Fix Joining Servers Without Forced UI Lag (Closes #118)
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@ -104,7 +104,7 @@
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* `Force Touch GUI Inventory` To `Force Touch UI Inventory`
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* `Full Touch GUI` To `Full Touch UI`
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* `Force Touch GUI Button Behavior` To `Force Touch UI Button Behavior`
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* `Remove Forced GUI Lag (Can Break Joining Servers)` To `Remove Forced UI Lag (Can Break Joining Servers)`
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* `Remove Forced GUI Lag (Can Break Joining Servers)` To `Remove Forced UI Lag`
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* `Hide Block Outline When GUI Is Hidden` To `Hide Block Outline When UI Is Hidden`
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* `Fix Camera Functionality` To `Add Camera Functionality`
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* `Fix Camera Rendering` To `Enable Camera Rendering`
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@ -39,7 +39,7 @@ CATEGORY User Interface
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FALSE Full Touch UI
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TRUE Force Touch UI Button Behavior
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TRUE Improved Cursor Rendering
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FALSE Remove Forced UI Lag (Can Break Joining Servers)
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TRUE Remove Forced UI Lag
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TRUE Improved Button Hover Behavior
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TRUE Classic Item Count UI
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TRUE Click Buttons On Mouse Down
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@ -205,6 +205,17 @@ static void PauseScreen_init_injection(PauseScreen_init_t original, PauseScreen
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}
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}
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// Fix Joining Servers Without Forced UI Lag
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static bool GameRenderer_render_Minecraft_isLevelGenerated_injection(Minecraft *self) {
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if (self->level_renderer->level != self->level) {
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// Not Setup Yet
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return false;
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} else {
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// Call Original Method
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return self->isLevelGenerated();
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}
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}
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// Click Buttons On Mouse Down
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static void Screen_mouseClicked_injection(__attribute__((unused)) Screen_mouseClicked_t original, Screen *self, int x, int y, const int param_1) {
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if (param_1 == 1) {
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@ -375,8 +386,9 @@ void _init_misc_ui() {
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}
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// Remove Forced GUI Lag
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if (feature_has("Remove Forced UI Lag (Can Break Joining Servers)", server_enabled)) {
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if (feature_has("Remove Forced UI Lag", server_enabled)) {
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overwrite_calls(Common_sleepMs, nop<Common_sleepMs_t, int>);
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overwrite_call((void *) 0x4a51c, Minecraft_isLevelGenerated, GameRenderer_render_Minecraft_isLevelGenerated_injection);
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}
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// Custom GUI Scale
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@ -7,7 +7,7 @@ method void setScreen(Screen *screen) = 0x15d6c;
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method void tick(int tick, int max_ticks) = 0x16934;
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method void hostMultiplayer(int port) = 0x16664;
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method char *getProgressMessage() = 0x16e58;
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method uint isLevelGenerated() = 0x16e6c;
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method bool isLevelGenerated() = 0x16e6c;
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method bool isCreativeMode() = 0x17270;
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method void releaseMouse() = 0x15d30;
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method void grabMouse() = 0x15d10;
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@ -18,4 +18,5 @@ property Minecraft *minecraft = 0xb4;
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property RenderList render_list = 0x34;
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property Chunk **chunks = 0x98;
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property bool occlusion_check = 0xb8;
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property int num_buffers = 0xd0;
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property int num_buffers = 0xd0;
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property Level *level = 0x84;
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