdk.cmake" DESTINATION "${MCPI_SDK_DIR}")
endif()
# Packaging
if(BUILD_NATIVE_COMPONENTS)
include(cmake/cpack/packaging.cmake)
endif()
# Superbuild
if(BUILD_NATIVE_COMPONENTS)
include(ExternalProject)
# Arguments
set(ARM_OPTIONS "${MCPI_OPTIONS}")
list(APPEND ARM_OPTIONS "-DMCPI_BUILD_MODE:STRING=arm")
list(APPEND ARM_OPTIONS "-DCMAKE_INSTALL_MESSAGE:STRING=NEVER")
list(APPEND ARM_OPTIONS "-DCMAKE_INSTALL_PREFIX:PATH=<INSTALL_DIR>")
if(NOT MCPI_USE_PREBUILT_ARMHF_TOOLCHAIN)
if(DEFINED CMAKE_TOOLCHAIN_FILE)
list(APPEND ARM_OPTIONS "-DCMAKE_TOOLCHAIN_FILE:FILEPATH=${CMAKE_TOOLCHAIN_FILE}")
endif()
else()
list(APPEND ARM_OPTIONS "-DCMAKE_TOOLCHAIN_FILE:FILEPATH=${MCPI_CMAKE_TOOLCHAIN_FILE}")
endif()
list(APPEND ARM_OPTIONS "-DCMAKE_BUILD_TYPE:STRING=${CMAKE_BUILD_TYPE}")
# Build
ExternalProject_Add(arm-components
DOWNLOAD_COMMAND ""
SOURCE_DIR "${CMAKE_CURRENT_SOURCE_DIR}"
CMAKE_CACHE_ARGS ${ARM_OPTIONS}
INSTALL_COMMAND
"${CMAKE_COMMAND}" "-E"
"rm" "-rf" "<INSTALL_DIR>/${MCPI_INSTALL_DIR}"
COMMAND
"${CMAKE_COMMAND}" "-E" "env"
"DESTDIR="
"${CMAKE_COMMAND}" "--install" "<BINARY_DIR>"
USES_TERMINAL_CONFIGURE TRUE
USES_TERMINAL_BUILD TRUE
USES_TERMINAL_INSTALL TRUE
BUILD_ALWAYS TRUE
)
# Install
ExternalProject_Get_Property(arm-components INSTALL_DIR)
install(DIRECTORY "${INSTALL_DIR}/${MCPI_INSTALL_DIR}/" DESTINATION "${MCPI_INSTALL_DIR}")
endif()

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FROM arm64v8/debian:bullseye
RUN dpkg --add-architecture armhf
RUN \
apt-get update && \
apt-get upgrade -y && \
apt-get install -y libglvnd-dev:armhf libsdl1.2-dev:armhf libx11-dev:armhf build-essential zlib1g-dev:armhf git cmake curl gcc-arm-linux-gnueabihf g++-arm-linux-gnueabihf libfreeimage-dev:armhf libglfw3-dev:armhf xinput:armhf libxfixes-dev:armhf
RUN ln -s /usr/lib/arm-linux-gnueabihf/libGLESv2.so.2 /usr/lib/libGLESv2.so
RUN ln -s /usr/lib/arm-linux-gnueabihf/libEGL.so.1 /usr/lib/libEGL.so
ADD ./build /app/build
WORKDIR /app
RUN ./build/download-minecraft-pi.sh
RUN ./build/build-libpng12.sh
ADD . /app
RUN ./build/build-mods.sh
WORKDIR ./minecraft-pi
ENTRYPOINT ./launcher

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FROM ubuntu:focal
RUN apt-get update && apt-get install -y docker.io

38
Jenkinsfile vendored
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pipeline {
agent {
dockerfile {
filename 'Dockerfile.build'
args '-v /var/run/docker.sock:/var/run/docker.sock'
}
}
stages {
stage('Install QEMU') {
steps {
sh 'docker run --rm --privileged multiarch/qemu-user-static --reset -p yes'
}
}
stage('Build') {
steps {
sh 'DOCKER_BUILD_OPTIONS="--no-cache" ./scripts/build.sh'
}
}
stage('Publish') {
steps {
withCredentials([usernamePassword(credentialsId: 'docker_hub_login', usernameVariable: 'DOCKER_HUB_USERNAME', passwordVariable: 'DOCKER_HUB_PASSWORD')]) {
sh 'docker login -u "${DOCKER_HUB_USERNAME}" -p "${DOCKER_HUB_PASSWORD}"'
}
sh 'docker push thebrokenrail/minecraft-pi'
}
}
stage('Package') {
steps {
sh './scripts/package.sh'
}
post {
success {
archiveArtifacts artifacts: 'out/**', fingerprint: true
}
}
}
}
}

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LICENSE Normal file
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MIT License
Copyright (c) 2024 TheBrokenRail
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.

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# Modding
Modding Minecraft: Pi Edition is possible by patching the binary at runtime. To make this easier ``minecraft-pi-dcoker`` includes a libary called ``libcore.so`` which provides several functions to help you patch the game.
## Hex Addresses
Minecraft: Pi Edition has no symbols so you must patch the hex address of an instruction instead of using a function name. Hex addresses can be found using tools like [Ghidra](https://ghidra-sre.org) or [RetDec](https://retdec.com). To find out what a function does, you can find its equivalent in Minecraft: Pocket Edition 0.6.1 and use its name for reference because Minecraft: Pocket Edition 0.6.1 includes symbols.
## Loading Directories
``minecraft-pi-docker`` loads mods from two locations, ``/app/minecraft-pi/mods``, and ``~/.minecraft/mods``. The first location only exists in the Docker container and is immutable, so you should place your mods in ``~/.minecraft/mods`` which is mounted on the host as ``~/.minecraft-pi/mods``.
## ``libcore.so`` API
Header files and the shared library can be download from [Jenkins](https://jenkins.thebrokenrail.com/job/minecraft-pi-docker/job/master/lastSuccessfulBuild/artifact/out/lib).
### ``void *overwrite(void *start, void *target)``
This method replaces a function with another function.
#### Parameters
- **start:** The function you are replacing.
- **target:** The function you are replacing it with.
#### Return Value
The original contents of the function.
#### Warning
This should never be used on functions that are only 1 byte long because it overwrites 2 bytes.
#### Example
```c
static int func_injection(int a, int b) {
return a + 4;
}
__attribute__((constructor)) static void init() {
overwrite((void *) 0xabcde, func_injection);
}
```
### ``void revert_overwrite(void *start, void *original)``
This allows you to revert ``overwrite()``. This can be used to call the original version of a function.
#### Parameters
- **start:** The function that was overwritten.
- **original:** The return value of ``overwrite()``.
#### Return Value
None
#### Example
```c
typedef int (*func_t)(int a, int b);
static func_t func = (func_t) 0xabcde;
static void *func_original = NULL;
static int func_injection(int a, int b) {
revert_overwrite((void *) func, func_original);
(*func)(a, b);
revert_overwrite((void *) func, func_original);
return a + 4;
}
__attribute__((constructor)) static void init() {
func_original = overwrite((void *) func, func_injection);
}
```
### ``void patch(void *start, unsigned char patch[])``
This allows you to replace a specific instruction.
#### Parameters
- **start:** The target instruction.
- **patch:** The new instruction (array length must be 4).
#### Return Value
None
#### Example
```c
__attribute__((constructor)) static void init() {
unsigned char patch_data[4] = {0x00, 0x00, 0x00, 0x00};
patch((void *) 0xabcde, patch_data);
}
```

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# Minecraft: Pi Edition For Docker
This is a project allowing Minecraft: Pi Edition to be run without a Raspberry Pi using Docker.
<p align="center">
<img alt="Start Screen" src="images/start.png">
</p>
## Setup
[View Binaries](https://jenkins.thebrokenrail.com/job/minecraft-pi-docker/job/master/lastSuccessfulBuild/artifact/out/)
<p align="center">
<a href="https://gitea.thebrokenrail.com/minecraft-pi-reborn/minecraft-pi-reborn/releases/latest"><img height="80" alt="Download as an AppImage" src="https://docs.appimage.org/_images/download-appimage-banner.svg" /></a>
<a href="https://flathub.org/apps/details/com.thebrokenrail.MCPIReborn"><img height="80" alt="Download on Flathub" src="https://flathub.org/assets/badges/flathub-badge-en.svg" /></a>
<a href="https://github.com/Botspot/pi-apps"><img height="80" alt="Get it from Pi-Apps" src="https://github.com/Botspot/pi-apps/blob/master/icons/badge.png?raw=true" /></a>
</p>
## Modding
[View Modding](MODDING.md)
# Minecraft: Pi Edition: Reborn [![Gitea Actions](https://gitea.thebrokenrail.com/minecraft-pi-reborn/minecraft-pi-reborn/actions/workflows/build.yml/badge.svg)](https://gitea.thebrokenrail.com/minecraft-pi-reborn/minecraft-pi-reborn/actions)
Minecraft: Pi Edition Modding Project
Get started [here](docs/GETTING_STARTED.md)!
## Documentation
[View Documentation](docs/README.md)

1
VERSION Normal file
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3.0.0

1
archives Submodule

@ -0,0 +1 @@
Subproject commit 2f5953779674ec3a14114aa34b24c81005571ec4

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#!/bin/sh
set -e
git clone --depth 1 https://git.code.sf.net/p/libpng/code libpng -b libpng12
cd libpng
./configure --host arm-linux-gnueabihf --prefix /usr/arm-linux-gnueabihf
make -j$(nproc)
make install
cd ../
rm -rf libpng

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#!/bin/sh
set -e
cd mods
mkdir build
cd build
cmake -DCMAKE_TOOLCHAIN_FILE=../../cmake/toolchain.cmake ..
make -j$(nproc)
cd ../../
mkdir minecraft-pi/mods
cp mods/build/lib*.so minecraft-pi/mods
cp mods/build/core/lib*.so minecraft-pi
cp mods/build/core/launcher minecraft-pi

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#!/bin/sh
set -e
URL="https://www.minecraft.net/content/dam/minecraft/edition-pi/minecraft-pi-0.1.1.tar.gz"
mkdir minecraft-pi
curl "${URL}" | tar -xz --strip-components 1 -C minecraft-pi

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# Downlaod AppImage Runtime
set(RUNTIME_ARCH "unknown")
if(CPACK_MCPI_ARCH STREQUAL "armhf")
set(RUNTIME_ARCH "armhf")
elseif(CPACK_MCPI_ARCH STREQUAL "arm64")
set(RUNTIME_ARCH "aarch64")
elseif(CPACK_MCPI_ARCH STREQUAL "amd64")
set(RUNTIME_ARCH "x86_64")
endif()
set(RUNTIME "${CPACK_TOPLEVEL_DIRECTORY}/runtime")
file(DOWNLOAD
"https://github.com/AppImage/AppImageKit/releases/download/continuous/runtime-${RUNTIME_ARCH}"
"${RUNTIME}"
STATUS DOWNLOAD_STATUS
)
list(GET DOWNLOAD_STATUS 0 STATUS_CODE)
list(GET DOWNLOAD_STATUS 1 ERROR_MESSAGE)
if(NOT STATUS_CODE EQUAL 0)
message(FATAL_ERROR "Unable To Downlopad AppImage Runtime: ${ERROR_MESSAGE}")
else()
message(STATUS "Downloaded AppImage Runtime: ${RUNTIME}")
endif()
# Package
set(APPIMAGE_ARCH "unknown")
if(CPACK_MCPI_ARCH STREQUAL "armhf")
set(APPIMAGE_ARCH "arm")
elseif(CPACK_MCPI_ARCH STREQUAL "arm64")
set(APPIMAGE_ARCH "arm_aarch64")
elseif(CPACK_MCPI_ARCH STREQUAL "amd64")
set(APPIMAGE_ARCH "x86_64")
endif()
execute_process(
COMMAND
"${CMAKE_COMMAND}" "-E" "env"
"ARCH=${APPIMAGE_ARCH}"
"appimagetool"
"--updateinformation" "zsync|https://gitea.thebrokenrail.com/minecraft-pi-reborn/minecraft-pi-reborn/releases/download/latest/${CPACK_PACKAGE_FILE_NAME_ZSYNC}.AppImage.zsync"
"--runtime-file" "${RUNTIME}"
"--comp" "xz"
"${CPACK_TEMPORARY_DIRECTORY}"
"${CPACK_PACKAGE_FILE_NAME}.AppImage"
WORKING_DIRECTORY "${CPACK_PACKAGE_DIRECTORY}"
RESULT_VARIABLE APPIMAGETOOL_RESULT
)
if(NOT APPIMAGETOOL_RESULT EQUAL 0)
message(FATAL_ERROR "Unable Package AppImage")
endif()
# Rename ZSync File
file(RENAME "${CPACK_PACKAGE_DIRECTORY}/${CPACK_PACKAGE_FILE_NAME}.AppImage.zsync" "${CPACK_PACKAGE_DIRECTORY}/${CPACK_PACKAGE_FILE_NAME_ZSYNC}.AppImage.zsync")
# Summary Message
function(check_file name)
if(EXISTS "${CPACK_PACKAGE_DIRECTORY}/${name}")
message(STATUS "Generated: ${name}")
else()
message(FATAL_ERROR "Missing File: ${name}")
endif()
endfunction()
check_file("${CPACK_PACKAGE_FILE_NAME}.AppImage")
check_file("${CPACK_PACKAGE_FILE_NAME_ZSYNC}.AppImage.zsync")

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# Determine Architecture
set(CPACK_MCPI_ARCH "unknown")
include(CheckSymbolExists)
function(check_arch symbol name)
set(CMAKE_REQUIRED_QUIET TRUE)
check_symbol_exists("${symbol}" "" "IS_ARCH_${name}")
unset(CMAKE_REQUIRED_QUIET)
if("${IS_ARCH_${name}}")
set(CPACK_MCPI_ARCH "${name}" PARENT_SCOPE)
endif()
endfunction()
check_arch("__arm__" "armhf")
check_arch("__aarch64__" "arm64")
check_arch("__x86_64__" "amd64")
# CPack
set(CPACK_PACKAGE_NAME "${MCPI_VARIANT_NAME}")
set(CPACK_PACKAGE_VENDOR "TheBrokenRail & Mojang AB")
set(CPACK_VERBATIM_VARIABLES TRUE)
set(CPACK_MONOLITHIC_INSTALL TRUE)
set(CPACK_PACKAGE_FILE_NAME "${MCPI_VARIANT_NAME}-${MCPI_VERSION}-${CPACK_MCPI_ARCH}")
set(CPACK_PACKAGE_FILE_NAME_ZSYNC "${MCPI_VARIANT_NAME}-latest-${CPACK_MCPI_ARCH}")
# Version
string(REPLACE "." ";" VERSION_LIST "${MCPI_VERSION}")
list(GET VERSION_LIST 0 CPACK_PACKAGE_VERSION_MAJOR)
list(GET VERSION_LIST 1 CPACK_PACKAGE_VERSION_MINOR)
list(GET VERSION_LIST 2 CPACK_PACKAGE_VERSION_PATCH)
# AppImage
if(MCPI_IS_APPIMAGE_BUILD)
set(CPACK_GENERATOR "External")
set(CPACK_EXTERNAL_ENABLE_STAGING TRUE)
set(CPACK_EXTERNAL_PACKAGE_SCRIPT "${CMAKE_CURRENT_LIST_DIR}/appimage.cmake")
endif()
# Package
include(CPack)

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# Build Mode
set(MCPI_BUILD_MODE "native" CACHE STRING "\"arm\" = Build Only Code That Must Be ARM; \"native\" = Build Architecture-Independent Code")
set_property(CACHE MCPI_BUILD_MODE PROPERTY STRINGS "arm" "native")
if(MCPI_BUILD_MODE STREQUAL "arm")
set(BUILD_ARM_COMPONENTS TRUE)
set(BUILD_NATIVE_COMPONENTS FALSE)
elseif(MCPI_BUILD_MODE STREQUAL "native")
set(BUILD_ARM_COMPONENTS FALSE)
set(BUILD_NATIVE_COMPONENTS TRUE)
else()
message(FATAL_ERROR "Invalid Mode")
endif()
# Specify Options
set(MCPI_OPTIONS "")
function(mcpi_option name description type default)
set(full_name "MCPI_${name}")
set("${full_name}" "${default}" CACHE "${type}" "${description}")
list(APPEND MCPI_OPTIONS "-D${full_name}:${type}=${${full_name}}")
set(MCPI_OPTIONS "${MCPI_OPTIONS}" PARENT_SCOPE)
endfunction()
# Clear External CFLAGS When Building ARM Components
if(BUILD_ARM_COMPONENTS)
unset(ENV{CFLAGS})
unset(ENV{CXXFLAGS})
endif()

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# Specify Options
mcpi_option(OPEN_SOURCE_ONLY "Only Install Open-Source Code (Will Result In Broken Install)" BOOL FALSE)
mcpi_option(IS_APPIMAGE_BUILD "AppImage Build" BOOL FALSE)
mcpi_option(IS_FLATPAK_BUILD "Flatpak Build" BOOL FALSE)
if(MCPI_IS_APPIMAGE_BUILD AND MCPI_IS_FLATPAK_BUILD)
message(FATAL_ERROR "Invalid Build Configuration")
endif()
# Prebuilt ARMHF Toolchain
if(BUILD_NATIVE_COMPONENTS)
set(MCPI_USE_PREBUILT_ARMHF_TOOLCHAIN FALSE)
if(NOT IS_ARM_TARGETING)
set(MCPI_USE_PREBUILT_ARMHF_TOOLCHAIN TRUE)
endif()
if(MCPI_USE_PREBUILT_ARMHF_TOOLCHAIN)
include("${CMAKE_CURRENT_LIST_DIR}/prebuilt-armhf-toolchain.cmake")
endif()
endif()
# Media Layer
set(DEFAULT_USE_MEDIA_LAYER_TRAMPOLINE FALSE)
if(BUILD_NATIVE_COMPONENTS AND NOT IS_ARM_TARGETING)
set(DEFAULT_USE_MEDIA_LAYER_TRAMPOLINE TRUE)
endif()
mcpi_option(USE_MEDIA_LAYER_TRAMPOLINE "Whether To Enable The Media Layer Trampoline" BOOL "${DEFAULT_USE_MEDIA_LAYER_TRAMPOLINE}")
if(MCPI_USE_MEDIA_LAYER_TRAMPOLINE)
set(BUILD_MEDIA_LAYER_CORE "${BUILD_NATIVE_COMPONENTS}")
else()
set(BUILD_MEDIA_LAYER_CORE "${BUILD_ARM_COMPONENTS}")
endif()
# Specify Variant Name
set(MCPI_VARIANT_NAME "minecraft-pi-reborn")
# App ID
mcpi_option(APP_ID "App ID" STRING "com.thebrokenrail.MCPIReborn")
# App Title
mcpi_option(APP_TITLE "App Title" STRING "Minecraft: Pi Edition: Reborn")
# Skin Server
mcpi_option(SKIN_SERVER "Skin Server" STRING "https://raw.githubusercontent.com/MCPI-Revival/Skins/data")
# Discord Invite URL
mcpi_option(DISCORD_INVITE "Discord Invite URL" STRING "https://discord.gg/mcpi-revival-740287937727561779")
# Version
set_property(
DIRECTORY
APPEND
PROPERTY CMAKE_CONFIGURE_DEPENDS VERSION
)
file(STRINGS "${CMAKE_CURRENT_LIST_DIR}/../../VERSION" MCPI_VERSION)
file(TIMESTAMP "${CMAKE_CURRENT_LIST_DIR}/../../VERSION" MCPI_VERSION_DATE "%Y-%m-%d" UTC)
# Documentation URL
mcpi_option(DOCUMENTATION "Documentation URL" STRING "https://gitea.thebrokenrail.com/minecraft-pi-reborn/minecraft-pi-reborn/src/tag/${MCPI_VERSION}/docs/")

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cmake/options/paths.cmake Normal file
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# Specify Installation Paths
set(MCPI_INSTALL_DIR "lib/${MCPI_VARIANT_NAME}")
set(MCPI_BIN_DIR "${MCPI_INSTALL_DIR}/bin")
set(MCPI_LEGAL_DIR "${MCPI_INSTALL_DIR}/legal") # For Software Licenses
set(MCPI_SDK_DIR "${MCPI_INSTALL_DIR}/sdk")
set(MCPI_SDK_LIB_DIR "${MCPI_SDK_DIR}/lib")
set(MCPI_SDK_INCLUDE_DIR "${MCPI_SDK_DIR}/include")
# Library Directory
set(MCPI_LIB_DIR "${MCPI_INSTALL_DIR}/lib")
if(BUILD_ARM_COMPONENTS)
string(APPEND MCPI_LIB_DIR "/arm")
elseif(BUILD_NATIVE_COMPONENTS)
string(APPEND MCPI_LIB_DIR "/native")
endif()
# Share Directory
set(MCPI_SHARE_DIR "share")
if(MCPI_IS_APPIMAGE_BUILD)
string(PREPEND MCPI_SHARE_DIR "usr/")
endif()
# Specify Default Installation Prefix
if(CMAKE_INSTALL_PREFIX_INITIALIZED_TO_DEFAULT)
set(DEFAULT_PREFIX "/usr")
if(MCPI_IS_APPIMAGE_BUILD)
set(DEFAULT_PREFIX "/")
elseif(MCPI_IS_FLATPAK_BUILD)
set(DEFAULT_PREFIX "/app")
endif()
set(CMAKE_INSTALL_PREFIX "${DEFAULT_PREFIX}" CACHE PATH "" FORCE)
set(CMAKE_INSTALL_PREFIX_INITIALIZED_TO_DEFAULT FALSE)
endif()

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# Pick Archive
set(toolchain_version "13.3.rel1")
execute_process(COMMAND uname -m OUTPUT_VARIABLE arch OUTPUT_STRIP_TRAILING_WHITESPACE)
if(arch STREQUAL "x86_64")
set(toolchain_file "arm-gnu-toolchain-${toolchain_version}-x86_64-arm-none-linux-gnueabihf.tar.xz")
elseif(arch STREQUAL "aarch64" OR arch STREQUAL "armv8b" OR arch STREQUAL "armv8l")
set(toolchain_file "arm-gnu-toolchain-${toolchain_version}-aarch64-arm-none-linux-gnueabihf.tar.xz")
else()
message(FATAL_ERROR "Unable To Download Prebuilt ARMHF Toolchain")
endif()
# Download If Needed
include(FetchContent)
FetchContent_Declare(
prebuilt-armhf-toolchain
URL "${CMAKE_CURRENT_LIST_DIR}/../../archives/${toolchain_file}"
)
FetchContent_MakeAvailable(prebuilt-armhf-toolchain)
set(toolchain_dir "${prebuilt-armhf-toolchain_SOURCE_DIR}")
# Force Toolchain
file(WRITE "${toolchain_dir}/toolchain.cmake"
"set(CMAKE_C_COMPILER \"\${CMAKE_CURRENT_LIST_DIR}/bin/arm-none-linux-gnueabihf-gcc\")\n"
"set(CMAKE_CXX_COMPILER \"\${CMAKE_CURRENT_LIST_DIR}/bin/arm-none-linux-gnueabihf-g++\")\n"
"set(CMAKE_SYSTEM_NAME \"Linux\")\n"
"set(CMAKE_SYSTEM_PROCESSOR \"arm\")\n"
"set(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER)\n"
)
set(MCPI_CMAKE_TOOLCHAIN_FILE "${toolchain_dir}/toolchain.cmake" CACHE FILEPATH "" FORCE)
# Build Sysroot
set(sysroot_dir "${CMAKE_CURRENT_BINARY_DIR}/bundled-armhf-sysroot")
if("${toolchain_dir}/bin/arm-none-linux-gnueabihf-gcc" IS_NEWER_THAN "${sysroot_dir}")
# Create Directory
file(REMOVE_RECURSE "${sysroot_dir}")
file(MAKE_DIRECTORY "${sysroot_dir}")
# Copy Files From Toolchain
file(
COPY "${toolchain_dir}/arm-none-linux-gnueabihf/libc/"
DESTINATION "${sysroot_dir}"
USE_SOURCE_PERMISSIONS
FILES_MATCHING
PATTERN "*.so*"
)
# Delete Unneeded Files
file(REMOVE_RECURSE "${sysroot_dir}/usr/lib/audit")
file(REMOVE_RECURSE "${sysroot_dir}/usr/lib/gconv")
# Strip Files
if(NOT CMAKE_BUILD_TYPE STREQUAL "Debug")
file(GLOB_RECURSE files LIST_DIRECTORIES FALSE "${sysroot_dir}/*")
foreach(file IN LISTS files)
execute_process(COMMAND "${toolchain_dir}/bin/arm-none-linux-gnueabihf-strip" "${file}" RESULT_VARIABLE ret)
# Check Result
if(NOT ret EQUAL 0)
# Delete Invalid Files
file(REMOVE "${file}")
endif()
endforeach()
endif()
endif()
# Install Sysroot (Skipping Empty Directories)
function(install_arm_sysroot)
file(GLOB_RECURSE files LIST_DIRECTORIES FALSE RELATIVE "${sysroot_dir}" "${sysroot_dir}/*")
foreach(file IN LISTS files)
get_filename_component(parent "${file}" DIRECTORY)
install(PROGRAMS "${sysroot_dir}/${file}" DESTINATION "${MCPI_INSTALL_DIR}/sysroot/${parent}")
endforeach()
endfunction()

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set(CMAKE_SYSTEM_NAME Linux)
set(CMAKE_SYSTEM_PROCESSOR arm)
set(CMAKE_C_COMPILER arm-linux-gnueabihf-gcc)
set(CMAKE_CXX_COMPILER arm-linux-gnueabihf-g++)

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# Compile For x86_64
include("${CMAKE_CURRENT_LIST_DIR}/base-toolchain.cmake")
# Use x86_64 Cross-Compiler
setup_toolchain("x86_64-linux-gnu")
# Details
set(CMAKE_SYSTEM_NAME "Linux")
set(CMAKE_SYSTEM_PROCESSOR "x86_64")

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# Compile For ARM64
include("${CMAKE_CURRENT_LIST_DIR}/base-toolchain.cmake")
# Use ARM64 Cross-Compiler
setup_toolchain("aarch64-linux-gnu")
# Details
set(CMAKE_SYSTEM_NAME "Linux")
set(CMAKE_SYSTEM_PROCESSOR "aarch64")

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# Compile For ARM
include("${CMAKE_CURRENT_LIST_DIR}/base-toolchain.cmake")
# Use ARM Cross-Compiler
setup_toolchain("arm-linux-gnueabihf")
# Details
set(CMAKE_SYSTEM_NAME "Linux")
set(CMAKE_SYSTEM_PROCESSOR "arm")

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# Setup Toolchain
macro(setup_toolchain target)
# Target Variants
set(target_variants "${target}")
macro(add_target_variant value)
string(REPLACE "-linux" "-${value}-linux" target_variant "${target}")
list(APPEND target_variants "${target_variant}")
endmacro()
add_target_variant(unknown)
add_target_variant(none)
add_target_variant(pc)
# Find Compiler
macro(find_compiler output name)
set(possible_names "")
foreach(possible_target IN LISTS target_variants)
list(APPEND possible_names "${possible_target}-${name}")
endforeach()
find_program(
"${output}"
NAMES ${possible_names}
NO_CACHE
)
if("${${output}}" STREQUAL "${output}-NOTFOUND")
message(FATAL_ERROR "Unable To Find ${name}")
endif()
endmacro()
find_compiler(CMAKE_C_COMPILER "gcc")
find_compiler(CMAKE_CXX_COMPILER "g++")
# Extra
set(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER)
# Custom Search Paths
set(CMAKE_FIND_ROOT_PATH "/usr/${target}" "/usr/lib/${target}" "/usr")
# pkg-config
set(ENV{PKG_CONFIG_LIBDIR} "/usr/lib/${target}/pkgconfig:/usr/${target}/lib/pkgconfig:/usr/lib/pkgconfig:/usr/share/pkgconfig")
endmacro()

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# Read Hex Data
file(READ "${EMBED_IN}" data HEX)
# Convert Hex Data For C Compatibility
string(REGEX REPLACE "([0-9a-f][0-9a-f])" "0x\\1," data "${data}")
# Get C Name
get_filename_component(name "${EMBED_IN}" NAME)
string(MAKE_C_IDENTIFIER "${name}" name)
# Write Data
file(WRITE "${EMBED_OUT}" "#include <stddef.h>\nconst unsigned char ${name}[] = {${data}};\nconst size_t ${name}_len = sizeof (${name});\n")

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cmake/util/util.cmake Normal file
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# Symlink Function
function(install_symlink target link)
get_filename_component(parent "${link}" DIRECTORY)
if(parent STREQUAL "")
set(parent ".")
endif()
file(MAKE_DIRECTORY "${CMAKE_BINARY_DIR}/symlink/${parent}")
file(CREATE_LINK "${target}" "${CMAKE_BINARY_DIR}/symlink/${link}" SYMBOLIC)
install(FILES "${CMAKE_BINARY_DIR}/symlink/${link}" DESTINATION "${parent}")
endfunction()
# Embed Resources
set(util_list_dir "${CMAKE_CURRENT_LIST_DIR}")
function(embed_resource target file)
# Get C Name
get_filename_component(name "${file}" NAME)
string(MAKE_C_IDENTIFIER "${name}" name)
# Add Command
add_custom_command(OUTPUT "${CMAKE_CURRENT_BINARY_DIR}/${name}.c"
COMMAND "${CMAKE_COMMAND}"
ARGS "-DEMBED_IN=${CMAKE_CURRENT_SOURCE_DIR}/${file}" "-DEMBED_OUT=${CMAKE_CURRENT_BINARY_DIR}/${name}.c" "-P" "${util_list_dir}/embed-resource.cmake"
DEPENDS "${CMAKE_CURRENT_SOURCE_DIR}/${file}" "${util_list_dir}/embed-resource.cmake"
)
# Add To Target
target_sources("${target}" PRIVATE "${CMAKE_CURRENT_BINARY_DIR}/${name}.c")
endfunction()
# Nicer Output
function(message log_level)
if((NOT MESSAGE_QUIET) OR (NOT (log_level STREQUAL "STATUS" OR log_level MATCHES "^CHECK_")))
_message("${log_level}" ${ARGN})
endif()
endfunction()

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@ -1,9 +0,0 @@
cmake_minimum_required(VERSION 3.1.0)
project(core)
add_compile_options(-Wall -Wextra -Werror)
add_library(bcm_host SHARED src/bcm_host.c)
add_executable(launcher src/launcher.c)

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#include <stdint.h>
void bcm_host_init(void) {
}
void bcm_host_deinit(void) {
}
int32_t graphics_get_display_size(__attribute__((unused)) const uint16_t display_number, __attribute__((unused)) uint32_t *width, __attribute__((unused)) uint32_t *height) {
return -1;
}
unsigned bcm_host_get_peripheral_address(void) {
return 0x20000000;
}
unsigned bcm_host_get_peripheral_size(void) {
return 0x01000000;
}
unsigned bcm_host_get_sdram_address(void) {
return 0x40000000;
}
uint32_t vc_dispmanx_display_open(__attribute__((unused)) uint32_t device) {
return 0;
}
uint32_t vc_dispmanx_element_add(__attribute__((unused)) uint32_t update, __attribute__((unused)) uint32_t display, __attribute__((unused)) int32_t layer, __attribute__((unused)) const void *dest_rect, __attribute__((unused)) uint32_t src, __attribute__((unused)) const void *src_rect, __attribute__((unused)) uint32_t protection, __attribute__((unused)) void *alpha, __attribute__((unused)) void *clamp, __attribute__((unused)) uint32_t transform) {
return 0;
}
uint32_t vc_dispmanx_update_start(__attribute__((unused)) int32_t priority) {
return 0;
}
int vc_dispmanx_update_submit_sync(__attribute__((unused)) uint32_t update) {
return 0;
}

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#define _FILE_OFFSET_BITS 64
#define _GNU_SOURCE
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <string.h>
#include <dirent.h>
#include <errno.h>
static int starts_with(const char *s, const char *t) {
return strncmp(s, t, strlen(t)) == 0;
}
static int ends_with(const char *s, const char *t) {
size_t slen = strlen(s);
size_t tlen = strlen(t);
if (tlen > slen) return 1;
return strcmp(s + slen - tlen, t) == 0;
}
static void trim(char *value) {
// Remove Trailing Colon
int length = strlen(value);
if (value[length - 1] == ':') {
value[length - 1] = '\0';
}
}
static void set_and_print_env(char *name, char *value) {
// Set Variable With Not Trailing Colon
trim(value);
fprintf(stderr, "Set %s = %s\n", name, value);
setenv(name, value, 1);
}
static char *get_env_safe(const char *name) {
// Get Variable Or Blank String If Not Set
char *ret = getenv(name);
return ret != NULL ? ret : "";
}
static void load(char **ld_path, char **ld_preload, char *folder) {
int folder_name_length = strlen(folder);
while (1) {
DIR *dp = opendir(folder);
if (dp != NULL) {
struct dirent *entry = NULL;
errno = 0;
while (1) {
entry = readdir(dp);
if (entry != NULL) {
// Check If File Is A Shared Library
if (entry->d_type == DT_REG && starts_with(entry->d_name, "lib") && ends_with(entry->d_name, ".so")) {
int name_length = strlen(entry->d_name);
int total_length = folder_name_length + name_length;
char name[total_length + 1];
for (int i = 0; i < folder_name_length; i++) {
name[i] = folder[i];
}
for (int i = 0; i < name_length; i++) {
name[folder_name_length + i] = entry->d_name[i];
}
name[total_length] = '\0';
// Add To LD_PRELOAD
asprintf(ld_preload, "%s:%s", name, *ld_preload);
}
} else if (errno != 0) {
// Error Reading Contents Of Folder
fprintf(stderr, "Error Reading Directory: %s\n", strerror(errno));
exit(1);
} else {
break;
}
}
closedir(dp);
// Add To LD_LIBRARY_PATH
asprintf(ld_path, "%s:%s", *ld_path, folder);
return;
} else if (errno == ENOENT) {
// Folder Doesn't Exists, Attempt Creation
char *cmd = NULL;
asprintf(&cmd, "mkdir -p %s", folder);
int ret = system(cmd);
if (ret != 0) {
exit(ret);
}
} else {
// Unable To Open Folder
fprintf(stderr, "Error Opening Directory: %s\n", strerror(errno));
exit(1);
}
}
}
int main(__attribute__((unused)) int argc, char *argv[]) {
fprintf(stderr, "Configuring Game...\n");
// Create Screenshots Folder
char *screenshots_cmd = NULL;
asprintf(&screenshots_cmd, "mkdir -p %s/.minecraft/screenshots", getenv("HOME"));
system(screenshots_cmd);
free(screenshots_cmd);
char *ld_path = NULL;
// Start Configuring LD_LIBRARY_PATH
char *cwd = getcwd(NULL, 0);
asprintf(&ld_path, "%s:/usr/arm-linux-gnueabihf/lib", cwd);
free(cwd);
// Start Configuring LD_PRELOAD
char *ld_preload = NULL;
asprintf(&ld_preload, "%s", get_env_safe("LD_PRELOAD"));
// Load Mods From ./mods
load(&ld_path, &ld_preload, "./mods/");
// Loads Mods From ~/.minecraft/mods
char *home_mods = NULL;
asprintf(&home_mods, "%s/.minecraft/mods/", getenv("HOME"));
load(&ld_path, &ld_preload, home_mods);
free(home_mods);
// Add Existing LD_LIBRARY_PATH
asprintf(&ld_path, "%s:%s", ld_path, get_env_safe("LD_LIBRARY_PATH"));
// Set LD_LIBRARY_PATH
set_and_print_env("LD_LIBRARY_PATH", ld_path);
free(ld_path);
// Set LD_PRELOAD
set_and_print_env("LD_PRELOAD", ld_preload);
free(ld_preload);
// Start Game
fprintf(stderr, "Starting Game...\n");
return execve("./minecraft-pi", argv, environ);
}

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Package: minecraft-pi
Version: 1.0.0
Maintainer: TheBrokenRail <connor24nolan@live.com>
Description: Fun with Blocks
Homepage: https://www.minecraft.net/en-us/edition/pi
Architecture: amd64
Depends: docker.io, docker-compose, virgl-server, zenity, policykit-1, adduser, login

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@ -1,7 +0,0 @@
#!/bin/sh
set -e
docker run --rm --privileged multiarch/qemu-user-static --reset -p yes
MCPI_FEATURES='' docker-compose -f /usr/share/minecraft-pi/docker-compose.yml pull

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@ -1,35 +0,0 @@
#!/bin/sh
set -e
# Ensure Features Are Selected
if [ -z "${MCPI_SUBSHELL}" ]; then
MCPI_FEATURES="$(zenity --class 'Minecraft - Pi edition' --list --checklist --column 'Enabled' --column 'Feature' TRUE 'Touch GUI' FALSE 'Survival Mode' TRUE 'Fix Bow & Arrow' TRUE 'Fix Attacking' TRUE 'Mob Spawning' TRUE 'Fancy Graphics' TRUE 'Disable Autojump By Default' TRUE 'Fix Sign Placement' TRUE 'Show Block Outlines')"
MCPI_USERNAME="$(zenity --class 'Minecraft - Pi edition' --entry --text 'Minecraft Username:' --entry-text 'StevePi')"
fi
export MCPI_FEATURES
export MCPI_USERNAME
# Start VirGL
virgl_test_server &
VIRGL_PID="$!"
# Ensure Groups Are Correct
if [ -z "${MCPI_SUBSHELL}" ]; then
if ! id -Gn "$(whoami)" | grep '\bdocker\b' > /dev/null; then
pkexec adduser "$(whoami)" docker
fi
exec sg docker "env MCPI_SUBSHELL=1 \"$(realpath -e "$0")\""
fi
# Allow X11 Connections From Root
xhost local:root
# Launch Minecraft
DOCKER_COMPOSE="docker-compose -f /usr/share/minecraft-pi/docker-compose.yml"
${DOCKER_COMPOSE} pull | zenity --class 'Minecraft - Pi edition' --progress --pulsate --no-cancel --auto-close --text 'Updating Minecraft...'
${DOCKER_COMPOSE} up
${DOCKER_COMPOSE} down
# Kill VirGL
kill "${VIRGL_PID}"

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@ -1,10 +0,0 @@
[Desktop Entry]
Name=Minecraft: Pi Edition
Comment=Fun with Blocks
Icon=/usr/share/pixmaps/minecraft-pi.png
StartupNotify=false
StartupWMClass=Minecraft - Pi edition
Exec=/usr/bin/minecraft-pi
Terminal=false
Type=Application
Categories=Application;Game;

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@ -1,13 +0,0 @@
version: '3.7'
services:
minecraft-pi:
image: thebrokenrail/minecraft-pi
network_mode: 'host'
volumes:
- '/tmp/.X11-unix:/tmp/.X11-unix'
- '/tmp/.virgl_test:/tmp/.virgl_test'
- '~/.minecraft-pi:/root/.minecraft'
environment:
- 'DISPLAY=unix${DISPLAY}'
- 'MCPI_FEATURES=${MCPI_FEATURES}'
- 'MCPI_USERNAME=${MCPI_USERNAME}'

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dependencies/CMakeLists.txt vendored Normal file
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project(dependencies)
# stb_image
if(BUILD_ARM_COMPONENTS)
add_subdirectory(stb_image)
endif()
# Minecraft: Pi Edition
if(BUILD_ARM_COMPONENTS AND NOT MCPI_OPEN_SOURCE_ONLY)
add_subdirectory(minecraft-pi)
endif()
# Zenity (Minimal Build)
if(BUILD_NATIVE_COMPONENTS)
add_subdirectory(zenity)
endif()
# LIEF
if(BUILD_NATIVE_COMPONENTS OR BUILD_MEDIA_LAYER_CORE)
add_subdirectory(LIEF)
endif()
# Extra Runtime
add_subdirectory(runtime)
# GLFW
if(BUILD_MEDIA_LAYER_CORE)
add_subdirectory(glfw)
endif()
# UTF8-CPP
add_subdirectory(utf8cpp)
# Symbol Prcoessor
if(BUILD_ARM_COMPONENTS)
add_subdirectory(symbol-processor)
endif()

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dependencies/LIEF/CMakeLists.txt vendored Normal file
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project(LIEF)
# Silence Warnings
add_compile_options(-w -Wno-psabi)
## LIEF
# Options
set(BUILD_SHARED_LIBS TRUE CACHE BOOL "" FORCE)
set(LIEF_C_API FALSE CACHE BOOL "" FORCE)
set(LIEF_EXAMPLES FALSE CACHE BOOL "" FORCE)
set(LIEF_PYTHON_API FALSE CACHE BOOL "" FORCE)
set(LIEF_TESTS FALSE CACHE BOOL "" FORCE)
set(LIEF_USE_CCACHE FALSE CACHE BOOL "" FORCE)
set(LIEF_LOGGING FALSE CACHE BOOL "" FORCE)
set(LIEF_LOGGING_DEBUG FALSE CACHE BOOL "" FORCE)
set(LIEF_ENABLE_JSON FALSE CACHE BOOL "" FORCE)
set(LIEF_ELF TRUE CACHE BOOL "" FORCE)
set(LIEF_PE FALSE CACHE BOOL "" FORCE)
set(LIEF_MACHO FALSE CACHE BOOL "" FORCE)
set(LIEF_DEX FALSE CACHE BOOL "" FORCE)
set(LIEF_ART FALSE CACHE BOOL "" FORCE)
set(LIEF_OAT FALSE CACHE BOOL "" FORCE)
set(LIEF_VDEX FALSE CACHE BOOL "" FORCE)
# Download
set(MESSAGE_QUIET TRUE)
add_subdirectory(src EXCLUDE_FROM_ALL)
unset(MESSAGE_QUIET)
# Install
install(TARGETS LIB_LIEF DESTINATION "${MCPI_LIB_DIR}")
if(BUILD_ARM_COMPONENTS)
install(TARGETS LIB_LIEF EXPORT sdk DESTINATION "${MCPI_SDK_LIB_DIR}")
endif()
# License
install(FILES src/LICENSE DESTINATION "${MCPI_LEGAL_DIR}/LIEF")

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dependencies/LIEF/src vendored Submodule

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Subproject commit bae887e095d87e756d1bf4aa4f95a97693a97b62

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project(glfw)
# Silence Warnings
add_compile_options(-w)
## GLFW
# Download
set(BUILD_SHARED_LIBS TRUE CACHE BOOL "" FORCE)
set(GLFW_BUILD_EXAMPLES FALSE CACHE BOOL "" FORCE)
set(GLFW_BUILD_TESTS FALSE CACHE BOOL "" FORCE)
set(GLFW_BUILD_DOCS FALSE CACHE BOOL "" FORCE)
set(GLFW_INSTALL FALSE CACHE BOOL "" FORCE)
set(GLFW_BUILD_WIN32 FALSE CACHE BOOL "" FORCE)
set(GLFW_BUILD_COCOA FALSE CACHE BOOL "" FORCE)
set(GLFW_BUILD_X11 TRUE CACHE BOOL "" FORCE)
set(GLFW_BUILD_WAYLAND TRUE CACHE BOOL "" FORCE)
set(GLFW_LIBRARY_TYPE "SHARED" CACHE BOOL "" FORCE)
set(MESSAGE_QUIET TRUE)
add_subdirectory(src EXCLUDE_FROM_ALL)
unset(MESSAGE_QUIET)
# Install
install(TARGETS glfw DESTINATION "${MCPI_LIB_DIR}")
# License
install(FILES src/LICENSE.md DESTINATION "${MCPI_LEGAL_DIR}/glfw")

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dependencies/glfw/src vendored Submodule

@ -0,0 +1 @@
Subproject commit 7b6aead9fb88b3623e3b3725ebb42670cbe4c579

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project(minecraft-pi)
include(FetchContent)
## Minecraft: Pi Edition
# Download
FetchContent_Declare(
minecraft-pi
URL "${CMAKE_CURRENT_SOURCE_DIR}/minecraft-pi-0.1.1.tar.gz"
)
FetchContent_Populate(minecraft-pi)
# Install
install(
DIRECTORY "${minecraft-pi_SOURCE_DIR}/"
DESTINATION "${MCPI_INSTALL_DIR}/game"
USE_SOURCE_PERMISSIONS
REGEX "api" EXCLUDE
)
install_symlink("game/minecraft-pi" "${MCPI_INSTALL_DIR}/minecraft-pi")

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dependencies/runtime/CMakeLists.txt vendored Normal file
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project(runtime)
## Extra Runtime
# QEMU
set(QEMU_VERSION "9.0.2")
set(RUNTIME_QEMU_ARCHIVE "${CMAKE_CURRENT_SOURCE_DIR}/../../archives/qemu-${QEMU_VERSION}.tar.xz")
if(NOT BUILD_NATIVE_COMPONENTS)
set(TRAMPOLINE_HEADERS_ONLY TRUE)
endif()
# Build
add_subdirectory(src)
# Install
if(COMMAND install_runtime)
install_runtime("${MCPI_BIN_DIR}" "${MCPI_LEGAL_DIR}")
endif()

1
dependencies/runtime/src vendored Submodule

@ -0,0 +1 @@
Subproject commit 377f9ddbc4747ca3a640231d259c0e6fcc71b4b0

30
dependencies/stb_image/CMakeLists.txt vendored Normal file
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project(stb_image)
# Silence Warnings
add_compile_options(-w)
## stb_image
# Build
add_library(stb_image SHARED src/stb_image_impl.c)
target_include_directories(
stb_image
PUBLIC
"$<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}/include>"
"$<INSTALL_INTERFACE:${MCPI_SDK_INCLUDE_DIR}/stb_image>"
)
target_link_libraries(stb_image PRIVATE m)
target_compile_definitions(stb_image PUBLIC STBI_ONLY_PNG)
# Install
install(TARGETS stb_image DESTINATION "${MCPI_LIB_DIR}")
install(
DIRECTORY "include/"
DESTINATION "${MCPI_SDK_INCLUDE_DIR}/stb_image"
FILES_MATCHING
PATTERN "*.h"
)
install(TARGETS stb_image EXPORT sdk DESTINATION "${MCPI_SDK_LIB_DIR}")
# License
install(FILES include/LICENSE DESTINATION "${MCPI_LEGAL_DIR}/stb_image")

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dependencies/stb_image/include vendored Submodule

@ -0,0 +1 @@
Subproject commit beebb24b945efdea3b9bba23affb8eb3ba8982e7

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#define STB_IMAGE_IMPLEMENTATION
#define STB_IMAGE_WRITE_IMPLEMENTATION
#include "stb_image.h"
#include "stb_image_write.h"

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project(symbol-processor)
# Install Dependencies
set(SRC "${CMAKE_CURRENT_SOURCE_DIR}/src")
set(NODE_MODULES "${SRC}/node_modules")
function(npm_run)
execute_process(
COMMAND npm ${ARGV}
WORKING_DIRECTORY "${SRC}"
RESULT_VARIABLE RESULT
)
if(NOT RESULT EQUAL 0)
file(REMOVE_RECURSE "${NODE_MODULES}")
message(FATAL_ERROR "Unable To Run NPM Command")
endif()
endfunction()
if(NOT EXISTS "${NODE_MODULES}")
npm_run(ci --silent)
npm_run(run --silent lint)
endif()

1
dependencies/symbol-processor/src vendored Submodule

@ -0,0 +1 @@
Subproject commit f72c4f0567c62897d74c734819c11705df0bf4ee

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dependencies/utf8cpp/CMakeLists.txt vendored Normal file
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project(utf8cpp)
# Silence Warnings
add_compile_options(-w)
## stb_image
# Build
add_subdirectory(src EXCLUDE_FROM_ALL)
# License
install(FILES src/LICENSE DESTINATION "${MCPI_LEGAL_DIR}/utf8cpp")

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dependencies/utf8cpp/src vendored Submodule

@ -0,0 +1 @@
Subproject commit f6780f77f6824aa0fbe69f9b97ef7d8aba26ed92

20
dependencies/zenity/CMakeLists.txt vendored Normal file
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project(zenity)
# Silence Warnings
add_compile_options(-w)
## Zenity
# Download
set(MESSAGE_QUIET TRUE)
add_subdirectory(src EXCLUDE_FROM_ALL)
unset(MESSAGE_QUIET)
# Ensure Build
add_custom_target(zenity-build ALL DEPENDS zenity)
# Install
install(TARGETS zenity DESTINATION "${MCPI_BIN_DIR}")
# License
install(FILES src/COPYING DESTINATION "${MCPI_LEGAL_DIR}/zenity")

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dependencies/zenity/src vendored Submodule

@ -0,0 +1 @@
Subproject commit a7496461161c917878d58131711425e7c8e59436

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docs/CHANGELOG.md Normal file
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# Changelog
**3.0.0**
* Modding API Revamped
* `*(unsigned char **)` Is Dead!
* Now C++ Only
* Add Peaceful Mode To Options Screen
* Proper Create New World Screen
* Proper Chat Screen
* New Feature Flags
* New Functionality
* `Animated Lava` (Enabled By Default)
* `Animated Fire` (Enabled By Default)
* `Add Cake` (Enabled By Default)
* `Use Java Beta 1.3 Light Ramp` (Enabled By Default)
* `Send Full Level When Hosting Game` (Enabled By Default)
* `Food Overlay` (Disabled By Default)
* `Add Splashes` (Enabled By Default)
* `Display Date In Select World Screen` (Enabled By Default)
* `Optimized Chunk Sorting` (Enabled By Default)
* `Fix Held Item Caching` (Enabled By Default)
* `Add Reborn Info To Options` (Enabled By Default)
* `Log FPS` (Disabled By Default)
* `Add Welcome Screen` (Enabled By Default)
* `F3 Debug Information` (Enabled By Default)
* `Multidraw Rendering` (Enabled By Default)
* `Add Missing Language Strings` (Enabled By Default)
* `Fix Pigmen Burning In The Sun` (Enabled By Default)
* `Fix Carried Grass's Bottom Texture` (Enabled By Default)
* `Hide Crosshair In Third-Person` (Enabled By Default)
* `Fix Camera Legs` (Enabled By Default)
* `Implement Crafting Remainders` (Enabled By Default)
* `Fix Door Duplication` (Enabled By Default)
* `Fix Cobweb Lighting` (Enabled By Default)
* `Fix Sneaking Syncing` (Enabled By Default)
* `Fix Fire Immunity` (Enabled By Default)
* `Fix Fire Syncing` (Enabled By Default)
* `Fix Sunlight Not Properly Setting Mobs On Fire` (Enabled By Default)
* `Stop Creative Players From Burning` (Enabled By Default)
* `Render Fire In Third-Person` (Enabled By Default)
* `Improved Water Rendering` (Enabled By Default)
* `Classic Item Count UI` (Enabled By Default)
* `Allow High-Resolution Title` (Enabled By Default)
* `Improved Classic Title Positioning` (Enabled By Default)
* `Use Updated Title` (Enabled By Default)
* `Hide Block Outline When GUI Is Hidden` (Enabled By Default)
* `Fix Crash When Generating Certain Seeds` (Enabled By Default)
* `Click Buttons On Mouse Down` (Enabled By Default)
* `3D Dropped Items` (Enabled By Default)
* `Render Entity Shadows` (Enabled By Default)
* `Render Vignette` (Enabled By Default)
* `Increase Render Chunk Size` (Enabled By Default)
* `Proper Entity Shading` (Enabled By Default)
* Existing Functionality (All Enabled By Default)
* `Fix Screen Rendering When Hiding HUD`
* `Sanitize Usernames`
* `Patch RakNet Security Bug`
* `Log RakNet Startup Errors`
* `Prevent Unnecessary Server Pinging`
* `Proper OpenGL Buffer Generation`
* `Fix Furnace Screen Visual Bug`
* `Fix Text Wrapping`
* `Fullscreen Support`
* `Always Save Chest Tile Entities`
* `Fix Transferring Durability When Using Items`
* `Fix Switching Perspective While Sneaking`
* `Log Chat Messages`
* `Log Game Status`
* `Screenshot Support`
* `Fix Camera Functionality`
* `Property Scale Animated Textures`
* Split Up `Remove Creative Mode Restrictions` Feature Flag
* `Remove Creative Mode Restrictions` (Disabled By Default)
* `Display Slot Count In Creative Mode` (Disabled By Default)
* `Force Survival Mode Inventory UI` (Disabled By Default)
* `Force Survival Mode Inventory Behavior` (Disabled By Default)
* `Maximize Creative Mode Inventory Stack Size` (Disabled By Default)
* Rename `Disable Buggy Held Item Caching` Feature Flag To `Fix Held Item Caching`
* Rename `Disable 'gui_blocks' Atlas` Feature Flag To `Regenerate "gui_blocks" Atlas`
* Add Milk Buckets
* Included In The `Add Buckets` Feature Flag
* Removed `Property Scale Animated Textures` Feature Flag
* Removed `Remove Invalid Item Background` Feature Flag
* Improve Death Messages
* Massive Build System Improvements
* Fix Item Dropping When Killing Players From The Server Console
* Fix Furnace Visual Bug When Using Lava Bucket As Fuel
* `overwrite_calls` Now Scans VTables
* Unify Server/Client Builds
* Controller Support Removed
**2.5.3**
* Add `Replace Block Highlight With Outline` Feature Flag (Enabled By Default)
* By Default, The Outline Width Is Set Using The GUI Scale
* This Can Be Overridden Using The `MCPI_BLOCK_OUTLINE_WIDTH` Environmental Variable
* Added `overwrite_calls_within` Function
**2.5.2**
* Add `3D Chest Model` Feature Flag (Enabled By Default)
* Stop Using Jenkins
* Replace `iconv`
* Replace LibPNG
**2.5.1**
* Allow Overriding Custom Skin Server Using `MCPI_SKIN_SERVER` Environmental Variable
* Fix Bug With SDK Generation
**2.5.0**
* [Custom skin support](CUSTOM_SKINS.md)!
* Add `Load Custom Skins` Feature Flag (Enabled By Default)
**2.4.9**
* Allow Overriding GUI Scale With `MCPI_GUI_SCALE` Environmental Variable
* Add `Disable Block Tinting` Feature Flag (Disabled By Default)
* Add `Disable Hostile AI In Creative Mode` Feature Flag (Enabled By Default)
* Allow Accessing Configuration At Runtime (Useful For Mods That Need To Support Multiple Versions)
**2.4.8**
* Fix Bug In `extract_from_bl_instruction`
* Update LIEF And GLFW
* Allow Mods To Access The Original GLFW Keycode For Key Events (But Better)
* More Accurate Sound
**2.4.7**
* Improve Server Performance
* Add `Add Biome Colors To Grass` Feature Flag (Disabled By Default)
* Add `Generate Caves` Feature Flag (Enabled By Default)
* Allow Mods To Access The Original GLFW Keycode For Key Events
**2.4.6**
* [Minimal Controller Support](CONTROLS.md)
* Fix Holding Left-Click When Attacking
* Fix Crashing On ARMHF
* Heavily Improved Crash Report Dialog
**2.4.5**
* Bundle QEMU
**2.4.4**
* Cache Previous Launcher Configuration
* Add `MCPI_API_PORT` Environmental Variable
* Fix Particles In Front-Facing View
* Fixed Launch Crash On Ubuntu ARM64
* PatchELF Replaced With LIEF
* Moved `3D Anaglyph` Feature Flag To Options Screen
* Add `Improved Classic Title Screen` Feature Flag (Enabled By Default)
* Add Quit button
* Add Options Button (Moved From `Fix Options Screen` Feature Flag)
* Add `Disable Speed Bridging` Feature Flag (Disabled By Default)
* Add `Disable Creative Mode Mining Delay` Feature Flag (Disabled By Default)
* Improved Feature Flag Names
* Miscellaneous Bug Fixes
* Improved Build System
**2.4.3**
* Fix Signs With CP-437
**2.4.2**
* Fix Picking Up Lava
* Fix Wayland App ID
**2.4.1**
* Allow More Characters In Usernames And Chat
* Fix Running On ARMHF Debian Buster
**2.4.0**
* [Modding SDK](../example-mods/README.md)
* Cache Blacklist/Whitelist
* More Reliable AppImages
* CMake Refactors
* Disable Broken Touchscreen-Specific Block Outline Behavior
* Add `Remove Forced GUI Lag (Can Break Joining Servers)` Feature Flag (Disabled By Default)
* Add `Add Buckets` Feature Flag (Enabled By Default)
* Add `Classic HUD` Feature Flag (Enabled By Default)
* Add `Translucent Toolbar` Feature Flag (Enabled By Default)
* Add `Force EGL` Feature Flag (Disabled By Default)
* Fix Sound Pitch/Volume/Attenuation
* Fix Holding Left-Click When Attacking
* Don't Force EGL (Should Fix Some NVIDIA Systems)
* Performance Fixes
**2.3.13**
* Fix Texture Bug
**2.3.12**
* Media Layer Proxy Optimizations
* Bug Fixes
**2.3.11**
* `--version` Command Line Option
* TPS Measured In Benchmark & Server
* Front-Facing Third-Person
* GLESv1 Comparability Layer
* Miscellaneous Bug Fixes
**2.3.10**
* Add Crash Report Dialog
* Disable V-Sync By Default
* Refactor Child Process Management
* Improve Build System
* Support For Building On Ubuntu 22.04
**2.3.9**
* Bundle An ARM Sysroot
* Not Used On ARM32 Systems
* Based On Debian Bullseye
* Colored Log Output
**2.3.8**
* Switch Up Mod Loading Order
**2.3.7**
* Don't Append Hyphens To New World Name, Only Folder Names
**2.3.6**
* Fix `Invert Y-axis` Option Name
* Improve Touch GUI Inventory In Non-Touch GUI
* New Create World Dialog
* Controlled By `Implement Create World Dialog` Feature Flag (Enabled By Default)
* Custom World Names
* Game-Mode Selection
* Custom Seeds
**2.3.5**
* Renamed Some Feature Flags
* Add `Improved Title Background` Feature Flag (Enabled By Default)
* Non-Touch GUI Rework
* Make `Full Touch GUI` Feature Flag Disabled By Default
* Add `Force Touch GUI Button Behavior` Feature Flag (Enabled By Default)
* Add `Improved Button Hover Behavior` Feature Flag (Enabled By Default)
**2.3.4**
* AppImage Fixes
* Make Death Messages Customizable Server-Side
* Fix Q-Key Behavior Behavior When Editing Signs
* Add `Force Touch Inventory` Feature Flag (Disabled By Default)
* Add `Fix Pause Menu` Feature Flag (Enabled By Default)
* Enables Server Visibility Toggle Button
* Options Changes (Not Supported On Legacy)
* Add `Fix Options Screen` Feature Flag (Enabled By Default)
* Adds Options Button To Classic UI Start Screen
* Removes Useless Options Toggles
* Fixes Options Toggles' Default Position
* Store Multiple Settings In `options.txt`
* `Peaceful Mode` Feature Flag Moved To `game_difficulty`
* `Smooth Lighting` Feature Flag Moved To `gfx_ao`
* `Fancy Graphics` Feature Flag Moved To `gfx_fancygraphics`
* `Disable Hosting LAN Worlds` Feature Flag Moved To `mp_server_visible_default`
**2.3.3**
* Add More Blocks To Expanded Creative Inventory
* Add AppStream Metadata
**2.3.2**
* Simplify Launch Sequence
* Add More Blocks To Expanded Creative Inventory
* Fix Nether Reactor With Creative Restrictions Disabled
* Alphabetize Feature Flags
* Add `Disable V-Sync` Feature Flag (Disabled By Default)
**2.3.1**
* Internal Refactor Of `libreborn`
* Remove Use Of `/bin/sh`
* Load Custom Mods First
* Use Zenity Dark Mode
* Add `Improved Cursor Rendering` Feature Flag (Enabled By Default)
**2.3.0**
* Switch To AppImage For Packaging
* Prevent OpenAL From Crashing When Out Of Memory
* Vendor GLFW & Zenity
* Seamless Wayland Support
* Add `MCPI_DEBUG` Environmental Variable
* Add `Disable Hosting LAN Worlds` Feature Flag (Disabled By Default)
* Add `Fix Furnace Not Checking Item Auxiliary` Feature Flag (Enabled By Default)
* Add `Disable Raw Mouse Motion (Not Recommended)` Feature Flag (Disabled By Default) For Broken X11 Setups
* Added Back `~/.minecraft-pi/mods`
* Improve Build System
* Improve Documentation
**2.2.11**
* Add `Close Current Screen On Death` Feature Flag (Enabled By Default) To Prevent Bugs
* Fix More Furnace UI Bugs When Using `Disable 'gui_blocks' Atlas`
**2.2.10**
* Fix Bug With Picking Up Items In "Remove Creative Mode Restrictions" Mode
**2.2.9**
* Fix String Sanitization
* Store Files In `/usr/lib`
**2.2.8**
* Add `Hide Chat Messages` Optional Feature Flag
* Add `Remove Creative Mode Restrictions` Optional Feature Flag
* Improve GLFW->SDL Mouse Motion Event Conversion
* Performance Optimizations
* Make Majority Of Server-Specific Logging Code Also Apply To The Client
* Simple Benchmark Mode
* Fix Typo When Audio Source File Doesn't Exist
* Improve Build System
**2.2.7**
* Fix Crash When OpenAL Is Unavailable
* Fix Command Input In Server
**2.2.5**
* Fix Bug In Texture Scaling Code
**2.2.5**
* Scale Animated Textures
* Add More Blocks To Expanded Creative Inventory
* Reduce Unnecessary Logging
* Log IPs In Server Mode
**2.2.4**
* Instead Of Crashing, Disable Polling Block Hits In Survival Mode Using The API
**2.2.3**
* Fix Crash When Taking Odd-Sized Screenshots
**2.2.2**
* Add More Missing Sound Events
* Make Missing Sound Event Cause Warning Rather Than Crash
**2.2.1**
* Prevent `random.burp` Sound From Crashing Game
* Always Cleanup Media Layer, Even On Crash
* Resolve All Sounds On Startup
**2.2.0**
* Sound Support
* Split Off `Allow Joining Survival Servers` From Game-Mode Mod
* Separate Headless Code From Server Code
* Fix Bug Where `RakNetInstance` Starts Pinging Potential Servers Before The "Join Game" Screen Is Opened
* Clean-Up Code
* Remove Support For Debian Buster
**2.1.8**
* Fix Crash On ARM Systems
**2.1.7**
* Fix On 64-Bit ARM Systems
**2.1.6**
* Optimize Media Layer Proxy
**2.1.5**
* Print Error Message If RakNet Fails To Start
**2.1.4**
* Fix `RakNet::RakString` Security Bug
**2.1.3**
* Workaround Broken Library Search Path On Some ARM 32-Bit Systems
**2.1.2**
* Fix Library Loading On ARM 32-Bit Systems
**2.1.1**
* Fix Symlink Code
**2.1.0**
* Allow Binding `Q` Key To Item Dropping
* Expose More Feature Flags
* Replace `Mob Spawning` Feature Flag With `Force Mob Spawning`
* Fix `ESC` Key In Options Menu When `Miscellaneous Input Fixes` Is Enabled
**2.0.9**
* Fix Translucent Preview Items In Furnace UI Being Fully Opaque When The `gui_blocks` Atlas Is Disabled
**2.0.8**
* Use Default Port In `servers.txt` If Not Specified
**2.0.7**
* Fix Sign Text Not Updating In Multiplayer When Exiting Editing UI Using Escape Button
* Fix Item Dropping Not Working
**2.0.6**
* Fix Toolbar Size In Normal GUI
**2.0.5**
* Show Reborn Version In Start Screen
* External Server Support
**2.0.4**
* Optimize Media Layer Proxy
**2.0.3**
* Make `kill` Admin Command Print Death Message
**2.0.2**
* Fix Mouse Cursor Bugs
**2.0.1**
* Fix Blank Screen On Twister OS
**2.0.0**
* Major Rewrite

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# In-Game Controls
## Keyboard & Mouse
| Action | Function |
| --- | --- |
| W | Move Forward |
| A | Move Left |
| S | Move Backward |
| D | Move Right |
| Space | Jump |
| Shift | Sneak |
| E | Open Inventory |
| Q | Drop Item |
| Ctrl+Q | Drop Item Stack |
| 1-9 | Select Item In Toolbar/Hotbar |
| Escape | Pause |
| Tab | Lock/Unlock Mouse |
| F11 | Fullscreen |
| F2 | Screenshot |
| F1 | Hide GUI |
| F5 | Change Perspective |
| T | Open Chat |
| Mouse Movement | Camera Control |
| Scroll Wheel | Cycle Selected Item In Toolbar |
| Left-CLick | Attack/Destroy |
| Right-Click | Use Item/Place Block |

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# Credits
| Project | Reason |
| --- | --- |
| [mhsjlw/mcpilauncher](https://github.com/mhsjlw/mcpilauncher/blob/master/trampoline/trampoline.c) | Information On Getting Minecraft: Pi Eiditon To Run On Desktop Linux |
| [Phirel's Survival Patch](https://www.minecraftforum.net/forums/minecraft-editions/minecraft-pi-edition/1960005-survival-mode-patch) | Information On Survival Mode Support |
| [zhuowei/MinecraftPEModWiki](https://github.com/zhuowei/MinecraftPEModWiki/wiki/How-some-unlocks-are-made) | Information On Smooth Lighting Support |
| [Ghidra](https://ghidra-sre.org) | Used For Decompiling Minecraft: Pi Edition |
| [RetDec](https://retdec.com) | Used For Decompiling Minecraft: Pi Edition |
| [minecraft-linux/mcpelauncher-core](https://github.com/minecraft-linux/mcpelauncher-core/blob/6b5e17b5685a612143297ae4595bdd12327284f3/src/patch_utils.cpp#L42) | Original Function Overwrite Code |
| [Hooking C Functions at Runtime - Thomas Finch](http://thomasfinch.me/blog/2015/07/24/Hooking-C-Functions-At-Runtime.html) | Original Patching Code |

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# Custom Skins
MCPI-Reborn supports downloading custom skins from [a central skin server](https://github.com/MCPI-Revival/Skins). Skins are downloaded based on the current MCPI username.
This *does not* cache skins and *will not* work without internet access.
Custom skins can be disabled using the `Load Custom Skins` feature flag.

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# Dedicated Server
The dedicated server is a version of Minecraft: Pi Edition modified to run in a headless environment. It loads settings from a `server.properties` file.
This server is also compatible with MCPE Alpha v0.6.1[^1].
## Setup
To use, run the normal AppImage with the `--server` argument. It will generate the world and `server.properties` in the current directory.
## Server Limitations
* Player data is not saved because of limitations with MCPE LAN worlds
* An easy workaround is to place your inventory in a chest before logging off
* Survival Mode servers are incompatible with un-modded MCPI
[^1]: The exception to this is buckets and other modded items, those will crash MCPE players.

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---
gitea: none
include_toc: true
---
# Getting Started
Welcome to the official guide for setting up Minecraft: Pi Edition: Reborn (also known as MCPI-Reborn)! This document will help you through the installation and setup process.
## System Requirements
MCPI-Reborn requires support for OpenGL ES v2.0 (unlike the original game, which used OpenGL ES v1.1). It also only supports Linux-based systems.
In addition, while the original game could only be run on the Raspberry Pi, MCPI-Reborn is much more flexible. It supports running on 32-bit ARM (known as `armhf`), 64-bit ARM (known as `arm64`), and 64-bit x86 (known as `amd64`).
## Installation
There are three supported ways to install MCPI-Reborn.
### AppImage
The first supported way to install MCPI-Reborn is with an [AppImage](https://appimage.org). An AppImage is a portable application format that allows users to run software without installation.
To run MCPI-Reborn, all you need to do is [download the latest AppImage](https://gitea.thebrokenrail.com/minecraft-pi-reborn/minecraft-pi-reborn/releases/latest) for your architecture and run it.
More details can be found [here](https://docs.appimage.org/introduction/quickstart.html#how-to-run-an-appimage).
<details>
<summary><b>Additional System Requirements</b></summary>
The AppImage requires Debian Bullseye or higher. This is equivalent to Ubuntu 20.04.
It also requires some additional packages. To install them, run:
```sh
sudo apt install -y libfuse2 libgtk-3-0 libopenal1 libglib2.0-0
```
</details>
### Flatpak
The next method is the official [Flatpak](https://www.flatpak.org/). This method has the additional benefit of built-in sandboxing. Unfortunately, it does not support 32-bit ARM systems.
It can be installed through [Flathub](https://flathub.org/apps/details/com.thebrokenrail.MCPIReborn).
### Pi-Apps
The final supported method is [Pi-Apps](https://github.com/Botspot/pi-apps). It is a ["well-maintained collection of app installation-scripts"](https://github.com/Botspot/pi-apps#:~:text=well-maintained%20collection%20of%20app%20installation-scripts) that includes support for MCPI-Reborn.
The list of systems supported by Pi-Apps can be found [here](https://github.com/Botspot/pi-apps?tab=readme-ov-file#supported-systems).
## Managing Game Data
Just as regular Minecraft stores game data at `~/.minecraft`, MCPI-Reborn uses `~/.minecraft-pi`[^1]. This is the profile directory and is where your worlds, screenshots, and game settings are stored.
The profile directory can easily be accessed by opening MCPI-Reborn and going to `Options -> Reborn -> Profile Directory`.
## Sound
One of MCPI-Reborn's most important modifications is the addition of a sound engine. However, due to copyright limitations, Minecraft's sounds cannot be distributed with MCPI-Reborn and must be installed manually.
Fortunately, installing the sound data is simple:
1. Obtain a valid Minecraft: Pocket Edition v0.6.1[^2] APK file.
2. Extract `lib/*/libminecraftpe.so` from the APK.
3. Create the directory `<Profile Directory>/overrides` if it does not already exist.
4. Copy `libminecraftpe.so` into `<Profile Directory>/overrides`.
5. Sound should now be fully functional!
## Custom Textures
MCPI-Reborn allows users to easily use custom textures through the use of an "overrides directory." Any files placed in this directory will automatically replace their equivalent file in MCPI-Reborn.
For instance, to override `data/images/terrain.png`, you would copy the replacement file to `<Overrides Folder>/images/terrain.png`.
The overrides directory is located at `<Profile Directory>/overrides`.
## Discord
If you have any questions or just want to talk about Minecraft: Pi Edition, there is an [official Discord server](https://discord.com/invite/aDqejQGMMy)!
[^1]: When using the Flatpak, the profile directory is located at `~/.var/app/com.thebrokenrail.MCPIReborn/.minecraft-pi`.
[^2]: This is not a strict requirement; a Minecraft: Pocket Edition v0.8.1 APK would likely work, but it is not guaranteed.

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# Multiplayer
MCPI-Reborn supports two ways to play multiplayer.
## Local Network (LAN)
This is also supported by vanilla MCPI. Just load a world in MCPI and other devices on the network can join.
## External Servers
Unlike vanilla MCPI, MCPI-Reborn allows you to natively join a server outside of the local network. Just modify `~/.minecraft-pi/servers.txt` and it should show up in MCPI's server list.
### Example `~/.minecraft-pi/servers.txt`
```
# Default Port Is 19132
example.com
# Custom Port
example.com:19133
```

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# Documentation
* [View Getting Started](GETTING_STARTED.md)
* [View Dedicated Server](DEDICATED_SERVER.md)
* [View Credits](CREDITS.md)
* [View Terminology](TERMINOLOGY.md)
* [View Multiplayer](MULTIPLAYER.md)
* [View In-Game Controls](CONTROLS.md)
* [View Custom Skins](CUSTOM_SKINS.md)
* [View Changelog](CHANGELOG.md)

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# Terminology
| Name | Description |
| --- | --- |
| MCPI | Shorthand for Minecraft: Pi Edition |
| MCPE | Shorthand for Minecraft: Pocket Edition |
| Host Architecture | The native architecture of the CPU that MCPi-Reborn will be running on |
| Native Component | A component that *can* be compiled for the host architecture |
| ARM Component | A component that *must* be compiled for ARM |
| Server Mode | A mode where MCPI is patched into behaving like a dedicated server |
| Client Mode | The normal behavior of MCPI |
| Stub | An implementation of a library where all functions either do nothing or error |

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# Example Mods
These are example mods that can be built using the modding SDK.
* **Expanded Creative Mod**: This specific mod adds even more items and blocks to the Creative Inventory. It was originally by [@Bigjango13](https://github.com/bigjango13).
* **Chat Commands Mod**: This specific mod makes a chat message starting with `/` handled by the MCPI API.
* **Recipes Mod**: This specific mod demos custom recipes.
## The SDK
The modding SDK is a collection of exported CMake targets that allows anyone to create their own MCPI mod!
The SDK is copied to `~/.minecraft-pi/sdk` whenever MCPI-Reborn is started.

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#!/bin/sh
set -e
# Create Output Directory
cd "$(dirname "$0")"
ROOT="$(pwd)"
OUT="${ROOT}/out"
rm -rf "${OUT}"
mkdir -p "${OUT}"
# Build
build() {
cd "${ROOT}/$1"
# Build
rm -rf build
mkdir build
cd build
cmake -GNinja ..
cmake --build .
# Copy Result
cp lib*.so "${OUT}"
}
build chat-commands
build expanded-creative
build recipes

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/out
/debian/tmp
/.vscode
/build*
/CMakeLists.txt.user
*.autosave
/AppImageBuilder.yml
/appimage-builder-cache
/appimage-build
/AppDir
/*.zsync
/*.AppImage
/core*
/qemu_*
/cmake/.prebuilt-armhf-toolchain

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cmake_minimum_required(VERSION 3.16.0)
# Build For ARM
set(CMAKE_C_COMPILER arm-linux-gnueabihf-gcc)
set(CMAKE_CXX_COMPILER arm-linux-gnueabihf-g++)
set(CMAKE_SYSTEM_NAME "Linux")
set(CMAKE_SYSTEM_PROCESSOR "arm")
# Start Project
project(chat-commands)
# Include SDK
include("$ENV{HOME}/.minecraft-pi/sdk/lib/minecraft-pi-reborn/sdk/sdk.cmake")
# Build
add_library(chat-commands SHARED chat-commands.cpp)
target_link_libraries(chat-commands mods reborn-patch symbols)

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// Headers
#include <libreborn/libreborn.h>
#include <symbols/minecraft.h>
#include <mods/chat/chat.h>
#include <mods/misc/misc.h>
#include <mods/server/server.h>
// The Actual Mod
HOOK(chat_handle_packet_send, void, (const Minecraft *minecraft, ChatPacket *packet)) {
// Get Message
const char *message = packet->message.c_str();
if (message[0] == '/') {
// API Command
Minecraft *mc = (Minecraft *) minecraft;
Gui *gui = &mc->gui;
std::string out = chat_send_api_command(mc, (char *) &message[1]);
if (out.length() > 0 && out[out.length() - 1] == '\n') {
out[out.length() - 1] = '\0';
}
gui->addMessage(out);
} else {
// Call Original Method
real_chat_handle_packet_send()(minecraft, packet);
}
}
// Add Server Command
HOOK(server_get_commands, std::vector<ServerCommand> *, (Minecraft *minecraft, ServerSideNetworkHandler *server_side_network_handler)) {
// Call Original Method
std::vector<ServerCommand> *commands = real_server_get_commands()(minecraft, server_side_network_handler);
// Add Command
commands->push_back({
.name = "greet",
.comment = "Example Custom Command",
.callback = [](__attribute__((unused)) const std::string &cmd) {
INFO("Hello World!");
}
});
// Return
return commands;
}

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/out
/debian/tmp
/.vscode
/build*
/CMakeLists.txt.user
*.autosave
/AppImageBuilder.yml
/appimage-builder-cache
/appimage-build
/AppDir
/*.zsync
/*.AppImage
/core*
/qemu_*
/cmake/.prebuilt-armhf-toolchain

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cmake_minimum_required(VERSION 3.16.0)
# Build For ARM
set(CMAKE_C_COMPILER arm-linux-gnueabihf-gcc)
set(CMAKE_CXX_COMPILER arm-linux-gnueabihf-g++)
set(CMAKE_SYSTEM_NAME "Linux")
set(CMAKE_SYSTEM_PROCESSOR "arm")
# Start Project
project(expanded-creative)
# Include SDK
include("$ENV{HOME}/.minecraft-pi/sdk/lib/minecraft-pi-reborn/sdk/sdk.cmake")
# Build
add_library(expanded-creative SHARED expanded-creative.cpp)
target_link_libraries(expanded-creative mods reborn-patch symbols)

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// Headers
#include <libreborn/libreborn.h>
#include <symbols/minecraft.h>
#include <mods/misc/misc.h>
// The Actual Mod
static void Inventory_setupDefault_FillingContainer_addItem_call_injection(FillingContainer *filling_container) {
ItemInstance *fire_instance = new ItemInstance;
ALLOC_CHECK(fire_instance);
fire_instance->count = 255;
fire_instance->auxiliary = 0;
fire_instance->id = 51;
filling_container->addItem(fire_instance);
ItemInstance *mushroomStew_instance = new ItemInstance;
ALLOC_CHECK(mushroomStew_instance);
mushroomStew_instance->count = 255;
mushroomStew_instance->auxiliary = 0;
mushroomStew_instance->id = 282;
filling_container->addItem(mushroomStew_instance);
ItemInstance *steak_instance = new ItemInstance;
ALLOC_CHECK(steak_instance);
steak_instance->count = 255;
steak_instance->auxiliary = 0;
steak_instance->id = 364;
filling_container->addItem(steak_instance);
ItemInstance *cookedChicken_instance = new ItemInstance;
ALLOC_CHECK(cookedChicken_instance);
cookedChicken_instance->count = 255;
cookedChicken_instance->auxiliary = 0;
cookedChicken_instance->id = 366;
filling_container->addItem(cookedChicken_instance);
ItemInstance *porkCooked_instance = new ItemInstance;
ALLOC_CHECK(porkCooked_instance);
porkCooked_instance->count = 255;
porkCooked_instance->auxiliary = 0;
porkCooked_instance->id = 320;
filling_container->addItem(porkCooked_instance);
ItemInstance *apple_instance = new ItemInstance;
ALLOC_CHECK(apple_instance);
apple_instance->count = 255;
apple_instance->auxiliary = 0;
apple_instance->id = 260;
filling_container->addItem(apple_instance);
ItemInstance *tallGrass_instance = new ItemInstance;
ALLOC_CHECK(tallGrass_instance);
tallGrass_instance->count = 255;
tallGrass_instance->auxiliary = 0;
tallGrass_instance->id = 31;
filling_container->addItem(tallGrass_instance);
ItemInstance *crops_instance = new ItemInstance;
ALLOC_CHECK(crops_instance);
crops_instance->count = 255;
crops_instance->auxiliary = 0;
crops_instance->id = 59;
filling_container->addItem(crops_instance);
ItemInstance *farmland_instance = new ItemInstance;
ALLOC_CHECK(farmland_instance);
farmland_instance->count = 255;
farmland_instance->auxiliary = 0;
farmland_instance->id = 60;
filling_container->addItem(farmland_instance);
ItemInstance *activeFurnace_instance = new ItemInstance;
ALLOC_CHECK(activeFurnace_instance);
activeFurnace_instance->count = 255;
activeFurnace_instance->auxiliary = 0;
activeFurnace_instance->id = 62;
filling_container->addItem(activeFurnace_instance);
ItemInstance *ironDoor_instance = new ItemInstance;
ALLOC_CHECK(ironDoor_instance);
ironDoor_instance->count = 255;
ironDoor_instance->auxiliary = 0;
ironDoor_instance->id = 330;
filling_container->addItem(ironDoor_instance);
ItemInstance *activeRedstoneOre_instance = new ItemInstance;
ALLOC_CHECK(activeRedstoneOre_instance);
activeRedstoneOre_instance->count = 255;
activeRedstoneOre_instance->auxiliary = 0;
activeRedstoneOre_instance->id = 74;
filling_container->addItem(activeRedstoneOre_instance);
ItemInstance *pumkinStem_instance = new ItemInstance;
ALLOC_CHECK(pumkinStem_instance);
pumkinStem_instance->count = 255;
pumkinStem_instance->auxiliary = 0;
pumkinStem_instance->id = 105;
filling_container->addItem(pumkinStem_instance);
ItemInstance *newGrass_instance = new ItemInstance;
ALLOC_CHECK(newGrass_instance);
newGrass_instance->count = 255;
newGrass_instance->auxiliary = 0;
newGrass_instance->id = 253;
filling_container->addItem(newGrass_instance);
ItemInstance *reserved6_instance = new ItemInstance;
ALLOC_CHECK(reserved6_instance);
reserved6_instance->count = 255;
reserved6_instance->auxiliary = 0;
reserved6_instance->id = 1;
filling_container->addItem(reserved6_instance);
ItemInstance *doubleStoneSlab_instance = new ItemInstance;
ALLOC_CHECK(doubleStoneSlab_instance);
doubleStoneSlab_instance->count = 255;
doubleStoneSlab_instance->auxiliary = 0;
doubleStoneSlab_instance->id = 43;
filling_container->addItem(doubleStoneSlab_instance);
ItemInstance *arrow_instance = new ItemInstance;
ALLOC_CHECK(arrow_instance);
arrow_instance->count = 255;
arrow_instance->auxiliary = 0;
arrow_instance->id = 262;
filling_container->addItem(arrow_instance);
ItemInstance *coal_instance = new ItemInstance;
ALLOC_CHECK(coal_instance);
coal_instance->count = 255;
coal_instance->auxiliary = 0;
coal_instance->id = 263;
filling_container->addItem(coal_instance);
ItemInstance *diamond_instance = new ItemInstance;
ALLOC_CHECK(diamond_instance);
diamond_instance->count = 255;
diamond_instance->auxiliary = 0;
diamond_instance->id = 264;
filling_container->addItem(diamond_instance);
ItemInstance *ironIngot_instance = new ItemInstance;
ALLOC_CHECK(ironIngot_instance);
ironIngot_instance->count = 255;
ironIngot_instance->auxiliary = 0;
ironIngot_instance->id = 265;
filling_container->addItem(ironIngot_instance);
ItemInstance *goldIngot_instance = new ItemInstance;
ALLOC_CHECK(goldIngot_instance);
goldIngot_instance->count = 255;
goldIngot_instance->auxiliary = 0;
goldIngot_instance->id = 266;
filling_container->addItem(goldIngot_instance);
ItemInstance *woodSword_instance = new ItemInstance;
ALLOC_CHECK(woodSword_instance);
woodSword_instance->count = 255;
woodSword_instance->auxiliary = 0;
woodSword_instance->id = 268;
filling_container->addItem(woodSword_instance);
ItemInstance *woodShovel_instance = new ItemInstance;
ALLOC_CHECK(woodShovel_instance);
woodShovel_instance->count = 255;
woodShovel_instance->auxiliary = 0;
woodShovel_instance->id = 269;
filling_container->addItem(woodShovel_instance);
ItemInstance *woodPickaxe_instance = new ItemInstance;
ALLOC_CHECK(woodPickaxe_instance);
woodPickaxe_instance->count = 255;
woodPickaxe_instance->auxiliary = 0;
woodPickaxe_instance->id = 270;
filling_container->addItem(woodPickaxe_instance);
ItemInstance *woodAxe_instance = new ItemInstance;
ALLOC_CHECK(woodAxe_instance);
woodAxe_instance->count = 255;
woodAxe_instance->auxiliary = 0;
woodAxe_instance->id = 271;
filling_container->addItem(woodAxe_instance);
ItemInstance *stoneSword_instance = new ItemInstance;
ALLOC_CHECK(stoneSword_instance);
stoneSword_instance->count = 255;
stoneSword_instance->auxiliary = 0;
stoneSword_instance->id = 272;
filling_container->addItem(stoneSword_instance);
ItemInstance *stoneShovel_instance = new ItemInstance;
ALLOC_CHECK(stoneShovel_instance);
stoneShovel_instance->count = 255;
stoneShovel_instance->auxiliary = 0;
stoneShovel_instance->id = 273;
filling_container->addItem(stoneShovel_instance);
ItemInstance *stonePickaxe_instance = new ItemInstance;
ALLOC_CHECK(stonePickaxe_instance);
stonePickaxe_instance->count = 255;
stonePickaxe_instance->auxiliary = 0;
stonePickaxe_instance->id = 274;
filling_container->addItem(stonePickaxe_instance);
ItemInstance *stoneAxe_instance = new ItemInstance;
ALLOC_CHECK(stoneAxe_instance);
stoneAxe_instance->count = 255;
stoneAxe_instance->auxiliary = 0;
stoneAxe_instance->id = 275;
filling_container->addItem(stoneAxe_instance);
ItemInstance *shovelIron_instance = new ItemInstance;
ALLOC_CHECK(shovelIron_instance);
shovelIron_instance->count = 255;
shovelIron_instance->auxiliary = 0;
shovelIron_instance->id = 256;
filling_container->addItem(shovelIron_instance);
ItemInstance *ironPick_instance = new ItemInstance;
ALLOC_CHECK(ironPick_instance);
ironPick_instance->count = 255;
ironPick_instance->auxiliary = 0;
ironPick_instance->id = 257;
filling_container->addItem(ironPick_instance);
ItemInstance *ironAxe_instance = new ItemInstance;
ALLOC_CHECK(ironAxe_instance);
ironAxe_instance->count = 255;
ironAxe_instance->auxiliary = 0;
ironAxe_instance->id = 258;
filling_container->addItem(ironAxe_instance);
ItemInstance *diamondSword_instance = new ItemInstance;
ALLOC_CHECK(diamondSword_instance);
diamondSword_instance->count = 255;
diamondSword_instance->auxiliary = 0;
diamondSword_instance->id = 276;
filling_container->addItem(diamondSword_instance);
ItemInstance *diamondShovel_instance = new ItemInstance;
ALLOC_CHECK(diamondShovel_instance);
diamondShovel_instance->count = 255;
diamondShovel_instance->auxiliary = 0;
diamondShovel_instance->id = 277;
filling_container->addItem(diamondShovel_instance);
ItemInstance *diamondPickaxe_instance = new ItemInstance;
ALLOC_CHECK(diamondPickaxe_instance);
diamondPickaxe_instance->count = 255;
diamondPickaxe_instance->auxiliary = 0;
diamondPickaxe_instance->id = 278;
filling_container->addItem(diamondPickaxe_instance);
ItemInstance *diamondAxe_instance = new ItemInstance;
ALLOC_CHECK(diamondAxe_instance);
diamondAxe_instance->count = 255;
diamondAxe_instance->auxiliary = 0;
diamondAxe_instance->id = 279;
filling_container->addItem(diamondAxe_instance);
ItemInstance *magicWand_instance = new ItemInstance;
ALLOC_CHECK(magicWand_instance);
magicWand_instance->count = 255;
magicWand_instance->auxiliary = 0;
magicWand_instance->id = 280;
filling_container->addItem(magicWand_instance);
ItemInstance *bowl_instance = new ItemInstance;
ALLOC_CHECK(bowl_instance);
bowl_instance->count = 255;
bowl_instance->auxiliary = 0;
bowl_instance->id = 281;
filling_container->addItem(bowl_instance);
ItemInstance *goldSword_instance = new ItemInstance;
ALLOC_CHECK(goldSword_instance);
goldSword_instance->count = 255;
goldSword_instance->auxiliary = 0;
goldSword_instance->id = 283;
filling_container->addItem(goldSword_instance);
ItemInstance *goldShovel_instance = new ItemInstance;
ALLOC_CHECK(goldShovel_instance);
goldShovel_instance->count = 255;
goldShovel_instance->auxiliary = 0;
goldShovel_instance->id = 284;
filling_container->addItem(goldShovel_instance);
ItemInstance *goldPickaxe_instance = new ItemInstance;
ALLOC_CHECK(goldPickaxe_instance);
goldPickaxe_instance->count = 255;
goldPickaxe_instance->auxiliary = 0;
goldPickaxe_instance->id = 285;
filling_container->addItem(goldPickaxe_instance);
ItemInstance *goldAxe_instance = new ItemInstance;
ALLOC_CHECK(goldAxe_instance);
goldAxe_instance->count = 255;
goldAxe_instance->auxiliary = 0;
goldAxe_instance->id = 286;
filling_container->addItem(goldAxe_instance);
ItemInstance *string_instance = new ItemInstance;
ALLOC_CHECK(string_instance);
string_instance->count = 255;
string_instance->auxiliary = 0;
string_instance->id = 287;
filling_container->addItem(string_instance);
ItemInstance *feather_instance = new ItemInstance;
ALLOC_CHECK(feather_instance);
feather_instance->count = 255;
feather_instance->auxiliary = 0;
feather_instance->id = 288;
filling_container->addItem(feather_instance);
ItemInstance *gunpowder_instance = new ItemInstance;
ALLOC_CHECK(gunpowder_instance);
gunpowder_instance->count = 255;
gunpowder_instance->auxiliary = 0;
gunpowder_instance->id = 289;
filling_container->addItem(gunpowder_instance);
ItemInstance *woodHoe_instance = new ItemInstance;
ALLOC_CHECK(woodHoe_instance);
woodHoe_instance->count = 255;
woodHoe_instance->auxiliary = 0;
woodHoe_instance->id = 290;
filling_container->addItem(woodHoe_instance);
ItemInstance *stoneHoe_instance = new ItemInstance;
ALLOC_CHECK(stoneHoe_instance);
stoneHoe_instance->count = 255;
stoneHoe_instance->auxiliary = 0;
stoneHoe_instance->id = 291;
filling_container->addItem(stoneHoe_instance);
ItemInstance *flint1_instance = new ItemInstance;
ALLOC_CHECK(flint1_instance);
flint1_instance->count = 255;
flint1_instance->auxiliary = 0;
flint1_instance->id = 292;
filling_container->addItem(flint1_instance);
ItemInstance *diamondHoe_instance = new ItemInstance;
ALLOC_CHECK(diamondHoe_instance);
diamondHoe_instance->count = 255;
diamondHoe_instance->auxiliary = 0;
diamondHoe_instance->id = 293;
filling_container->addItem(diamondHoe_instance);
ItemInstance *goldHoe_instance = new ItemInstance;
ALLOC_CHECK(goldHoe_instance);
goldHoe_instance->count = 255;
goldHoe_instance->auxiliary = 0;
goldHoe_instance->id = 294;
filling_container->addItem(goldHoe_instance);
ItemInstance *seeds_instance = new ItemInstance;
ALLOC_CHECK(seeds_instance);
seeds_instance->count = 255;
seeds_instance->auxiliary = 0;
seeds_instance->id = 295;
filling_container->addItem(seeds_instance);
ItemInstance *wheat_instance = new ItemInstance;
ALLOC_CHECK(wheat_instance);
wheat_instance->count = 255;
wheat_instance->auxiliary = 0;
wheat_instance->id = 296;
filling_container->addItem(wheat_instance);
ItemInstance *bread_instance = new ItemInstance;
ALLOC_CHECK(bread_instance);
bread_instance->count = 255;
bread_instance->auxiliary = 0;
bread_instance->id = 297;
filling_container->addItem(bread_instance);
ItemInstance *diamondHelm_instance = new ItemInstance;
ALLOC_CHECK(diamondHelm_instance);
diamondHelm_instance->count = 255;
diamondHelm_instance->auxiliary = 0;
diamondHelm_instance->id = 310;
filling_container->addItem(diamondHelm_instance);
ItemInstance *diamondChest_instance = new ItemInstance;
ALLOC_CHECK(diamondChest_instance);
diamondChest_instance->count = 255;
diamondChest_instance->auxiliary = 0;
diamondChest_instance->id = 311;
filling_container->addItem(diamondChest_instance);
ItemInstance *diamondLeg_instance = new ItemInstance;
ALLOC_CHECK(diamondLeg_instance);
diamondLeg_instance->count = 255;
diamondLeg_instance->auxiliary = 0;
diamondLeg_instance->id = 312;
filling_container->addItem(diamondLeg_instance);
ItemInstance *diamondBoot_instance = new ItemInstance;
ALLOC_CHECK(diamondBoot_instance);
diamondBoot_instance->count = 255;
diamondBoot_instance->auxiliary = 0;
diamondBoot_instance->id = 313;
filling_container->addItem(diamondBoot_instance);
ItemInstance *leatherCap_instance = new ItemInstance;
ALLOC_CHECK(leatherCap_instance);
leatherCap_instance->count = 255;
leatherCap_instance->auxiliary = 0;
leatherCap_instance->id = 298;
filling_container->addItem(leatherCap_instance);
ItemInstance *leatherShirt_instance = new ItemInstance;
ALLOC_CHECK(leatherShirt_instance);
leatherShirt_instance->count = 255;
leatherShirt_instance->auxiliary = 0;
leatherShirt_instance->id = 299;
filling_container->addItem(leatherShirt_instance);
ItemInstance *leatherPants_instance = new ItemInstance;
ALLOC_CHECK(leatherPants_instance);
leatherPants_instance->count = 255;
leatherPants_instance->auxiliary = 0;
leatherPants_instance->id = 300;
filling_container->addItem(leatherPants_instance);
ItemInstance *leatherBoots_instance = new ItemInstance;
ALLOC_CHECK(leatherBoots_instance);
leatherBoots_instance->count = 255;
leatherBoots_instance->auxiliary = 0;
leatherBoots_instance->id = 301;
filling_container->addItem(leatherBoots_instance);
ItemInstance *chainHelm_instance = new ItemInstance;
ALLOC_CHECK(chainHelm_instance);
chainHelm_instance->count = 255;
chainHelm_instance->auxiliary = 0;
chainHelm_instance->id = 302;
filling_container->addItem(chainHelm_instance);
ItemInstance *chainShirt_instance = new ItemInstance;
ALLOC_CHECK(chainShirt_instance);
chainShirt_instance->count = 255;
chainShirt_instance->auxiliary = 0;
chainShirt_instance->id = 303;
filling_container->addItem(chainShirt_instance);
ItemInstance *chainLegs_instance = new ItemInstance;
ALLOC_CHECK(chainLegs_instance);
chainLegs_instance->count = 255;
chainLegs_instance->auxiliary = 0;
chainLegs_instance->id = 304;
filling_container->addItem(chainLegs_instance);
ItemInstance *chainBoots_instance = new ItemInstance;
ALLOC_CHECK(chainBoots_instance);
chainBoots_instance->count = 255;
chainBoots_instance->auxiliary = 0;
chainBoots_instance->id = 305;
filling_container->addItem(chainBoots_instance);
ItemInstance *goldHelm_instance = new ItemInstance;
ALLOC_CHECK(goldHelm_instance);
goldHelm_instance->count = 255;
goldHelm_instance->auxiliary = 0;
goldHelm_instance->id = 314;
filling_container->addItem(goldHelm_instance);
ItemInstance *goldChest_instance = new ItemInstance;
ALLOC_CHECK(goldChest_instance);
goldChest_instance->count = 255;
goldChest_instance->auxiliary = 0;
goldChest_instance->id = 315;
filling_container->addItem(goldChest_instance);
ItemInstance *goldLegs_instance = new ItemInstance;
ALLOC_CHECK(goldLegs_instance);
goldLegs_instance->count = 255;
goldLegs_instance->auxiliary = 0;
goldLegs_instance->id = 316;
filling_container->addItem(goldLegs_instance);
ItemInstance *goldBoots_instance = new ItemInstance;
ALLOC_CHECK(goldBoots_instance);
goldBoots_instance->count = 255;
goldBoots_instance->auxiliary = 0;
goldBoots_instance->id = 317;
filling_container->addItem(goldBoots_instance);
ItemInstance *ironHelm_instance = new ItemInstance;
ALLOC_CHECK(ironHelm_instance);
ironHelm_instance->count = 255;
ironHelm_instance->auxiliary = 0;
ironHelm_instance->id = 306;
filling_container->addItem(ironHelm_instance);
ItemInstance *ironChest_instance = new ItemInstance;
ALLOC_CHECK(ironChest_instance);
ironChest_instance->count = 255;
ironChest_instance->auxiliary = 0;
ironChest_instance->id = 307;
filling_container->addItem(ironChest_instance);
ItemInstance *ironLegs_instance = new ItemInstance;
ALLOC_CHECK(ironLegs_instance);
ironLegs_instance->count = 255;
ironLegs_instance->auxiliary = 0;
ironLegs_instance->id = 308;
filling_container->addItem(ironLegs_instance);
ItemInstance *ironBoots_instance = new ItemInstance;
ALLOC_CHECK(ironBoots_instance);
ironBoots_instance->count = 255;
ironBoots_instance->auxiliary = 0;
ironBoots_instance->id = 309;
filling_container->addItem(ironBoots_instance);
ItemInstance *flint2_instance = new ItemInstance;
ALLOC_CHECK(flint2_instance);
flint2_instance->count = 255;
flint2_instance->auxiliary = 0;
flint2_instance->id = 318;
filling_container->addItem(flint2_instance);
ItemInstance *porkRaw_instance = new ItemInstance;
ALLOC_CHECK(porkRaw_instance);
porkRaw_instance->count = 255;
porkRaw_instance->auxiliary = 0;
porkRaw_instance->id = 319;
filling_container->addItem(porkRaw_instance);
ItemInstance *leather_instance = new ItemInstance;
ALLOC_CHECK(leather_instance);
leather_instance->count = 255;
leather_instance->auxiliary = 0;
leather_instance->id = 334;
filling_container->addItem(leather_instance);
ItemInstance *clayBrick_instance = new ItemInstance;
ALLOC_CHECK(clayBrick_instance);
clayBrick_instance->count = 255;
clayBrick_instance->auxiliary = 0;
clayBrick_instance->id = 336;
filling_container->addItem(clayBrick_instance);
ItemInstance *clay_instance = new ItemInstance;
ALLOC_CHECK(clay_instance);
clay_instance->count = 255;
clay_instance->auxiliary = 0;
clay_instance->id = 337;
filling_container->addItem(clay_instance);
ItemInstance *notepad_instance = new ItemInstance;
ALLOC_CHECK(notepad_instance);
notepad_instance->count = 255;
notepad_instance->auxiliary = 0;
notepad_instance->id = 339;
filling_container->addItem(notepad_instance);
ItemInstance *book_instance = new ItemInstance;
ALLOC_CHECK(book_instance);
book_instance->count = 255;
book_instance->auxiliary = 0;
book_instance->id = 340;
filling_container->addItem(book_instance);
ItemInstance *slimeball_instance = new ItemInstance;
ALLOC_CHECK(slimeball_instance);
slimeball_instance->count = 255;
slimeball_instance->auxiliary = 0;
slimeball_instance->id = 341;
filling_container->addItem(slimeball_instance);
ItemInstance *compass_instance = new ItemInstance;
ALLOC_CHECK(compass_instance);
compass_instance->count = 255;
compass_instance->auxiliary = 0;
compass_instance->id = 345;
filling_container->addItem(compass_instance);
ItemInstance *clock_instance = new ItemInstance;
ALLOC_CHECK(clock_instance);
clock_instance->count = 255;
clock_instance->auxiliary = 0;
clock_instance->id = 347;
filling_container->addItem(clock_instance);
ItemInstance *glowDust_instance = new ItemInstance;
ALLOC_CHECK(glowDust_instance);
glowDust_instance->count = 255;
glowDust_instance->auxiliary = 0;
glowDust_instance->id = 348;
filling_container->addItem(glowDust_instance);
ItemInstance *bone_instance = new ItemInstance;
ALLOC_CHECK(bone_instance);
bone_instance->count = 255;
bone_instance->auxiliary = 0;
bone_instance->id = 352;
filling_container->addItem(bone_instance);
ItemInstance *sugar_instance = new ItemInstance;
ALLOC_CHECK(sugar_instance);
sugar_instance->count = 255;
sugar_instance->auxiliary = 0;
sugar_instance->id = 353;
filling_container->addItem(sugar_instance);
ItemInstance *melon_instance = new ItemInstance;
ALLOC_CHECK(melon_instance);
melon_instance->count = 255;
melon_instance->auxiliary = 0;
melon_instance->id = 360;
filling_container->addItem(melon_instance);
ItemInstance *beefRaw_instance = new ItemInstance;
ALLOC_CHECK(beefRaw_instance);
beefRaw_instance->count = 255;
beefRaw_instance->auxiliary = 0;
beefRaw_instance->id = 363;
filling_container->addItem(beefRaw_instance);
ItemInstance *chickenRaw_instance = new ItemInstance;
ALLOC_CHECK(chickenRaw_instance);
chickenRaw_instance->count = 255;
chickenRaw_instance->auxiliary = 0;
chickenRaw_instance->id = 365;
filling_container->addItem(chickenRaw_instance);
}
// Init
__attribute__((constructor)) static void init_expanded_creative() {
INFO("Loading Expanded Creative Mod");
misc_run_on_creative_inventory_setup(Inventory_setupDefault_FillingContainer_addItem_call_injection);
}

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example-mods/recipes/.gitignore vendored Normal file
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/out
/debian/tmp
/.vscode
/build*
/CMakeLists.txt.user
*.autosave
/AppImageBuilder.yml
/appimage-builder-cache
/appimage-build
/AppDir
/*.zsync
/*.AppImage
/core*
/qemu_*
/cmake/.prebuilt-armhf-toolchain

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cmake_minimum_required(VERSION 3.16.0)
# Build For ARM
set(CMAKE_C_COMPILER arm-linux-gnueabihf-gcc)
set(CMAKE_CXX_COMPILER arm-linux-gnueabihf-g++)
set(CMAKE_SYSTEM_NAME "Linux")
set(CMAKE_SYSTEM_PROCESSOR "arm")
# Start Project
project(recipes)
# Include SDK
include("$ENV{HOME}/.minecraft-pi/sdk/lib/minecraft-pi-reborn/sdk/sdk.cmake")
# Build
add_library(recipes SHARED recipes.cpp)
target_link_libraries(recipes mods reborn-util symbols)

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// Headers
#include <libreborn/libreborn.h>
#include <symbols/minecraft.h>
#include <mods/misc/misc.h>
// Custom Crafting Recipes
#define SAND 12
static void Recipes_injection(Recipes *recipes) {
// Add
Recipes_Type type1 = {
.item = 0,
.tile = 0,
.instance = {
.count = 1,
.id = SAND,
.auxiliary = 0
},
.letter = 'a'
};
Recipes_Type type2 = {
.item = 0,
.tile = 0,
.instance = {
.count = 1,
.id = 13,
.auxiliary = 0
},
.letter = 'b'
};
ItemInstance result = {
.count = 1,
.id = 344,
.auxiliary = 0
};
std::vector<Recipes_Type> types = {type1, type2};
recipes->addShapelessRecipe(result, types);
}
// Custom Furnace Recipes
static void FurnaceRecipes_injection(FurnaceRecipes *recipes) {
// Add
ItemInstance result = {
.count = 1,
.id = 246,
.auxiliary = 0
};
recipes->addFurnaceRecipe(49, result);
}
// Init
__attribute__((constructor)) static void init_recipes() {
// Log
INFO("Loading Custom Recipes");
// Setup
misc_run_on_recipes_setup(Recipes_injection);
misc_run_on_furnace_recipes_setup(FurnaceRecipes_injection);
// Recipe Remainder
overwrite_calls(Minecraft_init, [](Minecraft_init_t original, Minecraft *self) {
original(self);
Item::items[SAND]->craftingRemainingItem = Item::snowball;
});
}

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project(images)
# Logo
install(
FILES "modern_logo.png"
DESTINATION "${MCPI_INSTALL_DIR}/data/images/gui"
)
# Title Background
install(
FILES "background.png"
DESTINATION "${MCPI_INSTALL_DIR}/data/images/gui"
RENAME "titleBG.png"
)
# Mojang Textures
install(
FILES "mojang/chest.png"
DESTINATION "${MCPI_INSTALL_DIR}/data/images/item"
)
install(
FILES "mojang/shadow.png" "mojang/vignette.png"
DESTINATION "${MCPI_INSTALL_DIR}/data/images/misc"
)
# Icon
set(ICON_DIR "${MCPI_SHARE_DIR}/icons/hicolor/512x512/apps")
install(
FILES "icon.png"
DESTINATION "${ICON_DIR}"
RENAME "${MCPI_APP_ID}.png"
)
# AppImage
if(MCPI_IS_APPIMAGE_BUILD)
install_symlink("${ICON_DIR}/${MCPI_APP_ID}.png" "${MCPI_APP_ID}.png")
install_symlink("${MCPI_APP_ID}.png" ".DirIcon")
endif()

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project(launcher)
# Launcher
add_executable(launcher
src/bootstrap.cpp
src/patchelf.cpp
src/util.cpp
src/crash-report.cpp
src/sdk.cpp
src/mods.cpp
src/options/parser.cpp
src/main.cpp
src/client/configuration.cpp
src/client/cache.cpp
src/client/available-feature-flags # Show In IDE
)
embed_resource(launcher src/client/available-feature-flags)
target_link_libraries(launcher reborn-util LIB_LIEF trampoline-headers)
# RPath
set_target_properties(launcher PROPERTIES INSTALL_RPATH "$ORIGIN/lib/native")
target_link_options(launcher PRIVATE "LINKER:--disable-new-dtags")
# Install
install(TARGETS launcher DESTINATION "${MCPI_INSTALL_DIR}")
install_symlink("../${MCPI_INSTALL_DIR}/launcher" "bin/${MCPI_VARIANT_NAME}")
# Install Desktop Entry
file(WRITE "${CMAKE_CURRENT_BINARY_DIR}/launcher.desktop"
"[Desktop Entry]\n"
"Name=${MCPI_APP_TITLE}\n"
"Comment=Fun with Blocks\n"
"Icon=${MCPI_APP_ID}\n"
"Exec=${MCPI_VARIANT_NAME}\n"
"Type=Application\n"
"Categories=Game;\n"
)
file(APPEND "${CMAKE_CURRENT_BINARY_DIR}/launcher.desktop"
"Terminal=false\n"
"StartupNotify=false\n"
"StartupWMClass=${MCPI_APP_ID}\n"
)
install(
FILES "${CMAKE_CURRENT_BINARY_DIR}/launcher.desktop"
DESTINATION "${MCPI_SHARE_DIR}/applications"
RENAME "${MCPI_APP_ID}.desktop"
)
# Install AppStream Metadata
file(WRITE "${CMAKE_CURRENT_BINARY_DIR}/appstream.xml"
"<?xml version=\"1.0\" encoding=\"UTF-8\"?>\n"
"<component type=\"desktop\">\n"
" <id>${MCPI_APP_ID}</id>\n"
" <name>${MCPI_APP_TITLE}</name>\n"
" <metadata_license>CC0-1.0</metadata_license>\n"
" <summary>Fun with Blocks</summary>\n"
" <description>\n"
" <p>Minecraft: Pi Edition Modding Project.</p>\n"
" <p>NOTE: This is not verified by, affiliated with, or supported by Mojang or Microsoft.</p>\n"
" </description>\n"
" <url type=\"homepage\">https://gitea.thebrokenrail.com/TheBrokenRail/minecraft-pi-reborn</url>\n"
" <launchable type=\"desktop-id\">${MCPI_APP_ID}.desktop</launchable>\n"
" <provides>\n"
" <id>com.thebrokenrail.MCPIRebornClient.desktop</id>\n"
" </provides>\n"
" <project_license>LicenseRef-proprietary</project_license>\n"
" <developer_name>TheBrokenRail &amp; Mojang AB</developer_name>\n"
" <content_rating type=\"oars-1.0\">\n"
" <content_attribute id=\"violence-cartoon\">moderate</content_attribute>\n"
" <content_attribute id=\"violence-fantasy\">none</content_attribute>\n"
" <content_attribute id=\"violence-realistic\">none</content_attribute>\n"
" <content_attribute id=\"violence-bloodshed\">none</content_attribute>\n"
" <content_attribute id=\"violence-sexual\">none</content_attribute>\n"
" <content_attribute id=\"drugs-alcohol\">none</content_attribute>\n"
" <content_attribute id=\"drugs-narcotics\">none</content_attribute>\n"
" <content_attribute id=\"drugs-tobacco\">none</content_attribute>\n"
" <content_attribute id=\"sex-nudity\">none</content_attribute>\n"
" <content_attribute id=\"sex-themes\">none</content_attribute>\n"
" <content_attribute id=\"language-profanity\">none</content_attribute>\n"
" <content_attribute id=\"language-humor\">none</content_attribute>\n"
" <content_attribute id=\"language-discrimination\">none</content_attribute>\n"
" <content_attribute id=\"social-chat\">intense</content_attribute>\n"
" <content_attribute id=\"social-info\">none</content_attribute>\n"
" <content_attribute id=\"social-audio\">none</content_attribute>\n"
" <content_attribute id=\"social-location\">none</content_attribute>\n"
" <content_attribute id=\"social-contacts\">none</content_attribute>\n"
" <content_attribute id=\"money-purchasing\">none</content_attribute>\n"
" <content_attribute id=\"money-gambling\">none</content_attribute>\n"
" </content_rating>\n"
" <releases>\n"
" <release version=\"${MCPI_VERSION}\" date=\"${MCPI_VERSION_DATE}\"></release>\n"
" </releases>\n"
" <screenshots>\n"
" <screenshot type=\"default\">\n"
" <image>https://gitea.thebrokenrail.com/TheBrokenRail/minecraft-pi-reborn/raw/branch/master/images/start.png</image>\n"
" </screenshot>\n"
" </screenshots>\n"
"</component>\n"
)
install(
FILES "${CMAKE_CURRENT_BINARY_DIR}/appstream.xml"
DESTINATION "${MCPI_SHARE_DIR}/metainfo"
RENAME "${MCPI_APP_ID}.appdata.xml"
)
# AppImage
if(MCPI_IS_APPIMAGE_BUILD)
install_symlink("bin/${MCPI_VARIANT_NAME}" "AppRun")
install_symlink("${MCPI_SHARE_DIR}/applications/${MCPI_APP_ID}.desktop" "${MCPI_APP_ID}.desktop")
endif()

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launcher/src/bootstrap.cpp Normal file
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#define _FILE_OFFSET_BITS 64
#include <string>
#include <vector>
#include <libreborn/libreborn.h>
#include <trampoline/types.h>
#include "util.h"
#include "bootstrap.h"
#include "patchelf.h"
#define MCPI_BINARY "minecraft-pi"
#define REQUIRED_PAGE_SIZE 4096
// Debug Information
static void run_debug_command(const char *const command[], const char *prefix) {
int status = 0;
char *output = run_command(command, &status, nullptr);
if (output != nullptr) {
// Remove Newline
size_t length = strlen(output);
if (length > 0 && output[length - 1] == '\n') {
output[length - 1] = '\0';
}
// Print
DEBUG("%s: %s", prefix, output);
free(output);
}
if (!is_exit_status_success(status)) {
ERR("Unable To Gather Debug Information");
}
}
static void print_debug_information() {
// System Information
const char *const command[] = {"uname", "-a", nullptr};
run_debug_command(command, "System Information");
// Version
DEBUG("Reborn Version: v%s", MCPI_VERSION);
// Architecture
const char *arch =
#ifdef __x86_64__
"AMD64"
#elif defined(__aarch64__)
"ARM64"
#elif defined(__arm__)
"ARM32"
#else
"Unknown"
#endif
;
DEBUG("Reborn Target Architecture: %s", arch);
}
// Bootstrap
void bootstrap(const options_t &options) {
// Debug Information
print_debug_information();
// Check Page Size (Not Needed When Using QEMU)
long page_size = sysconf(_SC_PAGESIZE);
if (page_size != REQUIRED_PAGE_SIZE) {
CONDITIONAL_ERR(!options.skip_pagesize_check, "Invalid page size! A page size of %ld bytes is required, but the system size is %ld bytes.", (long) REQUIRED_PAGE_SIZE, page_size);
}
// Get Binary Directory
const std::string binary_directory = get_binary_directory();
DEBUG("Binary Directory: %s", binary_directory.c_str());
// Copy SDK
if (!reborn_is_server()) {
copy_sdk(binary_directory, true);
}
// Set MCPI_REBORN_ASSETS_PATH
{
std::string assets_path = safe_realpath("/proc/self/exe");
chop_last_component(assets_path);
assets_path += "/data";
set_and_print_env(_MCPI_REBORN_ASSETS_PATH_ENV, assets_path.c_str());
}
// Resolve Binary Path & Set MCPI_DIRECTORY
std::string original_game_binary;
std::string game_binary;
{
// Log
DEBUG("Resolving File Paths...");
// Resolve Full Binary Path
const std::string full_path = binary_directory + ("/" MCPI_BINARY);
original_game_binary = safe_realpath(full_path);
const char *custom_binary = getenv(MCPI_BINARY_ENV);
if (custom_binary != nullptr) {
game_binary = safe_realpath(custom_binary);
} else {
game_binary = original_game_binary;
}
}
// Configure Preloaded Objects
std::vector<std::string> mcpi_ld_preload;
{
// Log
DEBUG("Locating Mods...");
// ARM Components
mcpi_ld_preload = bootstrap_mods(binary_directory);
}
// Configure Library Search Path
std::vector<std::string> mcpi_ld_path;
{
// Log
DEBUG("Setting Linker Search Paths...");
// Library Search Path For ARM Components
{
// Add ARM Library Directory
mcpi_ld_path.push_back("lib/arm");
// Add ARM Sysroot Libraries (Ensure Priority) (Ignore On Actual ARM System)
#ifdef MCPI_USE_PREBUILT_ARMHF_TOOLCHAIN
mcpi_ld_path.push_back("sysroot/lib");
mcpi_ld_path.push_back("sysroot/lib/arm-linux-gnueabihf");
mcpi_ld_path.push_back("sysroot/usr/lib");
mcpi_ld_path.push_back("sysroot/usr/lib/arm-linux-gnueabihf");
#endif
// Fix Paths
for (std::string &path : mcpi_ld_path) {
path = binary_directory + '/' + path;
}
}
}
// Fix MCPI Dependencies
char new_mcpi_exe_path[] = MCPI_PATCHED_DIR "/XXXXXX";
{
// Log
DEBUG("Patching ELF...");
// Find Linker
std::string linker = "/lib/ld-linux-armhf.so.3";
#ifdef MCPI_USE_PREBUILT_ARMHF_TOOLCHAIN
// Use ARM Sysroot Linker
linker = binary_directory + "/sysroot" + linker;
#endif
// Patch
patch_mcpi_elf_dependencies(game_binary, new_mcpi_exe_path, linker, mcpi_ld_path, mcpi_ld_preload);
// Verify
if (!starts_with(new_mcpi_exe_path, MCPI_PATCHED_DIR)) {
IMPOSSIBLE();
}
}
// Set MCPI_VANILLA_ASSETS_PATH
{
std::string assets_path = original_game_binary;
chop_last_component(assets_path);
assets_path += "/data";
set_and_print_env(_MCPI_VANILLA_ASSETS_PATH_ENV, assets_path.c_str());
}
// Start Game
INFO("Starting Game...");
// Arguments
std::vector<std::string> args;
// Use Extra If Needed
#ifdef MCPI_BUILD_RUNTIME
args.push_back("runtime");
#endif
// Fix QEMU Bug
#ifdef MCPI_RUNTIME_IS_QEMU
args.push_back("-B");
args.push_back(std::to_string(QEMU_GUEST_BASE));
#endif
// Specify MCPI Binary
args.push_back(new_mcpi_exe_path);
// Run
const char *new_argv[args.size() + 1];
for (std::vector<std::string>::size_type i = 0; i < args.size(); i++) {
new_argv[i] = args[i].c_str();
}
new_argv[args.size()] = nullptr;
safe_execvpe(new_argv, environ);
}

10
launcher/src/bootstrap.h Normal file
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#pragma once
#include <string>
#include <vector>
#include "options/parser.h"
void bootstrap(const options_t &options);
void copy_sdk(const std::string &binary_directory, bool log_with_debug);
std::vector<std::string> bootstrap_mods(const std::string &binary_directory);

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FALSE Full Touch GUI
TRUE Fix Bow & Arrow
TRUE Fix Attacking
FALSE Force Mob Spawning
TRUE Disable Autojump By Default
TRUE Display Nametags By Default
TRUE Fix Sign Placement
TRUE Show Block Outlines
FALSE Expand Creative Mode Inventory
FALSE Remove Creative Mode Restrictions
FALSE Display Slot Count In Creative Mode
FALSE Force Survival Mode Inventory UI
FALSE Force Survival Mode Inventory Behavior
FALSE Maximize Creative Mode Inventory Stack Size
TRUE Animated Water
TRUE Animated Lava
TRUE Animated Fire
TRUE Regenerate "gui_blocks" Atlas
TRUE Fix Camera Rendering
TRUE Implement Chat
FALSE Hide Chat Messages
TRUE Implement Death Messages
TRUE Implement Game-Mode Switching
TRUE Allow Joining Survival Mode Servers
TRUE Miscellaneous Input Fixes
TRUE Bind "Q" Key To Item Dropping
TRUE Bind Common Toggleable Options To Function Keys
TRUE Render Selected Item Text
TRUE External Server Support
TRUE Load Language Files
TRUE Implement Sound Engine
TRUE Close Current Screen On Death
FALSE Disable Raw Mouse Motion (Not Recommended)
TRUE Fix Furnace Not Checking Item Auxiliary
TRUE Improved Cursor Rendering
TRUE Disable V-Sync
TRUE Fix Options Screen
TRUE Force Touch GUI Inventory
TRUE Fix Pause Menu
TRUE Add Title Screen Background
TRUE Force Touch GUI Button Behavior
TRUE Improved Button Hover Behavior
TRUE Implement Create World Dialog
FALSE Remove Forced GUI Lag (Can Break Joining Servers)
TRUE Add Buckets
TRUE Classic HUD
TRUE Translucent Toolbar
FALSE Force EGL
TRUE Improved Classic Title Screen
FALSE Disable Speed Bridging
FALSE Disable Creative Mode Mining Delay
FALSE Add Biome Colors To Grass
TRUE Generate Caves
FALSE Disable Block Tinting
TRUE Disable Hostile AI In Creative Mode
TRUE Load Custom Skins
TRUE 3D Chest Model
TRUE Replace Block Highlight With Outline
TRUE Add Cake
TRUE Use Java Beta 1.3 Light Ramp
TRUE Send Full Level When Hosting Game
FALSE Food Overlay
TRUE Add Splashes
TRUE Display Date In Select World Screen
TRUE Optimized Chunk Sorting
TRUE Fix Held Item Caching
TRUE Add Reborn Info To Options
FALSE Log FPS
TRUE Add Welcome Screen
TRUE F3 Debug Information
TRUE Multidraw Rendering
TRUE Add Missing Language Strings
TRUE Fix Pigmen Burning In The Sun
TRUE Fix Carried Grass's Bottom Texture
TRUE Hide Crosshair In Third-Person
TRUE Fix Camera Legs
TRUE Implement Crafting Remainders
TRUE Fix Door Duplication
TRUE Fix Cobweb Lighting
TRUE Fix Sneaking Syncing
TRUE Fix Fire Immunity
TRUE Fix Fire Syncing
TRUE Fix Sunlight Not Properly Setting Mobs On Fire
TRUE Stop Creative Players From Burning
TRUE Render Fire In Third-Person
TRUE Improved Water Rendering
TRUE Classic Item Count UI
TRUE Fix Screen Rendering When Hiding HUD
TRUE Sanitize Usernames
TRUE Patch RakNet Security Bug
TRUE Log RakNet Startup Errors
TRUE Prevent Unnecessary Server Pinging
TRUE Proper OpenGL Buffer Generation
TRUE Fix Furnace Screen Visual Bug
TRUE Fix Text Wrapping
TRUE Fullscreen Support
TRUE Always Save Chest Tile Entities
TRUE Fix Transferring Durability When Using Items
TRUE Fix Switching Perspective While Sneaking
TRUE Log Chat Messages
TRUE Log Game Status
TRUE Screenshot Support
TRUE Fix Camera Functionality
TRUE Allow High-Resolution Title
TRUE Improved Classic Title Positioning
TRUE Use Updated Title
TRUE Hide Block Outline When GUI Is Hidden
TRUE Fix Crash When Generating Certain Seeds
TRUE Click Buttons On Mouse Down
TRUE 3D Dropped Items
TRUE Render Entity Shadows
TRUE Render Vignette
TRUE Increase Render Chunk Size
TRUE Proper Entity Shading

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#include <cstdlib>
#include <string>
#include <fstream>
#include <unordered_map>
#include <sstream>
#include <sys/stat.h>
#include <unistd.h>
#include <libreborn/libreborn.h>
#include "configuration.h"
#include "cache.h"
// Get Cache Path
static std::string get_cache_path() {
const char *home = getenv(_MCPI_HOME_ENV);
if (home == nullptr) {
IMPOSSIBLE();
}
return std::string(home) + get_home_subdirectory_for_game_data() + "/.launcher-cache";
}
// Load
launcher_cache empty_cache = {
.username = DEFAULT_USERNAME,
.render_distance = DEFAULT_RENDER_DISTANCE,
.feature_flags = {}
};
launcher_cache load_cache() {
// Log
DEBUG("Loading Launcher Cache...");
// Return Value
launcher_cache ret = empty_cache;
// Open File
std::ifstream stream(get_cache_path(), std::ios::in | std::ios::binary);
if (!stream) {
// Fail
struct stat s;
// No Warning If File Doesn't Exist
if (stat(get_cache_path().c_str(), &s) == 0) {
WARN("Unable To Open Launcher Cache For Loading");
}
} else {
// Lock File
int lock_fd = lock_file(get_cache_path().c_str());
// Check Version
unsigned char cache_version;
stream.read((char *) &cache_version, 1);
if (stream.eof() || cache_version != (unsigned char) CACHE_VERSION) {
// Fail
if (!stream.eof()) {
WARN("Invalid Launcher Cache Version (Expected: %i, Actual: %i)", (int) CACHE_VERSION, (int) cache_version);
} else {
WARN("Unable To Read Launcher Cache Version");
}
stream.close();
} else {
// Load Username And Render Distance
launcher_cache cache;
std::getline(stream, cache.username, '\0');
std::getline(stream, cache.render_distance, '\0');
// Load Feature Flags
std::string flag;
while (!stream.eof() && std::getline(stream, flag, '\0')) {
if (flag.length() > 0) {
unsigned char is_enabled = 0;
stream.read((char *) &is_enabled, 1);
cache.feature_flags[flag] = is_enabled != (unsigned char) 0;
}
stream.peek();
}
// Finish
stream.close();
if (!stream) {
// Fail
WARN("Failure While Loading Launcher Cache");
} else {
// Success
ret = cache;
}
}
// Unlock File
unlock_file(get_cache_path().c_str(), lock_fd);
}
// Return
return ret;
}
// Save
#define write_env_to_stream(stream, env) \
{ \
const char *env_value = getenv(env); \
if (env == NULL) { \
IMPOSSIBLE(); \
} \
stream.write(env_value, strlen(env_value) + 1); \
}
void save_cache() {
// Log
DEBUG("Saving Launcher Cache...");
// Open File
std::ofstream stream(get_cache_path(), std::ios::out | std::ios::binary);
if (!stream) {
// Fail
WARN("Unable To Open Launcher Cache For Saving");
} else {
// Lock File
int lock_fd = lock_file(get_cache_path().c_str());
// Save Cache Version
unsigned char cache_version = (unsigned char) CACHE_VERSION;
stream.write((const char *) &cache_version, 1);
// Save Username And Render Distance
write_env_to_stream(stream, MCPI_USERNAME_ENV);
write_env_to_stream(stream, MCPI_RENDER_DISTANCE_ENV);
// Save Feature Flags
std::unordered_map<std::string, bool> flags;
load_available_feature_flags([&flags](std::string flag) {
std::string stripped_flag = strip_feature_flag_default(flag, nullptr);
flags[stripped_flag] = false;
});
{
const char *enabled_flags = getenv(MCPI_FEATURE_FLAGS_ENV);
if (enabled_flags == nullptr) {
IMPOSSIBLE();
}
std::istringstream enabled_flags_stream(enabled_flags);
std::string flag;
while (std::getline(enabled_flags_stream, flag, '|')) {
if (flag.length() > 0) {
flags[flag] = true;
}
}
}
for (auto &it : flags) {
stream.write(it.first.c_str(), it.first.size() + 1);
unsigned char val = it.second ? (unsigned char) 1 : (unsigned char) 0;
stream.write((const char *) &val, 1);
}
// Finish
stream.close();
if (!stream.good()) {
WARN("Failure While Saving Launcher Cache");
}
// Unlock File
unlock_file(get_cache_path().c_str(), lock_fd);
}
}
// Wipe Cache
void wipe_cache() {
// Log
INFO("Wiping Launcher Cache...");
// Unlink File
const int ret = unlink(get_cache_path().c_str());
if (ret != 0 && errno != ENOENT) {
WARN("Failure While Wiping Cache: %s", strerror(errno));
}
}

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#pragma once
#include <string>
#include <unordered_map>
// Cache Version
#define CACHE_VERSION 0
// Load Cache
typedef struct {
std::string username;
std::string render_distance;
std::unordered_map<std::string, bool> feature_flags;
} launcher_cache;
extern launcher_cache empty_cache;
launcher_cache load_cache();
// Save Cache
void save_cache();
// Wipe Cache
void wipe_cache();

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#include <sstream>
#include <cstring>
#include <cerrno>
#include <sys/wait.h>
#include <sys/stat.h>
#include <vector>
#include <functional>
#include <algorithm>
#include <libreborn/libreborn.h>
#include "../util.h"
#include "configuration.h"
#include "cache.h"
// Strip Feature Flag Default
std::string strip_feature_flag_default(const std::string &flag, bool *default_ret) {
// Valid Values
std::string true_str = "TRUE ";
std::string false_str = "FALSE ";
// Test
if (flag.rfind(true_str, 0) == 0) {
// Enabled By Default
if (default_ret != nullptr) {
*default_ret = true;
}
return flag.substr(true_str.length(), std::string::npos);
} else if (flag.rfind(false_str, 0) == 0) {
// Disabled By Default
if (default_ret != nullptr) {
*default_ret = false;
}
return flag.substr(false_str.length(), std::string::npos);
} else {
// Invalid
ERR("Invalid Feature Flag Default");
}
}
// Load Available Feature Flags
extern unsigned char available_feature_flags[];
extern size_t available_feature_flags_len;
void load_available_feature_flags(const std::function<void(std::string)> &callback) {
// Load Data
const std::string data(available_feature_flags, available_feature_flags + available_feature_flags_len);
std::stringstream stream(data);
// Store Lines
std::vector<std::string> lines;
// Read File
{
std::string line;
while (std::getline(stream, line)) {
if (!line.empty()) {
// Verify Line
if (line.find('|') == std::string::npos) {
lines.push_back(line);
} else {
// Invalid Line
ERR("Feature Flag Contains Invalid '|'");
}
}
}
}
// Sort
std::sort(lines.begin(), lines.end(), [](const std::string &a, const std::string &b) {
// Strip Defaults
const std::string stripped_a = strip_feature_flag_default(a, nullptr);
const std::string stripped_b = strip_feature_flag_default(b, nullptr);
// Sort
return stripped_a < stripped_b;
});
// Run Callbacks
for (const std::string &line : lines) {
callback(line);
}
}
// Run Command And Set Environmental Variable
static void run_command_and_set_env(const char *env_name, const char *command[]) {
// Only Run If Environmental Variable Is NULL
if (getenv(env_name) == nullptr) {
// Check $DISPLAY
reborn_check_display();
// Run
int return_code;
char *output = run_command(command, &return_code, nullptr);
if (output != nullptr) {
// Trim
const size_t length = strlen(output);
if (output[length - 1] == '\n') {
output[length - 1] = '\0';
}
// Set
set_and_print_env(env_name, output);
// Free
free(output);
}
// Check Return Code
if (!is_exit_status_success(return_code)) {
// Launch Interrupted
exit(EXIT_SUCCESS);
}
}
}
// Use Zenity To Set Environmental Variable
#define DIALOG_TITLE "Launcher"
static void run_zenity_and_set_env(const char *env_name, std::vector<std::string> command) {
// Create Full Command
std::vector<std::string> full_command;
full_command.push_back("zenity");
full_command.push_back("--title");
full_command.push_back(DIALOG_TITLE);
full_command.push_back("--name");
full_command.push_back(MCPI_APP_ID);
full_command.insert(full_command.end(), command.begin(), command.end());
// Convert To C Array
const char *full_command_array[full_command.size() + 1];
for (std::vector<std::string>::size_type i = 0; i < full_command.size(); i++) {
full_command_array[i] = full_command[i].c_str();
}
full_command_array[full_command.size()] = nullptr;
// Run
run_command_and_set_env(env_name, full_command_array);
}
// Set Variable If Not Already Set
static void set_env_if_unset(const char *env_name, const std::function<std::string()> &callback) {
if (getenv(env_name) == nullptr) {
char *value = strdup(callback().c_str());
ALLOC_CHECK(value);
set_and_print_env(env_name, value);
free(value);
}
}
// Handle Non-Launch Commands
void handle_non_launch_client_only_commands(const options_t &options) {
// Print Available Feature Flags
if (options.print_available_feature_flags) {
load_available_feature_flags([](const std::string &line) {
printf("%s\n", line.c_str());
fflush(stdout);
});
exit(EXIT_SUCCESS);
}
// Wipe Cache If Needed
if (options.wipe_cache) {
wipe_cache();
exit(EXIT_SUCCESS);
}
}
// Configure Client Options
#define LIST_DIALOG_SIZE "400"
void configure_client(const options_t &options) {
// Load Cache
launcher_cache cache = options.no_cache ? empty_cache : load_cache();
// --default
if (options.use_default) {
// Use Default Feature Flags
set_env_if_unset(MCPI_FEATURE_FLAGS_ENV, [&cache]() {
std::string feature_flags = "";
load_available_feature_flags([&feature_flags, &cache](const std::string &flag) {
bool value;
// Strip Default Value
std::string stripped_flag = strip_feature_flag_default(flag, &value);
// Use Cache
if (cache.feature_flags.count(stripped_flag) > 0) {
value = cache.feature_flags[stripped_flag];
}
// Specify Default Value
if (value) {
// Enabled By Default
feature_flags += stripped_flag + '|';
}
});
if (!feature_flags.empty() && feature_flags[feature_flags.length() - 1] == '|') {
feature_flags.pop_back();
}
return feature_flags;
});
set_env_if_unset(MCPI_RENDER_DISTANCE_ENV, [&cache]() {
return cache.render_distance;
});
set_env_if_unset(MCPI_USERNAME_ENV, [&cache]() {
return cache.username;
});
}
// Setup MCPI_FEATURE_FLAGS
{
std::vector<std::string> command;
command.push_back("--list");
command.push_back("--checklist");
command.push_back("--width");
command.push_back(LIST_DIALOG_SIZE);
command.push_back("--height");
command.push_back(LIST_DIALOG_SIZE);
command.push_back("--column");
command.push_back("Enabled");
command.push_back("--column");
command.push_back("Feature");
load_available_feature_flags([&command, &cache](const std::string &flag) {
bool value;
// Strip Default Value
std::string stripped_flag = strip_feature_flag_default(flag, &value);
// Use Cache
if (cache.feature_flags.count(stripped_flag) > 0) {
value = cache.feature_flags[stripped_flag];
}
// Specify Default Value
if (value) {
// Enabled By Default
command.push_back("TRUE");
} else {
// Disabled By Default
command.push_back("FALSE");
}
// Specify Name
command.push_back(stripped_flag);
});
// Run
run_zenity_and_set_env(MCPI_FEATURE_FLAGS_ENV, command);
}
// Setup MCPI_RENDER_DISTANCE
{
std::vector<std::string> command;
command.push_back("--list");
command.push_back("--radiolist");
command.push_back("--width");
command.push_back(LIST_DIALOG_SIZE);
command.push_back("--height");
command.push_back(LIST_DIALOG_SIZE);
command.push_back("--text");
command.push_back("Select Minecraft Render Distance:");
command.push_back("--column");
command.push_back("Selected");
command.push_back("--column");
command.push_back("Name");
std::string render_distances[] = {"Far", "Normal", "Short", "Tiny"};
for (std::string &render_distance : render_distances) {
command.push_back(render_distance == cache.render_distance ? "TRUE" : "FALSE");
command.push_back(render_distance);
}
// Run
run_zenity_and_set_env(MCPI_RENDER_DISTANCE_ENV, command);
}
// Setup MCPI_USERNAME
{
std::vector<std::string> command;
command.push_back("--entry");
command.push_back("--text");
command.push_back("Enter Minecraft Username:");
command.push_back("--entry-text");
command.push_back(cache.username);
// Run
run_zenity_and_set_env(MCPI_USERNAME_ENV, command);
}
// Save Cache
if (!options.no_cache) {
save_cache();
}
}

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#pragma once
#include <string>
#include <functional>
#include "../options/parser.h"
// Defaults
#define DEFAULT_USERNAME "StevePi"
#define DEFAULT_RENDER_DISTANCE "Short"
// Feature Flags
std::string strip_feature_flag_default(const std::string& flag, bool *default_ret);
void load_available_feature_flags(const std::function<void(std::string)> &callback);
// Handle Non-Launch Commands
void handle_non_launch_client_only_commands(const options_t &options);
// Configure Client Options
void configure_client(const options_t &options);

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#include <unistd.h>
#include <cstring>
#include <cerrno>
#include <cstdlib>
#include <cstdio>
#include <cstdint>
#include <csignal>
#include <poll.h>
#include <sys/ioctl.h>
#include <sys/stat.h>
#include <sys/prctl.h>
#include <ctime>
#include <string>
#include <libreborn/libreborn.h>
#include "crash-report.h"
// Show Crash Report Dialog
#define DIALOG_TITLE "Crash Report"
#define CRASH_REPORT_DIALOG_WIDTH "640"
#define CRASH_REPORT_DIALOG_HEIGHT "480"
static void show_report(const char *log_filename) {
// Fork
pid_t pid = fork();
if (pid == 0) {
// Child
setsid();
ALLOC_CHECK(freopen("/dev/null", "w", stdout));
ALLOC_CHECK(freopen("/dev/null", "w", stderr));
ALLOC_CHECK(freopen("/dev/null", "r", stdin));
const char *command[] = {
"zenity",
"--title", DIALOG_TITLE,
"--name", MCPI_APP_ID,
"--width", CRASH_REPORT_DIALOG_WIDTH,
"--height", CRASH_REPORT_DIALOG_HEIGHT,
"--text-info",
"--text", MCPI_APP_TITLE " has crashed!\n\nNeed help? Consider asking on the <a href=\"" MCPI_DISCORD_INVITE "\">Discord server</a>! <i>If you believe this is a problem with " MCPI_APP_TITLE " itself, please upload this crash report to the #bugs Discord channel.</i>",
"--filename", log_filename,
"--no-wrap",
"--font", "Monospace",
"--save-filename", MCPI_VARIANT_NAME "-crash-report.log",
"--ok-label", "Exit",
NULL
};
safe_execvpe(command, (const char *const *) environ);
}
}
// Exit Handler
static pid_t child_pid = -1;
static void exit_handler(__attribute__((unused)) int signal) {
// Murder
kill(child_pid, SIGTERM);
}
// Log File
static std::string log_filename;
static int log_fd;
static void setup_log_file() {
// Get Log Directory
const std::string home = std::string(getenv(_MCPI_HOME_ENV)) + get_home_subdirectory_for_game_data();
ensure_directory(home.c_str());
const std::string logs = home + "/logs";
ensure_directory(logs.c_str());
// Get Timestamp
time_t raw_time;
time(&raw_time);
const tm *time_info = localtime(&raw_time);
char time[512];
strftime(time, 512, "%Y-%m-%d", time_info);
// Get Log Filename
std::string file;
int num = 1;
do {
file = std::string(time) + '-' + std::to_string(num) + ".log";
log_filename = logs + '/' + file;
num++;
} while (access(log_filename.c_str(), F_OK) != -1);
// Create latest.log Symlink
const std::string latest_log = logs + "/latest.log";
unlink(latest_log.c_str());
if (symlink(file.c_str(), latest_log.c_str()) != 0) {
WARN("Unable To Create Latest Log Symlink: %s", strerror(errno));
}
// Create File
log_fd = open(log_filename.c_str(), O_RDWR | O_CREAT, S_IRUSR | S_IWUSR | S_IRGRP | S_IROTH);
if (log_fd == -1) {
ERR("Unable To Create Log File: %s", strerror(errno));
}
reborn_set_log(log_fd);
}
// Setup
#define PIPE_READ 0
#define PIPE_WRITE 1
#define BUFFER_SIZE 1024
static void safe_write(int fd, const void *buf, size_t size) {
const ssize_t bytes_written = write(fd, buf, size);
if (bytes_written < 0) {
ERR("Unable To Write Data: %s", strerror(errno));
}
}
void setup_crash_report() {
// Setup Logging
setup_log_file();
// Store Output
int output_pipe[2];
safe_pipe2(output_pipe, 0);
int error_pipe[2];
safe_pipe2(error_pipe, 0);
int input_pipe[2];
safe_pipe2(input_pipe, 0);
// Fork
pid_t ret = fork();
if (ret == -1) {
ERR("Unable To Fork: %s", strerror(errno));
} else if (ret == 0) {
// Child Process
// Pipe stdio
dup2(output_pipe[PIPE_WRITE], STDOUT_FILENO);
close(output_pipe[PIPE_READ]);
close(output_pipe[PIPE_WRITE]);
dup2(error_pipe[PIPE_WRITE], STDERR_FILENO);
close(error_pipe[PIPE_READ]);
close(error_pipe[PIPE_WRITE]);
dup2(input_pipe[PIPE_READ], STDIN_FILENO);
close(input_pipe[PIPE_READ]);
close(input_pipe[PIPE_WRITE]);
// Create New Process Group
setpgid(0, 0);
// Kill Child If Parent Exits First
prctl(PR_SET_PDEATHSIG, SIGKILL);
// Continue Execution
} else {
// Install Signal Handlers
child_pid = ret;
struct sigaction act_sigint = {};
act_sigint.sa_flags = SA_RESTART;
act_sigint.sa_handler = &exit_handler;
sigaction(SIGINT, &act_sigint, nullptr);
struct sigaction act_sigterm = {};
act_sigterm.sa_flags = SA_RESTART;
act_sigterm.sa_handler = &exit_handler;
sigaction(SIGTERM, &act_sigterm, nullptr);
// Close Unneeded File Descriptors
close(output_pipe[PIPE_WRITE]);
close(error_pipe[PIPE_WRITE]);
close(input_pipe[PIPE_READ]);
// Set Debug Tag
reborn_debug_tag = "(Crash Reporter) ";
// Setup Polling
const int number_fds = 3;
pollfd poll_fds[number_fds];
poll_fds[0].fd = output_pipe[PIPE_READ];
poll_fds[1].fd = error_pipe[PIPE_READ];
poll_fds[2].fd = STDIN_FILENO;
for (pollfd &poll_fd : poll_fds) {
poll_fd.events = POLLIN;
}
// Poll Data
int status;
while (waitpid(ret, &status, WNOHANG) != ret) {
const int poll_ret = poll(poll_fds, number_fds, -1);
if (poll_ret == -1) {
if (errno == EINTR) {
continue;
} else {
ERR("Unable To Poll Data: %s", strerror(errno));
}
}
// Handle Data
for (pollfd &poll_fd : poll_fds) {
if (poll_fd.revents != 0) {
if (poll_fd.revents & POLLIN) {
char buf[BUFFER_SIZE];
if (poll_fd.fd == STDIN_FILENO) {
// Data Available From stdin
int bytes_available;
if (ioctl(fileno(stdin), FIONREAD, &bytes_available) == -1) {
bytes_available = 0;
}
// Read
const ssize_t bytes_read = read(poll_fd.fd, buf, BUFFER_SIZE);
if (bytes_read == -1) {
ERR("Unable To Read Input: %s", strerror(errno));
}
// Write To Child
safe_write(input_pipe[PIPE_WRITE], buf, bytes_read);
} else {
// Data Available From Child's stdout/stderr
const ssize_t bytes_read = read(poll_fd.fd, buf, BUFFER_SIZE);
if (bytes_read == -1) {
ERR("Unable To Read Log Data: %s", strerror(errno));
}
// Print To Terminal
safe_write(poll_fd.fd == output_pipe[PIPE_READ] ? STDOUT_FILENO : STDERR_FILENO, buf, bytes_read);
// Write To log
safe_write(reborn_get_log_fd(), buf, bytes_read);
}
} else {
// File Descriptor No Longer Accessible
poll_fd.events = 0;
}
}
}
}
// Close Pipes
close(output_pipe[PIPE_READ]);
close(error_pipe[PIPE_READ]);
close(input_pipe[PIPE_WRITE]);
// Check If Is Crash
const bool is_crash = !is_exit_status_success(status);
// Log Exit Code To log If Crash
if (is_crash) {
// Create Exit Code Log Line
char *exit_status = nullptr;
get_exit_status_string(status, &exit_status);
const std::string exit_code_line = "[CRASH]: Terminated" + std::string(exit_status) + '\n';
free(exit_status);
// Print Exit Code Log Line
safe_write(STDERR_FILENO, exit_code_line.c_str(), strlen(exit_code_line.c_str()));
// Write Exit Code Log Line
safe_write(reborn_get_log_fd(), exit_code_line.c_str(), strlen(exit_code_line.c_str()));
}
// Close Log File
close(log_fd);
unsetenv(_MCPI_LOG_FD_ENV);
// Show Crash Log
if (is_crash && !reborn_is_headless()) {
show_report(log_filename.c_str());
}
// Exit
exit(WIFEXITED(status) ? WEXITSTATUS(status) : EXIT_FAILURE);
}
}

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#pragma once
#ifdef __cplusplus
extern "C" {
#endif
void setup_crash_report();
#ifdef __cplusplus
}
#endif

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launcher/src/main.cpp Normal file
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#include <cstdlib>
#include <libreborn/libreborn.h>
#include <sys/stat.h>
#include "bootstrap.h"
#include "options/parser.h"
#include "crash-report.h"
#include "util.h"
#include "client/configuration.h"
// Bind Options To Environmental Variable
static void bind_to_env(const char *env, const bool value) {
if (value) {
set_and_print_env(env, "1");
}
}
static void setup_environment(const options_t &options) {
// Clear Internal Variables
clear_internal_env_vars();
// Passthrough Options To Game
bind_to_env(_MCPI_SERVER_MODE_ENV, options.server_mode);
bind_to_env(_MCPI_BENCHMARK_ENV, options.benchmark);
bind_to_env(_MCPI_ONLY_GENERATE_ENV, options.only_generate);
bind_to_env(_MCPI_FORCE_HEADLESS_ENV, options.force_headless);
bind_to_env(_MCPI_FORCE_NON_HEADLESS_ENV, options.force_non_headless);
// GTK Dark Mode
set_and_print_env("GTK_THEME", "Adwaita:dark");
// Configure PATH
{
// Get Binary Directory
const std::string binary_directory = get_binary_directory();
std::string new_path = binary_directory + "/bin";
// Add Existing PATH
{
const char *value = getenv("PATH");
if (value != nullptr && strlen(value) > 0) {
new_path += std::string(":") + value;
}
}
// Set And Free
set_and_print_env("PATH", new_path.c_str());
}
// Setup MCPI_HOME
if (const char *custom_profile_directory = getenv(MCPI_PROFILE_DIRECTORY_ENV); custom_profile_directory != nullptr) {
// Custom Directory
custom_profile_directory = realpath(custom_profile_directory, nullptr);
ALLOC_CHECK(custom_profile_directory);
set_and_print_env(_MCPI_HOME_ENV, custom_profile_directory);
free((void *) custom_profile_directory);
} else if (!reborn_is_server()) {
// Ensure $HOME
const char *home = getenv("HOME");
if (home == nullptr) {
ERR("$HOME Is Not Set");
}
set_and_print_env(_MCPI_HOME_ENV, home);
} else {
// Set Home To Current Directory, So World Data Is Stored There
char *launch_directory = getcwd(nullptr, 0);
ALLOC_CHECK(launch_directory);
set_and_print_env(_MCPI_HOME_ENV, launch_directory);
free(launch_directory);
}
// Create If Needed
const std::string minecraft_folder = std::string(getenv(_MCPI_HOME_ENV)) + get_home_subdirectory_for_game_data();
ensure_directory(minecraft_folder.c_str());
}
// Non-Launch Commands
static void handle_non_launch_commands(const options_t &options) {
if (options.copy_sdk) {
const std::string binary_directory = get_binary_directory();
copy_sdk(binary_directory, false);
fflush(stdout);
exit(EXIT_SUCCESS);
}
}
// Start The Game
static void start_game(const options_t &options) {
// Disable stdout Buffering
setvbuf(stdout, nullptr, _IONBF, 0);
// Setup Crash Reporting
if (!options.disable_crash_report) {
setup_crash_report();
}
// Configure Client Options
if (!reborn_is_server()) {
configure_client(options);
}
// Bootstrap
bootstrap(options);
}
// Main
int main(int argc, char *argv[]) {
// Parse Options
options_t options = parse_options(argc, argv);
// Set Debug Tag
reborn_debug_tag = "(Launcher) ";
// Debug Logging
unsetenv(_MCPI_LOG_FD_ENV);
bind_to_env(MCPI_DEBUG_ENV, options.debug);
// Setup Environment
setup_environment(options);
// Handle Non-Launch Commands (Copy SDK, Print Feature Flags, Etc)
handle_non_launch_commands(options);
handle_non_launch_client_only_commands(options);
// Start The Game
start_game(options);
}

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launcher/src/mods.cpp Normal file
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#include <dirent.h>
#include <cerrno>
#include <sys/stat.h>
#include <unistd.h>
#include <libreborn/libreborn.h>
#include "bootstrap.h"
// Get All Mods In Folder
static void load(std::vector<std::string> &ld_preload, const std::string &folder, int recursion_limit = 128);
static void handle_file(std::vector<std::string> &ld_preload, const std::string &file, const int recursion_limit) {
// Check Type
struct stat file_stat = {};
lstat(file.c_str(), &file_stat);
if (S_ISDIR(file_stat.st_mode)) {
// Recurse Into Directory
load(ld_preload, std::string(file) + '/', recursion_limit - 1);
} else if (S_ISLNK(file_stat.st_mode)) {
// Resolve Symlink
char *resolved_file = realpath(file.c_str(), nullptr);
ALLOC_CHECK(resolved_file);
handle_file(ld_preload, resolved_file, recursion_limit);
free(resolved_file);
} else if (S_ISREG(file_stat.st_mode)) {
// Check If File Is Accessible
const int result = access(file.c_str(), R_OK);
if (result == 0) {
// Add To LD_PRELOAD
DEBUG("Found Mod: %s", file.c_str());
ld_preload.push_back(file);
} else if (result == -1 && errno != 0) {
// Fail
WARN("Unable To Access: %s: %s", file.c_str(), strerror(errno));
errno = 0;
}
}
}
static void load(std::vector<std::string> &ld_preload, const std::string &folder, const int recursion_limit) {
// Check Recursion
if (recursion_limit <= 0) {
ERR("Reached Recursion Limit While Loading Mods");
}
// Open Folder
ensure_directory(folder.c_str());
DIR *dp = opendir(folder.c_str());
if (dp == nullptr) {
// Unable To Open Folder
ERR("Error Opening Directory: %s: %s", folder.c_str(), strerror(errno));
}
// Loop Through Folder
while (true) {
errno = 0;
const dirent *entry = readdir(dp);
if (entry != nullptr) {
// Block Pseudo-Directories
if (strcmp(entry->d_name, ".") == 0 || strcmp(entry->d_name, "..") == 0) {
continue;
}
// Get Full Name
std::string name = folder + entry->d_name;
// Handle
handle_file(ld_preload, name, recursion_limit);
} else if (errno != 0) {
// Error Reading Contents Of Folder
ERR("Error Reading Directory: %s: %s", folder.c_str(), strerror(errno));
} else {
// Done!
break;
}
}
// Close Folder
closedir(dp);
}
// Bootstrap Mods
#define SUBDIRECTORY_FOR_MODS "/mods/"
std::vector<std::string> bootstrap_mods(const std::string &binary_directory) {
// Prepare
std::vector<std::string> preload;
// ~/.minecraft-pi/mods
{
// Get Mods Folder
const std::string mods_folder = std::string(getenv(_MCPI_HOME_ENV)) + get_home_subdirectory_for_game_data() + SUBDIRECTORY_FOR_MODS;
// Load Mods From ./mods
load(preload, mods_folder);
}
// Built-In Mods
{
// Get Mods Folder
const std::string mods_folder = binary_directory + SUBDIRECTORY_FOR_MODS;
// Load Mods From ./mods
load(preload, mods_folder);
}
// Return
return preload;
}

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OPTION(debug, "debug", 'd', "Enable Debug Logging")
OPTION(copy_sdk, "copy-sdk", -2, "Extract Modding SDK And Exit")
OPTION(disable_crash_report, "disable-crash-report", -1, "Disable Crash Report Dialog")
OPTION(use_default, "default", -3, "Skip Client-Mode Configuration Dialogs")
OPTION(no_cache, "no-cache", -4, "Disable Client-Mode Configuration Cache")
OPTION(wipe_cache, "wipe-cache", -5, "Wipe Cached Client-Mode Configuration And Exit")
OPTION(print_available_feature_flags, "print-available-feature-flags", -6, "Print Available Client-Mode Feature Flags")
OPTION(benchmark, "benchmark", -7, "Run Client-Mode Benchmark")
OPTION(only_generate, "only-generate", -8, "Generate World And Exit (Server-Mode Only)")
OPTION(force_headless, "force-headless", -9, "Force Disable Game Rendering")
OPTION(force_non_headless, "force-non-headless", -10, "Force Enable Game Rendering")
OPTION(server_mode, "server", -11, "Run In Server-Mode")
OPTION(skip_pagesize_check, "skip-pagesize-check", -12, "Skip Page-Size Check (Not Recommended)")

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#include <argp.h>
#include "parser.h"
// Globals
const char *argp_program_version = "Reborn v" MCPI_VERSION;
const char *argp_program_bug_address = "<" MCPI_DISCORD_INVITE ">";
static char doc[] = "Minecraft: Pi Edition Modding Project";
// Options
static int env_key = -100;
static argp_option options_data[] = {
{nullptr, 0, nullptr, 0, "Game Options:", 0},
#define OPTION(ignored, name, key, doc) {name, key, nullptr, 0, doc, 0},
#include "option-list.h"
#undef OPTION
{nullptr, 0, nullptr, 0, "Environmental Variables:", 0},
#define ENV(name, doc) {#name, env_key--, nullptr, OPTION_DOC | OPTION_NO_USAGE | (is_env_var_internal(name##_ENV) ? OPTION_HIDDEN : 0), doc, 0},
#include <libreborn/env-list.h>
#undef ENV
{nullptr, 0, nullptr, 0, "Help Options:", -1},
{nullptr, 0, nullptr, 0, nullptr, 0}
};
// Parse Options
#define OPTION(name, ignored, key, ...) \
case key: \
options->name = true; \
break;
static error_t parse_opt(int key, __attribute__((unused)) char *arg, argp_state *state) {
options_t *options = (options_t *) state->input;
switch (key) {
#include "option-list.h"
default:
return ARGP_ERR_UNKNOWN;
}
return 0;
}
#undef OPTION
static argp argp = {options_data, parse_opt, nullptr, doc, nullptr, nullptr, nullptr};
options_t parse_options(int argc, char *argv[]) {
options_t options = {};
argp_parse(&argp, argc, argv, 0, nullptr, &options);
return options;
}

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#pragma once
#include <libreborn/libreborn.h>
#define OPTION(name, ...) bool name;
struct options_t {
#include "option-list.h"
};
#undef OPTION
options_t parse_options(int argc, char *argv[]);

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launcher/src/patchelf.cpp Normal file
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#include <cstdlib>
#include <sys/stat.h>
#include <ranges>
#include <LIEF/ELF.hpp>
#include <dlfcn.h>
#include <link.h>
#include <libreborn/libreborn.h>
#include "patchelf.h"
// Duplicate MCPI Executable Into /tmp
static void duplicate_mcpi_executable(char *new_path) {
// Ensure Temporary Directory
ensure_directory(MCPI_PATCHED_DIR);
// Generate New File
const int new_file_fd = mkstemp(new_path);
if (new_file_fd == -1) {
ERR("Unable To Create Temporary File: %s", strerror(errno));
}
close(new_file_fd);
}
// Fix MCPI Dependencies
static std::vector<std::string> needed_libraries = {
"libmedia-layer-core.so",
"libpng12.so.0",
"libstdc++.so.6",
"libm.so.6",
"libgcc_s.so.1",
"libc.so.6",
"libpthread.so.0"
};
static std::vector<std::string> function_prefixes_to_patch = {
"SDL_",
"gl"
};
void patch_mcpi_elf_dependencies(const std::string &original_path, char *new_path, const std::string &interpreter, const std::vector<std::string> &rpath, const std::vector<std::string> &mods) {
// Duplicate MCPI executable into /tmp so it can be modified.
duplicate_mcpi_executable(new_path);
// Load Binary
std::unique_ptr<LIEF::ELF::Binary> binary = LIEF::ELF::Parser::parse(original_path);
// Set Interpreter
if (!interpreter.empty()) {
binary->interpreter(interpreter);
}
// Remove Existing Needed Libraries
std::vector<std::string> to_remove;
for (const LIEF::ELF::DynamicEntry &entry : binary->dynamic_entries()) {
const LIEF::ELF::DynamicEntryLibrary *library = dynamic_cast<const LIEF::ELF::DynamicEntryLibrary *>(&entry);
if (library) {
to_remove.push_back(library->name());
}
}
for (const std::string &library : to_remove) {
binary->remove_library(library);
}
// Setup RPath
binary->add(LIEF::ELF::DynamicEntryRpath(rpath));
// Add Libraries
std::vector<std::string> all_libraries;
for (const std::vector<std::string> &list : {mods, needed_libraries}) {
all_libraries.insert(all_libraries.end(), list.begin(), list.end());
}
for (const std::string &library : all_libraries | std::views::reverse) {
binary->add_library(library);
}
// Fix Symbol Names
for (LIEF::ELF::Symbol &symbol : binary->dynamic_symbols()) {
if (symbol.is_function()) {
for (const std::string &prefix : function_prefixes_to_patch) {
if (symbol.name().rfind(prefix, 0) == 0) {
symbol.name("media_" + symbol.name());
break;
}
}
}
}
// Write Binary
LIEF::ELF::Builder builder{*binary};
builder.build();
builder.write(new_path);
// Fix Permissions
if (chmod(new_path, S_IRUSR | S_IXUSR) != 0) {
ERR("Unable To Set File Permissions: %s: %s", new_path, strerror(errno));
}
}

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