Hotfix #2
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@ -40,6 +40,8 @@ extern "C" {
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#define GL_FOG_MODE 0xb65
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#define GL_FOG_COLOR 0xb66
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#define GL_BLEND 0xbe2
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#define GL_ONE 1
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#define GL_ZERO 0
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#include <stdio.h>
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#include <stdint.h>
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@ -116,6 +116,14 @@ static void Inventory_selectSlot_injection(unsigned char *inventory, int32_t slo
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}
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// Translucent Toolbar
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static GLenum blend_sfactor = GL_ONE;
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static GLenum blend_dfactor = GL_ZERO;
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HOOK(glBlendFunc, void, (GLenum sfactor, GLenum dfactor)) {
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blend_sfactor = sfactor;
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blend_dfactor = dfactor;
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ensure_glBlendFunc();
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(*real_glBlendFunc)(sfactor, dfactor);
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}
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static GLfloat reset_red;
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static GLfloat reset_green;
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static GLfloat reset_blue;
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@ -126,9 +134,12 @@ static void Gui_renderToolBar_injection(unsigned char *gui, float param_1, int32
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if (!was_blend_enabled) {
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glEnable(GL_BLEND);
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}
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GLenum old_sfactor = blend_sfactor;
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GLenum old_dfactor = blend_dfactor;
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glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
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(*Gui_renderToolBar)(gui, param_1, param_2, param_3);
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glColor4f(reset_red, reset_green, reset_blue, reset_alpha);
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glBlendFunc(old_sfactor, old_dfactor);
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if (!was_blend_enabled) {
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glDisable(GL_BLEND);
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}
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