Add Cake And Crafting Remainders
- Revert `misc_run_on_tile_setup` running after the original function is called, as it broke custom tiles. - More symbols
This commit is contained in:
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@ -5,6 +5,9 @@
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* By Default, The Outline Width Is Set Using The GUI Scale
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* This Can Be Overridden Using The ``MCPI_BLOCK_OUTLINE_WIDTH`` Environmental Variable
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* Added ``overwrite_calls_within`` Function
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* Add ``Add Cake`` Feature Flag (Enabled By Default)
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* Add Milk Buckets
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* Implement Crafting Remainders
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**2.5.2**
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* Add ``3D Chest Model`` Feature Flag (Enabled By Default)
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@ -51,3 +51,4 @@ TRUE Disable Hostile AI In Creative Mode
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TRUE Load Custom Skins
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TRUE 3D Chest Model
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TRUE Replace Block Highlight With Outline
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TRUE Add Cake
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@ -109,6 +109,9 @@ target_link_libraries(options mods-headers reborn-patch symbols feature home)
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add_library(bucket SHARED src/bucket/bucket.cpp)
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target_link_libraries(bucket mods-headers reborn-patch symbols feature misc)
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add_library(cake SHARED src/cake/cake.cpp)
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target_link_libraries(cake mods-headers reborn-patch symbols feature misc)
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add_library(home SHARED src/home/home.c)
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target_link_libraries(home mods-headers reborn-patch symbols)
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@ -116,7 +119,7 @@ add_library(test SHARED src/test/test.c)
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target_link_libraries(test mods-headers reborn-patch home)
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add_library(init SHARED src/init/init.c)
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target_link_libraries(init symbols mods-headers reborn-util compat game-mode misc death options chat creative bucket textures home version test media-layer-core)
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target_link_libraries(init symbols mods-headers reborn-util compat game-mode misc death options chat creative bucket cake textures home version test media-layer-core)
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if(MCPI_SERVER_MODE)
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target_link_libraries(init server)
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else()
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@ -127,7 +130,7 @@ if(NOT MCPI_HEADLESS_MODE)
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endif()
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## Install Mods
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set(MODS_TO_INSTALL init compat readdir feature game-mode misc override death options chat creative bucket textures home version test)
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set(MODS_TO_INSTALL init compat readdir feature game-mode misc override death options chat creative bucket cake textures home version test)
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if(MCPI_SERVER_MODE)
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list(APPEND MODS_TO_INSTALL server)
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else()
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@ -33,6 +33,7 @@ void init_death();
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void init_options();
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void init_chat();
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void init_bucket();
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void init_cake();
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void init_home();
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#ifdef __cplusplus
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@ -157,6 +157,17 @@ static ItemInstance *BucketItem_use(FoodItem *item, ItemInstance *item_instance,
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return item_instance;
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}
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static ItemInstance *BucketItem_getCraftingRemainingItem(FoodItem *item, ItemInstance *item_instance) {
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if (item_instance->auxiliary == 0) {
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return NULL;
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}
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ItemInstance *ret = alloc_ItemInstance();
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ret->id = item->id;
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ret->count = item_instance->count;
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ret->auxiliary = 0;
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return ret;
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}
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// Bucket VTable
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static FoodItem_vtable *get_bucket_vtable() {
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static FoodItem_vtable *vtable = NULL;
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@ -174,6 +185,7 @@ static FoodItem_vtable *get_bucket_vtable() {
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vtable->getUseAnimation = BucketItem_getUseAnimation;
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vtable->isFood = BucketItem_isFood;
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vtable->use = BucketItem_use;
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vtable->getCraftingRemainingItem = BucketItem_getCraftingRemainingItem;
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}
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return vtable;
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}
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@ -0,0 +1,3 @@
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# ``cake`` Mod
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This mod adds cake.
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@ -0,0 +1,242 @@
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#include <libreborn/libreborn.h>
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#include <symbols/minecraft.h>
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#include <mods/feature/feature.h>
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#include <mods/init/init.h>
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#include <mods/misc/misc.h>
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Tile *cake = NULL;
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#define CAKE_LEN 0.0625F
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// Description
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static std::string Cake_getDescriptionId(__attribute__((unused)) Tile *tile) {
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return "tile.cake";
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}
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// Textures
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static int Cake_getTexture2(__attribute__((unused)) Tile *tile, int face) {
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if (face == 1) {
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// Top texture
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return 121;
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} else if (face == 0) {
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// Bottom texture
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return 124;
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}
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// Side texture
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return 122;
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}
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static int Cake_getTexture3(__attribute__((unused)) Tile *tile, Level *level, int x, int y, int z, int face) {
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// Eaten face
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if (face == 3) {
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int data = level->vtable->getData(level, x, y, z);
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if (data != 0 && data < 6) {
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// Sliced texture
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return 123;
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}
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}
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// Normal
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return Cake_getTexture2(tile, face);
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}
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// Rendering
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static bool Cake_isSolidRender(__attribute__((unused)) Tile *tile) {
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// Stop it from turning other blocks invisable
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return 0;
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}
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static int Cake_getRenderLayer(__attribute__((unused)) Tile *tile) {
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// Stop weird transparency issues
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return 1;
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}
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static bool Cake_isCubeShaped(__attribute__((unused)) Tile *tile) {
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return false;
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}
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// Size
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static void Cake_updateDefaultShape(Tile *tile) {
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// Set the default shape
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tile->vtable->setShape(
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tile,
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CAKE_LEN, 0.0, CAKE_LEN,
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1.0 - CAKE_LEN, 0.5, 1.0 - CAKE_LEN
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);
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}
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static AABB *Cake_getAABB(Tile *tile, Level *level, int x, int y, int z) {
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// Get the size of the slices
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int data = level->vtable->getData(level, x, y, z);
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if (data >= 6) data = 0;
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float slice_size = (1.0 / 7.0) * (float) data;
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// Corner 1
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AABB *aabb = &tile->aabb;
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aabb->x1 = (float) x + CAKE_LEN;
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aabb->y1 = (float) y;
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aabb->z1 = (float) z + CAKE_LEN;
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// Corner 2
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aabb->x2 = (float) x + (1.0 - CAKE_LEN);
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aabb->y2 = (float) y + 0.5;
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aabb->z2 = (float) z + (1.0 - CAKE_LEN) - slice_size;
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return aabb;
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}
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static void Cake_updateShape(Tile *tile, Level *level, int x, int y, int z) {
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// Set cake
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int data = level->vtable->getData(level, x, y, z);
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if (data >= 6) data = 0;
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// Get slice amount
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float slice_size = (1.0 / 7.0) * (float) data;
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tile->vtable->setShape(
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tile,
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CAKE_LEN, 0.0, CAKE_LEN,
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1.0 - CAKE_LEN, 0.5, (1.0 - CAKE_LEN) - slice_size
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);
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}
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// Eating
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static int Cake_use(__attribute__((unused)) Tile *tile, Level *level, int x, int y, int z, Player *player) {
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// Eat
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SimpleFoodData_eat(&player->foodData, 3);
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// Set the new tile
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int data = level->vtable->getData(level, x, y, z);
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if (data >= 5) {
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// Remove the cake, it has been completely gobbled up
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Level_setTileAndData(level, x, y, z, 0, 0);
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} else {
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// Remove a slice
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Level_setTileAndData(level, x, y, z, 92, data + 1);
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}
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return 1;
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}
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// Makes the cakes
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static void make_cake() {
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// Construct
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cake = alloc_Tile();
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ALLOC_CHECK(cake);
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int texture = 122;
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Tile_constructor(cake, 92, texture, Material_dirt);
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cake->texture = texture;
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// Set VTable
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cake->vtable = dup_Tile_vtable(Tile_vtable_base);
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ALLOC_CHECK(cake->vtable);
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// Set shape
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cake->vtable->setShape(
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cake,
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CAKE_LEN, 0.0, CAKE_LEN,
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1.0 - CAKE_LEN, 0.5, 1.0 - CAKE_LEN
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);
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// Modify functions
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cake->vtable->getDescriptionId = Cake_getDescriptionId;
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cake->vtable->getTexture3 = Cake_getTexture3;
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cake->vtable->getTexture2 = Cake_getTexture2;
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cake->vtable->isSolidRender = Cake_isSolidRender;
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cake->vtable->getRenderLayer = Cake_getRenderLayer;
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cake->vtable->isCubeShaped = Cake_isCubeShaped;
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cake->vtable->updateShape = Cake_updateShape;
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cake->vtable->updateDefaultShape = Cake_updateDefaultShape;
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cake->vtable->getAABB = Cake_getAABB;
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cake->vtable->use = Cake_use;
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// Init
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Tile_init(cake);
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cake->vtable->setDestroyTime(cake, 1.0f);
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cake->vtable->setExplodeable(cake, 20.0f);
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cake->category = 4;
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std::string name = "Cake";
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cake->vtable->setDescriptionId(cake, &name);
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}
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static void Tile_initTiles_injection(__attribute__((unused)) void *null) {
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make_cake();
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}
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// Add cake to creative inventory
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static void Inventory_setupDefault_FillingContainer_addItem_call_injection(FillingContainer *filling_container) {
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ItemInstance *cake_instance = new ItemInstance;
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ALLOC_CHECK(cake_instance);
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cake_instance->count = 255;
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cake_instance->auxiliary = 0;
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cake_instance->id = 92;
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(*FillingContainer_addItem)(filling_container, cake_instance);
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}
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// Recipe (only when buckets are enabled)
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static void Recipes_injection(Recipes *recipes) {
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// Sugar
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Recipes_Type sugar = {
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.item = 0,
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.tile = 0,
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.instance = {
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.count = 1,
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.id = 353,
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.auxiliary = 0
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},
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.letter = 's'
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};
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// Wheat
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Recipes_Type wheat = {
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.item = 0,
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.tile = 0,
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.instance = {
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.count = 1,
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.id = 296,
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.auxiliary = 0
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},
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.letter = 'w'
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};
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// Eggs
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Recipes_Type eggs = {
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.item = 0,
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.tile = 0,
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.instance = {
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.count = 1,
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.id = 344,
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.auxiliary = 0
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},
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.letter = 'e'
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};
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// Milk
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Recipes_Type milk = {
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.item = 0,
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.tile = 0,
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.instance = {
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.count = 1,
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.id = 325,
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.auxiliary = 1
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},
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.letter = 'm'
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};
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// Cake
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ItemInstance cake_item = {
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.count = 1,
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.id = 92,
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.auxiliary = 0
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};
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// Add
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std::string line1 = "mmm";
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std::string line2 = "ses";
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std::string line3 = "www";
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std::vector<Recipes_Type> ingredients = {milk, sugar, wheat, eggs};
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Recipes_addShapedRecipe_3(recipes, &cake_item, &line1, &line2, &line3, &ingredients);
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}
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void init_cake() {
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// Add cakes
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if (feature_has("Add Cake", server_enabled)) {
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misc_run_on_tiles_setup(Tile_initTiles_injection);
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misc_run_on_creative_inventory_setup(Inventory_setupDefault_FillingContainer_addItem_call_injection);
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if (feature_has("Add Buckets", server_enabled)) {
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// The recipe needs milk buckets
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misc_run_on_recipes_setup(Recipes_injection);
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}
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}
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}
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@ -32,6 +32,7 @@ __attribute__((constructor)) static void init() {
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init_options();
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init_chat();
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init_bucket();
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init_cake();
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init_home();
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#ifndef MCPI_SERVER_MODE
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init_benchmark();
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@ -5,3 +5,4 @@ This mod has several miscellaneous mods that are too small to be their own mod,
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* Removing the red background from unobtainable items in the inventory.
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* Loading the bundled language file.
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* Printing chat messages to the log.
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* Implementing crafting remainders.
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@ -86,11 +86,11 @@ static void Inventory_setupDefault_FillingContainer_addItem_call_injection(Filli
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SETUP_CALLBACK(tiles_setup, void);
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// Handle Custom Tiles Setup Behavior
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static void Tile_initTiles_injection() {
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// Call Original Method
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Tile_initTiles();
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// Run Functions
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handle_misc_tiles_setup(NULL);
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// Call Original Method
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Tile_initTiles();
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}
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// Run Functions On Items Setup
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@ -58,6 +58,38 @@ static void PauseScreen_init_injection(PauseScreen *screen) {
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}
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}
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// Implement crafting remainders
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void PaneCraftingScreen_craftSelectedItem_PaneCraftingScreen_recheckRecipes_injection(PaneCraftingScreen *self) {
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// Check for crafting remainders
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CItem *item = self->item;
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for (size_t i = 0; i < item->ingredients.size(); i++) {
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ItemInstance requested_item_instance = item->ingredients[i].requested_item;
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Item *requested_item = Item_items[requested_item_instance.id];
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ItemInstance *craftingRemainingItem = requested_item->vtable->getCraftingRemainingItem(requested_item, &requested_item_instance);
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if (craftingRemainingItem != NULL) {
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// Add or drop remainder
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LocalPlayer *player = self->minecraft->player;
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if (!player->inventory->vtable->add(player->inventory, craftingRemainingItem)) {
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// Drop
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player->vtable->drop(player, craftingRemainingItem, false);
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}
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}
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}
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// Call Original Method
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PaneCraftingScreen_recheckRecipes(self);
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}
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ItemInstance *Item_getCraftingRemainingItem_injection(Item *self, ItemInstance *item_instance) {
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if (self->craftingRemainingItem != NULL) {
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ItemInstance *ret = alloc_ItemInstance();
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ret->id = self->craftingRemainingItem->id;
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ret->count = item_instance->count;
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ret->auxiliary = 0;
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return ret;
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}
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return NULL;
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}
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// Init
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void _init_misc_cpp() {
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// Implement AppPlatform::readAssetFile So Translations Work
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@ -70,4 +102,8 @@ void _init_misc_cpp() {
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// Add Missing Buttons To Pause Menu
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patch_address(PauseScreen_init_vtable_addr, (void *) PauseScreen_init_injection);
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}
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// Implement crafting remainders
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overwrite_call((void *) 0x2e230, (void *) PaneCraftingScreen_craftSelectedItem_PaneCraftingScreen_recheckRecipes_injection);
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overwrite((void *) Item_getCraftingRemainingItem_non_virtual, (void *) Item_getCraftingRemainingItem_injection);
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}
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@ -100,6 +100,7 @@ set(SRC
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src/gui/screens/StartMenuScreen.def
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src/gui/screens/ProgressScreen.def
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src/gui/screens/Touch_SelectWorldScreen.def
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src/gui/screens/PaneCraftingScreen.def
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src/gui/Font.def
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src/gui/components/ImageButton.def
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src/gui/components/OptionButton.def
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@ -128,6 +129,7 @@ set(SRC
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src/tile/HeavyTile.def
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src/misc/Strings.def
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src/misc/I18n.def
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src/misc/SimpleFoodData.def
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src/entity/ModelPart.def
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src/misc/Tesselator.def
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src/misc/AABB.def
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@ -147,6 +149,8 @@ set(SRC
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src/recipes/FurnaceRecipes.def
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src/recipes/Recipes.def
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src/recipes/Recipes_Type.def
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src/recipes/ReqItem.def
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src/recipes/CItem.def
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)
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# Resolve Definition Files
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set(RESOLVED_SRC "")
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@ -17,3 +17,4 @@ property std::string username = 0xbf4;
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property bool immortal = 0xbfc;
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property bool infinite_items = 0xbff;
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property ItemInstance itemBeingUsed = 0xc34;
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property SimpleFoodData foodData = 0xc00;
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@ -0,0 +1,5 @@
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method void craftSelectedItem() = 0x2e0e4;
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method void recheckRecipes() = 0x2dc98;
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property Minecraft *minecraft = 0x14;
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property CItem *item = 0x74;
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@ -20,6 +20,8 @@ virtual-method bool isFood() = 0x64;
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virtual-method bool isArmor() = 0x68;
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virtual-method void setDescriptionId(std::string *name) = 0x6c;
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virtual-method std::string getDescriptionId(ItemInstance *item_instance) = 0x7c;
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// This returns an Item*, but it's never called normally so it doesn't matter if we invent a better system over top of it
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virtual-method ItemInstance *getCraftingRemainingItem(ItemInstance *item_instance) = 0x84;
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// Swing = 0, eating = 1, drinking = 2, bow = 4, anything else is nothing
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virtual-method int getUseAnimation() = 0x94;
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@ -30,6 +32,7 @@ property int category = 0x10;
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property int max_stack_size = 0x14;
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property bool equipped = 0x18;
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property bool is_stacked_by_data = 0x19;
|
||||
property Item *craftingRemainingItem = 0x1c;
|
||||
property std::string description_id = 0x20;
|
||||
|
||||
// Globals
|
||||
|
|
|
@ -1,4 +1,7 @@
|
|||
virtual-method bool isSolid() = 0x8;
|
||||
|
||||
// Globals
|
||||
static-property Material *Material_stone = 0x180a9c;
|
||||
static-property Material *dirt = 0x180a94;
|
||||
static-property Material *stone = 0x180a9c;
|
||||
static-property Material *metal = 0x180aa0;
|
||||
static-property Material *glass = 0x180acc;
|
||||
|
|
|
@ -0,0 +1,5 @@
|
|||
size 0x4;
|
||||
|
||||
method void eat(int amount) = 0x91470;
|
||||
|
||||
property int health = 0x0;
|
|
@ -0,0 +1,3 @@
|
|||
property ItemInstance item = 0x0;
|
||||
property std::vector<ReqItem> ingredients = 0x20;
|
||||
property bool craftable = 0x2c;
|
|
@ -0,0 +1,3 @@
|
|||
size 0x10;
|
||||
|
||||
property ItemInstance requested_item = 0x0;
|
|
@ -3,20 +3,38 @@ static-method void initTiles() = 0xc358c;
|
|||
vtable 0x115670;
|
||||
vtable-size 0x104;
|
||||
|
||||
constructor (int id, int texture, void *material) = 0xc33a0;
|
||||
constructor (int id, int texture, Material *material) = 0xc33a0;
|
||||
size 0x5c;
|
||||
|
||||
method Tile *init() = 0xc34dc;
|
||||
virtual-method Tile *setDestroyTime(float destroy_time) = 0xf8;
|
||||
virtual-method Tile *setExplodeable(float explodeable) = 0xf4;
|
||||
virtual-method Tile *setSoundType(Tile_SoundType *sound_type) = 0xe8;
|
||||
|
||||
virtual-method bool isCubeShaped() = 0x8;
|
||||
virtual-method int getRenderShape() = 0xc;
|
||||
virtual-method void setShape(float x1, float y1, float z1, float x2, float y2, float z2) = 0x10;
|
||||
virtual-method void updateShape(Level *level, int x, int y, int z) = 0x14;
|
||||
virtual-method void updateDefaultShape() = 0x18;
|
||||
virtual-method int getTexture1() = 0x28;
|
||||
virtual-method int getTexture2(int face) = 0x2c;
|
||||
virtual-method int getTexture3(Level *level, int x, int y, int z, int face) = 0x30;
|
||||
virtual-method AABB *getAABB(Level *level, int x, int y, int z) = 0x34;
|
||||
virtual-method bool isSolidRender() = 0x40;
|
||||
virtual-method void tick(Level *level, int x, int y, int z) = 0x58;
|
||||
virtual-method void neighborChanged(Level *level, int x, int y, int z, int neighborId) = 0x64;
|
||||
virtual-method void onPlace(Level *level, int x, int y, int z) = 0x68;
|
||||
virtual-method void onRemove(Level *level, int x, int y, int z) = 0x6c;
|
||||
virtual-method int getRenderLayer() = 0x94;
|
||||
virtual-method int use(Level *level, int x, int y, int z, Player *player) = 0x98;
|
||||
virtual-method int getColor(LevelSource *level_source, int x, int y, int z) = 0xb8;
|
||||
virtual-method int getRenderShape() = 0xc;
|
||||
virtual-method std::string getDescriptionId() = 0xdc;
|
||||
virtual-method Tile *setDescriptionId(std::string *description_id) = 0xe0;
|
||||
virtual-method Tile *setSoundType(Tile_SoundType *sound_type) = 0xe8;
|
||||
virtual-method Tile *setExplodeable(float explodeable) = 0xf4;
|
||||
virtual-method Tile *setDestroyTime(float destroy_time) = 0xf8;
|
||||
|
||||
property int texture = 0x4;
|
||||
property int id = 0x8;
|
||||
property int category = 0x3c;
|
||||
property AABB aabb = 0x40;
|
||||
|
||||
// Globals
|
||||
static-property-array Tile *tiles = 0x180e08;
|
||||
|
|
Loading…
Reference in New Issue