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TheBrokenRail
commented on pull request minecraft-pi-reborn/minecraft-pi-reborn#100
2024-03-09 02:27:37 +00:00
Add chat history
Most of Reborn uses this system to avoid issues with C++ initialization:
TheBrokenRail
commented on pull request minecraft-pi-reborn/minecraft-pi-reborn#100
2024-03-09 02:27:37 +00:00
Add chat history
Just to clarify, is this Biome[64][64]
or Biome*[64*64]
?
TheBrokenRail
suggested changes for minecraft-pi-reborn/minecraft-pi-reborn#100
2024-03-09 02:27:37 +00:00
Add chat history
TheBrokenRail
pushed to master at minecraft-pi-reborn/minecraft-pi-reborn
2024-03-02 22:16:20 +00:00
d74d1501ce
Update Sound Warning
TheBrokenRail
pushed to master at minecraft-pi-reborn/minecraft-pi-reborn
2024-02-24 01:54:19 +00:00
fb84bcc06b
GLFW 3.4!
TheBrokenRail
pushed to master at minecraft-pi-reborn/minecraft-pi-reborn
2024-02-24 01:51:06 +00:00
117c5d2702
Better HiDPI Support
TheBrokenRail
commented on issue minecraft-pi-reborn/minecraft-pi-reborn#92
2024-02-23 00:14:04 +00:00
The ability to build for Windows using MXE
Cross-compiling is not and has never been the barrier to running MCPI-Reborn on Windows.
I could use MinGW to compile MCPI-Reborn for Windows. The issue is that it would be completely useless.…
The ability to build for Windows using MXE