minecraft-pi-reborn/symbols/src/tile/TileRenderer.def

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535 B
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size 0xb8;
constructor (Minecraft *minecraft, LevelSource *level) = 0x53e58;
static-method bool canRender(int shape) = 0x5accc;
method bool tesselateBlockInWorld(Tile *tile, int x, int y, int z) = 0x59e30;
method bool tesselateInWorld(Tile *tile, int x, int y, int z) = 0x5e80c;
method void renderGuiTile(Tile *tile, int aux) = 0x5ad0c;
method void renderTile(Tile *tile, int data) = 0x5dcb0;
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method void tesselateTorch(Tile *tile, float x, float y, float z, float top_x, float top_z) = 0x54254;
property LevelSource *level = 0x0;