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libpng/example.c

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#if 0 /* in case someone actually tries to compile this */
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/* example.c - an example of using libpng
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* Last changed in libpng 1.2.37 [June 4, 2009]
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* This file has been placed in the public domain by the authors.
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* Maintained 1998-2009 Glenn Randers-Pehrson
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* Maintained 1996, 1997 Andreas Dilger)
* Written 1995, 1996 Guy Eric Schalnat, Group 42, Inc.)
*/
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/* This is an example of how to use libpng to read and write PNG files.
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* The file libpng.txt is much more verbose then this. If you have not
* read it, do so first. This was designed to be a starting point of an
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* implementation. This is not officially part of libpng, is hereby placed
* in the public domain, and therefore does not require a copyright notice.
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*
* This file does not currently compile, because it is missing certain
* parts, like allocating memory to hold an image. You will have to
* supply these parts to get it to compile. For an example of a minimal
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* working PNG reader/writer, see pngtest.c, included in this distribution;
* see also the programs in the contrib directory.
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*/
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#include "png.h"
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/* The png_jmpbuf() macro, used in error handling, became available in
* libpng version 1.0.6. If you want to be able to run your code with older
* versions of libpng, you must define the macro yourself (but only if it
* is not already defined by libpng!).
*/
#ifndef png_jmpbuf
# define png_jmpbuf(png_ptr) ((png_ptr)->jmpbuf)
#endif
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/* Check to see if a file is a PNG file using png_sig_cmp(). png_sig_cmp()
* returns zero if the image is a PNG and nonzero if it isn't a PNG.
*
* The function check_if_png() shown here, but not used, returns nonzero (true)
* if the file can be opened and is a PNG, 0 (false) otherwise.
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*
* If this call is successful, and you are going to keep the file open,
* you should call png_set_sig_bytes(png_ptr, PNG_BYTES_TO_CHECK); once
* you have created the png_ptr, so that libpng knows your application
* has read that many bytes from the start of the file. Make sure you
* don't call png_set_sig_bytes() with more than 8 bytes read or give it
* an incorrect number of bytes read, or you will either have read too
* many bytes (your fault), or you are telling libpng to read the wrong
* number of magic bytes (also your fault).
*
* Many applications already read the first 2 or 4 bytes from the start
* of the image to determine the file type, so it would be easiest just
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* to pass the bytes to png_sig_cmp() or even skip that if you know
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* you have a PNG file, and call png_set_sig_bytes().
*/
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#define PNG_BYTES_TO_CHECK 4
int check_if_png(char *file_name, FILE **fp)
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{
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char buf[PNG_BYTES_TO_CHECK];
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/* Open the prospective PNG file. */
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if ((*fp = fopen(file_name, "rb")) == NULL)
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return 0;
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/* Read in some of the signature bytes */
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if (fread(buf, 1, PNG_BYTES_TO_CHECK, *fp) != PNG_BYTES_TO_CHECK)
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return 0;
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/* Compare the first PNG_BYTES_TO_CHECK bytes of the signature.
Return nonzero (true) if they match */
return(!png_sig_cmp(buf, (png_size_t)0, PNG_BYTES_TO_CHECK));
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}
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/* Read a PNG file. You may want to return an error code if the read
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* fails (depending upon the failure). There are two "prototypes" given
* here - one where we are given the filename, and we need to open the
* file, and the other where we are given an open file (possibly with
* some or all of the magic bytes read - see comments above).
*/
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#ifdef open_file /* prototype 1 */
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void read_png(char *file_name) /* We need to open the file */
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{
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png_structp png_ptr;
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png_infop info_ptr;
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unsigned int sig_read = 0;
png_uint_32 width, height;
int bit_depth, color_type, interlace_type;
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FILE *fp;
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if ((fp = fopen(file_name, "rb")) == NULL)
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return (ERROR);
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#else no_open_file /* prototype 2 */
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void read_png(FILE *fp, unsigned int sig_read) /* File is already open */
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{
png_structp png_ptr;
png_infop info_ptr;
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png_uint_32 width, height;
int bit_depth, color_type, interlace_type;
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#endif no_open_file /* Only use one prototype! */
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/* Create and initialize the png_struct with the desired error handler
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* functions. If you want to use the default stderr and longjump method,
* you can supply NULL for the last three parameters. We also supply the
* the compiler header file version, so that we know if the application
* was compiled with a compatible version of the library. REQUIRED
*/
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png_ptr = png_create_read_struct(PNG_LIBPNG_VER_STRING,
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png_voidp user_error_ptr, user_error_fn, user_warning_fn);
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if (png_ptr == NULL)
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{
fclose(fp);
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return (ERROR);
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}
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/* Allocate/initialize the memory for image information. REQUIRED. */
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info_ptr = png_create_info_struct(png_ptr);
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if (info_ptr == NULL)
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{
fclose(fp);
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png_destroy_read_struct(&png_ptr, png_infopp_NULL, png_infopp_NULL);
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return (ERROR);
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}
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/* Set error handling if you are using the setjmp/longjmp method (this is
* the normal method of doing things with libpng). REQUIRED unless you
* set up your own error handlers in the png_create_read_struct() earlier.
*/
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if (setjmp(png_jmpbuf(png_ptr)))
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{
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/* Free all of the memory associated with the png_ptr and info_ptr */
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png_destroy_read_struct(&png_ptr, &info_ptr, png_infopp_NULL);
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fclose(fp);
/* If we get here, we had a problem reading the file */
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return (ERROR);
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}
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/* One of the following I/O initialization methods is REQUIRED */
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#ifdef streams /* PNG file I/O method 1 */
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/* Set up the input control if you are using standard C streams */
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png_init_io(png_ptr, fp);
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#else no_streams /* PNG file I/O method 2 */
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/* If you are using replacement read functions, instead of calling
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* png_init_io() here you would call:
*/
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png_set_read_fn(png_ptr, (void *)user_io_ptr, user_read_fn);
/* where user_io_ptr is a structure you want available to the callbacks */
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#endif no_streams /* Use only one I/O method! */
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/* If we have already read some of the signature */
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png_set_sig_bytes(png_ptr, sig_read);
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#ifdef hilevel
/*
* If you have enough memory to read in the entire image at once,
* and you need to specify only transforms that can be controlled
* with one of the PNG_TRANSFORM_* bits (this presently excludes
* dithering, filling, setting background, and doing gamma
* adjustment), then you can read the entire image (including
* pixels) into the info structure with this call:
*/
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png_read_png(png_ptr, info_ptr, png_transforms, png_voidp_NULL);
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#else
/* OK, you're doing it the hard way, with the lower-level functions */
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/* The call to png_read_info() gives us all of the information from the
* PNG file before the first IDAT (image data chunk). REQUIRED
*/
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png_read_info(png_ptr, info_ptr);
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png_get_IHDR(png_ptr, info_ptr, &width, &height, &bit_depth, &color_type,
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&interlace_type, int_p_NULL, int_p_NULL);
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/* Set up the data transformations you want. Note that these are all
* optional. Only call them if you want/need them. Many of the
* transformations only work on specific types of images, and many
* are mutually exclusive.
*/
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/* Tell libpng to strip 16 bit/color files down to 8 bits/color */
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png_set_strip_16(png_ptr);
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/* Strip alpha bytes from the input data without combining with the
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* background (not recommended).
*/
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png_set_strip_alpha(png_ptr);
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/* Extract multiple pixels with bit depths of 1, 2, and 4 from a single
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* byte into separate bytes (useful for paletted and grayscale images).
*/
png_set_packing(png_ptr);
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/* Change the order of packed pixels to least significant bit first
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* (not useful if you are using png_set_packing). */
png_set_packswap(png_ptr);
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/* Expand paletted colors into true RGB triplets */
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if (color_type == PNG_COLOR_TYPE_PALETTE)
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png_set_palette_to_rgb(png_ptr);
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/* Expand grayscale images to the full 8 bits from 1, 2, or 4 bits/pixel */
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if (color_type == PNG_COLOR_TYPE_GRAY && bit_depth < 8)
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png_set_expand_gray_1_2_4_to_8(png_ptr);
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/* Expand paletted or RGB images with transparency to full alpha channels
* so the data will be available as RGBA quartets.
*/
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if (png_get_valid(png_ptr, info_ptr, PNG_INFO_tRNS))
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png_set_tRNS_to_alpha(png_ptr);
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/* Set the background color to draw transparent and alpha images over.
* It is possible to set the red, green, and blue components directly
* for paletted images instead of supplying a palette index. Note that
* even if the PNG file supplies a background, you are not required to
* use it - you should use the (solid) application background if it has one.
*/
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png_color_16 my_background, *image_background;
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if (png_get_bKGD(png_ptr, info_ptr, &image_background))
png_set_background(png_ptr, image_background,
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PNG_BACKGROUND_GAMMA_FILE, 1, 1.0);
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else
png_set_background(png_ptr, &my_background,
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PNG_BACKGROUND_GAMMA_SCREEN, 0, 1.0);
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/* Some suggestions as to how to get a screen gamma value
*
* Note that screen gamma is the display_exponent, which includes
* the CRT_exponent and any correction for viewing conditions
*/
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if (/* We have a user-defined screen gamma value */)
{
screen_gamma = user-defined screen_gamma;
}
/* This is one way that applications share the same screen gamma value */
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else if ((gamma_str = getenv("SCREEN_GAMMA")) != NULL)
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{
screen_gamma = atof(gamma_str);
}
/* If we don't have another value */
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else
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{
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screen_gamma = 2.2; /* A good guess for a PC monitor in a dimly
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lit room */
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screen_gamma = 1.7 or 1.0; /* A good guess for Mac systems */
}
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/* Tell libpng to handle the gamma conversion for you. The final call
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* is a good guess for PC generated images, but it should be configurable
* by the user at run time by the user. It is strongly suggested that
* your application support gamma correction.
*/
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int intent;
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if (png_get_sRGB(png_ptr, info_ptr, &intent))
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png_set_gamma(png_ptr, screen_gamma, 0.45455);
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else
{
double image_gamma;
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if (png_get_gAMA(png_ptr, info_ptr, &image_gamma))
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png_set_gamma(png_ptr, screen_gamma, image_gamma);
else
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png_set_gamma(png_ptr, screen_gamma, 0.45455);
}
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/* Dither RGB files down to 8 bit palette or reduce palettes
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* to the number of colors available on your screen.
*/
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if (color_type & PNG_COLOR_MASK_COLOR)
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{
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int num_palette;
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png_colorp palette;
/* This reduces the image to the application supplied palette */
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if (/* We have our own palette */)
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{
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/* An array of colors to which the image should be dithered */
png_color std_color_cube[MAX_SCREEN_COLORS];
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png_set_dither(png_ptr, std_color_cube, MAX_SCREEN_COLORS,
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MAX_SCREEN_COLORS, png_uint_16p_NULL, 0);
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}
/* This reduces the image to the palette supplied in the file */
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else if (png_get_PLTE(png_ptr, info_ptr, &palette, &num_palette))
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{
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png_uint_16p histogram = NULL;
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png_get_hIST(png_ptr, info_ptr, &histogram);
png_set_dither(png_ptr, palette, num_palette,
max_screen_colors, histogram, 0);
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}
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}
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/* Invert monochrome files to have 0 as white and 1 as black */
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png_set_invert_mono(png_ptr);
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/* If you want to shift the pixel values from the range [0,255] or
* [0,65535] to the original [0,7] or [0,31], or whatever range the
* colors were originally in:
*/
if (png_get_valid(png_ptr, info_ptr, PNG_INFO_sBIT))
{
png_color_8p sig_bit_p;
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png_get_sBIT(png_ptr, info_ptr, &sig_bit_p);
png_set_shift(png_ptr, sig_bit_p);
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}
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/* Flip the RGB pixels to BGR (or RGBA to BGRA) */
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if (color_type & PNG_COLOR_MASK_COLOR)
png_set_bgr(png_ptr);
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/* Swap the RGBA or GA data to ARGB or AG (or BGRA to ABGR) */
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png_set_swap_alpha(png_ptr);
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/* Swap bytes of 16 bit files to least significant byte first */
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png_set_swap(png_ptr);
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/* Add filler (or alpha) byte (before/after each RGB triplet) */
png_set_filler(png_ptr, 0xff, PNG_FILLER_AFTER);
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/* Turn on interlace handling. REQUIRED if you are not using
* png_read_image(). To see how to handle interlacing passes,
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* see the png_read_row() method below:
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*/
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number_passes = png_set_interlace_handling(png_ptr);
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/* Optional call to gamma correct and add the background to the palette
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* and update info structure. REQUIRED if you are expecting libpng to
* update the palette for you (ie you selected such a transform above).
*/
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png_read_update_info(png_ptr, info_ptr);
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/* Allocate the memory to hold the image using the fields of info_ptr. */
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/* The easiest way to read the image: */
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png_bytep row_pointers[height];
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/* Clear the pointer array */
for (row = 0; row < height; row++)
row_pointers[row] = NULL;
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for (row = 0; row < height; row++)
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row_pointers[row] = png_malloc(png_ptr, png_get_rowbytes(png_ptr,
info_ptr));
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/* Now it's time to read the image. One of these methods is REQUIRED */
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#ifdef entire /* Read the entire image in one go */
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png_read_image(png_ptr, row_pointers);
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#else no_entire /* Read the image one or more scanlines at a time */
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/* The other way to read images - deal with interlacing: */
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for (pass = 0; pass < number_passes; pass++)
{
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#ifdef single /* Read the image a single row at a time */
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for (y = 0; y < height; y++)
{
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png_read_rows(png_ptr, &row_pointers[y], png_bytepp_NULL, 1);
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}
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#else no_single /* Read the image several rows at a time */
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for (y = 0; y < height; y += number_of_rows)
{
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#ifdef sparkle /* Read the image using the "sparkle" effect. */
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png_read_rows(png_ptr, &row_pointers[y], png_bytepp_NULL,
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number_of_rows);
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#else no_sparkle /* Read the image using the "rectangle" effect */
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png_read_rows(png_ptr, png_bytepp_NULL, &row_pointers[y],
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number_of_rows);
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#endif no_sparkle /* Use only one of these two methods */
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}
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/* If you want to display the image after every pass, do so here */
#endif no_single /* Use only one of these two methods */
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}
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#endif no_entire /* Use only one of these two methods */
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/* Read rest of file, and get additional chunks in info_ptr - REQUIRED */
1996-01-26 07:38:47 +00:00
png_read_end(png_ptr, info_ptr);
2000-02-05 05:40:16 +00:00
#endif hilevel
/* At this point you have read the entire image */
1995-07-20 07:43:20 +00:00
/* Clean up after the read, and free any memory allocated - REQUIRED */
2001-10-27 12:35:13 +00:00
png_destroy_read_struct(&png_ptr, &info_ptr, png_infopp_NULL);
1995-07-20 07:43:20 +00:00
/* Close the file */
1995-07-20 07:43:20 +00:00
fclose(fp);
2009-05-20 17:43:52 +00:00
/* That's it */
2000-05-29 13:58:03 +00:00
return (OK);
1995-07-20 07:43:20 +00:00
}
/* Progressively read a file */
1995-12-19 09:22:19 +00:00
int
1996-06-05 20:50:50 +00:00
initialize_png_reader(png_structp *png_ptr, png_infop *info_ptr)
1995-12-19 09:22:19 +00:00
{
1996-06-05 20:50:50 +00:00
/* Create and initialize the png_struct with the desired error handler
1997-05-16 07:46:07 +00:00
* functions. If you want to use the default stderr and longjump method,
* you can supply NULL for the last three parameters. We also check that
* the library version is compatible in case we are using dynamically
* linked libraries.
1996-06-05 20:50:50 +00:00
*/
*png_ptr = png_create_read_struct(PNG_LIBPNG_VER_STRING,
1998-05-09 15:02:29 +00:00
png_voidp user_error_ptr, user_error_fn, user_warning_fn);
1996-06-05 20:50:50 +00:00
1997-05-16 07:46:07 +00:00
if (*png_ptr == NULL)
1996-01-26 07:38:47 +00:00
{
1996-06-05 20:50:50 +00:00
*info_ptr = NULL;
2000-05-29 13:58:03 +00:00
return (ERROR);
1996-01-26 07:38:47 +00:00
}
1996-06-05 20:50:50 +00:00
*info_ptr = png_create_info_struct(png_ptr);
1997-05-16 07:46:07 +00:00
if (*info_ptr == NULL)
1996-01-26 07:38:47 +00:00
{
2001-10-27 12:35:13 +00:00
png_destroy_read_struct(png_ptr, info_ptr, png_infopp_NULL);
2000-05-29 13:58:03 +00:00
return (ERROR);
1996-01-26 07:38:47 +00:00
}
2000-03-21 11:13:06 +00:00
if (setjmp(png_jmpbuf((*png_ptr))))
1996-06-05 20:50:50 +00:00
{
2001-10-27 12:35:13 +00:00
png_destroy_read_struct(png_ptr, info_ptr, png_infopp_NULL);
2000-05-29 13:58:03 +00:00
return (ERROR);
1996-06-05 20:50:50 +00:00
}
1996-01-26 07:38:47 +00:00
1998-12-29 17:47:59 +00:00
/* This one's new. You will need to provide all three
1997-05-16 07:46:07 +00:00
* function callbacks, even if you aren't using them all.
1998-12-29 17:47:59 +00:00
* If you aren't using all functions, you can specify NULL
* parameters. Even when all three functions are NULL,
* you need to call png_set_progressive_read_fn().
1997-05-16 07:46:07 +00:00
* These functions shouldn't be dependent on global or
* static variables if you are decoding several images
* simultaneously. You should store stream specific data
* in a separate struct, given as the second parameter,
* and retrieve the pointer from inside the callbacks using
* the function png_get_progressive_ptr(png_ptr).
*/
1996-06-05 20:50:50 +00:00
png_set_progressive_read_fn(*png_ptr, (void *)stream_data,
1996-01-26 07:38:47 +00:00
info_callback, row_callback, end_callback);
2000-05-29 13:58:03 +00:00
return (OK);
1995-12-19 09:22:19 +00:00
}
int
1996-06-05 20:50:50 +00:00
process_data(png_structp *png_ptr, png_infop *info_ptr,
png_bytep buffer, png_uint_32 length)
1995-12-19 09:22:19 +00:00
{
2000-03-21 11:13:06 +00:00
if (setjmp(png_jmpbuf((*png_ptr))))
1996-01-26 07:38:47 +00:00
{
1996-06-05 20:50:50 +00:00
/* Free the png_ptr and info_ptr memory on error */
2001-10-27 12:35:13 +00:00
png_destroy_read_struct(png_ptr, info_ptr, png_infopp_NULL);
2000-05-29 13:58:03 +00:00
return (ERROR);
1996-01-26 07:38:47 +00:00
}
1997-05-16 07:46:07 +00:00
/* This one's new also. Simply give it chunks of data as
* they arrive from the data stream (in order, of course).
* On segmented machines, don't give it any more than 64K.
1997-05-16 07:46:07 +00:00
* The library seems to run fine with sizes of 4K, although
* you can give it much less if necessary (I assume you can
* give it chunks of 1 byte, but I haven't tried with less
* than 256 bytes yet). When this function returns, you may
* want to display any rows that were generated in the row
* callback, if you aren't already displaying them there.
*/
1996-06-05 20:50:50 +00:00
png_process_data(*png_ptr, *info_ptr, buffer, length);
2000-05-29 13:58:03 +00:00
return (OK);
1995-12-19 09:22:19 +00:00
}
info_callback(png_structp png_ptr, png_infop info)
{
2009-05-20 17:43:52 +00:00
/* Do any setup here, including setting any of the transformations
* mentioned in the Reading PNG files section. For now, you _must_
* call either png_start_read_image() or png_read_update_info()
* after all the transformations are set (even if you don't set
* any). You may start getting rows before png_process_data()
* returns, so this is your last chance to prepare for that.
*/
1995-12-19 09:22:19 +00:00
}
row_callback(png_structp png_ptr, png_bytep new_row,
1996-01-26 07:38:47 +00:00
png_uint_32 row_num, int pass)
1995-12-19 09:22:19 +00:00
{
2009-05-20 17:43:52 +00:00
/*
* This function is called for every row in the image. If the
* image is interlaced, and you turned on the interlace handler,
* this function will be called for every row in every pass.
*
* In this function you will receive a pointer to new row data from
* libpng called new_row that is to replace a corresponding row (of
* the same data format) in a buffer allocated by your application.
*
* The new row data pointer "new_row" may be NULL, indicating there is
* no new data to be replaced (in cases of interlace loading).
*
* If new_row is not NULL then you need to call
* png_progressive_combine_row() to replace the corresponding row as
* shown below:
*/
2001-10-19 01:55:13 +00:00
/* Check if row_num is in bounds. */
2008-07-10 14:10:58 +00:00
if ((row_num >= 0) && (row_num < height))
2001-10-19 01:55:13 +00:00
{
/* Get pointer to corresponding row in our
* PNG read buffer.
*/
png_bytep old_row = ((png_bytep *)our_data)[row_num];
/* If both rows are allocated then copy the new row
* data to the corresponding row data.
*/
2008-07-10 14:10:58 +00:00
if ((old_row != NULL) && (new_row != NULL))
2001-10-19 01:55:13 +00:00
png_progressive_combine_row(png_ptr, old_row, new_row);
}
2009-05-20 17:43:52 +00:00
/*
* The rows and passes are called in order, so you don't really
* need the row_num and pass, but I'm supplying them because it
* may make your life easier.
*
* For the non-NULL rows of interlaced images, you must call
* png_progressive_combine_row() passing in the new row and the
* old row, as demonstrated above. You can call this function for
* NULL rows (it will just return) and for non-interlaced images
* (it just does the png_memcpy for you) if it will make the code
* easier. Thus, you can just do this for all cases:
*/
1996-01-26 07:38:47 +00:00
png_progressive_combine_row(png_ptr, old_row, new_row);
2009-05-20 17:43:52 +00:00
/* where old_row is what was displayed for previous rows. Note
* that the first pass (pass == 0 really) will completely cover
* the old row, so the rows do not have to be initialized. After
* the first pass (and only for interlaced images), you will have
* to pass the current row as new_row, and the function will combine
* the old row and the new row.
*/
1995-12-19 09:22:19 +00:00
}
end_callback(png_structp png_ptr, png_infop info)
{
2009-05-20 17:43:52 +00:00
/* This function is called when the whole image has been read,
* including any chunks after the image (up to and including
* the IEND). You will usually have the same info chunk as you
* had in the header, although some data may have been added
* to the comments and time fields.
*
* Most people won't do much here, perhaps setting a flag that
* marks the image as finished.
*/
1995-12-19 09:22:19 +00:00
}
/* Write a png file */
1998-02-28 13:00:24 +00:00
void write_png(char *file_name /* , ... other image information ... */)
1995-07-20 07:43:20 +00:00
{
FILE *fp;
1996-01-26 07:38:47 +00:00
png_structp png_ptr;
png_infop info_ptr;
2000-02-18 19:48:52 +00:00
png_colorp palette;
1995-07-20 07:43:20 +00:00
/* Open the file */
1995-07-20 07:43:20 +00:00
fp = fopen(file_name, "wb");
1997-05-16 07:46:07 +00:00
if (fp == NULL)
2000-05-29 13:58:03 +00:00
return (ERROR);
1995-07-20 07:43:20 +00:00
1996-06-05 20:50:50 +00:00
/* Create and initialize the png_struct with the desired error handler
1997-05-16 07:46:07 +00:00
* functions. If you want to use the default stderr and longjump method,
* you can supply NULL for the last three parameters. We also check that
* the library version is compatible with the one used at compile time,
* in case we are using dynamically linked libraries. REQUIRED.
1996-06-05 20:50:50 +00:00
*/
png_ptr = png_create_write_struct(PNG_LIBPNG_VER_STRING,
1998-05-09 15:02:29 +00:00
png_voidp user_error_ptr, user_error_fn, user_warning_fn);
1996-06-05 20:50:50 +00:00
1997-05-16 07:46:07 +00:00
if (png_ptr == NULL)
1995-07-20 07:43:20 +00:00
{
fclose(fp);
2000-05-29 13:58:03 +00:00
return (ERROR);
1995-07-20 07:43:20 +00:00
}
1997-05-16 07:46:07 +00:00
/* Allocate/initialize the image information data. REQUIRED */
1996-06-05 20:50:50 +00:00
info_ptr = png_create_info_struct(png_ptr);
1997-05-16 07:46:07 +00:00
if (info_ptr == NULL)
1995-07-20 07:43:20 +00:00
{
fclose(fp);
2001-10-27 12:35:13 +00:00
png_destroy_write_struct(&png_ptr, png_infopp_NULL);
2000-05-29 13:58:03 +00:00
return (ERROR);
1995-07-20 07:43:20 +00:00
}
1997-05-16 07:46:07 +00:00
/* Set error handling. REQUIRED if you aren't supplying your own
2000-02-05 05:40:16 +00:00
* error handling functions in the png_create_write_struct() call.
1997-05-16 07:46:07 +00:00
*/
2000-03-21 11:13:06 +00:00
if (setjmp(png_jmpbuf(png_ptr)))
1995-07-20 07:43:20 +00:00
{
2009-02-28 12:09:50 +00:00
/* If we get here, we had a problem writing the file */
1996-06-05 20:50:50 +00:00
fclose(fp);
2000-05-17 22:39:34 +00:00
png_destroy_write_struct(&png_ptr, &info_ptr);
2000-05-29 13:58:03 +00:00
return (ERROR);
1995-07-20 07:43:20 +00:00
}
1997-05-16 07:46:07 +00:00
/* One of the following I/O initialization functions is REQUIRED */
2009-05-20 17:43:52 +00:00
1998-02-28 13:00:24 +00:00
#ifdef streams /* I/O initialization method 1 */
/* Set up the output control if you are using standard C streams */
1995-07-20 07:43:20 +00:00
png_init_io(png_ptr, fp);
1998-02-28 13:00:24 +00:00
#else no_streams /* I/O initialization method 2 */
2008-09-06 12:03:59 +00:00
/* If you are using replacement write functions, instead of calling
* png_init_io() here you would call
*/
1997-05-16 07:46:07 +00:00
png_set_write_fn(png_ptr, (void *)user_io_ptr, user_write_fn,
user_IO_flush_function);
/* where user_io_ptr is a structure you want available to the callbacks */
2009-05-20 17:43:52 +00:00
#endif no_streams /* Only use one initialization method */
1997-05-16 07:46:07 +00:00
2000-02-05 05:40:16 +00:00
#ifdef hilevel
/* This is the easy way. Use it if you already have all the
* image info living in the structure. You could "|" many
2000-02-05 05:40:16 +00:00
* PNG_TRANSFORM flags into the png_transforms integer here.
*/
2001-10-27 12:35:13 +00:00
png_write_png(png_ptr, info_ptr, png_transforms, png_voidp_NULL);
2000-02-05 05:40:16 +00:00
#else
/* This is the hard way */
1997-05-16 07:46:07 +00:00
/* Set the image information here. Width and height are up to 2^31,
* bit_depth is one of 1, 2, 4, 8, or 16, but valid values also depend on
* the color_type selected. color_type is one of PNG_COLOR_TYPE_GRAY,
* PNG_COLOR_TYPE_GRAY_ALPHA, PNG_COLOR_TYPE_PALETTE, PNG_COLOR_TYPE_RGB,
* or PNG_COLOR_TYPE_RGB_ALPHA. interlace is either PNG_INTERLACE_NONE or
* PNG_INTERLACE_ADAM7, and the compression_type and filter_type MUST
* currently be PNG_COMPRESSION_TYPE_BASE and PNG_FILTER_TYPE_BASE. REQUIRED
*/
png_set_IHDR(png_ptr, info_ptr, width, height, bit_depth, PNG_COLOR_TYPE_???,
PNG_INTERLACE_????, PNG_COMPRESSION_TYPE_BASE, PNG_FILTER_TYPE_BASE);
1995-07-20 07:43:20 +00:00
/* Set the palette if there is one. REQUIRED for indexed-color images */
2001-05-07 19:52:45 +00:00
palette = (png_colorp)png_malloc(png_ptr, PNG_MAX_PALETTE_LENGTH
2008-07-06 11:05:04 +00:00
* png_sizeof(png_color));
/* ... Set palette colors ... */
2000-12-28 13:50:05 +00:00
png_set_PLTE(png_ptr, info_ptr, palette, PNG_MAX_PALETTE_LENGTH);
2000-02-18 19:48:52 +00:00
/* You must not free palette here, because png_set_PLTE only makes a link to
* the palette that you malloced. Wait until you are about to destroy
* the png structure.
*/
1995-07-20 07:43:20 +00:00
/* Optional significant bit (sBIT) chunk */
png_color_8 sig_bit;
/* If we are dealing with a grayscale image then */
1997-05-16 07:46:07 +00:00
sig_bit.gray = true_bit_depth;
/* Otherwise, if we are dealing with a color image then */
1997-05-16 07:46:07 +00:00
sig_bit.red = true_red_bit_depth;
sig_bit.green = true_green_bit_depth;
sig_bit.blue = true_blue_bit_depth;
/* If the image has an alpha channel then */
1997-05-16 07:46:07 +00:00
sig_bit.alpha = true_alpha_bit_depth;
png_set_sBIT(png_ptr, info_ptr, &sig_bit);
1995-07-20 07:43:20 +00:00
1998-12-29 17:47:59 +00:00
1997-05-16 07:46:07 +00:00
/* Optional gamma chunk is strongly suggested if you have any guess
1998-01-01 13:13:13 +00:00
* as to the correct gamma of the image.
*/
1997-05-16 07:46:07 +00:00
png_set_gAMA(png_ptr, info_ptr, gamma);
/* Optionally write comments into the image */
text_ptr[0].key = "Title";
text_ptr[0].text = "Mona Lisa";
text_ptr[0].compression = PNG_TEXT_COMPRESSION_NONE;
text_ptr[1].key = "Author";
text_ptr[1].text = "Leonardo DaVinci";
text_ptr[1].compression = PNG_TEXT_COMPRESSION_NONE;
text_ptr[2].key = "Description";
text_ptr[2].text = "<long text>";
text_ptr[2].compression = PNG_TEXT_COMPRESSION_zTXt;
1999-12-10 15:43:02 +00:00
#ifdef PNG_iTXt_SUPPORTED
text_ptr[0].lang = NULL;
text_ptr[1].lang = NULL;
text_ptr[2].lang = NULL;
#endif
1998-05-21 14:27:50 +00:00
png_set_text(png_ptr, info_ptr, text_ptr, 3);
1997-05-16 07:46:07 +00:00
/* Other optional chunks like cHRM, bKGD, tRNS, tIME, oFFs, pHYs */
2009-05-13 12:42:05 +00:00
/* Note that if sRGB is present the gAMA and cHRM chunks must be ignored
2009-05-13 12:42:05 +00:00
* on read and, if your application chooses to write them, they must
* be written in accordance with the sRGB profile
*/
1997-05-16 07:46:07 +00:00
/* Write the file header information. REQUIRED */
1995-07-20 07:43:20 +00:00
png_write_info(png_ptr, info_ptr);
1999-11-27 16:22:33 +00:00
/* If you want, you can write the info in two steps, in case you need to
* write your private chunk ahead of PLTE:
*
* png_write_info_before_PLTE(write_ptr, write_info_ptr);
* write_my_chunk();
* png_write_info(png_ptr, info_ptr);
2000-02-05 05:40:16 +00:00
*
2009-02-28 12:09:50 +00:00
* However, given the level of known- and unknown-chunk support in 1.2.0
2000-02-05 05:40:16 +00:00
* and up, this should no longer be necessary.
1999-11-27 16:22:33 +00:00
*/
1997-05-16 07:46:07 +00:00
/* Once we write out the header, the compression type on the text
* chunks gets changed to PNG_TEXT_COMPRESSION_NONE_WR or
* PNG_TEXT_COMPRESSION_zTXt_WR, so it doesn't get written out again
* at the end.
*/
/* Set up the transformations you want. Note that these are
1998-01-01 13:13:13 +00:00
* all optional. Only call them if you want them.
*/
1995-07-20 07:43:20 +00:00
/* Invert monochrome pixels */
1998-01-31 03:45:12 +00:00
png_set_invert_mono(png_ptr);
1995-07-20 07:43:20 +00:00
1997-05-16 07:46:07 +00:00
/* Shift the pixels up to a legal bit depth and fill in
1998-01-01 13:13:13 +00:00
* as appropriate to correctly scale the image.
*/
1997-05-16 07:46:07 +00:00
png_set_shift(png_ptr, &sig_bit);
1995-07-20 07:43:20 +00:00
/* Pack pixels into bytes */
1995-07-20 07:43:20 +00:00
png_set_packing(png_ptr);
/* Swap location of alpha bytes from ARGB to RGBA */
1997-05-16 07:46:07 +00:00
png_set_swap_alpha(png_ptr);
/* Get rid of filler (OR ALPHA) bytes, pack XRGB/RGBX/ARGB/RGBA into
1998-01-01 13:13:13 +00:00
* RGB (4 channels -> 3 channels). The second parameter is not used.
*/
1997-05-16 07:46:07 +00:00
png_set_filler(png_ptr, 0, PNG_FILLER_BEFORE);
/* Flip BGR pixels to RGB */
1995-07-20 07:43:20 +00:00
png_set_bgr(png_ptr);
/* Swap bytes of 16-bit files to most significant byte first */
1995-07-20 07:43:20 +00:00
png_set_swap(png_ptr);
/* Swap bits of 1, 2, 4 bit packed pixel formats */
1997-05-16 07:46:07 +00:00
png_set_packswap(png_ptr);
1995-07-20 07:43:20 +00:00
/* Turn on interlace handling if you are not using png_write_image() */
1995-07-20 07:43:20 +00:00
if (interlacing)
number_passes = png_set_interlace_handling(png_ptr);
else
number_passes = 1;
1997-05-16 07:46:07 +00:00
/* The easiest way to write the image (you may have a different memory
* layout, however, so choose what fits your needs best). You need to
* use the first method if you aren't handling interlacing yourself.
*/
1998-05-21 14:27:50 +00:00
png_uint_32 k, height, width;
2000-02-18 19:48:52 +00:00
png_byte image[height][width*bytes_per_pixel];
1998-05-21 14:27:50 +00:00
png_bytep row_pointers[height];
2004-07-28 13:20:44 +00:00
2004-08-29 04:30:07 +00:00
if (height > PNG_UINT_32_MAX/png_sizeof(png_bytep))
png_error (png_ptr, "Image is too tall to process in memory");
1998-05-21 14:27:50 +00:00
for (k = 0; k < height; k++)
2000-02-18 19:48:52 +00:00
row_pointers[k] = image + k*width*bytes_per_pixel;
1996-06-05 20:50:50 +00:00
1997-05-16 07:46:07 +00:00
/* One of the following output methods is REQUIRED */
#ifdef entire /* Write out the entire image data in one call */
1995-09-26 10:22:39 +00:00
png_write_image(png_ptr, row_pointers);
2009-05-20 17:43:52 +00:00
/* The other way to write the image - deal with interlacing */
1995-09-26 10:22:39 +00:00
#else no_entire /* Write out the image data by one or more scanlines */
1997-05-16 07:46:07 +00:00
/* The number of passes is either 1 for non-interlaced images,
* or 7 for interlaced images.
*/
1995-07-20 07:43:20 +00:00
for (pass = 0; pass < number_passes; pass++)
{
/* Write a few rows at a time. */
1998-05-21 14:27:50 +00:00
png_write_rows(png_ptr, &row_pointers[first_row], number_of_rows);
1995-07-20 07:43:20 +00:00
/* If you are only writing one row at a time, this works */
for (y = 0; y < height; y++)
1998-05-21 14:27:50 +00:00
png_write_rows(png_ptr, &row_pointers[y], 1);
1995-07-20 07:43:20 +00:00
}
#endif no_entire /* Use only one output method */
1995-07-20 07:43:20 +00:00
1997-05-16 07:46:07 +00:00
/* You can write optional chunks like tEXt, zTXt, and tIME at the end
2009-05-13 12:42:05 +00:00
* as well. Shouldn't be necessary in 1.2.0 and up as all the public
2000-02-05 05:40:16 +00:00
* chunks are supported and you can use png_set_unknown_chunks() to
* register unknown chunks into the info structure to be written out.
1996-06-05 20:50:50 +00:00
*/
1997-05-16 07:46:07 +00:00
/* It is REQUIRED to call this to finish writing the rest of the file */
1995-07-20 07:43:20 +00:00
png_write_end(png_ptr, info_ptr);
2000-02-05 05:40:16 +00:00
#endif hilevel
1995-07-20 07:43:20 +00:00
2000-02-18 19:48:52 +00:00
/* If you png_malloced a palette, free it here (don't free info_ptr->palette,
* as recommended in versions 1.0.5m and earlier of this example; if
* libpng mallocs info_ptr->palette, libpng will free it). If you
* allocated it with malloc() instead of png_malloc(), use free() instead
* of png_free().
*/
2000-02-18 19:48:52 +00:00
png_free(png_ptr, palette);
2008-07-25 13:38:43 +00:00
palette = NULL;
2000-02-18 19:48:52 +00:00
/* Similarly, if you png_malloced any data that you passed in with
* png_set_something(), such as a hist or trans array, free it here,
* when you can be sure that libpng is through with it.
*/
2000-02-18 19:48:52 +00:00
png_free(png_ptr, trans);
2008-07-25 13:38:43 +00:00
trans = NULL;
/* Whenever you use png_free() it is a good idea to set the pointer to
* NULL in case your application inadvertently tries to png_free() it
* again. When png_free() sees a NULL it returns without action, thus
* avoiding the double-free security problem.
*/
1995-07-20 07:43:20 +00:00
/* Clean up after the write, and free any memory allocated */
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png_destroy_write_struct(&png_ptr, &info_ptr);
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/* Close the file */
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fclose(fp);
/* That's it */
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return (OK);
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}
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#endif /* if 0 */