minecraft-pi-reborn/docs/BUILDING.md

1.7 KiB

Building

Build Options

  • MCPI_BUILD_MODE
    • arm: Only Build ARM Components
    • native: Only Build Native Components
    • both (Default): Build Both ARM And Native Components For ARM
  • MCPI_SERVER_MODE
    • ON: Enable Server Mode
    • OFF (Default): Disable Server Mode
  • MCPI_HEADLESS_MODE
    • ON (Default In Server Mode): Enable Headless Mode
    • OFF (Default In Client Mode): Disable Headless Mode
  • MCPI_USE_MEDIA_LAYER_PROXY
    • ON: Enable The Media Layer Proxy
    • OFF (Default): Disable The Media Layer Proxy

Build Dependencies

  • Common
    • ARM Compiler
    • Host Compiler (Clang)
    • CMake
  • Host Architecture Dependencies
    • Client Mode Only
      • GLFW
      • FreeImage
      • OpenAL

Runtime Dependencies

  • Non-ARM Host Architectures
    • QEMU User-Mode
  • Host Architecture Dependencies
    • CLient Mode Only
      • OpenGL ES 1.1
      • GLFW
      • FreeImage
      • OpenAL
      • Zenity

Two-Step Build

Use this when the host architecture is not ARM.

# Create Build Directory
mkdir build && cd build

# Build ARM Components
mkdir arm && cd arm
cmake -DCMAKE_TOOLCHAIN_FILE=../../cmake/armhf-toolchain.cmake -DMCPI_BUILD_MODE=arm ../..
make -j$(nproc) && sudo make install
cd ../

# Build Native Components
mkdir native && cd native
cmake -DMCPI_BUILD_MODE=native ../..
make -j$(nproc) && sudo make install
cd ../../

This will most likely not compile by itself. You will want to enable either server mode or the Media Layer Proxy.

One-Step Build

Use this when the host architecture is ARM.

# Create Build Directory
mkdir build && cd build

# Build
cmake ..
make -j$(nproc) && sudo make install
cd ../