Some Clean Up
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This commit is contained in:
parent
36fe263ede
commit
b2db6bcfd2
@ -35,8 +35,9 @@ file(WRITE "${CMAKE_CURRENT_BINARY_DIR}/launcher.desktop"
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"Categories=Game;\n"
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)
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file(APPEND "${CMAKE_CURRENT_BINARY_DIR}/launcher.desktop"
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"Terminal=true\n"
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"NoDisplay=true\n"
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"Terminal=false\n"
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"StartupNotify=false\n"
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"StartupWMClass=${MCPI_APP_ID}\n"
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)
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install(
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FILES "${CMAKE_CURRENT_BINARY_DIR}/launcher.desktop"
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@ -193,11 +193,9 @@ void setup_crash_report() {
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fprintf(poll_fds[i].fd == output_pipe[PIPE_READ] ? stdout : stderr, "%s", buf);
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// Write To log
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reborn_lock_log();
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if (write(reborn_get_log_fd(), buf, bytes_read) == -1) {
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ERR("Unable To Write Log Data: %s", strerror(errno));
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}
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reborn_unlock_log();
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}
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} else {
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// File Descriptor No Longer Accessible
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@ -229,13 +227,10 @@ void setup_crash_report() {
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// Print Exit Code Log Line
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fprintf(stderr, "%s", exit_code_line);
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// Write Exit Code Log Line
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reborn_lock_log();
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if (write(reborn_get_log_fd(), exit_code_line, strlen(exit_code_line)) == -1) {
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ERR("Unable To Write Exit Code To Log: %s", strerror(errno));
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}
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reborn_unlock_log();
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// Free Exit Code Log Line
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free(exit_code_line);
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@ -10,21 +10,17 @@ extern "C" {
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// Log File
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#define MCPI_LOG_ENV "_MCPI_LOG"
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int reborn_get_log_fd();
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void reborn_lock_log();
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void reborn_unlock_log();
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void reborn_close_log();
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void reborn_set_log(const char *file);
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// Debug Logging
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#define MCPI_DEBUG_ENV "MCPI_DEBUG"
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extern const char *reborn_debug_tag;
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int reborn_get_debug_fd();
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void reborn_lock_debug();
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void reborn_unlock_debug();
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// Logging
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#define INFO(format, ...) { fprintf(stderr, "[INFO]: " format "\n", ##__VA_ARGS__); }
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#define WARN(format, ...) { fprintf(stderr, "[WARN]: " format "\n", ##__VA_ARGS__); }
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#define RAW_DEBUG(tag, format, ...) { reborn_lock_debug(); dprintf(reborn_get_debug_fd(), "[DEBUG]: %s" format "\n", tag, ##__VA_ARGS__); reborn_unlock_debug(); }
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#define INFO(format, ...) fprintf(stderr, "[INFO]: " format "\n", ##__VA_ARGS__)
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#define WARN(format, ...) fprintf(stderr, "[WARN]: " format "\n", ##__VA_ARGS__)
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#define RAW_DEBUG(tag, format, ...) dprintf(reborn_get_debug_fd(), "[DEBUG]: %s" format "\n", tag, ##__VA_ARGS__)
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#define DEBUG(format, ...) RAW_DEBUG(reborn_debug_tag, format, ##__VA_ARGS__)
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#define ERR(format, ...) { fprintf(stderr, "[ERR]: (%s:%i): " format "\n", __FILE__, __LINE__, ##__VA_ARGS__); exit(EXIT_FAILURE); }
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#define IMPOSSIBLE() ERR("This Should Never Be Called")
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@ -32,7 +32,7 @@ extern "C" {
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#endif
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// Sanitize String
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void sanitize_string(char **str, int max_length, unsigned int allow_newlines);
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void sanitize_string(char *str, int max_length, unsigned int allow_newlines);
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// CP437
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char *to_cp437(const char *input);
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@ -55,7 +55,6 @@ char *run_command(const char *const command[], int *exit_status, size_t *output_
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close(output_pipe[1]);
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// Setup stderr
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reborn_lock_debug(); // Lock Released On Process Exit
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dup2(reborn_get_debug_fd(), STDERR_FILENO);
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// Run
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@ -2,7 +2,6 @@
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#include <fcntl.h>
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#include <errno.h>
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#include <string.h>
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#include <sys/file.h>
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#include <libreborn/log.h>
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#include <libreborn/exec.h>
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@ -29,18 +28,6 @@ int reborn_get_log_fd() {
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// Return
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return reborn_get_log_fd();
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}
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void reborn_lock_log() {
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int ret = flock(reborn_get_log_fd(), LOCK_EX);
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if (ret != 0) {
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ERR("Unable To Lock Log: %s", strerror(errno));
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}
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}
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void reborn_unlock_log() {
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int ret = flock(reborn_get_log_fd(), LOCK_UN);
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if (ret != 0) {
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ERR("Unable To Unlock Log: %s", strerror(errno));
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}
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}
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__attribute__((destructor)) void reborn_close_log() {
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if (log_fd >= 0) {
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close(log_fd);
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@ -60,14 +47,4 @@ static int should_print_debug_to_stderr() {
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}
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int reborn_get_debug_fd() {
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return should_print_debug_to_stderr() ? STDERR_FILENO : reborn_get_log_fd();
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}
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void reborn_lock_debug() {
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if (!should_print_debug_to_stderr()) {
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reborn_lock_log();
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}
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}
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void reborn_unlock_debug() {
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if (!should_print_debug_to_stderr()) {
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reborn_unlock_log();
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}
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}
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@ -1,22 +1,20 @@
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#include <stdint.h>
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#include <libreborn/string.h>
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// Sanitize String
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void sanitize_string(char **str, int max_length, unsigned int allow_newlines) {
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void sanitize_string(char *str, int max_length, unsigned int allow_newlines) {
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// Store Message Length
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int length = strlen(*str);
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size_t length = strlen(str);
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// Truncate Message
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if (max_length != -1 && length > max_length) {
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(*str)[max_length] = '\0';
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if (max_length >= 0 && length > ((size_t) max_length)) {
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str[max_length] = '\0';
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length = max_length;
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}
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// Loop Through Message
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if (!allow_newlines) {
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for (int i = 0; i < length; i++) {
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if ((*str)[i] == '\n') {
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for (size_t i = 0; i < length; i++) {
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if (str[i] == '\n') {
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// Replace Newline
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(*str)[i] = ' ';
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str[i] = ' ';
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}
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}
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}
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@ -1,5 +1,5 @@
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#pragma once
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extern "C" {
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char *version_get();
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const char *version_get();
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}
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@ -26,11 +26,9 @@ std::string chat_send_api_command(Minecraft *minecraft, std::string str) {
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}
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// Send API Chat Command
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static void send_api_chat_command(Minecraft *minecraft, char *str) {
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char *command = nullptr;
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safe_asprintf(&command, "chat.post(%s)\n", str);
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static void send_api_chat_command(Minecraft *minecraft, const char *str) {
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const std::string command = std::string("chat.post(") + str + ")\n";
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chat_send_api_command(minecraft, command);
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free(command);
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}
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// Send Message To Players
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@ -38,12 +36,13 @@ std::string _chat_get_prefix(char *username) {
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return std::string("<") + username + "> ";
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}
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void chat_send_message(ServerSideNetworkHandler *server_side_network_handler, char *username, char *message) {
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char *full_message = nullptr;
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safe_asprintf(&full_message, "%s%s", _chat_get_prefix(username).c_str(), message);
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sanitize_string(&full_message, MAX_CHAT_MESSAGE_LENGTH, 0);
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std::string cpp_string = full_message;
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free(full_message);
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server_side_network_handler->displayGameMessage(&cpp_string);
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std::string full_message = _chat_get_prefix(username) + message;
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char *raw_str = strdup(full_message.c_str());
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ALLOC_CHECK(raw_str);
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sanitize_string(raw_str, MAX_CHAT_MESSAGE_LENGTH, 0);
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full_message = raw_str;
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free(raw_str);
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server_side_network_handler->displayGameMessage(&full_message);
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}
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// Handle Chat packet Send
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void chat_handle_packet_send(Minecraft *minecraft, ChatPacket *packet) {
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@ -12,7 +12,7 @@ static void Gui_addMessage_injection(Gui_addMessage_t original, Gui *gui, std::s
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// Sanitize Message
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char *new_message = strdup(text->c_str());
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ALLOC_CHECK(new_message);
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sanitize_string(&new_message, -1, 1);
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sanitize_string(new_message, -1, 1);
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std::string cpp_str = new_message;
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// Process Message
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@ -217,7 +217,7 @@ static void LoginPacket_read_injection(LoginPacket_read_t original, LoginPacket
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// Sanitize
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char *new_username = strdup(c_str);
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ALLOC_CHECK(new_username);
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sanitize_string(&new_username, MAX_USERNAME_LENGTH, 0);
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sanitize_string(new_username, MAX_USERNAME_LENGTH, 0);
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// Set New Username
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rak_string->Assign(new_username);
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// Free
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@ -14,12 +14,12 @@
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#include <mods/screenshot/screenshot.h>
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// Ensure Screenshots Folder Exists
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static void ensure_screenshots_folder(char *screenshots) {
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static void ensure_screenshots_folder(const char *screenshots) {
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// Check Screenshots Folder
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struct stat obj = {};
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if (stat(screenshots, &obj) != 0 || !S_ISDIR(obj.st_mode)) {
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// Create Screenshots Folder
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int ret = mkdir(screenshots, S_IRWXU | S_IRWXG | S_IROTH | S_IXOTH);
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const int ret = mkdir(screenshots, S_IRWXU | S_IRWXG | S_IROTH | S_IXOTH);
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if (ret != 0) {
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// Unable To Create Folder
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ERR("Error Creating Directory: %s: %s", screenshots, strerror(errno));
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@ -45,8 +45,7 @@ void screenshot_take(const char *home) {
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}
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// Get Directory
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char *screenshots = nullptr;
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safe_asprintf(&screenshots, "%s/screenshots", home);
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const std::string screenshots = std::string(home) + "/screenshots";
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// Get Timestamp
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time_t rawtime;
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@ -57,16 +56,13 @@ void screenshot_take(const char *home) {
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strftime(time, TIME_SIZE, "%Y-%m-%d_%H.%M.%S", timeinfo);
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// Ensure Screenshots Folder Exists
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ensure_screenshots_folder(screenshots);
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ensure_screenshots_folder(screenshots.c_str());
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// Prevent Overwriting Screenshots
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int num = 1;
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char *file = nullptr;
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safe_asprintf(&file, "%s/%s.png", screenshots, time);
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while (access(file, F_OK) != -1) {
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free(file);
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file = nullptr;
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safe_asprintf(&file, "%s/%s-%i.png", screenshots, time, num);
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std::string file = screenshots + '/' + time + ".png";
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while (access(file.c_str(), F_OK) != -1) {
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file = screenshots + '/' + time + '-' + std::to_string(num) + ".png";
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num++;
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}
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@ -98,14 +94,12 @@ void screenshot_take(const char *home) {
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glReadPixels(x, y, width, height, GL_RGBA, GL_UNSIGNED_BYTE, pixels);
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// Save Image
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if (save_png(file, pixels, line_size, width, height)) {
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WARN("Screenshot Failed: %s", file);
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if (save_png(file.c_str(), pixels, line_size, width, height)) {
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WARN("Screenshot Failed: %s", file.c_str());
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} else {
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INFO("Screenshot Saved: %s", file);
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INFO("Screenshot Saved: %s", file.c_str());
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}
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// Free
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free(file);
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free(screenshots);
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free(pixels);
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}
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@ -5,18 +5,14 @@
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#include <mods/init/init.h>
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// Get New Version
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char *version_get() {
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static char *version = nullptr;
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const char *version_get() {
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static std::string version = "";
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// Load
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if (version == nullptr) {
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safe_asprintf(&version, "%s / Reborn v%s", Strings::minecraft_pi_version, reborn_get_version());
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if (version.empty()) {
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version = std::string(Strings::minecraft_pi_version) + " / Reborn v" + reborn_get_version();
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}
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// Return
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return version;
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}
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// Free
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__attribute__((destructor)) static void _free_version() {
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free(version_get());
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return version.c_str();
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}
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// Injection For Touch GUI Version
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@ -30,7 +26,7 @@ void init_version() {
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// Touch GUI
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overwrite(Common_getGameVersionString, Common_getGameVersionString_injection);
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// Normal GUI
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patch_address((void *) &Strings::minecraft_pi_version, version_get());
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patch_address((void *) &Strings::minecraft_pi_version, (void *) version_get());
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// Log
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INFO("Starting Minecraft: Pi Edition (%s)", version_get());
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