2024-03-08 23:03:19 +00:00
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size 0xb8;
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constructor (Minecraft *minecraft, LevelSource *level) = 0x53e58;
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2024-02-07 06:47:46 +00:00
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method bool tesselateBlockInWorld(Tile *tile, int x, int y, int z) = 0x59e30;
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method bool tesselateInWorld(Tile *tile, int x, int y, int z) = 0x5e80c;
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2024-03-08 23:03:19 +00:00
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property LevelSource *level = 0x0;
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