Move chat history into chat

- `get_death_message` is no longer static
- Fix ItemInHandRenderer_instance symbol
This commit is contained in:
Bigjango13 2024-03-10 22:46:34 -04:00
parent a6e0cd8f13
commit 5e5088e3ef
8 changed files with 48 additions and 39 deletions

View File

@ -3,7 +3,7 @@
#include <symbols/minecraft.h> #include <symbols/minecraft.h>
struct TextInputBox { struct TextInputBox {
static TextInputBox *create(const std::string &placeholder = "", const std::string &text = "", const std::vector<std::string> *history = NULL); static TextInputBox *create(const std::string &placeholder = "", const std::string &text = "");
GuiComponent super; GuiComponent super;
@ -18,11 +18,10 @@ struct TextInputBox {
void onClick(int x, int y); void onClick(int x, int y);
bool clicked(int x, int y); bool clicked(int x, int y);
std::string getText(); std::string getText();
void setText(std::string text);
bool isFocused(); bool isFocused();
void setMaxLength(int max_length); void setMaxLength(int max_length);
int history_pos;
private: private:
void recalculateScroll(); void recalculateScroll();
@ -40,5 +39,4 @@ private:
Font *m_pFont; Font *m_pFont;
int m_maxLength; int m_maxLength;
int m_scrollPos; int m_scrollPos;
const std::vector<std::string> *history;
}; };

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@ -15,11 +15,16 @@ static std::vector<std::string> &get_history() {
return history; return history;
} }
static std::string index_vec(const std::vector<std::string> &vec, int pos) {
return pos == int(vec.size()) ? "" : vec.at(pos);
}
// Structure // Structure
struct ChatScreen { struct ChatScreen {
TextInputScreen super; TextInputScreen super;
TextInputBox *chat; TextInputBox *chat;
Button *send; Button *send;
int history_pos;
}; };
CUSTOM_VTABLE(chat_screen, Screen) { CUSTOM_VTABLE(chat_screen, Screen) {
TextInputScreen::setup(vtable); TextInputScreen::setup(vtable);
@ -29,10 +34,11 @@ CUSTOM_VTABLE(chat_screen, Screen) {
original_init(super); original_init(super);
ChatScreen *self = (ChatScreen *) super; ChatScreen *self = (ChatScreen *) super;
// Text Input // Text Input
self->chat = TextInputBox::create("", "", &get_history()); self->chat = TextInputBox::create();
self->super.m_textInputs->push_back(self->chat); self->super.m_textInputs->push_back(self->chat);
self->chat->init(super->font); self->chat->init(super->font);
self->chat->setFocused(true); self->chat->setFocused(true);
self->history_pos = get_history().size();
// Determine Max Length // Determine Max Length
std::string prefix = _chat_get_prefix(Strings_default_username); std::string prefix = _chat_get_prefix(Strings_default_username);
int max_length = MAX_CHAT_MESSAGE_LENGTH - prefix.length(); int max_length = MAX_CHAT_MESSAGE_LENGTH - prefix.length();
@ -91,6 +97,24 @@ CUSTOM_VTABLE(chat_screen, Screen) {
_chat_queue_message(text.c_str()); _chat_queue_message(text.c_str());
} }
Minecraft_setScreen(super->minecraft, NULL); Minecraft_setScreen(super->minecraft, NULL);
} else if (key == 0x26 && self->chat->isFocused()) {
// Up
int old_pos = self->history_pos;
self->history_pos -= 1;
if (self->history_pos < 0) self->history_pos = get_history().size();
if (old_pos != self->history_pos) {
self->chat->setText(index_vec(get_history(), self->history_pos));
}
return;
} else if (key == 0x28 && self->chat->isFocused()) {
// Down
int old_pos = self->history_pos;
self->history_pos += 1;
if (self->history_pos > int(get_history().size())) self->history_pos = 0;
if (old_pos != self->history_pos) {
self->chat->setText(index_vec(get_history(), self->history_pos));
}
return;
} }
// Call Original Method // Call Original Method
original_keyPressed(super, key); original_keyPressed(super, key);

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@ -8,7 +8,7 @@
// Death Messages // Death Messages
static const char *monster_names[] = {"Zombie", "Creeper", "Skeleton", "Spider", "Zombie Pigman"}; static const char *monster_names[] = {"Zombie", "Creeper", "Skeleton", "Spider", "Zombie Pigman"};
static std::string get_death_message(Player *player, Entity *cause, bool was_shot = false) { std::string get_death_message(Player *player, Entity *cause, bool was_shot = false) {
// Prepare Death Message // Prepare Death Message
std::string message = player->username; std::string message = player->username;
if (cause) { if (cause) {

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@ -2,16 +2,7 @@
#include <mods/text-input-box/TextInputBox.h> #include <mods/text-input-box/TextInputBox.h>
static int get_vec_size(const std::vector<std::string> *vec) { TextInputBox *TextInputBox::create(const std::string &placeholder, const std::string &text) {
return vec ? vec->size() : 0;
}
static std::string index_vec(const std::vector<std::string> *vec, int pos) {
if (vec == NULL || pos == get_vec_size(vec)) return "";
return vec->at(pos);
}
TextInputBox *TextInputBox::create(const std::string &placeholder, const std::string &text, const std::vector<std::string> *history) {
// Construct // Construct
TextInputBox *self = new TextInputBox; TextInputBox *self = new TextInputBox;
GuiComponent_constructor(&self->super); GuiComponent_constructor(&self->super);
@ -31,8 +22,6 @@ TextInputBox *TextInputBox::create(const std::string &placeholder, const std::st
self->m_pFont = nullptr; self->m_pFont = nullptr;
self->m_maxLength = -1; self->m_maxLength = -1;
self->m_scrollPos = 0; self->m_scrollPos = 0;
self->history = history;
self->history_pos = get_vec_size(history);
// Return // Return
return self; return self;
@ -99,16 +88,6 @@ void TextInputBox::keyPressed(int key) {
recalculateScroll(); recalculateScroll();
break; break;
} }
case 0x26: {
// Up
int old_pos = history_pos;
history_pos -= 1;
if (history_pos < 0) history_pos = get_vec_size(history);
if (old_pos == history_pos) break;
m_text = index_vec(history, history_pos);
m_insertHead = int(m_text.size());
break;
}
case 0x27: { case 0x27: {
// Right // Right
m_insertHead++; m_insertHead++;
@ -122,16 +101,6 @@ void TextInputBox::keyPressed(int key) {
recalculateScroll(); recalculateScroll();
break; break;
} }
case 0x28: {
// Down
int old_pos = history_pos;
history_pos += 1;
if (history_pos > get_vec_size(history)) history_pos = 0;
if (old_pos == history_pos) break;
m_text = index_vec(history, history_pos);
m_insertHead = int(m_text.size());
break;
}
case 0x0d: { case 0x0d: {
// Enter // Enter
m_bFocused = false; m_bFocused = false;
@ -316,6 +285,11 @@ std::string TextInputBox::getText() {
return m_text; return m_text;
} }
void TextInputBox::setText(std::string str) {
m_text = str;
m_insertHead = int(m_text.size());
}
bool TextInputBox::isFocused() { bool TextInputBox::isFocused() {
return m_bFocused; return m_bFocused;
} }

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@ -6,4 +6,4 @@ property Minecraft *mc = 0x18;
method void renderItem(Mob *mob, ItemInstance *item) = 0x4b824; method void renderItem(Mob *mob, ItemInstance *item) = 0x4b824;
method void render(float param_1) = 0x4bfcc; method void render(float param_1) = 0x4bfcc;
static-property ItemInHandRenderer *instance = 0x137bc0; static-property ItemInHandRenderer **instance = 0x137bc0;

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@ -4,5 +4,6 @@ method void colorABGR(int color) = 0x52b54;
method void color(int r, int g, int b, int a) = 0x52a48; method void color(int r, int g, int b, int a) = 0x52a48;
method void vertex(float x, float y, float z) = 052bc0; method void vertex(float x, float y, float z) = 052bc0;
method void vertexUV(float x, float y, float z, float u, float v) = 0x52d40; method void vertexUV(float x, float y, float z, float u, float v) = 0x52d40;
method void addOffset(float x, float y, float z) = 0x52d90;
static-property Tesselator instance = 0x137538; static-property Tesselator instance = 0x137538;

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@ -23,6 +23,8 @@ virtual-method void tick(Level *level, int x, int y, int z) = 0x58;
virtual-method void neighborChanged(Level *level, int x, int y, int z, int neighborId) = 0x64; virtual-method void neighborChanged(Level *level, int x, int y, int z, int neighborId) = 0x64;
virtual-method void onPlace(Level *level, int x, int y, int z) = 0x68; virtual-method void onPlace(Level *level, int x, int y, int z) = 0x68;
virtual-method void onRemove(Level *level, int x, int y, int z) = 0x6c; virtual-method void onRemove(Level *level, int x, int y, int z) = 0x6c;
virtual-method int getResource(int data, Random *random) = 0x70;
virtual-method int getResourceCount(Random *random) = 0x74;
virtual-method int getRenderLayer() = 0x94; virtual-method int getRenderLayer() = 0x94;
virtual-method int use(Level *level, int x, int y, int z, Player *player) = 0x98; virtual-method int use(Level *level, int x, int y, int z, Player *player) = 0x98;
virtual-method void setPlacedBy(Level *level, int x, int y, int z, Mob *placer) = 0xa8; virtual-method void setPlacedBy(Level *level, int x, int y, int z, Mob *placer) = 0xa8;
@ -38,6 +40,12 @@ virtual-method Tile *setDestroyTime(float destroy_time) = 0xf8;
property int texture = 0x4; property int texture = 0x4;
property int id = 0x8; property int id = 0x8;
property float x1 = 0xc;
property float y1 = 0x10;
property float z1 = 0x14;
property float x2 = 0x18;
property float y2 = 0x1c;
property float z2 = 0x20;
property int category = 0x3c; property int category = 0x3c;
property AABB aabb = 0x40; property AABB aabb = 0x40;

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@ -2,7 +2,11 @@ size 0xb8;
constructor (Minecraft *minecraft, LevelSource *level) = 0x53e58; constructor (Minecraft *minecraft, LevelSource *level) = 0x53e58;
static-method bool canRender(int shape) = 0x5accc;
method bool tesselateBlockInWorld(Tile *tile, int x, int y, int z) = 0x59e30; method bool tesselateBlockInWorld(Tile *tile, int x, int y, int z) = 0x59e30;
method bool tesselateInWorld(Tile *tile, int x, int y, int z) = 0x5e80c; method bool tesselateInWorld(Tile *tile, int x, int y, int z) = 0x5e80c;
method void renderGuiTile(Tile *tile, int aux) = 0x5ad0c;
method void renderTile(Tile *tile, int data) = 0x5dcb0;
property LevelSource *level = 0x0; property LevelSource *level = 0x0;