Imported from libpng-0.71.tar

This commit is contained in:
Guy Schalnat 1995-07-20 02:43:20 -05:00 committed by Glenn Randers-Pehrson
commit 0d5805822f
23 changed files with 10557 additions and 0 deletions

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/* Copyright (C) 1989, 1991, 1993 Aladdin Enterprises. All rights reserved. */
/* ansi2knr.c */
/* Convert ANSI function declarations to K&R syntax */
/*
ansi2knr is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY. No author or distributor accepts responsibility
to anyone for the consequences of using it or for whether it serves any
particular purpose or works at all, unless he says so in writing. Refer
to the GNU General Public License for full details.
Everyone is granted permission to copy, modify and redistribute
ansi2knr, but only under the conditions described in the GNU
General Public License. A copy of this license is supposed to have been
given to you along with ansi2knr so you can know your rights and
responsibilities. It should be in a file named COPYING. Among other
things, the copyright notice and this notice must be preserved on all
copies.
*/
/*
---------- Here is the GNU GPL file COPYING, referred to above ----------
----- These terms do NOT apply to the JPEG software itself; see README ------
GHOSTSCRIPT GENERAL PUBLIC LICENSE
(Clarified 11 Feb 1988)
Copyright (C) 1988 Richard M. Stallman
Everyone is permitted to copy and distribute verbatim copies of this
license, but changing it is not allowed. You can also use this wording
to make the terms for other programs.
The license agreements of most software companies keep you at the
mercy of those companies. By contrast, our general public license is
intended to give everyone the right to share Ghostscript. To make sure
that you get the rights we want you to have, we need to make
restrictions that forbid anyone to deny you these rights or to ask you
to surrender the rights. Hence this license agreement.
Specifically, we want to make sure that you have the right to give
away copies of Ghostscript, that you receive source code or else can get
it if you want it, that you can change Ghostscript or use pieces of it
in new free programs, and that you know you can do these things.
To make sure that everyone has such rights, we have to forbid you to
deprive anyone else of these rights. For example, if you distribute
copies of Ghostscript, you must give the recipients all the rights that
you have. You must make sure that they, too, receive or can get the
source code. And you must tell them their rights.
Also, for our own protection, we must make certain that everyone finds
out that there is no warranty for Ghostscript. If Ghostscript is
modified by someone else and passed on, we want its recipients to know
that what they have is not what we distributed, so that any problems
introduced by others will not reflect on our reputation.
Therefore we (Richard M. Stallman and the Free Software Foundation,
Inc.) make the following terms which say what you must do to be allowed
to distribute or change Ghostscript.
COPYING POLICIES
1. You may copy and distribute verbatim copies of Ghostscript source
code as you receive it, in any medium, provided that you conspicuously
and appropriately publish on each copy a valid copyright and license
notice "Copyright (C) 1989 Aladdin Enterprises. All rights reserved.
Distributed by Free Software Foundation, Inc." (or with whatever year is
appropriate); keep intact the notices on all files that refer to this
License Agreement and to the absence of any warranty; and give any other
recipients of the Ghostscript program a copy of this License Agreement
along with the program. You may charge a distribution fee for the
physical act of transferring a copy.
2. You may modify your copy or copies of Ghostscript or any portion of
it, and copy and distribute such modifications under the terms of
Paragraph 1 above, provided that you also do the following:
a) cause the modified files to carry prominent notices stating
that you changed the files and the date of any change; and
b) cause the whole of any work that you distribute or publish,
that in whole or in part contains or is a derivative of Ghostscript
or any part thereof, to be licensed at no charge to all third
parties on terms identical to those contained in this License
Agreement (except that you may choose to grant more extensive
warranty protection to some or all third parties, at your option).
c) You may charge a distribution fee for the physical act of
transferring a copy, and you may at your option offer warranty
protection in exchange for a fee.
Mere aggregation of another unrelated program with this program (or its
derivative) on a volume of a storage or distribution medium does not bring
the other program under the scope of these terms.
3. You may copy and distribute Ghostscript (or a portion or derivative
of it, under Paragraph 2) in object code or executable form under the
terms of Paragraphs 1 and 2 above provided that you also do one of the
following:
a) accompany it with the complete corresponding machine-readable
source code, which must be distributed under the terms of
Paragraphs 1 and 2 above; or,
b) accompany it with a written offer, valid for at least three
years, to give any third party free (except for a nominal
shipping charge) a complete machine-readable copy of the
corresponding source code, to be distributed under the terms of
Paragraphs 1 and 2 above; or,
c) accompany it with the information you received as to where the
corresponding source code may be obtained. (This alternative is
allowed only for noncommercial distribution and only if you
received the program in object code or executable form alone.)
For an executable file, complete source code means all the source code for
all modules it contains; but, as a special exception, it need not include
source code for modules which are standard libraries that accompany the
operating system on which the executable file runs.
4. You may not copy, sublicense, distribute or transfer Ghostscript
except as expressly provided under this License Agreement. Any attempt
otherwise to copy, sublicense, distribute or transfer Ghostscript is
void and your rights to use the program under this License agreement
shall be automatically terminated. However, parties who have received
computer software programs from you with this License Agreement will not
have their licenses terminated so long as such parties remain in full
compliance.
5. If you wish to incorporate parts of Ghostscript into other free
programs whose distribution conditions are different, write to the Free
Software Foundation at 675 Mass Ave, Cambridge, MA 02139. We have not
yet worked out a simple rule that can be stated here, but we will often
permit this. We will be guided by the two goals of preserving the free
status of all derivatives of our free software and of promoting the
sharing and reuse of software.
Your comments and suggestions about our licensing policies and our
software are welcome! Please contact the Free Software Foundation,
Inc., 675 Mass Ave, Cambridge, MA 02139, or call (617) 876-3296.
NO WARRANTY
BECAUSE GHOSTSCRIPT IS LICENSED FREE OF CHARGE, WE PROVIDE ABSOLUTELY
NO WARRANTY, TO THE EXTENT PERMITTED BY APPLICABLE STATE LAW. EXCEPT
WHEN OTHERWISE STATED IN WRITING, FREE SOFTWARE FOUNDATION, INC, RICHARD
M. STALLMAN, ALADDIN ENTERPRISES, L. PETER DEUTSCH, AND/OR OTHER PARTIES
PROVIDE GHOSTSCRIPT "AS IS" WITHOUT WARRANTY OF ANY KIND, EITHER
EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. THE
ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF GHOSTSCRIPT IS WITH
YOU. SHOULD GHOSTSCRIPT PROVE DEFECTIVE, YOU ASSUME THE COST OF ALL
NECESSARY SERVICING, REPAIR OR CORRECTION.
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW WILL RICHARD M.
STALLMAN, THE FREE SOFTWARE FOUNDATION, INC., L. PETER DEUTSCH, ALADDIN
ENTERPRISES, AND/OR ANY OTHER PARTY WHO MAY MODIFY AND REDISTRIBUTE
GHOSTSCRIPT AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING
ANY LOST PROFITS, LOST MONIES, OR OTHER SPECIAL, INCIDENTAL OR
CONSEQUENTIAL DAMAGES ARISING OUT OF THE USE OR INABILITY TO USE
(INCLUDING BUT NOT LIMITED TO LOSS OF DATA OR DATA BEING RENDERED
INACCURATE OR LOSSES SUSTAINED BY THIRD PARTIES OR A FAILURE OF THE
PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS) GHOSTSCRIPT, EVEN IF YOU
HAVE BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES, OR FOR ANY CLAIM
BY ANY OTHER PARTY.
-------------------- End of file COPYING ------------------------------
*/
#include <stdio.h>
#include <ctype.h>
#ifdef BSD
#include <strings.h>
#else
#ifdef VMS
extern int strlen(), strncmp();
#else
#include <string.h>
#endif
#endif
/* malloc and free should be declared in stdlib.h, */
/* but if you've got a K&R compiler, they probably aren't. */
#ifdef MSDOS
#include <malloc.h>
#else
#ifdef VMS
extern char *malloc();
extern void free();
#else
extern char *malloc();
extern int free();
#endif
#endif
/* Usage:
ansi2knr input_file [output_file]
* If no output_file is supplied, output goes to stdout.
* There are no error messages.
*
* ansi2knr recognizes functions by seeing a non-keyword identifier
* at the left margin, followed by a left parenthesis,
* with a right parenthesis as the last character on the line.
* It will recognize a multi-line header provided that the last character
* of the last line of the header is a right parenthesis,
* and no intervening line ends with a left brace or a semicolon.
* These algorithms ignore whitespace and comments, except that
* the function name must be the first thing on the line.
* The following constructs will confuse it:
* - Any other construct that starts at the left margin and
* follows the above syntax (such as a macro or function call).
* - Macros that tinker with the syntax of the function header.
*/
/* Scanning macros */
#define isidchar(ch) (isalnum(ch) || (ch) == '_')
#define isidfirstchar(ch) (isalpha(ch) || (ch) == '_')
/* Forward references */
char *skipspace();
int writeblanks();
int test1();
int convert1();
/* The main program */
main(argc, argv)
int argc;
char *argv[];
{ FILE *in, *out;
#define bufsize 5000 /* arbitrary size */
char *buf;
char *line;
switch ( argc )
{
default:
printf("Usage: ansi2knr input_file [output_file]\n");
exit(0);
case 2:
out = stdout; break;
case 3:
out = fopen(argv[2], "w");
if ( out == NULL )
{ fprintf(stderr, "Cannot open %s\n", argv[2]);
exit(1);
}
}
in = fopen(argv[1], "r");
if ( in == NULL )
{ fprintf(stderr, "Cannot open %s\n", argv[1]);
exit(1);
}
fprintf(out, "#line 1 \"%s\"\n", argv[1]);
buf = malloc(bufsize);
line = buf;
while ( fgets(line, (unsigned)(buf + bufsize - line), in) != NULL )
{ switch ( test1(buf) )
{
case 1: /* a function */
convert1(buf, out);
break;
case -1: /* maybe the start of a function */
line = buf + strlen(buf);
if ( line != buf + (bufsize - 1) ) /* overflow check */
continue;
/* falls through */
default: /* not a function */
fputs(buf, out);
break;
}
line = buf;
}
if ( line != buf ) fputs(buf, out);
free(buf);
fclose(out);
fclose(in);
return 0;
}
/* Skip over space and comments, in either direction. */
char *
skipspace(p, dir)
register char *p;
register int dir; /* 1 for forward, -1 for backward */
{ for ( ; ; )
{ while ( isspace(*p) ) p += dir;
if ( !(*p == '/' && p[dir] == '*') ) break;
p += dir; p += dir;
while ( !(*p == '*' && p[dir] == '/') )
{ if ( *p == 0 ) return p; /* multi-line comment?? */
p += dir;
}
p += dir; p += dir;
}
return p;
}
/*
* Write blanks over part of a string.
*/
int
writeblanks(start, end)
char *start;
char *end;
{ char *p;
for ( p = start; p < end; p++ ) *p = ' ';
return 0;
}
/*
* Test whether the string in buf is a function definition.
* The string may contain and/or end with a newline.
* Return as follows:
* 0 - definitely not a function definition;
* 1 - definitely a function definition;
* -1 - may be the beginning of a function definition,
* append another line and look again.
*/
int
test1(buf)
char *buf;
{ register char *p = buf;
char *bend;
char *endfn;
int contin;
if ( !isidfirstchar(*p) )
return 0; /* no name at left margin */
bend = skipspace(buf + strlen(buf) - 1, -1);
switch ( *bend )
{
case ')': contin = 1; break;
case '{':
case ';': return 0; /* not a function */
default: contin = -1;
}
while ( isidchar(*p) ) p++;
endfn = p;
p = skipspace(p, 1);
if ( *p++ != '(' )
return 0; /* not a function */
p = skipspace(p, 1);
if ( *p == ')' )
return 0; /* no parameters */
/* Check that the apparent function name isn't a keyword. */
/* We only need to check for keywords that could be followed */
/* by a left parenthesis (which, unfortunately, is most of them). */
{ static char *words[] =
{ "asm", "auto", "case", "char", "const", "double",
"extern", "float", "for", "if", "int", "long",
"register", "return", "short", "signed", "sizeof",
"static", "switch", "typedef", "unsigned",
"void", "volatile", "while", 0
};
char **key = words;
char *kp;
int len = endfn - buf;
while ( (kp = *key) != 0 )
{ if ( strlen(kp) == len && !strncmp(kp, buf, len) )
return 0; /* name is a keyword */
key++;
}
}
return contin;
}
int
convert1(buf, out)
char *buf;
FILE *out;
{ char *endfn;
register char *p;
char **breaks;
unsigned num_breaks = 2; /* for testing */
char **btop;
char **bp;
char **ap;
/* Pre-ANSI implementations don't agree on whether strchr */
/* is called strchr or index, so we open-code it here. */
for ( endfn = buf; *(endfn++) != '('; ) ;
top: p = endfn;
breaks = (char **)malloc(sizeof(char *) * num_breaks * 2);
if ( breaks == 0 )
{ /* Couldn't allocate break table, give up */
fprintf(stderr, "Unable to allocate break table!\n");
fputs(buf, out);
return -1;
}
btop = breaks + num_breaks * 2 - 2;
bp = breaks;
/* Parse the argument list */
do
{ int level = 0;
char *end = NULL;
if ( bp >= btop )
{ /* Filled up break table. */
/* Allocate a bigger one and start over. */
free((char *)breaks);
num_breaks <<= 1;
goto top;
}
*bp++ = p;
/* Find the end of the argument */
for ( ; end == NULL; p++ )
{ switch(*p)
{
case ',': if ( !level ) end = p; break;
case '(': level++; break;
case ')': if ( --level < 0 ) end = p; break;
case '/': p = skipspace(p, 1) - 1; break;
default: ;
}
}
p--; /* back up over terminator */
/* Find the name being declared. */
/* This is complicated because of procedure and */
/* array modifiers. */
for ( ; ; )
{ p = skipspace(p - 1, -1);
switch ( *p )
{
case ']': /* skip array dimension(s) */
case ')': /* skip procedure args OR name */
{ int level = 1;
while ( level )
switch ( *--p )
{
case ']': case ')': level++; break;
case '[': case '(': level--; break;
case '/': p = skipspace(p, -1) + 1; break;
default: ;
}
}
if ( *p == '(' && *skipspace(p + 1, 1) == '*' )
{ /* We found the name being declared */
while ( !isidfirstchar(*p) )
p = skipspace(p, 1) + 1;
goto found;
}
break;
default: goto found;
}
}
found: if ( *p == '.' && p[-1] == '.' && p[-2] == '.' )
{ p++;
if ( bp == breaks + 1 ) /* sole argument */
writeblanks(breaks[0], p);
else
writeblanks(bp[-1] - 1, p);
bp--;
}
else
{ while ( isidchar(*p) ) p--;
*bp++ = p+1;
}
p = end;
}
while ( *p++ == ',' );
*bp = p;
/* Make a special check for 'void' arglist */
if ( bp == breaks+2 )
{ p = skipspace(breaks[0], 1);
if ( !strncmp(p, "void", 4) )
{ p = skipspace(p+4, 1);
if ( p == breaks[2] - 1 )
{ bp = breaks; /* yup, pretend arglist is empty */
writeblanks(breaks[0], p + 1);
}
}
}
/* Put out the function name */
p = buf;
while ( p != endfn ) putc(*p, out), p++;
/* Put out the declaration */
for ( ap = breaks+1; ap < bp; ap += 2 )
{ p = *ap;
while ( isidchar(*p) ) putc(*p, out), p++;
if ( ap < bp - 1 ) fputs(", ", out);
}
fputs(") ", out);
/* Put out the argument declarations */
for ( ap = breaks+2; ap <= bp; ap += 2 ) (*ap)[-1] = ';';
fputs(breaks[0], out);
free((char *)breaks);
return 0;
}

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/* example.c - an example of using libpng */
/* this is an example of how to use libpng to read and write
png files. The file libpng.txt is much more verbose then
this. If you have not read it, do so first. This was
designed to be a starting point of an implementation.
This is not officially part of libpng, and therefore
does not require a copyright notice.
*/
#include <png.h>
/* check to see if a file is a png file using png_check_sig() */
int check_png(char *file_name)
{
FILE *fp;
char buf[8];
int ret;
fp = fopen(file_name, "rb");
if (!fp)
return 0;
ret = fread(buf, 1, 8, fp);
fclose(fp);
if (ret != 8)
return 0;
ret = png_check_sig(buf, 8);
return (ret);
}
/* read a png file. You may want to return an error code if the read
fails (depending upon the failure). */
void read_png(char *file_name)
{
FILE *fp;
png_struct *png_ptr;
png_info *info_ptr;
/* open the file */
fp = fopen(file_name, "rb");
if (!fp)
return;
/* allocate the necessary structures */
png_ptr = malloc(sizeof (png_struct));
if (!png_ptr)
{
fclose(fp);
return;
}
info_ptr = malloc(sizeof (png_info));
if (!info_ptr)
{
fclose(fp);
free(png_ptr);
return;
}
/* set error handling */
if (setjmp(png_ptr->jmpbuf))
{
png_read_destroy(png_ptr, info_ptr, (png_info *)0);
fclose(fp);
free(png_ptr);
free(info_ptr);
/* If we get here, we had a problem reading the file */
return;
}
/* initialize the structures, info first for error handling */
png_info_init(info_ptr);
png_read_init(png_ptr);
/* set up the input control */
png_init_io(png_ptr, fp);
/* read the file information */
png_read_info(png_ptr, info_ptr);
/* allocate the memory to hold the image using the fields
of png_info. */
/* set up the transformations you want. Note that these are
all optional. Only call them if you want them */
/* expand paletted colors into true rgb */
if (info_ptr->color_type == PNG_COLOR_TYPE_PALETTE &&
info_ptr->bit_depth < 8)
png_set_expand(png_ptr);
/* expand grayscale images to the full 8 bits */
if (info_ptr->color_type == PNG_COLOR_TYPE_GRAY &&
info_ptr->bit_depth < 8)
png_set_expand(png_ptr);
/* expand images with transparency to full alpha channels */
if (info_ptr->valid & PNG_INFO_tRNS)
png_set_expand(png_ptr);
/* Set the background color to draw transparent and alpha
images over */
png_color_16 my_background;
if (info_ptr->valid & PNG_INFO_bKGD)
png_set_background(png_ptr, &(info_ptr->background),
PNG_GAMMA_FILE, 1, 1.0);
else
png_set_background(png_ptr, &my_background,
PNG_GAMMA_SCREEN, 0, 1.0);
/* tell libpng to handle the gamma conversion for you */
if (info_ptr->valid & PNG_INFO_gAMA)
png_set_gamma(png_ptr, screen_gamma, info_ptr->gamma);
else
png_set_gamma(png_ptr, screen_gamma, 0.45);
/* tell libpng to strip 16 bit depth files down to 8 bits */
if (info_ptr->bit_depth == 16)
png_set_strip_16(png_ptr);
/* dither rgb files down to 8 bit palettes & reduce palettes
to the number of colors available on your screen */
if (info_ptr->color_type & PNG_COLOR_MASK_COLOR)
{
if (info_ptr->valid & PNG_INFO_PLTE)
png_set_dither(png_ptr, info_ptr->palette,
info_ptr->num_palette, max_screen_colors,
info_ptr->histogram);
else
{
png_color std_color_cube[MAX_SCREEN_COLORS] =
{/* ... colors ... */};
png_set_dither(png_ptr, std_color_cube, MAX_SCREEN_COLORS,
MAX_SCREEN_COLORS, NULL);
}
}
/* invert monocrome files */
if (info_ptr->bit_depth == 1 &&
info_ptr->color_type == PNG_COLOR_GRAY)
png_set_invert(png_ptr);
/* shift the pixels down to their true bit depth */
if (info_ptr->valid & PNG_INFO_sBIT &&
info_ptr->bit_depth > info_ptr->sig_bit)
png_set_shift(png_ptr, &(info_ptr->sig_bit));
/* pack pixels into bytes */
if (info_ptr->bit_depth < 8)
png_set_packing(png_ptr);
/* flip the rgb pixels to bgr */
if (info_ptr->color_type == PNG_COLOR_TYPE_RGB ||
info_ptr->color_type == PNG_COLOR_TYPE_RGB_ALPHA)
png_set_bgr(png_ptr);
/* swap bytes of 16 bit files to least significant bit first */
if (info_ptr->bit_depth == 16)
png_set_swap(png_ptr);
/* add a filler byte to store rgb files as rgbx */
if (info_ptr->bit_depth == 8 &&
info_ptr->color_type == PNG_COLOR_TYPE_RGB)
png_set_rgbx(png_ptr);
/* optional call to update palette with transformations */
png_start_read_image(png_ptr);
/* the easiest way to read the image */
void *row_pointers[height];
png_read_image(png_ptr, row_pointers);
/* the other way to read images - deal with interlacing */
/* turn on interlace handling */
if (info_ptr->interlace_type)
number_passes = png_set_interlace_handling(png_ptr);
else
number_passes = 1;
for (pass = 0; pass < number_passes; pass++)
{
/* Read the image using the "sparkle" effect. */
png_read_rows(png_ptr, row_pointers, NULL, number_of_rows);
/* If you are only reading on row at a time, this works */
for (y = 0; y < height; y++)
{
char *row_pointers = row[y];
png_read_rows(png_ptr, &row_pointers, NULL, 1);
}
/* to get the rectangle effect, use the third parameter */
png_read_rows(png_ptr, NULL, row_pointers, number_of_rows);
/* if you want to display the image after every pass, do
so here */
}
/* read the rest of the file, getting any additional chunks
in info_ptr */
png_read_end(png_ptr, info_ptr);
/* clean up after the read, and free any memory allocated */
png_read_destroy(png_ptr, info_ptr, (png_info *)0);
/* free the structures */
free(png_ptr);
free(info_ptr);
/* close the file */
fclose(fp);
/* that's it */
return;
}
/* write a png file */
void write_png(char *file_name, ... other image information ...)
{
FILE *fp;
png_struct *png_ptr;
png_info *info_ptr;
/* open the file */
fp = fopen(file_name, "wb");
if (!fp)
return;
/* allocate the necessary structures */
png_ptr = malloc(sizeof (png_struct));
if (!png_ptr)
{
fclose(fp);
return;
}
info_ptr = malloc(sizeof (png_info));
if (!info_ptr)
{
fclose(fp);
free(png_ptr);
return;
}
/* set error handling */
if (setjmp(png_ptr->jmpbuf))
{
png_write_destroy(png_ptr);
fclose(fp);
free(png_ptr);
free(info_ptr);
/* If we get here, we had a problem reading the file */
return;
}
/* initialize the structures */
png_info_init(info_ptr);
png_write_init(png_ptr);
/* set up the output control */
png_init_io(png_ptr, fp);
/* set the file information here */
info_ptr->width = ;
info_ptr->height = ;
etc.
/* set the palette if there is one */
info_ptr->valid |= PNG_INFO_PLTE;
info_ptr->palette = malloc(256 * sizeof (png_color));
info_ptr->num_palette = 256;
... set palette colors ...
/* optional significant bit chunk */
info_ptr->valid |= PNG_INFO_sBIT;
info_ptr->sig_bit = true_bit_depth;
/* optional gamma chunk */
info_ptr->valid |= PNG_INFO_gAMA;
info_ptr->gamma = gamma;
/* other optional chunks */
/* write the file information */
png_write_info(png_ptr, info_ptr);
/* set up the transformations you want. Note that these are
all optional. Only call them if you want them */
/* invert monocrome pixels */
png_set_invert(png_ptr);
/* shift the pixels up to a legal bit depth and fill in
as appropriate to correctly scale the image */
png_set_shift(png_ptr, &(info_ptr->sig_bit));
/* pack pixels into bytes */
png_set_packing(png_ptr);
/* flip bgr pixels to rgb */
png_set_bgr(png_ptr);
/* swap bytes of 16 bit files to most significant bit first */
png_set_swap(png_ptr);
/* get rid of filler bytes, pack rgb into 3 bytes */
png_set_rgbx(png_ptr);
/* the easiest way to write the image */
void *row_pointers[height];
png_write_image(png_ptr, row_pointers);
/* the other way to write the image - deal with interlacing */
/* turn on interlace handling */
if (interlacing)
number_passes = png_set_interlace_handling(png_ptr);
else
number_passes = 1;
for (pass = 0; pass < number_passes; pass++)
{
/* Write a few rows at a time. */
png_write_rows(png_ptr, row_pointers, number_of_rows);
/* If you are only writing one row at a time, this works */
for (y = 0; y < height; y++)
{
char *row_pointers = row[y];
png_write_rows(png_ptr, &row_pointers, 1);
}
}
/* write the rest of the file */
png_write_end(png_ptr, info_ptr);
/* clean up after the write, and free any memory allocated */
png_write_destroy(png_ptr);
/* if you malloced the palette, free it here */
if (info_ptr->palette)
free(info_ptr->palette);
/* free the structures */
free(png_ptr);
free(info_ptr);
/* close the file */
fclose(fp);
/* that's it */
return;
}

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libpng.txt - a description on how to use and modify libpng
libpng 1.0 beta 1 - version 0.71
For conditions of distribution and use, see copyright notice in png.h
Copyright (c) 1995 Guy Eric Schalnat, Group 42, Inc.
June 26, 1995
This file describes how to use and modify the PNG reference library
(known as libpng) for your own use. There are four sections to this
file: reading, writing, modifying, and configuration notes for various
special platforms. Other then this file, the file example.c is a good
starting point for using the library, as it is heavily commented and
should include everything most people will need.
Libpng was written as a companion to the PNG specification, as a
way to reduce the amount of time and effort it takes to support
the PNG file format in application programs. Most users will not
have to modify the library significantly; advanced users may want
to modify it more. The library was coded for both users. All
attempts were made to make it as complete as possible, while
keeping the code easy to understand. Currently, this library
only supports C. Support for other languages is being considered.
Libpng has been designed to handle multiple sessions at one time,
to be easily modifiable, to be portable to the vast majority of
machines (ANSI, K&R, 16 bit, 32 bit) available, and to be easy to
use. The ultimate goal of libpng is to promote the acceptance of
the PNG file format in whatever way possible. While there is still
work to be done (see the todo.txt file), libpng should cover the
majority of the needs of it's users.
Libpng uses zlib for its compression and decompression of PNG files.
The zlib compression utility is a general purpose utility that is
useful for more then PNG files, and can be used without libpng for
whatever use you want. See the documentation delivered with zlib for
more details.
Those people who do not need to modify libpng should still read at
least part of the PNG specification. The most important parts are
the data formats and the chunk descriptions. Those who will be
making changes to libpng should read the whole specification.
The structures:
There are two main structures that are important to libpng, png_struct
and png_info. The first, png_struct, is an internal structure that
will not, for the most part, be used by the general user except as
the first variable passed to every png function call.
The png_info structure is designed to provide information about the
png file. All of it's fields are intended to be examined or modified
by the user. See png.h for a good description of the png_info fields.
And while I'm on the topic, make sure you include the png header file:
#include <png.h>
Checking PNG files:
Libpng provides a simple check to see if a file is a png file. To
use it, pass in the first 1 to 8 bytes of the file, and it will return
true or false (1 or 0) depending on whether the bytes could be part
of a png file. Of course, the more bytes you pass in, the greater
the accuracy of the prediction.
fread(header, 1, number, fp);
is_png = png_check_sig(header, number);
Reading PNG files:
The first thing you need to do while reading a PNG file is to allocate
and initialize png_struct and png_info. As these are both large, you
may not want to store these on the stack, unless you have stack space
to spare. Of course, you will want to check if malloc returns NULL.
png_struct *png_ptr = malloc(sizeof (png_struct));
if (!png_ptr)
return;
png_info *info_ptr = malloc(sizeof (png_info));
if (!info_ptr)
{
free(png_ptr);
return;
}
You may also want to do any i/o initialization here, before
you get into libpng, so if it doesn't work, you don't have
much to undo.
FILE *fp = fopen(file_name, "rb");
if (!fp)
{
free(png_ptr);
free(info_ptr);
return;
}
After you have these structures, you will need to set up the
error handling. When libpng encounters an error, it expects to
longjmp back to your routine. Therefore, you will need to call
setjmp and pass the jmpbuf field of your png_struct. If you
read the file from different routines, you will need to update
the jmpbuf field every time you enter a new routine that will
call a png_ function. See your documentation of setjmp/longjmp
for your compiler for more information on setjmp/longjmp. See
the discussion on png error handling in the Customizing Libpng
section below for more information on the png error handling.
If an error occurs, and libpng longjmp's back to your setjmp,
you will want to call png_read_destroy() to free any memory.
if (setjmp(png_ptr->jmpbuf))
{
png_read_destroy(png_ptr, info_ptr, (png_info *)0);
/* free pointers before returning, if necessary */
free(png_ptr);
free(info_ptr);
fclose(fp);
return;
}
Next, you will need to call png_read_init() and png_info_init().
These functions make sure all the fields are initialized to useful
values, and, in the case of png_read_init(), and allocate any memory
needed for internal uses. You must call png_info_init() first, as
png_read_init() could do a longjmp, and if the info is not initialized,
the png_read_destroy() could try to png_free() random addresses, which
would be bad.
png_info_init(info_ptr);
png_read_init(png_ptr);
Now you need to set up the input code. The default for libpng is
to use the C function fread(). If you use this, you will need to
pass a valid FILE * in the function png_init_io(). Be sure that
the file is opened in binary mode. If you wish to handle reading
data in another way, see the discussion on png i/o handling in the
Customizing Libpng section below.
png_init_io(png_ptr, fp);
You are now ready to read all the file information up to the actual
image data. You do this with a call to png_read_info().
png_read_info(png_ptr, info_ptr);
The png_info structure is now filled in with all the data necessary
to read the file. Some of the more important parts of the png_info are:
width - holds the width of the file
height - holds the height of the file
bit_depth - holds the bit depth of one of the image channels
color_type - describes the channels and what they mean
see the PNG_COLOR_TYPE_ macros for more information
channels - number of channels of info for the color type
pixel_depth - bits per pixel
rowbytes - number of bytes needed to hold a row
interlace_type - currently 0 for none, 1 for interlaced
valid - this details which optional chunks were found in the file
to see if a chunk was present, OR valid with the appropriate
PNG_INFO_<chunk name> define.
palette and num_palette - the palette for the file
gamma - the gamma the file is written at
sig_bit and sig_bit_number - the number of significant bits
trans, trans_values, and number_trans - transparency info
hist - histogram of palette
text and num_text - text comments in the file.
for more information, see the png_info definition in png.h and the
PNG specification for chunk contents. Be careful with trusting
rowbytes, as some of the transformations could increase the space
needed to hold a row (expand, rgbx, xrgb, graph_to_rgb, etc.).
A quick word about text and num_text. PNG stores comments in
keyword/text pairs, one pair per chunk. While there are
suggested keywords, there is no requirement to restrict the use
to these strings. There is a requirement to have at least one
character for a keyword. It is strongly suggested that keywords
be sensible to humans (that's the point), so don't use abbreviations.
See the png specification for more details. There is no requirement
to have text after the keyword on tEXt chunks. However, you must
have text after the keyword on zTXt chunks, as only the text gets
compressed, and compressing nothing will result in an error.
There is no maximum length on the keyword, and nothing
prevents you from duplicating the keyword. The text field is an
array of png_text structures, each holding pointer to a keyword
and a pointer to a text string. Only the text string may be null.
The keyword/text pairs are put into the array in the order that
they are received. However, some or all of the text chunks may be
after the image, so to make sure you have read all the text chunks,
don't mess with these until after you read the stuff after the image.
This will be mentioned again below in the discussion that goes with
png_read_end().
After you've read the file information, you can set up the library to
handle any special transformations of the image data. The various
ways to transform the data will be described in the order that they
occur. This is important, as some of these change the color type
and bit depth of the data, and some others only work on certain
color types and bit depths. Even though each transformation should
check to see if it has data that it can do somthing with, you should
make sure to only enable a transformation if it will be valid for
the data. For example, don't swap red and blue on grayscale data.
This transforms bit depths of less then 8 to 8 bits, changes paletted
images to rgb, and adds an alpha channel if there is transparency
information in a tRNS chunk. This is probably most useful on grayscale
images with bit depths of 2 or 4 and tRNS chunks.
if (info_ptr->color_type == PNG_COLOR_TYPE_PALETTE &&
info_ptr->bit_depth < 8)
png_set_expand(png_ptr);
if (info_ptr->color_type == PNG_COLOR_TYPE_GRAY &&
info_ptr->bit_depth < 8)
png_set_expand(png_ptr);
if (info_ptr->valid & PNG_INFO_tRNS)
png_set_expand(png_ptr);
This handles alpha and transparency by replacing it with a background
value. If there was a valid one in the file, you can use it if you
want. However, you can replace it with your own if you want also. If
there wasn't one in the file, you must supply a color. If libpng is
doing gamma correction, you will need to tell libpng where the
background came from so it can do the appropriate gamma correction.
If you are modifying the color data with png_set_expand(), you must
indicate whether the background needs to be expanded. See the
function definition in png.h for more details.
png_color_16 my_background;
if (info_ptr->valid & PNG_INFO_bKGD)
png_set_backgrond(png_ptr, &(info_ptr->background),
PNG_GAMMA_FILE, 1, 1.0);
else
png_set_background(png_ptr, &my_background,
PNG_GAMMA_SCREEN, 0, 1.0);
This handles gamma transformations of the data. Pass both the file
gamma and the desired screen gamma. If the file does not have a
gamma value, you can pass one anyway if you wish. Note that file
gammas are inverted from screen gammas. See the discussions on
gamma in the PNG specification for more information.
if (info_ptr->valid & PNG_INFO_gAMA)
png_set_gamma(png_ptr, screen_gamma, info_ptr->gamma);
else
png_set_gamma(png_ptr, screen_gamma, 0.45);
PNG can have files with 16 bits per channel. If you only can handle
8 bits per channel, this will strip the pixels down to 8 bit.
if (info_ptr->bit_depth == 16)
png_set_strip_16(png_ptr);
If you need to reduce an rgb file to a paletted file, or if a
paletted file has more entries then will fit on your screen, this
function will do that. Note that this is a simple match dither, that
merely finds the closest color available. This should work fairly
well with optimized palettes, and fairly badly with linear color
cubes. If you pass a palette that is larger then maximum_colors,
the file will reduce the number of colors in the palette so it
will fit into maximum_colors. If there is an histogram, it will
use it to make intelligent choises when reducing the palette. If
there is no histogram, it may not do a good job.
if (info_ptr->color_type & PNG_COLOR_MASK_COLOR)
{
if (info_ptr->valid & PNG_INFO_PLTE)
png_set_dither(png_ptr, info_ptr->palette,
info_ptr->num_palette, max_screen_colors,
info_ptr->histogram);
else
{
png_color std_color_cube[MAX_SCREEN_COLORS] =
{ ... colors ... };
png_set_dither(png_ptr, std_color_cube, MAX_SCREEN_COLORS,
MAX_SCREEN_COLORS, NULL);
}
}
PNG files describe monocrome as black is zero and white is one. If you
want this reversed (black is one and white is zero), call this:
if (info_ptr->bit_depth == 1 &&
info_ptr->color_type == PNG_COLOR_GRAY)
png_set_invert(png_ptr);
PNG files reduce possible bit depths to 1, 2, 4, 8, and 16. However,
they also provide a way to describe the true bit depth of the image.
Then they require bits to be scaled to full range for the bit depth
used in the file. If you want to reduce your pixels back down to
the true bit depth, call this:
if (info_ptr->valid & PNG_INFO_sBIT)
png_set_shift(png_ptr, &(info_ptr->sig_bit));
PNG files pack pixels of bit depths 1, 2, and 4 into bytes as small as
they can, resulting in, for example, 8 pixels per byte for 1 bit files.
If you would rather these were expanded to 1 pixel per byte without
changing the values of the pixels, call this:
if (info_ptr->bit_depth < 8)
png_set_packing(png_ptr);
PNG files store 3 color pixels in red, green, blue order. If you would
rather have the pixels as blue, green, red, call this.
if (info_ptr->color_type == PNG_COLOR_TYPE_RGB ||
info_ptr->color_type == PNG_COLOR_TYPE_RGB_ALPHA)
png_set_bgr(png_ptr);
For some uses, you may want a grayscale image to be represented as
rgb. If you need this, call this:
if (info_ptr->color_type == PNG_COLOR_TYPE_GRAY ||
info_ptr->color_type == PNG_COLOR_TYPE_GRAY_ALPHA)
png_set_gray_to_rgb(png_ptr);
PNG files store 16 bit pixels in network byte order (most significant
bit first). If you would rather store them the other way, (the way
PC's store them, for example), call this:
if (info_ptr->bit_depth == 16)
png_set_swap(png_ptr);
PNG files store rgb pixels packed into 3 bytes. If you would rather
pack them into 4 bytes, with the filler byte last, call this:
if (info_ptr->bit_depth == 8 &&
info_ptr->color_type == PNG_COLOR_TYPE_RGB)
png_set_rgbx(png_ptr);
If you need the filler byte first, call this:
if (info_ptr->bit_depth == 8 &&
info_ptr->color_type == PNG_COLOR_TYPE_RGB)
png_set_xrgb(png_ptr);
After setting the transformations, you can update your palette by
calling png_start_read_image(). This function is provided for those
who need an updated palette before they read the image data. If you
don't call this function, the library will automatically call it
before it reads the first row.
png_start_read_image(png_ptr);
That's it for the transformations. Now you can read the image data.
The simplest way to do this is in one function call. If you are
allocating enough memory to hold the whole image, you can just
call png_read_image() and libpng will read in all the image data
and put it in the memory area supplied. You will need to pass in
an array of pointers to each row.
This function automatically handles interlacing, so you don't need
to call png_set_interlace_handling() or call this function multiple
times, or any of that other stuff necessary with png_read_rows().
png_read_image(png_ptr, row_pointers);
where row_pointers is:
void *row_pointers[height];
You can point to void or char or whatever you use for pixels.
If you don't want to read the whole image in at once, you can
use png_read_rows() instead. If there is no interlacing (check
info_ptr->interlace_type), this is simple:
png_read_rows(png_ptr, row_pointers, NULL, number_of_rows);
row_pointers is the same as in the png_read_image() call.
If you are just calling one row at a time, you can do this for
row_pointers:
char *row_pointers = row;
png_read_rows(png_ptr, &row_pointers, NULL, 1);
When the file is interlaced (info_ptr->interlace_type == 1), things
get a good deal harder. PNG files have a complicated interlace scheme
that breaks down an image into seven smaller images of varying size.
Libpng will fill out those images if you want, or it will give them
to you "as is". If you want to fill them out, there is two ways
to do that. The one mentioned in the PNG specification is to expand
each pixel to cover those pixels that have not been read yet. This
results in a blocky image for the first pass, which gradually smooths
out as more pixels are read. The other method is the "sparkle" method,
where pixels are draw only in their final locations, with the rest of
the image remaining whatever colors they were initialized to before
the start of the read. The first method usually looks better, but
tends to be slower, as there are more pixels to put in the rows. Some
examples to help clear this up:
If you don't want libpng to handle the interlacing details, just
call png_read_rows() the correct number of times to read in all
seven images. See the PNG specification for more details on the
interlacing scheme.
If you want libpng to expand the images, call this:
if (info_ptr->interlace_type)
number_passes = png_set_interlace_handling(png_ptr);
This will return the number of passes needed. Currently, this
is seven, but may change if another interlace type is added.
This function can be called even if the file is not interlaced,
when it will return one.
If you are not going to display the image after each pass, but are
going to wait until the entire image is read in, use the sparkle
effect. This effect is faster and the end result of either method
is exactly the same. If you are planning on displaying the image
after each pass, the rectangle effect is generally considered the
better looking one.
If you only want the "sparkle" effect, just call png_read_rows() as
normal, with the third parameter NULL. Make sure you make pass over
the image number_passes times, and you don't change the data in the
rows between calls. You can change the locations of the data, just
not the data. Each pass only writes the pixels appropriate for that
pass, and assumes the data from previous passes is still valid.
png_read_rows(png_ptr, row_pointers, NULL, number_of_rows);
If you only want the first effect (the rectangles), do the same as
before except pass the row buffer in the third parameter, and leave
the second parameter NULL.
png_read_rows(png_ptr, NULL, row_pointers, number_of_rows);
After you are finished reading the image, you can finish reading
the file. If you are interested in comments or time, you should
pass the png_info pointer from the png_read_info() call. If you
are not interested, you can pass NULL.
png_read_end(png_ptr, info_ptr);
When you are done, you can free all memory used by libpng like this:
png_read_destroy(png_ptr, info_ptr, (png_info *)0);
After that, you can discard the structures, or reuse them another
read or write. For a more compact example of reading a PNG image,
see the file example.c.
Writing PNG files:
Much of this is very similar to reading. However, everything of
importance is repeated here, so you don't have to constantly look
back up in the Reading PNG files section to understand writing.
The first thing you need to do while writing a PNG file is to allocate
and initialize png_struct and png_info. As these are both large, you
may not want to store these on the stack, unless you have stack space
to spare.
png_struct *png_ptr = malloc(sizeof (png_struct));
if (!png_ptr)
return;
png_info *info_ptr = malloc(sizeof (png_info));
if (!info_ptr)
{
free(png_ptr);
return;
}
You may also want to do any i/o initialization here, before
you get into libpng, so if it doesn't work, you don't have
much to undo.
FILE *fp = fopen(file_name, "wb");
if (!fp)
{
free(png_ptr);
free(info_ptr);
return;
}
After you have these structures, you will need to set up the
error handling. When libpng encounters an error, it expects to
longjmp back to your routine. Therefore, you will need to call
setjmp and pass the jmpbuf field of your png_struct. If you
write the file from different routines, you will need to update
the jmpbuf field every time you enter a new routine that will
call a png_ function. See your documentation of setjmp/longjmp
for your compiler for more information on setjmp/longjmp. See
the discussion on png error handling in the Customizing Libpng
section below for more information on the png error handling.
if (setjmp(png_ptr->jmpbuf))
{
png_write_destroy(png_ptr);
/* free pointers before returning. Make sure you clean up
anything else you've done. */
free(png_ptr);
free(info_ptr);
fclose(fp);
return;
}
Next, you will need to call png_write_init() and png_info_init().
These functions make sure all the fields are initialized to useful
values, and, in the case of png_write_init(), allocate any memory
needed for internal uses. Do png_info_init() first, so if
png_write_init() longjmps, you know info_ptr is valid, so you
don't free random memory pointers, which would be bad.
png_info_init(info_ptr);
png_write_init(png_ptr);
Now you need to set up the input code. The default for libpng is
to use the C function fwrite(). If you use this, you will need to
pass a valid FILE * in the function png_init_io(). Be sure that
the file is opened in binary mode. If you wish to handle writing
data in another way, see the discussion on png i/o handling in the
Customizing Libpng section below.
png_init_io(png_ptr, fp);
You now need to fill in the png_info structure with all the data
you wish to write before the actual image. Note that the only thing
you are allowed to write after the image is the text chunks and the
time chunk. See png_write_end() for more information on that. If you
wish to write them before the image, fill them in now. If you want to
wait until after the data, don't fill them until png_write_end(). For
all the fields in png_info, see png.h. For explinations of what the
fields contain, see the PNG specification. Some of the more important
parts of the png_info are:
width - holds the width of the file
height - holds the height of the file
bit_depth - holds the bit depth of one of the image channels
color_type - describes the channels and what they mean
see the PNG_COLOR_TYPE_ defines for more information
interlace_type - currently 0 for none, 1 for interlaced
valid - this describes which optional chunks to write to the
file. Note that if you are writing a PNG_COLOR_TYPE_PALETTE
file, the PLTE chunk is not optional, but must still be marked
for writing. To mark chunks for writing, OR valid with the
appropriate PNG_INFO_<chunk name> define.
palette and num_palette - the palette for the file
gamma - the gamma the file is written at
sig_bit and sig_bit_number - the number of significant bits
trans, trans_values, and number_trans - transparency info
hist - histogram of palette
text and num_text - text comments in the file.
A quick word about text and num_text. text is an array of png_text
structures. num_text is the number of valid structures in the array.
If you want, you can use max_text to hold the size of the array, but
libpng ignores it for writing (it does use it for reading). Each
png_text structure holds a keyword-text value, and a compression type.
The compression types have the same valid numbers as the compression
types of the image data. Currently, the only valid number is zero.
However, you can store text either compressed or uncompressed, unlike
images which always have to be compressed. So if you don't want the
text compressed, set the compression type to -1. Until text gets
arount 1000 bytes, it is not worth compressing it.
The keyword-text pairs work like this. Keywords should be short
simple descriptions of what the comment is about. Some typical
keywords are found in the PNG specification, as is some recomendations
on keywords. You can repeat keywords in a file. You can even write
some text before the image and some after. For example, you may want
to put a description of the image before the image, but leave the
disclaimer until after, so viewers working over modem connections
don't have to wait for the disclaimer to go over the modem before
they start seeing the image. Finally, keywords should be full
words, not abbreviations. Keywords can not contain NUL characters,
and should not contain control characters. Text in general should
not contain control characters. The keyword must be present, but
you can leave off the text string on non-compressed pairs.
Compressed pairs must have a text string, as only the text string
is compressed anyway, so the compression would be meaningless.
PNG supports modification time via the png_time structure. Two
conversion routines are proved, png_convert_from_time_t() for
time_t and png_convert_from_struct_tm() for struct tm. The
time_t routine uses gmtime(). You don't have to use either of
these, but if you wish to fill in the png_time structure directly,
you should provide the time in universal time (GMT) if possible
instead of your local time.
You are now ready to write all the file information up to the actual
image data. You do this with a call to png_write_info().
png_write_info(png_ptr, info_ptr);
After you've read the file information, you can set up the library to
handle any special transformations of the image data. The various
ways to transform the data will be described in the order that they
occur. This is important, as some of these change the color type
and bit depth of the data, and some others only work on certain
color types and bit depths. Even though each transformation should
check to see if it has data that it can do somthing with, you should
make sure to only enable a transformation if it will be valid for
the data. For example, don't swap red and blue on grayscale data.
PNG files store rgb pixels packed into 3 bytes. If you would rather
supply the pixels as 4 bytes per pixel, with the filler byte last,
call this:
png_set_rgbx(png_ptr);
If your filler byte goes first, call this:
png_set_xrgb(png_ptr);
PNG files pack pixels of bit depths 1, 2, and 4 into bytes as small as
they can, resulting in, for example, 8 pixels per byte for 1 bit files.
If you would rather supply the data 1 pixel per byte, but with the
values limited to the correct number of bits, call this:
png_set_packing(png_ptr);
PNG files reduce possible bit depths to 1, 2, 4, 8, and 16. If your
data is of another bit depth, but is packed into the bytes correctly,
this will scale the values to appear to be the correct bit depth.
Make sure you write a sBIT chunk when you do this, so others, if
they want, can reduce the values down to their true depth.
/* do this before png_write_info() */
info_ptr->valid |= PNG_INFO_sBIT;
/* note that you can cheat and set all the values of
sig_bit to true_bit_depth if you want */
if (info_ptr->color_type & PNG_COLOR_MASK_COLOR)
{
info_ptr->sig_bit.red = true_bit_depth;
info_ptr->sig_bit.green = true_bit_depth;
info_ptr->sig_bit.blue = true_bit_depth;
}
else
{
info_ptr->sig_bit.gray = true_bit_depth;
}
if (info_ptr->color_type & PNG_COLOR_MASK_ALPHA)
{
info_ptr->sig_bit.alpha = true_bit_depth;
}
png_set_shift(png_ptr, &(info_ptr->sig_bit));
PNG files store 16 bit pixels in network byte order (most significant
bit first). If you would rather supply them the other way, (the way
PC's store them, for example), call this:
png_set_swap(png_ptr);
PNG files store 3 color pixels in red, green, blue order. If you would
rather supply the pixels as blue, green, red, call this.
png_set_bgr(png_ptr);
PNG files describe moncrome as black is zero and white is one. If you
would rather supply the pixels with this reversed (black is one and
white is zero), call this:
png_set_invert(png_ptr);
That's it for the transformations. Now you can write the image data.
The simplest way to do this is in one function call. If have the
whole image in memory, you can just call png_write_image() and libpng
will write the image. You will need to pass in an array of pointers to
each row. This function automatically handles interlacing, so you don't
need to call png_set_interlace_handling() or call this function multiple
times, or any of that other stuff necessary with png_write_rows().
png_write_image(png_ptr, row_pointers);
where row_pointers is:
void *row_pointers[height];
You can point to void or char or whatever you use for pixels.
If you can't want to write the whole image at once, you can
use png_write_rows() instead. If the file is not interlaced,
this is simple:
png_write_rows(png_ptr, row_pointers, number_of_rows);
row_pointers is the same as in the png_write_image() call.
If you are just calling one row at a time, you can do this for
row_pointers:
char *row_pointers = row;
png_write_rows(png_ptr, &row_pointers, 1);
When the file is interlaced, things can get a good deal harder.
PNG files have a complicated interlace scheme that breaks down an
image into seven smaller images of varying size. Libpng will
build these images if you want, or you can do them yourself. If
you want to build them yourself, see the PNG specification for
details of which pixels to write when.
If you don't want libpng to handle the interlacing details, just
call png_write_rows() the correct number of times to write all
seven sub-images.
If you want libpng to build the sub-images, call this:
number_passes = png_set_interlace_handling(png_ptr);
This will return the number of passes needed. Currently, this
is seven, but may change if another interlace type is added.
Then write the image number_passes times.
png_write_rows(png_ptr, row_pointers, number_of_rows);
As some of these rows are not used, and thus return immediately,
you may want to read about interlacing in the PNG specification,
and only update the rows that are actually used.
After you are finished writing the image, you should finish writing
the file. If you are interested in writing comments or time, you should
pass the an appropriately filled png_info pointer. If you
are not interested, you can pass NULL. Be careful that you don't
write the same text or time chunks here as you did in png_write_info().
png_write_end(png_ptr, info_ptr);
When you are done, you can free all memory used by libpng like this:
png_write_destroy(png_ptr);
Any data you allocated for png_info, you must free yourself.
After that, you can discard the structures, or reuse them another
read or write. For a more compact example of writing a PNG image,
see the file example.c.
Customizing libpng:
There are two issues here. The first is changing how libpng does
standard things like memory allocation, input/output, and error handling.
The second deals with more complicated things like adding new chunks,
adding new transformations, and generally changing how libpng works.
All of the memory allocation, input/output, and error handling in libpng
goes through the routines in pngstub.c. The file as plenty of comments
describing each function and how it expects to work, so I will just
summarize here. See pngstub.c for more details.
Memory allocation is done through the functions png_large_malloc(),
png_malloc(), png_realloc(), png_large_free(), and png_free().
These currently just call the standard C functions. The large
functions must handle exactly 64K, but they don't have to handle
more then that. If your pointers can't access more then 64K at a
time, you will want to set MAXSEG_64K in zlib.h.
Input/Output in libpng is done throught png_read() and png_write(), which
currently just call fread() and fwrite(). The FILE * is stored in
png_struct, and is initialized via png_init_io(). If you wish to change
this, make the appropriate changes in pngstub.c and png.h. Make sure you
change the function prototype for png_init_io() if you are no longer
using a FILE *.
Error handling in libpng is done through png_error() and png_warning().
Errors handled through png_error() are fatal, meaning that png_error()
should never return to it's caller. Currently, this is handled via
setjmp() and longjmp(), but you could change this to do things like
exit() if you should wish. Similarly, both png_error() and png_warning()
print a message on stderr, but that can also be changed. The motivation
behind using setjmp() and longjmp() is the C++ throw and catch exception
handling methods. This makes the code much easier to write, as there
is no need to check every return code of every function call. However,
there are some uncertainties about the status of local variables after
a longjmp, so the user may want to be careful about doing anything after
setjmp returns non zero besides returning itself. Consult your compiler
documentation for more details.
If you need to read or write custom chunks, you will need to get deeper
into the libpng code. First, read the PNG specification, and have
a first level of understanding of how it works. Pay particular
attention to the sections that describe chunk names, and look
at how other chunks were designed, so you can do things similar.
Second, check out the sections of libpng that read and write chunks.
Try to find a chunk that is similar to yours, and copy off of it.
More details can be found in the comments inside the code.
If you wish to write your own transformation for the data, look
through the part of the code that does the transformations, and check
out some of the more simple ones to get an idea of how they work. Try
to find a similar transformation to the one you want to add, and copy
off of it. More details can be found in the comments inside the code
itself.
Configuring for 16 bit platforms:
You will probably need to change the png__large_malloc() and
png_large_free() routines in pngstub.c, as these are requred
to allocate 64K. Also, you will want to look into zconf.h to tell
zlib (and thus libpng) that it cannot allocate more then 64K at a
time. Even if you can, the memory won't be accessable. So limit zlib
and libpng to 64K by defining MAXSEG_64K.
Configuring for gui/windowing platforms:
You will need to change the error message display in png_error() and
png_warning() to display a message instead of fprinting it to stderr.
You may want to write a single function to do this and call it something
like png_message(). On some compliers, you may have to change the
memory allocators (png_malloc, etc.).
Configuring for compiler xxx:
All includes for libpng are in png.h. If you need to add/change/delete
an include, this is the place to do it. The includes that are not
needed outside libpng are protected by the PNG_INTERNAL definition,
which is only defined for those routines inside libpng itself. The
files in libpng proper only include png.h.

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# makefile for libpng
# Copyright (C) 1995 Guy Eric Schalnat, Group 42, Inc.
# For conditions of distribution and use, see copyright notice in png.h
CC=gcc
CFLAGS=-I../zlib -O3
LDFLAGS=-L. -L../zlib/ -lpng -lgz -lm
RANLIB=ranlib
#RANLIB=echo
# where make install puts libpng.a and png.h
prefix=/usr/local
OBJS = png.o pngrcb.o pngrutil.o pngtrans.o pngwutil.o \
pngread.o pngstub.o pngwrite.o pngrtran.o pngwtran.o
all: libpng.a pngtest
libpng.a: $(OBJS)
ar rc $@ $(OBJS)
$(RANLIB) $@
pngtest: pngtest.o libpng.a
cc -o pngtest $(CCFLAGS) pngtest.o $(LDFLAGS)
install: libpng.a
-@mkdir $(prefix)/include
-@mkdir $(prefix)/lib
cp png.h $(prefix)/include
chmod 644 $(prefix)/include/png.h
cp libpng.a $(prefix)/lib
chmod 644 $(prefix)/lib/libpng.a
clean:
rm -f *.o libpng.a pngtest pngout.png
# DO NOT DELETE THIS LINE -- make depend depends on it.
pngrcb.o: png.h
pngread.o: png.h
pngrtran.o: png.h
pngrutil.o: png.h
pngstub.o: png.h
pngtest.o: png.h
pngtrans.o: png.h
pngwrite.o: png.h
pngwtran.o: png.h
pngwutil.o: png.h

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# makefile for libpng
# Copyright (C) 1995 Guy Eric Schalnat, Group 42, Inc.
# For conditions of distribution and use, see copyright notice in png.h
CC=cc
CFLAGS=-I../zlib -O
LDFLAGS=-L. -L../zlib/ -lpng -lgz -lm
# flags for ansi2knr
ANSI2KNRFLAGS=
RANLIB=ranlib
#RANLIB=echo
# where make install puts libpng.a and png.h
prefix=/usr/local
OBJS = png.o pngrcb.o pngrutil.o pngtrans.o pngwutil.o \
pngread.o pngstub.o pngwrite.o pngrtran.o pngwtran.o
all: ansi2knr libpng.a pngtest
# general rule to allow ansi2knr to work
.c.o:
./ansi2knr $*.c T$*.c
$(CC) $(CFLAGS) -c T$*.c
rm -f T$*.c $*.o
mv T$*.o $*.o
ansi2knr: ansi2knr.c
$(CC) $(CFLAGS) $(ANSI2KNRFLAGS) -o ansi2knr ansi2knr.c
libpng.a: ansi2knr $(OBJS)
ar rc $@ $(OBJS)
$(RANLIB) $@
pngtest: pngtest.o libpng.a ansi2knr
cc -o pngtest $(CCFLAGS) pngtest.o $(LDFLAGS)
install: libpng.a
-@mkdir $(prefix)/include
-@mkdir $(prefix)/lib
cp png.h $(prefix)/include
chmod 644 $(prefix)/include/png.h
cp libpng.a $(prefix)/lib
chmod 644 $(prefix)/lib/libpng.a
clean:
rm -f *.o libpng.a pngtest pngout.png ansi2knr
# DO NOT DELETE THIS LINE -- make depend depends on it.
pngrcb.o: png.h
pngread.o: png.h
pngrtran.o: png.h
pngrutil.o: png.h
pngstub.o: png.h
pngtest.o: png.h
pngtrans.o: png.h
pngwrite.o: png.h
pngwtran.o: png.h
pngwutil.o: png.h

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# makefile for libpng
# Copyright (C) 1995 Guy Eric Schalnat, Group 42, Inc.
# For conditions of distribution and use, see copyright notice in png.h
CC=cc
CFLAGS=-I../zlib -O -systype sysv -DSYSV -w -Dmips
#CFLAGS=-O
LDFLAGS=-L. -L../zlib/ -lpng -lgz -lm
#RANLIB=ranlib
RANLIB=echo
# where make install puts libpng.a and png.h
prefix=/usr/local
OBJS = png.o pngrcb.o pngrutil.o pngtrans.o pngwutil.o \
pngread.o pngstub.o pngwrite.o pngrtran.o pngwtran.o
all: libpng.a pngtest
libpng.a: $(OBJS)
ar rc $@ $(OBJS)
$(RANLIB) $@
pngtest: pngtest.o libpng.a
cc -o pngtest $(CCFLAGS) pngtest.o $(LDFLAGS)
install: libpng.a
-@mkdir $(prefix)/include
-@mkdir $(prefix)/lib
cp png.h $(prefix)/include
chmod 644 $(prefix)/include/png.h
cp libpng.a $(prefix)/lib
chmod 644 $(prefix)/lib/libpng.a
clean:
rm -f *.o libpng.a pngtest pngout.png
# DO NOT DELETE THIS LINE -- make depend depends on it.
pngrcb.o: png.h
pngread.o: png.h
pngrtran.o: png.h
pngrutil.o: png.h
pngstub.o: png.h
pngtest.o: png.h
pngtrans.o: png.h
pngwrite.o: png.h
pngwtran.o: png.h
pngwutil.o: png.h

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# makefile for libpng
# Copyright (C) 1995 Guy Eric Schalnat, Group 42, Inc.
# For conditions of distribution and use, see copyright notice in png.h
CC=cc
CFLAGS=-I../zlib -O
LDFLAGS=-L. -L../zlib/ -lpng -lgz -lm
#RANLIB=ranlib
RANLIB=echo
# where make install puts libpng.a and png.h
prefix=/usr/local
OBJS = png.o pngrcb.o pngrutil.o pngtrans.o pngwutil.o \
pngread.o pngstub.o pngwrite.o pngrtran.o pngwtran.o
all: libpng.a pngtest
libpng.a: $(OBJS)
ar rc $@ $(OBJS)
$(RANLIB) $@
pngtest: pngtest.o libpng.a
cc -o pngtest $(CCFLAGS) pngtest.o $(LDFLAGS)
install: libpng.a
-@mkdir $(prefix)/include
-@mkdir $(prefix)/lib
cp png.h $(prefix)/include
chmod 644 $(prefix)/include/png.h
cp libpng.a $(prefix)/lib
chmod 644 $(prefix)/lib/libpng.a
clean:
rm -f *.o libpng.a pngtest pngout.png
# DO NOT DELETE THIS LINE -- make depend depends on it.
pngrcb.o: png.h
pngread.o: png.h
pngrtran.o: png.h
pngrutil.o: png.h
pngstub.o: png.h
pngtest.o: png.h
pngtrans.o: png.h
pngwrite.o: png.h
pngwtran.o: png.h
pngwutil.o: png.h

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/* png.c - location for general purpose png functions
libpng 1.0 beta 1 - version 0.71
For conditions of distribution and use, see copyright notice in png.h
Copyright (c) 1995 Guy Eric Schalnat, Group 42, Inc.
June 26, 1995
*/
#define PNG_INTERNAL
#define PNG_NO_EXTERN
#include "png.h"
/* place to hold the signiture string for a png file. */
png_byte png_sig[8] = {137, 80, 78, 71, 13, 10, 26, 10};
/* constant strings for known chunk types. If you need to add a chunk,
add a string holding the name here. If you want to make the code
portable to EBCDIC machines, use ASCII numbers, not characters. */
png_byte png_IHDR[4] = { 73, 72, 68, 82};
png_byte png_IDAT[4] = { 73, 68, 65, 84};
png_byte png_IEND[4] = { 73, 69, 78, 68};
png_byte png_PLTE[4] = { 80, 76, 84, 69};
png_byte png_gAMA[4] = {103, 65, 77, 65};
png_byte png_sBIT[4] = {115, 66, 73, 84};
png_byte png_cHRM[4] = { 99, 72, 82, 77};
png_byte png_tRNS[4] = {116, 82, 78, 83};
png_byte png_bKGD[4] = { 98, 75, 71, 68};
png_byte png_hIST[4] = {104, 73, 83, 84};
png_byte png_tEXt[4] = {116, 69, 88, 116};
png_byte png_zTXt[4] = {122, 84, 88, 116};
png_byte png_pHYs[4] = {112, 72, 89, 115};
png_byte png_oFFs[4] = {111, 70, 70, 115};
png_byte png_tIME[4] = {116, 73, 77, 69};
/* arrays to facilitate easy interlacing - use pass (0 - 6) as index */
/* start of interlace block */
int png_pass_start[] = {0, 4, 0, 2, 0, 1, 0};
/* offset to next interlace block */
int png_pass_inc[] = {8, 8, 4, 4, 2, 2, 1};
/* start of interlace block in the y direction */
int png_pass_ystart[] = {0, 0, 4, 0, 2, 0, 1};
/* offset to next interlace block in the y direction */
int png_pass_yinc[] = {8, 8, 8, 4, 4, 2, 2};
/* width of interlace block */
/* this is not currently used - if you need it, uncomment it here and
in png.h
int png_pass_width[] = {8, 4, 4, 2, 2, 1, 1};
*/
/* height of interlace block */
/* this is not currently used - if you need it, uncomment it here and
in png.h
int png_pass_height[] = {8, 8, 4, 4, 4, 2, 2, 1};
*/
/* mask to determine which pixels are valid in a pass */
int png_pass_mask[] = {0x80, 0x08, 0x88, 0x22, 0xaa, 0x55, 0xff};
/* mask to determine which pixels to overwrite while displaying */
int png_pass_dsp_mask[] = {0xff, 0x0f, 0xff, 0x33, 0xff, 0x55, 0xff};
int
png_check_sig(png_byte *sig, int num)
{
if (num > 8)
num = 8;
if (num < 1)
return 0;
return (!memcmp(sig, png_sig, num));
}
/* Function to allocate memory for zlib. */
voidp
png_zalloc(voidp png_ptr, uInt items, uInt size)
{
return ((voidp)png_large_malloc((png_struct *)png_ptr,
(png_uint_32)items * (png_uint_32)size));
}
/* function to free memory for zlib */
void
png_zfree(voidp png_ptr, voidp ptr)
{
png_large_free((png_struct *)png_ptr, (void *)ptr);
}
/* reset the crc variable to 32 bits of 1's. Care must be taken
in case crc is > 32 bits to leave the top bits 0 */
void
png_reset_crc(png_struct *png_ptr)
{
/* set crc to all 1's */
png_ptr->crc = 0xffffffffL;
}
/* Note: the crc code below was copied from the sample code in the
PNG spec, with appropriate modifications made to ensure the
variables are large enough */
/* table of crc's of all 8-bit messages. If you wish to png_malloc this
table, turn this into a pointer, and png_malloc it in make_crc_table().
You may then want to hook it into png_struct and free it with the
destroy functions. */
static png_uint_32 crc_table[256];
/* Flag: has the table been computed? Initially false. */
static int crc_table_computed = 0;
/* make the table for a fast crc */
static void
make_crc_table(void)
{
png_uint_32 c;
int n, k;
for (n = 0; n < 256; n++)
{
c = (png_uint_32)n;
for (k = 0; k < 8; k++)
c = c & 1 ? 0xedb88320L ^ (c >> 1) : c >> 1;
crc_table[n] = c;
}
crc_table_computed = 1;
}
/* update a running crc with the bytes buf[0..len-1]--the crc should be
initialized to all 1's, and the transmitted value is the 1's complement
of the final running crc. */
static png_uint_32
update_crc(png_uint_32 crc, png_byte *buf, png_uint_32 len)
{
png_uint_32 c;
png_byte *p;
png_uint_32 n;
c = crc;
p = buf;
n = len;
if (!crc_table_computed)
{
make_crc_table();
}
if (n > 0) do
{
c = crc_table[(png_byte)((c ^ (*p++)) & 0xff)] ^ (c >> 8);
} while (--n);
return c;
}
/* calculate the crc over a section of data. Note that while we
are passing in a 32 bit value for length, on 16 bit machines, you
would need to use huge pointers to access all that data. If you
need this, put huge here and above. */
void
png_calculate_crc(png_struct *png_ptr, png_byte *ptr,
png_uint_32 length)
{
png_ptr->crc = update_crc(png_ptr->crc, ptr, length);
}

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/* png.h - header file for png reference library
libpng 1.0 beta 1 - version 0.71
June 26, 1995
Note: This is a beta version. It reads and writes valid files
on the platforms I have, but it has had limited portability
testing. Furthermore, you will probably have to modify the
includes below to get it to work on your system, and you
may have to supply the correct compiler flags in the makefile.
Read the readme.txt for more information, and how to contact
me if you have any problems, or if you want your compiler/
platform to be supported in the next official libpng release.
See readme.txt for more information
Copyright (c) 1995 Guy Eric Schalnat, Group 42, Inc.
Contributing Authors:
Guy Eric Schalnat
The PNG Reference Library is supplied "AS IS". The Contributing Authors
and Group 42, Inc. disclaim all warranties, expressed or implied,
including, without limitation, the warranties of merchantability and of
fitness for any purpose. The Contributing Authors and Group 42, Inc.
assume no liability for damages, direct or consequential, which may
result from the use of the PNG Reference Library.
Permission is hereby granted to use, copy, modify, and distribute this
source code, or portions hereof, for any purpose, without fee, subject
to the following restrictions:
1. The origin of this source code must not be misrepresented.
2. Altered versions must be plainly marked as such and must not be
misrepresented as being the original source.
3. This Copyright notice may not be removed or altered from any source or
altered source distribution.
The Contributing Authors and Group 42, Inc. specifically permit, without
fee, and encourage the use of this source code as a component to
supporting the PNG file format in commercial products. If you use this
source code in a product, acknowledgment is not required but would be
appreciated.
*/
#ifndef _PNG_H
#define _PNG_H
/* This is not the place to learn how to use libpng. The file libpng.txt
describes how to use libpng, and the file example.c summarizes it
with some code to build around. This file is useful for looking
at the actual function definitions and structure components. */
/* This file is arranged in several sections. The first section contains
all the definitions for libpng. The second section details the functions
most users will use. The third section describes the stub files that
users will most likely need to change. The last section contains
functions used internally by the code.
Any machine specific code is near the front of this file, so if you
are configuring libpng for a machine, you may want to read the section
starting here down to where it starts to typedef png_color, png_text,
and png_info */
/* this is the size of the compression buffer, and thus the size of
an IDAT chunk. Make this whatever size you feel is best for your
machine. One of these will be allocated per png_struct. When this
is full, it writes the data to the disk, and does some other
calculations. Making this an extreamly small size will slow
the library down, but you may want to experiment to determine
where it becomes significant, if you are concerned with memory
usage. Note that zlib allocates at least 32Kb also. For readers,
this describes the size of the buffer available to read the data in.
Unless this gets smaller then the size of a row (compressed),
it should not make much difference how big this is. */
#define PNG_ZBUF_SIZE 8192;
/* include the compression library's header */
#include "zlib.h"
/* While libpng currently uses zlib for it's compression, it has been designed
to stand on it's own. Towards this end, there are two defines that are
used to help portability between machines. To make it simpler to
setup libpng on a machine, this currently uses zlib's definitions, so
any changes should be made in zlib. Libpng will check zlib's settings
and adjust it's own accordingly. */
/* if you are running on a machine where you cannot allocate more then
64K of memory, uncomment this. While libpng will not normally need
that much memory in a chunk (unless you load up a very large file),
zlib needs to know how big of a chunk it can use, and libpng thus
makes sure to check any memory allocation to verify it will fit
into memory.
#define PNG_MAX_ALLOC_64K
*/
#ifdef MAXSEG_64K
#define PNG_MAX_ALLOC_64K
#endif
/* this macro protects us against machines that don't have function
prototypes. If your compiler does not handle function prototypes,
define this macro. I've always been able to use _NO_PROTO as the
indicator, but you may need to drag the empty declaration out in
front of here, or change the ifdef to suit your own needs. */
#ifndef PNGARG
#ifdef __P
#define PNGARG(arglist) __P(arglist)
#else
#ifdef _NO_PROTO
#define PNGARG(arglist)
#else
#define PNGARG(arglist) arglist
#endif /* _NO_PROTO */
#endif /* __P(arglist) */
#endif /* PNGARG */
/* enough people need this for various reasons to include it here */
#include <sys/types.h>
/* need the time information for reading tIME chunks */
#include <time.h>
/* for FILE. If you are not using standard io, you don't need this */
#include <stdio.h>
/* include setjmp.h for error handling */
#include <setjmp.h>
/* other defines for things like memory and the like can go here. These
are the only files included in libpng, so if you need to change them,
change them here. They are only included if PNG_INTERNAL is defined. */
#ifdef PNG_INTERNAL
#include <stdlib.h>
#include <ctype.h>
#ifdef BSD
#include <strings.h>
#else
#include <string.h>
#endif
#include <math.h>
/* other defines specific to compilers can go here. Try to keep
them inside an appropriate ifdef/endif pair for portability */
/* for some reason, Borland C++ defines memcmp, etc. in mem.h, not
stdlib.h like it should (I think). Or perhaps this is a C++
feature */
#ifdef __TURBOC__
#include <mem.h>
#include "alloc.h"
#endif
#ifdef _MSC_VER
#include <malloc.h>
#endif
/* this controls how fine the dithering gets. As this allocates
a largish chunk of memory (32K), those who are not as concerned
with dithering quality can decrease some or all of these */
#define PNG_DITHER_RED_BITS 5
#define PNG_DITHER_GREEN_BITS 5
#define PNG_DITHER_BLUE_BITS 5
/* this controls how fine the gamma correction becomes when you
are only interested in 8 bits anyway. Increasing this value
results in more memory being used, and more pow() functions
being called to fill in the gamma tables. Don't get this
value less then 8, and even that may not work (I haven't tested
it). */
#define PNG_MAX_GAMMA_8 11
#endif /* PNG_INTERNAL */
/* some typedefs to get us started. These should be safe on most of the
common platforms. The typedefs should be at least as large
as the numbers suggest (a png_uint_32 must be at least 32 bits long),
but they don't have to be exactly that size. */
typedef unsigned long png_uint_32;
typedef long png_int_32;
typedef unsigned short png_uint_16;
typedef short png_int_16;
typedef unsigned char png_byte;
/* this is usually size_t. it is typedef'ed just in case you need it to
change (I'm not sure if you will or not, so I thought I'd be safe) */
typedef size_t png_size_t;
/* three color definitions. The order of the red, green, and blue, (and the
exact size) is not important, although the size of the fields need to
be png_byte or png_uint_16 (as defined below). While png_color_8 and
png_color_16 have more fields then they need, they are never used in
arrays, so the size isn't that important. I thought about using
unions, but it looked too clumsy, so I left it. If you're using C++,
you can union red, index, and gray, if you want. */
typedef struct png_color_struct
{
png_byte red;
png_byte green;
png_byte blue;
} png_color;
typedef struct png_color_16_struct
{
png_byte index; /* used for palette files */
png_uint_16 red; /* for use in red green blue files */
png_uint_16 green;
png_uint_16 blue;
png_uint_16 gray; /* for use in grayscale files */
} png_color_16;
typedef struct png_color_8_struct
{
png_byte red; /* for use in red green blue files */
png_byte green;
png_byte blue;
png_byte gray; /* for use in grayscale files */
png_byte alpha; /* for alpha channel files */
} png_color_8;
/* png_text holds the text in a png file, and whether they are compressed
or not. If compression is -1, the text is not compressed. */
typedef struct png_text_struct
{
int compression; /* compression value, -1 if uncompressed */
char *key; /* keyword */
char *text; /* comment */
png_uint_32 text_length; /* length of text field */
} png_text;
/* png_time is a way to hold the time in an machine independent way.
Two conversions are provided, both from time_t and struct tm. There
is no portable way to convert to either of these structures, as far
as I know. If you know of a portable way, send it to me. */
typedef struct png_time_struct
{
png_uint_16 year; /* full year, as in, 1995 */
png_byte month; /* month of year, 1 - 12 */
png_byte day; /* day of month, 1 - 31 */
png_byte hour; /* hour of day, 0 - 23 */
png_byte minute; /* minute of hour, 0 - 59 */
png_byte second; /* second of minute, 0 - 60 (for leap seconds) */
} png_time;
/* png_info is a structure that holds the information in a png file.
If you are reading the file, This structure will tell you what is
in the png file. If you are writing the file, fill in the information
you want to put into the png file, then call png_write_info().
The names chosen should be very close to the PNG
specification, so consult that document for information
about the meaning of each field. */
typedef struct png_info_struct
{
/* the following are necessary for every png file */
png_uint_32 width; /* with of file */
png_uint_32 height; /* height of file */
png_byte bit_depth; /* 1, 2, 4, 8, or 16 */
png_byte color_type; /* use the PNG_COLOR_TYPE_ defines */
png_byte compression_type; /* must be 0 */
png_byte filter_type; /* must be 0 */
png_byte interlace_type; /* 0 for non-interlaced, 1 for interlaced */
png_uint_32 valid; /* the PNG_INFO_ defines, OR'd together */
/* the following is informational only on read, and not used on
writes */
png_byte channels; /* number of channels of data per pixel */
png_byte pixel_depth; /* number of bits per pixel */
png_uint_32 rowbytes; /* bytes needed for untransformed row */
/* the rest are optional. If you are reading, check the valid
field to see if the information in these are valid. If you
are writing, set the valid field to those chunks you want
written, and initialize the appropriate fields below */
float gamma; /* gamma value of file, if gAMA chunk is valid */
png_color_8 sig_bit; /* significant bits */
float x_white; /* cHRM chunk values */
float y_white;
float x_red;
float y_red;
float x_green;
float y_green;
float x_blue;
float y_blue;
png_color *palette; /* palette of file */
png_uint_16 num_palette; /* number of values in palette */
png_byte *trans; /* tRNS values for palette image */
png_uint_16 num_trans; /* number of trans values */
png_color_16 trans_values; /* tRNS values for non-palette image */
png_color_16 background; /* background color of image */
png_uint_16 *hist; /* histogram of palette usage */
png_uint_32 x_pixels_per_unit; /* x resolution */
png_uint_32 y_pixels_per_unit; /* y resolution */
png_byte phys_unit_type; /* resolution type */
png_uint_32 x_offset; /* x offset on page */
png_uint_32 y_offset; /* y offset on page */
png_byte offset_unit_type; /* offset units type */
png_time mod_time; /* modification time */
int num_text; /* number of comments */
int max_text; /* size of text array */
png_text *text; /* array of comments */
} png_info;
#define PNG_RESOLUTION_UNKNOWN 0
#define PNG_RESOLUTION_METER 1
#define PNG_OFFSET_PIXEL 0
#define PNG_OFFSET_MICROMETER 1
/* these describe the color_type field in png_info */
/* color type masks */
#define PNG_COLOR_MASK_PALETTE 1
#define PNG_COLOR_MASK_COLOR 2
#define PNG_COLOR_MASK_ALPHA 4
/* color types. Note that not all combinations are legal */
#define PNG_COLOR_TYPE_PALETTE \
(PNG_COLOR_MASK_COLOR | PNG_COLOR_MASK_PALETTE)
#define PNG_COLOR_TYPE_RGB (PNG_COLOR_MASK_COLOR)
#define PNG_COLOR_TYPE_GRAY 0
#define PNG_COLOR_TYPE_RGB_ALPHA \
(PNG_COLOR_MASK_COLOR | PNG_COLOR_MASK_ALPHA)
#define PNG_COLOR_TYPE_GRAY_ALPHA (PNG_COLOR_MASK_ALPHA)
/* These determine if a chunks information is present in a read operation, or
if the chunk should be written in a write operation. */
#define PNG_INFO_gAMA 0x0001
#define PNG_INFO_sBIT 0x0002
#define PNG_INFO_cHRM 0x0004
#define PNG_INFO_PLTE 0x0008
#define PNG_INFO_tRNS 0x0010
#define PNG_INFO_bKGD 0x0020
#define PNG_INFO_hIST 0x0040
#define PNG_INFO_pHYs 0x0080
#define PNG_INFO_oFFs 0x0100
#define PNG_INFO_tIME 0x0200
/* this is used for the transformation routines, as some of them
change these values for the row. It also should enable using
the routines for other uses. */
typedef struct png_row_info_struct
{
png_uint_32 width; /* width of row */
png_uint_32 rowbytes; /* number of bytes in row */
png_byte color_type; /* color type of row */
png_byte bit_depth; /* bit depth of row */
png_byte channels; /* number of channels (1, 2, 3, or 4) */
png_byte pixel_depth; /* bits per pixel (depth * channels) */
} png_row_info;
/* The structure that holds the information to read and write png files.
The only people who need to care about what is inside of this are the
people who will be modifying the library for their own special needs.
*/
typedef struct png_struct_def
{
jmp_buf jmpbuf; /* used in png_error */
png_byte mode; /* used to determine where we are in the png file */
png_byte color_type; /* color type of file */
png_byte bit_depth; /* bit depth of file */
png_byte interlaced; /* interlace type of file */
png_byte compession; /* compression type of file */
png_byte filter; /* filter type */
png_byte channels; /* number of channels in file */
png_byte pixel_depth; /* number of bits per pixel */
png_byte usr_bit_depth; /* bit depth of users row */
png_byte usr_channels; /* channels at start of write */
png_byte gamma_shift; /* amount of shift for 16 bit gammas */
png_byte pass; /* current pass (0 - 6) */
png_byte row_init; /* 1 if png_read_start_row() has been called */
png_byte background_gamma_type;
png_byte background_expand;
png_byte zlib_finished;
png_byte user_palette;
png_uint_16 num_palette; /* number of entries in palette */
png_uint_16 num_trans; /* number of transparency values */
png_uint_32 transformations; /* which transformations to perform */
png_uint_32 crc; /* current crc value */
png_uint_32 width; /* width of file */
png_uint_32 height; /* height of file */
png_uint_32 num_rows; /* number of rows in current pass */
png_uint_32 rowbytes; /* size of row in bytes */
png_uint_32 usr_width; /* width of row at start of write */
png_uint_32 iwidth; /* interlaced width */
png_uint_32 irowbytes; /* interlaced rowbytes */
png_uint_32 row_number; /* current row in pass */
png_uint_32 idat_size; /* current idat size for read */
png_uint_32 zbuf_size; /* size of zbuf */
png_color *palette; /* files palette */
png_byte *palette_lookup; /* lookup table for dithering */
png_byte *gamma_table; /* gamma table for 8 bit depth files */
png_byte *gamma_from_1; /* converts from 1.0 to screen */
png_byte *gamma_to_1; /* converts from file to 1.0 */
png_byte *trans; /* transparency values for paletted files */
png_byte *dither_index; /* index translation for palette files */
png_uint_16 **gamma_16_table; /* gamma table for 16 bit depth files */
png_uint_16 **gamma_16_from_1; /* converts from 1.0 to screen */
png_uint_16 **gamma_16_to_1; /* converts from file to 1.0 */
png_uint_16 *hist; /* histogram */
png_byte *zbuf; /* buffer for zlib */
png_byte *row_buf; /* row buffer */
png_byte *prev_row; /* previous row */
png_byte *save_row; /* place to save row before filtering */
z_stream *zstream; /* pointer to decompression structure (below) */
float gamma; /* file gamma value */
float display_gamma; /* display gamma value */
float background_gamma;
png_color_8 shift; /* shift for significant bit tranformation */
png_color_8 sig_bit; /* significant bits in file */
png_color_16 trans_values; /* transparency values for non-paletted files */
png_color_16 background; /* background color, gamma corrected for screen */
png_color_16 background_1; /* background normalized to gamma 1.0 */
png_row_info row_info; /* used for transformation routines */
z_stream zstream_struct; /* decompression structure */
FILE *fp; /* used for png_read and png_write */
} png_struct;
/* Here are the function definitions most commonly used. This is not
the place to find out how to use libpng. See libpng.txt for the
full explanation, see example.c for the summary. This just provides
a simple one line of the use of each function. */
/* check the first 1 - 8 bytes to see if it is a png file */
extern int png_check_sig PNGARG((png_byte *sig, int num));
/* initialize png structure for reading, and allocate any memory needed */
extern void png_read_init PNGARG((png_struct *png_ptr));
/* initialize png structure for writing, and allocate any memory needed */
extern void png_write_init PNGARG((png_struct *png_ptr));
/* initialize the info structure */
extern void png_info_init PNGARG((png_info *info));
/* Writes all the png information before the image. */
extern void png_write_info PNGARG((png_struct *png_ptr, png_info *info));
/* read the information before the actual image data. */
extern void png_read_info PNGARG((png_struct *png_ptr, png_info *info));
/* convert from a struct tm to png_time */
extern void png_convert_from_struct_tm PNGARG((png_time *ptime,
struct tm *ttime));
/* convert from time_t to png_time. Uses gmtime() */
extern void png_convert_from_time_t PNGARG((png_time *ptime, time_t ttime));
/* Expand the data to 24 bit RGB, or 8 bit Grayscale,
with alpha if necessary. */
extern void png_set_expand PNGARG((png_struct *png_ptr));
/* Use blue, green, red order for pixels. */
extern void png_set_bgr PNGARG((png_struct *png_ptr));
/* Add a filler byte to rgb images after the colors. */
extern void png_set_rgbx PNGARG((png_struct *png_ptr));
/* Add a filler byte to rgb images before the colors. */
extern void png_set_xrgb PNGARG((png_struct *png_ptr));
/* Swap bytes in 16 bit depth files. */
extern void png_set_swap PNGARG((png_struct *png_ptr));
/* Use 1 byte per pixel in 1, 2, or 4 bit depth files. */
extern void png_set_packing PNGARG((png_struct *png_ptr));
/* Converts files to legal bit depths. */
extern void png_set_shift PNGARG((png_struct *png_ptr,
png_color_8 *true_bits));
/* Have the code handle the interlacing. Returns the number of passes. */
extern int png_set_interlace_handling PNGARG((png_struct *png_ptr));
/* Invert monocrome files */
extern void png_set_invert_mono PNGARG((png_struct *png_ptr));
/* Handle alpha and tRNS by replacing with a background color. */
#define PNG_BACKGROUND_GAMMA_SCREEN 0
#define PNG_BACKGROUND_GAMMA_FILE 1
#define PNG_BACKGROUND_GAMMA_UNIQUE 2
#define PNG_BACKGROUND_GAMMA_UNKNOWN 3
extern void png_set_background PNGARG((png_struct *png_ptr,
png_color_16 *background_color, int background_gamma_code,
int need_expand, float background_gamma));
/* strip the second byte of information from a 16 bit depth file. */
extern void png_set_strip_16 PNGARG((png_struct *png_ptr));
/* convert a grayscale file into rgb. */
extern void png_set_gray_to_rgb PNGARG((png_struct *png_ptr));
/* Turn on dithering, and reduce the palette to the number of colors available. */
extern void png_set_dither PNGARG((png_struct *png_ptr, png_color *palette,
int num_palette, int maximum_colors, png_uint_16 *histogram, int full_dither));
/* Handle gamma correction. */
extern void png_set_gamma PNGARG((png_struct *png_ptr, float screen_gamma,
float default_file_gamma));
/* optional update palette with requested transformations */
void png_start_read_image PNGARG((png_struct *png_ptr));
/* read a one or more rows of image data.*/
extern void png_read_rows PNGARG((png_struct *png_ptr,
png_byte **row,
png_byte **display_row, png_uint_32 num_rows));
/* read a row of data.*/
extern void png_read_row PNGARG((png_struct *png_ptr,
png_byte *row,
png_byte *display_row));
/* read the whole image into memory at once. */
extern void png_read_image PNGARG((png_struct *png_ptr,
png_byte **image));
/* write a row of image data */
extern void png_write_row PNGARG((png_struct *png_ptr,
png_byte *row));
/* write a few rows of image data */
extern void png_write_rows PNGARG((png_struct *png_ptr,
png_byte **row,
png_uint_32 num_rows));
/* write the image data */
extern void png_write_image PNGARG((png_struct *png_ptr, png_byte **image));
/* writes the end of the png file. */
extern void png_write_end PNGARG((png_struct *png_ptr, png_info *info));
/* read the end of the png file. */
extern void png_read_end PNGARG((png_struct *png_ptr, png_info *info));
/* free all memory used by the read */
extern void png_read_destroy PNGARG((png_struct *png_ptr, png_info *info,
png_info *end_info));
/* free any memory used in png struct */
extern void png_write_destroy PNGARG((png_struct *png_ptr));
/* These next functions are stubs of typical c functions for input/output,
memory, and error handling. They are in the file pngstub.c, and are
set up to be easily modified for users that need to. See the file
pngstub.c for more information */
/* Write the data to whatever output you are using. */
extern void png_write_data PNGARG((png_struct *png_ptr, png_byte *data,
png_uint_32 length));
/* Read data from whatever input you are using */
extern void png_read_data PNGARG((png_struct *png_ptr, png_byte *data,
png_uint_32 length));
/* Initialize the input/output for the png file. */
extern void png_init_io PNGARG((png_struct *png_ptr, FILE *fp));
/* Allocate memory in larger chunks. */
extern void *png_large_malloc PNGARG((png_struct *png_ptr, png_uint_32 size));
/* free's a pointer allocated by png_large_malloc() */
extern void png_large_free PNGARG((png_struct *png_ptr, void *ptr));
/* Allocate memory. */
extern void *png_malloc PNGARG((png_struct *png_ptr, png_uint_32 size));
/* Reallocate memory. */
extern void *png_realloc PNGARG((png_struct *png_ptr, void *ptr,
png_uint_32 size));
/* free's a pointer allocated by png_malloc() */
extern void png_free PNGARG((png_struct *png_ptr, void *ptr));
/* Fatal error in libpng - can't continue */
extern void png_error PNGARG((png_struct *png_ptr, char *error));
/* Non-fatal error in libpng. Can continue, but may have a problem. */
extern void png_warning PNGARG((png_struct *png_ptr, char *message));
/* These next functions are used internally in the code. If you use
them, make sure you read and understand the png spec. More information
about them can be found in the files where the functions are.
Feel free to move any of these outside the PNG_INTERNAL define if
you just need a few of them, but if you need access to more, you should
define PNG_INTERNAL inside your code, so everyone who includes png.h
won't get yet another definition the compiler has to deal with. */
#ifdef PNG_INTERNAL
/* various modes of operation. Note that after an init, mode is set to
zero automatically */
#define PNG_BEFORE_IHDR 0
#define PNG_HAVE_IHDR 1
#define PNG_HAVE_PLTE 2
#define PNG_HAVE_IDAT 3
#define PNG_AT_LAST_IDAT 4
#define PNG_AFTER_IDAT 5
#define PNG_AFTER_IEND 6
/* defines for the transformations the png library does on the image data */
#define PNG_BGR 0x0001
#define PNG_INTERLACE 0x0002
#define PNG_PACK 0x0004
#define PNG_SHIFT 0x0008
#define PNG_SWAP_BYTES 0x0010
#define PNG_INVERT_MONO 0x0020
#define PNG_DITHER 0x0040
#define PNG_BACKGROUND 0x0080
#define PNG_XRGB 0x0100
#define PNG_16_TO_8 0x0200
#define PNG_RGBA 0x0400
#define PNG_EXPAND 0x0800
#define PNG_GAMMA 0x1000
#define PNG_GRAY_TO_RGB 0x2000
/* save typing and make code easier to understand */
#define PNG_COLOR_DIST(c1, c2) (abs((int)((c1).red) - (int)((c2).red)) + \
abs((int)((c1).green) - (int)((c2).green)) + \
abs((int)((c1).blue) - (int)((c2).blue)))
/* variables defined in png.c - only it needs to define PNG_NO_EXTERN */
#ifndef PNG_NO_EXTERN
/* place to hold the signiture string for a png file. */
extern png_byte png_sig[];
/* constant strings for known chunk types. If you need to add a chunk,
add a string holding the name here. See png.c for more details */
extern png_byte png_IHDR[];
extern png_byte png_IDAT[];
extern png_byte png_IEND[];
extern png_byte png_PLTE[];
extern png_byte png_gAMA[];
extern png_byte png_sBIT[];
extern png_byte png_cHRM[];
extern png_byte png_tRNS[];
extern png_byte png_bKGD[];
extern png_byte png_hIST[];
extern png_byte png_tEXt[];
extern png_byte png_zTXt[];
extern png_byte png_pHYs[];
extern png_byte png_oFFs[];
extern png_byte png_tIME[];
/* Structures to facilitate easy interlacing. See png.c for more details */
extern int png_pass_start[];
extern int png_pass_inc[];
extern int png_pass_ystart[];
extern int png_pass_yinc[];
/* these are not currently used. If you need them, see png.c
extern int png_pass_width[];
extern int png_pass_height[];
*/
extern int png_pass_mask[];
extern int png_pass_dsp_mask[];
#endif /* PNG_NO_EXTERN */
/* Function to allocate memory for zlib. */
extern voidp png_zalloc PNGARG((voidp png_ptr, uInt items, uInt size));
/* function to free memory for zlib */
extern void png_zfree PNGARG((voidp png_ptr, voidp ptr));
/* reset the crc variable */
extern void png_reset_crc PNGARG((png_struct *png_ptr));
/* calculate the crc over a section of data. Note that while we
are passing in a 32 bit value for length, on 16 bit machines, you
would need to use huge pointers to access all that data. See the
code in png.c for more information. */
extern void png_calculate_crc PNGARG((png_struct *png_ptr, png_byte *ptr,
png_uint_32 length));
/* place a 32 bit number into a buffer in png byte order. We work
with unsigned numbers for convenience, you may have to cast
signed numbers (if you use any, most png data is unsigned). */
extern void png_save_uint_32 PNGARG((png_byte *buf, png_uint_32 i));
/* place a 16 bit number into a buffer in png byte order */
extern void png_save_uint_16 PNGARG((png_byte *buf, png_uint_16 i));
/* write a 32 bit number */
extern void png_write_uint_32 PNGARG((png_struct *png_ptr, png_uint_32 i));
/* write a 16 bit number */
extern void png_write_uint_16 PNGARG((png_struct *png_ptr, png_uint_16 i));
/* Write a png chunk. */
extern void png_write_chunk PNGARG((png_struct *png_ptr, png_byte *type,
png_byte *data, png_uint_32 length));
/* Write the start of a png chunk. */
extern void png_write_chunk_start PNGARG((png_struct *png_ptr, png_byte *type,
png_uint_32 total_length));
/* write the data of a png chunk started with png_write_chunk_start(). */
extern void png_write_chunk_data PNGARG((png_struct *png_ptr, png_byte *data,
png_uint_32 length));
/* finish a chunk started with png_write_chunk_start() */
extern void png_write_chunk_end PNGARG((png_struct *png_ptr));
/* simple function to write the signiture */
extern void png_write_sig PNGARG((png_struct *png_ptr));
/* write various chunks */
/* Write the IHDR chunk, and update the png_struct with the necessary
information. */
extern void png_write_IHDR PNGARG((png_struct *png_ptr, png_uint_32 width,
png_uint_32 height,
int bit_depth, int color_type, int compression_type, int filter_type,
int interlace_type));
extern void png_write_PLTE PNGARG((png_struct *png_ptr, png_color *palette,
int number));
extern void png_write_IDAT PNGARG((png_struct *png_ptr, png_byte *data,
png_uint_32 length));
extern void png_write_IEND PNGARG((png_struct *png_ptr));
extern void png_write_gAMA PNGARG((png_struct *png_ptr, float gamma));
extern void png_write_sBIT PNGARG((png_struct *png_ptr, png_color_8 *sbit,
int color_type));
extern void png_write_cHRM PNGARG((png_struct *png_ptr,
float white_x, float white_y,
float red_x, float red_y, float green_x, float green_y,
float blue_x, float blue_y));
extern void png_write_tRNS PNGARG((png_struct *png_ptr, png_byte *trans,
png_color_16 *values, int number, int color_type));
extern void png_write_bKGD PNGARG((png_struct *png_ptr, png_color_16 *values,
int color_type));
extern void png_write_hIST PNGARG((png_struct *png_ptr, png_uint_16 *hist,
int number));
extern void png_write_tEXt PNGARG((png_struct *png_ptr, char *key,
char *text, png_uint_32 text_len));
extern void png_write_zTXt PNGARG((png_struct *png_ptr, char *key,
char *text, png_uint_32 text_len, int compression));
extern void png_write_pHYs PNGARG((png_struct *png_ptr,
png_uint_32 x_pixels_per_unit,
png_uint_32 y_pixels_per_unit,
int unit_type));
extern void png_write_oFFs PNGARG((png_struct *png_ptr,
png_uint_32 x_offset,
png_uint_32 y_offset,
int unit_type));
extern void png_write_tIME PNGARG((png_struct *png_ptr, png_time *mod_time));
/* Internal use only. Called when finished processing a row of data */
extern void png_write_finish_row PNGARG((png_struct *png_ptr));
/* Internal use only. Called before first row of data */
extern void png_write_start_row PNGARG((png_struct *png_ptr));
/* callbacks for png chunks */
extern void png_read_IHDR PNGARG((png_struct *png_ptr, png_info *info,
png_uint_32 width, png_uint_32 height, int bit_depth,
int color_type, int compression_type, int filter_type,
int interlace_type));
extern void png_read_PLTE PNGARG((png_struct *png_ptr, png_info *info,
png_color *palette, int num));
extern void png_read_gAMA PNGARG((png_struct *png_ptr, png_info *info,
float gamma));
extern void png_read_sBIT PNGARG((png_struct *png_ptr, png_info *info,
png_color_8 *sig_bit));
extern void png_read_cHRM PNGARG((png_struct *png_ptr, png_info *info,
float white_x, float white_y, float red_x, float red_y,
float green_x, float green_y, float blue_x, float blue_y));
extern void png_read_tRNS PNGARG((png_struct *png_ptr, png_info *info,
png_byte *trans, int num_trans, png_color_16 *trans_values));
extern void png_read_bKGD PNGARG((png_struct *png_ptr, png_info *info,
png_color_16 *background));
extern void png_read_hIST PNGARG((png_struct *png_ptr, png_info *info,
png_uint_16 *hist));
extern void png_read_pHYs PNGARG((png_struct *png_ptr, png_info *info,
png_uint_32 res_x, png_uint_32 res_y, int unit_type));
extern void png_read_oFFs PNGARG((png_struct *png_ptr, png_info *info,
png_uint_32 offset_x, png_uint_32 offset_y, int unit_type));
extern void png_read_tIME PNGARG((png_struct *png_ptr, png_info *info,
png_time *mod_time));
extern void png_read_tEXt PNGARG((png_struct *png_ptr, png_info *info,
char *key, char *text, png_uint_32 text_len));
extern void png_read_zTXt PNGARG((png_struct *png_ptr, png_info *info,
char *key, char *text, png_uint_32 text_len, int compression));
void
png_build_gamma_table PNGARG((png_struct *png_ptr));
/* combine a row of data, dealing with alpha, etc. if requested */
extern void png_combine_row PNGARG((png_struct *png_ptr, png_byte *row,
int mask));
/* expand an interlaced row */
extern void png_do_read_interlace PNGARG((png_row_info *row_info,
png_byte *row, int pass));
/* grab pixels out of a row for an interlaced pass */
extern void png_do_write_interlace PNGARG((png_row_info *row_info,
png_byte *row, int pass));
/* unfilter a row */
extern void png_read_filter_row PNGARG((png_row_info *row_info,
png_byte *row, png_byte *prev_row, int filter));
/* filter a row, and place the correct filter byte in the row */
extern void png_write_filter_row PNGARG((png_row_info *row_info,
png_byte *row, png_byte *prev_row));
/* finish a row while reading, dealing with interlacing passes, etc. */
extern void png_read_finish_row PNGARG((png_struct *png_ptr));
/* initialize the row buffers, etc. */
extern void png_read_start_row PNGARG((png_struct *png_ptr));
/* these are the functions that do the transformations */
extern void png_do_read_rgbx PNGARG((png_row_info *row_info,
png_byte *row));
extern void png_do_write_rgbx PNGARG((png_row_info *row_info,
png_byte *row));
extern void png_do_read_xrgb PNGARG((png_row_info *row_info,
png_byte *row));
extern void png_do_write_xrgb PNGARG((png_row_info *row_info,
png_byte *row));
extern void png_do_swap PNGARG((png_row_info *row_info, png_byte *row));
extern void png_do_unpack PNGARG((png_row_info *row_info, png_byte *row));
extern void png_do_unshift PNGARG((png_row_info *row_info, png_byte *row,
png_color_8 *sig_bits));
extern void png_do_invert PNGARG((png_row_info *row_info, png_byte *row));
extern void png_do_gray_to_rgb PNGARG((png_row_info *row_info,
png_byte *row));
extern void png_do_chop PNGARG((png_row_info *row_info, png_byte *row));
extern void png_do_dither PNGARG((png_row_info *row_info,
png_byte *row, png_byte *palette_lookup, png_byte *dither_lookup));
extern void png_do_bgr PNGARG((png_row_info *row_info, png_byte *row));
extern void png_do_pack PNGARG((png_row_info *row_info,
png_byte *row, png_byte bit_depth));
extern void png_do_shift PNGARG((png_row_info *row_info, png_byte *row,
png_color_8 *bit_depth));
extern void png_do_background PNGARG((png_row_info *row_info, png_byte *row,
png_color_16 *trans_values, png_color_16 *background,
png_color_16 *background_1,
png_byte *gamma_table, png_byte *gamma_from_1, png_byte *gamma_to_1,
png_uint_16 **gamma_16, png_uint_16 **gamma_16_from_1,
png_uint_16 **gamma_16_to_1, int gamma_shift));
extern void png_do_gamma PNGARG((png_row_info *row_info, png_byte *row,
png_byte *gamma_table, png_uint_16 **gamma_16_table,
int gamma_shift));
extern void png_do_expand_palette PNGARG((png_row_info *row_info,
png_byte *row, png_color *palette, png_byte *trans, int num_trans));
extern void png_do_expand PNGARG((png_row_info *row_info,
png_byte *row, png_color_16 *trans_value));
/* unpack 16 and 32 bit values from a string */
extern png_uint_32 png_get_uint_32 PNGARG((png_byte *buf));
extern png_uint_16 png_get_uint_16 PNGARG((png_byte *buf));
/* read bytes into buf, and update png_ptr->crc */
extern void png_crc_read PNGARG((png_struct *png_ptr, png_byte *buf,
png_uint_32 length));
/* skip length bytes, and update png_ptr->crc */
extern void png_crc_skip PNGARG((png_struct *png_ptr, png_uint_32 length));
/* the following decodes the appropriate chunks, and does error correction,
then calls the appropriate callback for the chunk if it is valid */
/* decode the IHDR chunk */
extern void png_handle_IHDR PNGARG((png_struct *png_ptr, png_info *info,
png_uint_32 length));
extern void png_handle_PLTE PNGARG((png_struct *png_ptr, png_info *info,
png_uint_32 length));
extern void png_handle_gAMA PNGARG((png_struct *png_ptr, png_info *info,
png_uint_32 length));
extern void png_handle_sBIT PNGARG((png_struct *png_ptr, png_info *info,
png_uint_32 length));
extern void png_handle_cHRM PNGARG((png_struct *png_ptr, png_info *info,
png_uint_32 length));
extern void png_handle_tRNS PNGARG((png_struct *png_ptr, png_info *info,
png_uint_32 length));
extern void png_handle_bKGD PNGARG((png_struct *png_ptr, png_info *info,
png_uint_32 length));
extern void png_handle_hIST PNGARG((png_struct *png_ptr, png_info *info,
png_uint_32 length));
extern void png_handle_pHYs PNGARG((png_struct *png_ptr, png_info *info,
png_uint_32 length));
extern void png_handle_oFFs PNGARG((png_struct *png_ptr, png_info *info,
png_uint_32 length));
extern void png_handle_tIME PNGARG((png_struct *png_ptr, png_info *info,
png_uint_32 length));
extern void png_handle_tEXt PNGARG((png_struct *png_ptr, png_info *info,
png_uint_32 length));
extern void png_handle_zTXt PNGARG((png_struct *png_ptr, png_info *info,
png_uint_32 length));
/* handle the transformations for reading and writing */
extern void png_do_read_transformations PNGARG((png_struct *png_ptr));
extern void png_do_write_transformations PNGARG((png_struct *png_ptr));
extern void png_init_read_transformations PNGARG((png_struct *png_ptr));
#endif /* PNG_INTERNAL */
/* do not put anything past this line */
#endif /* _PNG_H */

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pngchange.txt - changes for libpng
version 0.2
added reader into png.h
fixed small problems in stub file
version 0.3
added pull reader
split up pngwrite.c to several files
added pnglib.txt
added example.c
cleaned up writer, adding a few new tranformations
fixed some bugs in writer
interfaced with zlib 0.5
added K&R support
added check for 64 KB blocks for 16 bit machines
version 0.4
cleaned up code and commented code
simplified time handling into png_time
created png_color_16 and png_color_8 to handle color needs
cleaned up color type defines
fixed various bugs
made various names more consistant
interfaced with zlib 0.71
cleaned up zTXt reader and writer (using zlib's Reset functions)
split transformations into pngrtran.c and pngwtran.c
version 0.5
interfaced with zlib 0.8
fixed many reading and writing bugs
saved using 3 spaces instead of tabs
version 0.6
added png_large_malloc() and png_large_free()
added png_size_t
cleaned up some compiler warnings
added png_start_read_image()
version 0.7
cleaned up lots of bugs
finished dithering and other stuff
added test program
changed name from pnglib to libpng
version 0.71
changed pngtest.png for zlib 0.93
fixed error in libpng.txt and example.c

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/* pngrcb.c - callbacks while reading a png file
libpng 1.0 beta 1 - version 0.71
For conditions of distribution and use, see copyright notice in png.h
Copyright (c) 1995 Guy Eric Schalnat, Group 42, Inc.
June 26, 1995
*/
#define PNG_INTERNAL
#include "png.h"
void
png_read_IHDR(png_struct *png_ptr, png_info *info,
png_uint_32 width, png_uint_32 height, int bit_depth,
int color_type, int compression_type, int filter_type,
int interlace_type)
{
if (!png_ptr || !info)
return;
info->width = width;
info->height = height;
info->bit_depth = bit_depth;
info->color_type = color_type;
info->compression_type = compression_type;
info->filter_type = filter_type;
info->interlace_type = interlace_type;
if (info->color_type == PNG_COLOR_TYPE_PALETTE)
info->channels = 1;
else if (info->color_type & PNG_COLOR_MASK_COLOR)
info->channels = 3;
else
info->channels = 1;
if (info->color_type & PNG_COLOR_MASK_ALPHA)
info->channels++;
info->pixel_depth = info->channels * info->bit_depth;
info->rowbytes = ((info->width * info->pixel_depth + 7) >> 3);
}
void
png_read_PLTE(png_struct *png_ptr, png_info *info,
png_color *palette, int num)
{
if (!png_ptr || !info)
return;
info->palette = palette;
info->num_palette = num;
info->valid |= PNG_INFO_PLTE;
}
void
png_read_gAMA(png_struct *png_ptr, png_info *info, float gamma)
{
if (!png_ptr || !info)
return;
info->gamma = gamma;
info->valid |= PNG_INFO_gAMA;
}
void
png_read_sBIT(png_struct *png_ptr, png_info *info,
png_color_8 *sig_bit)
{
if (!png_ptr || !info)
return;
memcpy(&(info->sig_bit), sig_bit, sizeof (png_color_8));
info->valid |= PNG_INFO_sBIT;
}
void
png_read_cHRM(png_struct *png_ptr, png_info *info,
float white_x, float white_y, float red_x, float red_y,
float green_x, float green_y, float blue_x, float blue_y)
{
if (!png_ptr || !info)
return;
info->x_white = white_x;
info->y_white = white_y;
info->x_red = red_x;
info->y_red = red_y;
info->x_green = green_x;
info->y_green = green_y;
info->x_blue = blue_x;
info->y_blue = blue_y;
info->valid |= PNG_INFO_cHRM;
}
void
png_read_tRNS(png_struct *png_ptr, png_info *info,
png_byte *trans, int num_trans, png_color_16 *trans_values)
{
if (!png_ptr || !info)
return;
if (trans)
{
info->trans = trans;
}
else
{
memcpy(&(info->trans_values), trans_values,
sizeof(png_color_16));
}
info->num_trans = num_trans;
info->valid |= PNG_INFO_tRNS;
}
void
png_read_bKGD(png_struct *png_ptr, png_info *info,
png_color_16 *background)
{
if (!png_ptr || !info)
return;
memcpy(&(info->background), background, sizeof(png_color_16));
info->valid |= PNG_INFO_bKGD;
}
void
png_read_hIST(png_struct *png_ptr, png_info *info, png_uint_16 *hist)
{
if (!png_ptr || !info)
return;
info->hist = hist;
info->valid |= PNG_INFO_hIST;
}
void
png_read_pHYs(png_struct *png_ptr, png_info *info,
png_uint_32 res_x, png_uint_32 res_y, int unit_type)
{
if (!png_ptr || !info)
return;
info->x_pixels_per_unit = res_x;
info->y_pixels_per_unit = res_y;
info->phys_unit_type = unit_type;
info->valid |= PNG_INFO_pHYs;
}
void
png_read_oFFs(png_struct *png_ptr, png_info *info,
png_uint_32 offset_x, png_uint_32 offset_y, int unit_type)
{
if (!png_ptr || !info)
return;
info->x_offset = offset_x;
info->y_offset = offset_y;
info->offset_unit_type = unit_type;
info->valid |= PNG_INFO_oFFs;
}
void
png_read_tIME(png_struct *png_ptr, png_info *info,
png_time *mod_time)
{
if (!png_ptr || !info)
return;
memcpy(&(info->mod_time), mod_time, sizeof (png_time));
info->valid |= PNG_INFO_tIME;
}
void
png_read_zTXt(png_struct *png_ptr, png_info *info,
char *key, char *text, png_uint_32 text_len, int compression)
{
if (!png_ptr || !info)
return;
if (info->max_text <= info->num_text)
{
if (info->text)
{
info->max_text = info->num_text + 16;
info->text = (png_text *)png_realloc(png_ptr,
info->text,
info->max_text * sizeof (png_text));
}
else
{
info->max_text = info->num_text + 16;
info->text = (png_text *)png_malloc(png_ptr,
info->max_text * sizeof (png_text));
info->num_text = 0;
}
}
info->text[info->num_text].key = key;
info->text[info->num_text].text = text;
info->text[info->num_text].text_length = text_len;
info->text[info->num_text].compression = compression;
info->num_text++;
}
void
png_read_tEXt(png_struct *png_ptr, png_info *info,
char *key, char *text, png_uint_32 text_len)
{
if (!png_ptr || !info)
return;
png_read_zTXt(png_ptr, info, key, text, text_len, -1);
}

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/* pngread.c - read a png file
libpng 1.0 beta 1 - version 0.71
For conditions of distribution and use, see copyright notice in png.h
Copyright (c) 1995 Guy Eric Schalnat, Group 42, Inc.
June 26, 1995
*/
#define PNG_INTERNAL
#include "png.h"
/* initialize png structure for reading, and allocate any memory needed */
void
png_read_init(png_struct *png_ptr)
{
jmp_buf tmp_jmp;
memcpy(tmp_jmp, png_ptr->jmpbuf, sizeof (jmp_buf));
memset(png_ptr, 0, sizeof (png_struct));
memcpy(png_ptr->jmpbuf, tmp_jmp, sizeof (jmp_buf));
png_ptr->zbuf_size = PNG_ZBUF_SIZE;
png_ptr->zbuf = png_large_malloc(png_ptr, png_ptr->zbuf_size);
png_ptr->zstream = &(png_ptr->zstream_struct);
png_ptr->zstream->zalloc = png_zalloc;
png_ptr->zstream->zfree = png_zfree;
png_ptr->zstream->opaque = (voidp)png_ptr;
inflateInit(png_ptr->zstream);
png_ptr->zstream->next_out = png_ptr->zbuf;
png_ptr->zstream->avail_out = (uInt)png_ptr->zbuf_size;
}
/* read the information before the actual image data. */
void
png_read_info(png_struct *png_ptr, png_info *info)
{
png_byte chunk_start[8];
png_uint_32 length;
png_read_data(png_ptr, chunk_start, 8);
if (memcmp(chunk_start, png_sig, 8))
png_error(png_ptr, "Not a Png File");
while (1)
{
png_uint_32 crc;
png_read_data(png_ptr, chunk_start, 8);
length = png_get_uint_32(chunk_start);
png_reset_crc(png_ptr);
png_calculate_crc(png_ptr, chunk_start + 4, 4);
if (!memcmp(chunk_start + 4, png_IHDR, 4))
{
if (png_ptr->mode != PNG_BEFORE_IHDR)
png_error(png_ptr, "Out of Place IHDR");
png_handle_IHDR(png_ptr, info, length);
png_ptr->mode = PNG_HAVE_IHDR;
}
else if (!memcmp(chunk_start + 4, png_PLTE, 4))
{
if (png_ptr->mode != PNG_HAVE_IHDR)
png_error(png_ptr, "Missing IHDR");
png_handle_PLTE(png_ptr, info, length);
png_ptr->mode = PNG_HAVE_PLTE;
}
else if (!memcmp(chunk_start + 4, png_gAMA, 4))
{
if (png_ptr->mode != PNG_HAVE_IHDR)
png_error(png_ptr, "Out of Place PLTE");
png_handle_gAMA(png_ptr, info, length);
}
else if (!memcmp(chunk_start + 4, png_sBIT, 4))
{
if (png_ptr->mode != PNG_HAVE_IHDR)
png_error(png_ptr, "Out of Place sBIT");
png_handle_sBIT(png_ptr, info, length);
}
else if (!memcmp(chunk_start + 4, png_cHRM, 4))
{
if (png_ptr->mode != PNG_HAVE_IHDR)
png_error(png_ptr, "Out of Place cHRM");
png_handle_cHRM(png_ptr, info, length);
}
else if (!memcmp(chunk_start + 4, png_tRNS, 4))
{
if (png_ptr->mode != PNG_HAVE_IHDR &&
png_ptr->mode != PNG_HAVE_PLTE)
png_error(png_ptr, "Out of Place tRNS");
png_handle_tRNS(png_ptr, info, length);
}
else if (!memcmp(chunk_start + 4, png_bKGD, 4))
{
if (png_ptr->mode != PNG_HAVE_IHDR &&
png_ptr->mode != PNG_HAVE_PLTE)
png_error(png_ptr, "Out of Place bKGD");
png_handle_bKGD(png_ptr, info, length);
}
else if (!memcmp(chunk_start + 4, png_hIST, 4))
{
if (png_ptr->mode != PNG_HAVE_PLTE)
png_error(png_ptr, "Out of Place hIST");
png_handle_hIST(png_ptr, info, length);
}
else if (!memcmp(chunk_start + 4, png_IDAT, 4))
{
png_ptr->idat_size = length;
png_ptr->mode = PNG_HAVE_IDAT;
break;
}
else if (!memcmp(chunk_start + 4, png_pHYs, 4))
{
if (png_ptr->mode != PNG_HAVE_IHDR &&
png_ptr->mode != PNG_HAVE_PLTE)
png_error(png_ptr, "Out of Place pHYs");
png_handle_pHYs(png_ptr, info, length);
}
else if (!memcmp(chunk_start + 4, png_oFFs, 4))
{
if (png_ptr->mode != PNG_HAVE_IHDR &&
png_ptr->mode != PNG_HAVE_PLTE)
png_error(png_ptr, "Out of Place oFFs");
png_handle_oFFs(png_ptr, info, length);
}
else if (!memcmp(chunk_start + 4, png_tIME, 4))
{
if (png_ptr->mode == PNG_BEFORE_IHDR ||
png_ptr->mode == PNG_AFTER_IEND)
png_error(png_ptr, "Out of Place tIME");
png_handle_tIME(png_ptr, info, length);
}
else if (!memcmp(chunk_start + 4, png_tEXt, 4))
{
if (png_ptr->mode == PNG_BEFORE_IHDR ||
png_ptr->mode == PNG_AFTER_IEND)
png_error(png_ptr, "Out of Place tEXt");
png_handle_tEXt(png_ptr, info, length);
}
else if (!memcmp(chunk_start + 4, png_zTXt, 4))
{
if (png_ptr->mode == PNG_BEFORE_IHDR ||
png_ptr->mode == PNG_AFTER_IEND)
png_error(png_ptr, "Out of Place zTXt");
png_handle_zTXt(png_ptr, info, length);
}
else if (!memcmp(chunk_start + 4, png_IEND, 4))
{
png_error(png_ptr, "No Image in File");
}
else
{
if (isupper(chunk_start[4]))
png_error(png_ptr, "Unknown Critical Chunk");
png_crc_skip(png_ptr, length);
}
png_read_data(png_ptr, chunk_start, 4);
crc = png_get_uint_32(chunk_start);
if (((crc ^ 0xffffffffL) & 0xffffffffL) !=
(png_ptr->crc & 0xffffffffL))
png_error(png_ptr, "Bad CRC value");
}
}
/* initialize palette, background, etc, after transformations
are set, but before any reading takes place. This allows
the user to obtail a gamma corrected palette, for example.
If the user doesn't call this, we will do it ourselves. */
void
png_start_read_image(png_struct *png_ptr)
{
png_read_start_row(png_ptr);
}
void
png_read_row(png_struct *png_ptr, png_byte *row, png_byte *dsp_row)
{
int ret;
if (!(png_ptr->row_init))
png_read_start_row(png_ptr);
/* if interlaced and we do not need a new row, combine row and return */
if (png_ptr->interlaced && (png_ptr->transformations & PNG_INTERLACE))
{
switch (png_ptr->pass)
{
case 0:
if (png_ptr->row_number & 7)
{
if (dsp_row)
png_combine_row(png_ptr, dsp_row,
png_pass_dsp_mask[png_ptr->pass]);
png_read_finish_row(png_ptr);
return;
}
break;
case 1:
if ((png_ptr->row_number & 7) || png_ptr->width < 5)
{
if (dsp_row)
png_combine_row(png_ptr, dsp_row,
png_pass_dsp_mask[png_ptr->pass]);
png_read_finish_row(png_ptr);
return;
}
break;
case 2:
if ((png_ptr->row_number & 7) != 4)
{
if (dsp_row && (png_ptr->row_number & 4))
png_combine_row(png_ptr, dsp_row,
png_pass_dsp_mask[png_ptr->pass]);
png_read_finish_row(png_ptr);
return;
}
break;
case 3:
if ((png_ptr->row_number & 3) || png_ptr->width < 3)
{
if (dsp_row)
png_combine_row(png_ptr, dsp_row,
png_pass_dsp_mask[png_ptr->pass]);
png_read_finish_row(png_ptr);
return;
}
break;
case 4:
if ((png_ptr->row_number & 3) != 2)
{
if (dsp_row && (png_ptr->row_number & 2))
png_combine_row(png_ptr, dsp_row,
png_pass_dsp_mask[png_ptr->pass]);
png_read_finish_row(png_ptr);
return;
}
break;
case 5:
if ((png_ptr->row_number & 1) || png_ptr->width < 2)
{
if (dsp_row)
png_combine_row(png_ptr, dsp_row,
png_pass_dsp_mask[png_ptr->pass]);
png_read_finish_row(png_ptr);
return;
}
break;
case 6:
if (!(png_ptr->row_number & 1))
{
png_read_finish_row(png_ptr);
return;
}
break;
}
}
if (png_ptr->mode != PNG_HAVE_IDAT)
png_error(png_ptr, "invalid attempt to read row data");
png_ptr->zstream->next_out = png_ptr->row_buf;
png_ptr->zstream->avail_out = (uInt)png_ptr->irowbytes;
do
{
if (!(png_ptr->zstream->avail_in))
{
while (!png_ptr->idat_size)
{
png_byte buf[4];
png_uint_32 crc;
png_read_data(png_ptr, buf, 4);
crc = png_get_uint_32(buf);
if (((crc ^ 0xffffffffL) & 0xffffffffL) !=
(png_ptr->crc & 0xffffffffL))
png_error(png_ptr, "Bad CRC value");
png_read_data(png_ptr, buf, 4);
png_ptr->idat_size = png_get_uint_32(buf);
png_reset_crc(png_ptr);
png_crc_read(png_ptr, buf, 4);
if (memcmp(buf, png_IDAT, 4))
png_error(png_ptr, "Not enough image data");
}
png_ptr->zstream->avail_in = (uInt)png_ptr->zbuf_size;
png_ptr->zstream->next_in = png_ptr->zbuf;
if (png_ptr->zbuf_size > png_ptr->idat_size)
png_ptr->zstream->avail_in = (uInt)png_ptr->idat_size;
png_crc_read(png_ptr, png_ptr->zbuf, png_ptr->zstream->avail_in);
png_ptr->idat_size -= png_ptr->zstream->avail_in;
}
ret = inflate(png_ptr->zstream, Z_PARTIAL_FLUSH);
if (ret == Z_STREAM_END)
{
if (png_ptr->zstream->avail_out || png_ptr->zstream->avail_in ||
png_ptr->idat_size)
png_error(png_ptr, "Extra compressed data");
png_ptr->mode = PNG_AT_LAST_IDAT;
break;
}
if (ret != Z_OK)
png_error(png_ptr, "Compression Error");
} while (png_ptr->zstream->avail_out);
if (ret == Z_STREAM_END)
png_ptr->zlib_finished = 1;
png_ptr->row_info.color_type = png_ptr->color_type;
png_ptr->row_info.width = png_ptr->iwidth;
png_ptr->row_info.channels = png_ptr->channels;
png_ptr->row_info.bit_depth = png_ptr->bit_depth;
png_ptr->row_info.pixel_depth = png_ptr->pixel_depth;
png_ptr->row_info.rowbytes = ((png_ptr->row_info.width *
(png_uint_32)png_ptr->row_info.pixel_depth + 7) >> 3);
if (png_ptr->row_buf[0])
png_read_filter_row(&(png_ptr->row_info),
png_ptr->row_buf + 1, png_ptr->prev_row + 1,
(int)(png_ptr->row_buf[0]));
memcpy(png_ptr->prev_row, png_ptr->row_buf, (png_size_t)png_ptr->rowbytes + 1);
if (png_ptr->transformations)
png_do_read_transformations(png_ptr);
/* blow up interlaced rows to full size */
if (png_ptr->interlaced &&
(png_ptr->transformations & PNG_INTERLACE))
{
if (png_ptr->pass < 6)
png_do_read_interlace(&(png_ptr->row_info),
png_ptr->row_buf + 1, png_ptr->pass);
if (dsp_row)
png_combine_row(png_ptr, dsp_row,
png_pass_dsp_mask[png_ptr->pass]);
if (row)
png_combine_row(png_ptr, row,
png_pass_mask[png_ptr->pass]);
}
else
{
if (row)
png_combine_row(png_ptr, row, 0xff);
if (dsp_row)
png_combine_row(png_ptr, dsp_row, 0xff);
}
png_read_finish_row(png_ptr);
}
/* read a one or more rows of image data. If the image is interlaced,
and png_set_interlace_handling() has been called, the rows need to
to contain the contents of the rows from the previous pass. If
the image has alpha or transparency, and png_handle_alpha() has been
called, the rows contents must be initialized to the contents of the
screen. row holds the actual image, and pixels are placed in it
as they arrive. If the image is displayed after each pass, it will
appear to "sparkle" in. display_row can be used to display a
"chunky" progressive image, with finer detail added as it becomes
available. If you do not want this "chunky" display, you may pass
NULL for display_rows. If you do not want the sparkle display, and
you have not called png_handle_alpha(), you may pass NULL for rows.
If you have called png_handle_alpha(), and the image has either an
alpha channel or a transparency chunk, you must provide a buffer for
rows. In this case, you do not have to provide a display_rows buffer
also, but you may. If the image is not interlaced, or if you have
not called png_set_interlace_handling(), the display_row buffer will
be ignored, so pass NULL to it. */
void
png_read_rows(png_struct *png_ptr, png_byte **row,
png_byte **display_row, png_uint_32 num_rows)
{
png_uint_32 i;
png_byte **rp;
png_byte **dp;
rp = row;
dp = display_row;
for (i = 0; i < num_rows; i++)
{
png_byte *rptr;
png_byte *dptr;
if (rp)
rptr = *rp;
else
rptr = NULL;
if (dp)
dptr = *dp;
else
dptr = NULL;
png_read_row(png_ptr, rptr, dptr);
if (row)
rp++;
if (display_row)
dp++;
}
}
/* read the image. If the image has an alpha channel or a transparency
chunk, and you have called png_handle_alpha(), you will need to
initialize the image to the current image that png will be overlaying.
Note that png_set_interlace_handling() has no effect on this call.
You only need to call this function once. If you desire to have
an image for each pass of a interlaced image, use png_read_rows() */
void
png_read_image(png_struct *png_ptr, png_byte **image)
{
png_uint_32 i;
int pass, j;
png_byte **rp;
pass = png_set_interlace_handling(png_ptr);
for (j = 0; j < pass; j++)
{
rp = image;
for (i = 0; i < png_ptr->height; i++)
{
png_read_row(png_ptr, *rp, NULL);
rp++;
}
}
}
/* read the end of the png file. Will not read past the end of the
file, will verify the end is accurate, and will read any comments
or time information at the end of the file, if info is not NULL. */
void
png_read_end(png_struct *png_ptr, png_info *info)
{
png_byte chunk_start[8];
png_uint_32 length;
png_uint_32 crc;
png_read_data(png_ptr, chunk_start, 4);
crc = png_get_uint_32(chunk_start);
if (((crc ^ 0xffffffffL) & 0xffffffffL) !=
(png_ptr->crc & 0xffffffffL))
png_error(png_ptr, "Bad CRC value");
do
{
png_read_data(png_ptr, chunk_start, 8);
length = png_get_uint_32(chunk_start);
png_reset_crc(png_ptr);
png_calculate_crc(png_ptr, chunk_start + 4, 4);
if (!memcmp(chunk_start + 4, png_IHDR, 4))
{
png_error(png_ptr, "invalid chunk after IDAT");
}
else if (!memcmp(chunk_start + 4, png_PLTE, 4))
{
png_error(png_ptr, "invalid chunk after IDAT");
}
else if (!memcmp(chunk_start + 4, png_gAMA, 4))
{
png_error(png_ptr, "invalid chunk after IDAT");
}
else if (!memcmp(chunk_start + 4, png_sBIT, 4))
{
png_error(png_ptr, "invalid chunk after IDAT");
}
else if (!memcmp(chunk_start + 4, png_cHRM, 4))
{
png_error(png_ptr, "invalid chunk after IDAT");
}
else if (!memcmp(chunk_start + 4, png_tRNS, 4))
{
png_error(png_ptr, "invalid chunk after IDAT");
}
else if (!memcmp(chunk_start + 4, png_bKGD, 4))
{
png_error(png_ptr, "invalid chunk after IDAT");
}
else if (!memcmp(chunk_start + 4, png_hIST, 4))
{
png_error(png_ptr, "invalid chunk after IDAT");
}
else if (!memcmp(chunk_start + 4, png_IDAT, 4))
{
if (length > 0 || png_ptr->mode != PNG_AT_LAST_IDAT)
png_error(png_ptr, "too many IDAT's found");
}
else if (!memcmp(chunk_start + 4, png_pHYs, 4))
{
png_error(png_ptr, "invalid chunk after IDAT");
}
else if (!memcmp(chunk_start + 4, png_oFFs, 4))
{
png_error(png_ptr, "invalid chunk after IDAT");
}
else if (!memcmp(chunk_start + 4, png_tIME, 4))
{
if (png_ptr->mode == PNG_BEFORE_IHDR ||
png_ptr->mode == PNG_AFTER_IEND)
png_error(png_ptr, "Out of Place tIME");
if (info)
png_handle_tIME(png_ptr, info, length);
else
png_crc_skip(png_ptr, length);
}
else if (!memcmp(chunk_start + 4, png_tEXt, 4))
{
if (png_ptr->mode == PNG_BEFORE_IHDR ||
png_ptr->mode == PNG_AFTER_IEND)
png_error(png_ptr, "Out of Place tEXt");
if (info)
png_handle_tEXt(png_ptr, info, length);
else
png_crc_skip(png_ptr, length);
}
else if (!memcmp(chunk_start + 4, png_zTXt, 4))
{
if (png_ptr->mode == PNG_BEFORE_IHDR ||
png_ptr->mode == PNG_AFTER_IEND)
png_error(png_ptr, "Out of Place zTXt");
if (info)
png_handle_zTXt(png_ptr, info, length);
else
png_crc_skip(png_ptr, length);
}
else if (!memcmp(chunk_start + 4, png_IEND, 4))
{
png_ptr->mode = PNG_AFTER_IEND;
}
else
{
if (isupper(chunk_start[4]))
png_error(png_ptr, "Unknown Critical Chunk");
png_crc_skip(png_ptr, length);
}
png_read_data(png_ptr, chunk_start, 4);
crc = png_get_uint_32(chunk_start);
if (((crc ^ 0xffffffffL) & 0xffffffffL) !=
(png_ptr->crc & 0xffffffffL))
png_error(png_ptr, "Bad CRC value");
if (png_ptr->mode == PNG_AT_LAST_IDAT)
png_ptr->mode = PNG_AFTER_IDAT;
} while (png_ptr->mode != PNG_AFTER_IEND);
}
/* free all memory used by the read */
void
png_read_destroy(png_struct *png_ptr, png_info *info, png_info *end_info)
{
int i;
jmp_buf tmp_jmp;
if (info)
{
if (info->palette != png_ptr->palette)
png_free(png_ptr, info->palette);
if (info->trans != png_ptr->trans)
png_free(png_ptr, info->trans);
if (info->hist != png_ptr->hist)
png_free(png_ptr, info->hist);
for (i = 0; i < info->num_text; i++)
{
png_large_free(png_ptr, info->text[i].key);
}
png_free(png_ptr, info->text);
memset(info, 0, sizeof(png_info));
}
if (end_info)
{
for (i = 0; i < end_info->num_text; i++)
{
png_large_free(png_ptr, end_info->text[i].key);
}
png_free(png_ptr, end_info->text);
memset(end_info, 0, sizeof(png_info));
}
png_large_free(png_ptr, png_ptr->zbuf);
png_large_free(png_ptr, png_ptr->row_buf);
png_large_free(png_ptr, png_ptr->prev_row);
png_large_free(png_ptr, png_ptr->palette_lookup);
png_free(png_ptr, png_ptr->dither_index);
png_free(png_ptr, png_ptr->gamma_table);
png_free(png_ptr, png_ptr->gamma_from_1);
png_free(png_ptr, png_ptr->gamma_to_1);
if (png_ptr->gamma_16_table)
{
for (i = 0; i < (1 << (8 - png_ptr->gamma_shift)); i++)
{
png_free(png_ptr, png_ptr->gamma_16_table[i]);
}
}
png_free(png_ptr, png_ptr->gamma_16_table);
if (png_ptr->gamma_16_from_1)
{
for (i = 0; i < (1 << (8 - png_ptr->gamma_shift)); i++)
{
png_free(png_ptr, png_ptr->gamma_16_from_1[i]);
}
}
png_free(png_ptr, png_ptr->gamma_16_from_1);
if (png_ptr->gamma_16_to_1)
{
for (i = 0; i < (1 << (8 - png_ptr->gamma_shift)); i++)
{
png_free(png_ptr, png_ptr->gamma_16_to_1[i]);
}
}
png_free(png_ptr, png_ptr->gamma_16_to_1);
png_free(png_ptr, png_ptr->trans);
png_free(png_ptr, png_ptr->hist);
if (!png_ptr->user_palette)
png_free(png_ptr, png_ptr->palette);
inflateEnd(png_ptr->zstream);
memcpy(tmp_jmp, png_ptr->jmpbuf, sizeof (jmp_buf));
memset(png_ptr, 0, sizeof (png_struct));
memcpy(png_ptr->jmpbuf, tmp_jmp, sizeof (jmp_buf));
}

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/* pngstub.c - stub functions for i/o and memory allocation
libpng 1.0 beta 1 - version 0.71
For conditions of distribution and use, see copyright notice in png.h
Copyright (c) 1995 Guy Eric Schalnat, Group 42, Inc.
June 26, 1995
This file provides a location for all input/output, memory location,
and error handling. Users which need special handling in these areas
are expected to modify the code in this file to meet their needs. See
the instructions at each function. */
#define PNG_INTERNAL
#include "png.h"
/* Write the data to whatever output you are using. The default
routine writes to a file pointer. If you need to write to something
else, this is the place to do it. We suggest saving the old code
for future use, possibly in a #define. Note that this routine sometimes
gets called with very small lengths, so you should implement some kind
of simple buffering if you are using unbuffered writes. This should
never be asked to write more then 64K on a 16 bit machine. The cast
to png_size_t is there for insurance, but if you are having problems
with it, you can take it out. Just be sure to cast length to whatever
fwrite needs in that spot if you don't have a function prototype for
it. */
void
png_write_data(png_struct *png_ptr, png_byte *data, png_uint_32 length)
{
png_uint_32 check;
check = fwrite(data, 1, (png_size_t)length, png_ptr->fp);
if (check != length)
{
png_error(png_ptr, "Write Error");
}
}
/* Read the data from whatever input you are using. The default
routine reads from a file pointer. If you need to read from something
else, this is the place to do it. We suggest saving the old code
for future use. Note that this routine sometimes gets called with
very small lengths, so you should implement some kind of simple
buffering if you are using unbuffered reads. This should
never be asked to read more then 64K on a 16 bit machine. The cast
to png_size_t is there for insurance, but if you are having problems
with it, you can take it out. Just be sure to cast length to whatever
fread needs in that spot if you don't have a function prototype for
it. */
void
png_read_data(png_struct *png_ptr, png_byte *data, png_uint_32 length)
{
png_uint_32 check;
check = fread(data, 1, (size_t)length, png_ptr->fp);
if (check != length)
{
png_error(png_ptr, "Read Error");
}
}
/* Initialize the input/output for the png file. If you change
the read and write routines, you will probably need to change
this routine (or write your own). If you change the parameters
of this routine, remember to change png.h also. */
void
png_init_io(png_struct *png_ptr, FILE *fp)
{
png_ptr->fp = fp;
}
/* Allocate memory. For reasonable files, size should never exceed
64K. However, zlib may allocate more then 64K if you don't tell
it not to. See zconf.h and png.h for more information. zlib does
need to allocate exactly 64K, so whatever you call here must
have the ability to do that. */
/* Borland compilers have this habit of not giving you 64K chunks
that start on the segment in DOS mode. This has not been observed
in Windows, and of course it doesn't matter in 32 bit mode, as there
are no segments. Now libpng doesn't need that much memory normally,
but zlib does, so we have to normalize it, if necessary. It would be
better if zlib worked in less then 64K, but it doesn't, so we
have to deal with it. Truely, we are misusing farmalloc here,
as it is designed for use with huge pointers, which don't care
about segments. So we allocate a large amount of memory, and
divvy off segments when needed.
*/
#ifdef __TURBOC__
#ifndef __WIN32__
/* NUM_SEG is the number of segments allocated at once */
#define NUM_SEG 4
typedef struct borland_seg_struct
{
void *mem_ptr;
void *seg_ptr[NUM_SEG];
int seg_used[NUM_SEG];
int num_used;
} borland_seg;
borland_seg *save_array;
int num_save_array;
int max_save_array;
#endif
#endif
void *
png_large_malloc(png_struct *png_ptr, png_uint_32 size)
{
void *ret;
#ifdef PNG_MAX_MALLOC_64K
if (size > (png_uint_32)65536L)
png_error(png_ptr, "Cannot Allocate > 64K");
#endif
#ifdef __TURBOC__
# ifdef __WIN32__
ret = farmalloc(size);
# else
if (size == 65536L)
{
unsigned long offset;
if (!save_array)
{
ret = farmalloc(size);
offset = (unsigned long)(ret);
offset &= 0xffffL;
}
else
{
ret = (void *)0;
}
if (save_array || offset)
{
int i, j;
if (ret)
farfree(ret);
ret = (void *)0;
if (!save_array)
{
unsigned long offset;
png_byte huge *ptr;
int i;
num_save_array = 1;
save_array = malloc(num_save_array * sizeof (borland_seg));
if (!save_array)
png_error(png_ptr, "Out of Memory");
save_array->mem_ptr = farmalloc(
(unsigned long)(NUM_SEG) * 65536L + 65528L);
if (!save_array->mem_ptr)
png_error(png_ptr, "Out of Memory");
offset = (unsigned long)(ret);
offset &= 0xffffL;
ptr = save_array->mem_ptr;
if (offset)
ptr += 65536L - offset;
for (i = 0; i < NUM_SEG; i++, ptr += 65536L)
{
save_array->seg_ptr[i] = ptr;
save_array->seg_used[i] = 0;
}
save_array->num_used = 0;
}
for (i = 0; i < num_save_array; i++)
{
for (j = 0; j < NUM_SEG; j++)
{
if (!save_array[i].seg_used[j])
{
ret = save_array[i].seg_ptr[j];
save_array[i].seg_used[j] = 1;
save_array[i].num_used++;
break;
}
}
if (ret)
break;
}
if (!ret)
{
unsigned long offset;
png_byte huge *ptr;
save_array = realloc(save_array,
(num_save_array + 1) * sizeof (borland_seg));
if (!save_array)
png_error(png_ptr, "Out of Memory");
save_array[num_save_array].mem_ptr = farmalloc(
(unsigned long)(NUM_SEG) * 65536L + 65528L);
if (!save_array[num_save_array].mem_ptr)
png_error(png_ptr, "Out of Memory");
offset = (unsigned long)(ret);
offset &= 0xffffL;
ptr = save_array[num_save_array].mem_ptr;
if (offset)
ptr += 65536L - offset;
for (i = 0; i < NUM_SEG; i++, ptr += 65536L)
{
save_array[num_save_array].seg_ptr[i] = ptr;
save_array[num_save_array].seg_used[i] = 0;
}
ret = save_array[num_save_array].seg_ptr[0];
save_array[num_save_array].seg_used[0] = 1;
save_array[num_save_array].num_used = 1;
num_save_array++;
}
}
}
else
{
ret = farmalloc(size);
}
# endif /* __WIN32__ */
#else /* __TURBOC__ */
# ifdef _MSC_VER
ret = halloc(size, 1);
# else
/* everybody else, so normal malloc should do it. */
ret = malloc(size);
# endif
#endif
if (!ret)
{
png_error(png_ptr, "Out of Memory");
}
return ret;
}
/* free a pointer allocated by png_large_malloc(). In the default
configuration, png_ptr is not used, but is passed in case it
is needed. If ptr is NULL, return without taking any action. */
void
png_large_free(png_struct *png_ptr, void *ptr)
{
if (!png_ptr)
return;
if (ptr != (void *)0)
{
#ifdef __TURBOC__
# ifndef __WIN32__
int i, j;
for (i = 0; i < num_save_array; i++)
{
for (j = 0; j < NUM_SEG; j++)
{
if (ptr == save_array[i].seg_ptr[j])
{
printf("freeing pointer: i, j: %d, %d\n", i, j);
save_array[i].seg_used[j] = 0;
ptr = 0;
save_array[i].num_used--;
if (!save_array[i].num_used)
{
int k;
printf("freeing array: %d\n", i);
num_save_array--;
farfree(save_array[i].mem_ptr);
for (k = i; k < num_save_array; k++)
save_array[k] = save_array[k + 1];
if (!num_save_array)
{
free(save_array);
save_array = 0;
}
}
break;
}
}
if (!ptr)
break;
}
# endif
if (ptr)
farfree(ptr);
#else
# ifdef _MSC_VER
hfree(ptr);
# else
free(ptr);
# endif
#endif
}
}
/* Allocate memory. This is called for smallish blocks only It
should not get anywhere near 64K. */
void *
png_malloc(png_struct *png_ptr, png_uint_32 size)
{
void *ret;
if (!png_ptr)
return ((void *)0);
#ifdef PNG_MAX_MALLOC_64K
if (size > (png_uint_32)65536L)
png_error(png_ptr, "Cannot Allocate > 64K");
#endif
ret = malloc((png_size_t)size);
if (!ret)
{
png_error(png_ptr, "Out of Memory");
}
return ret;
}
/* Reallocate memory. This will not get near 64K on a
even marginally reasonable file. */
void *
png_realloc(png_struct *png_ptr, void *ptr, png_uint_32 size)
{
void *ret;
if (!png_ptr)
return ((void *)0);
#ifdef PNG_MAX_MALLOC_64K
if (size > (png_uint_32)65536L)
png_error(png_ptr, "Cannot Allocate > 64K");
#endif
ret = realloc(ptr, (png_size_t)size);
if (!ret)
{
png_error(png_ptr, "Out of Memory");
}
return ret;
}
/* free a pointer allocated by png_malloc(). In the default
configuration, png_ptr is not used, but is passed incase it
is needed. If ptr is NULL, return without taking any action. */
void
png_free(png_struct *png_ptr, void *ptr)
{
if (!png_ptr)
return;
if (ptr != (void *)0)
free(ptr);
}
/* This function is called whenever there is an error. Replace with
however you wish to handle the error. Note that this function
MUST NOT return, or the program will crash */
void
png_error(png_struct *png_ptr, char *message)
{
fprintf(stderr, "libpng error: %s\n", message);
longjmp(png_ptr->jmpbuf, 1);
}
/* This function is called when there is a warning, but the library
thinks it can continue anyway. You don't have to do anything here
if you don't want to. In the default configuration, png_ptr is
not used, but it is passed in case it may be useful. */
void
png_warning(png_struct *png_ptr, char *message)
{
if (!png_ptr)
return;
fprintf(stderr, "libpng warning: %s\n", message);
}

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/* pngtest.c - a simple test program to test libpng
libpng 1.0 beta 1 - version 0.71
For conditions of distribution and use, see copyright notice in png.h
Copyright (c) 1995 Guy Eric Schalnat, Group 42, Inc.
June 26, 1995
*/
#include <stdio.h>
#include <stdlib.h>
#include "png.h"
#ifdef __TURBOC__
#include <mem.h>
#endif
/* defined so I can write to a file on gui/windowing platforms */
#define STDERR stderr
/* input and output filenames */
char inname[] = "pngtest.png";
char outname[] = "pngout.png";
png_struct read_ptr;
png_struct write_ptr;
png_info info_ptr;
png_info end_info;
char inbuf[256], outbuf[256];
int main()
{
FILE *fpin, *fpout;
png_byte *row_buf;
png_uint_32 rowbytes;
png_uint_32 y;
int channels, num_pass, pass;
row_buf = (png_byte *)0;
fpin = fopen(inname, "rb");
if (!fpin)
{
fprintf(STDERR, "Could not find input file %s\n", inname);
return -1;
}
fpout = fopen(outname, "wb");
if (!fpin)
{
fprintf(STDERR, "could not open output file %s\n", outname);
fclose(fpin);
return -1;
}
if (setjmp(read_ptr.jmpbuf))
{
fprintf(STDERR, "libpng read error\n");
fclose(fpin);
fclose(fpout);
return -1;
}
if (setjmp(write_ptr.jmpbuf))
{
fprintf(STDERR, "libpng write error\n");
fclose(fpin);
fclose(fpout);
return -1;
}
png_read_init(&read_ptr);
png_write_init(&write_ptr);
png_info_init(&info_ptr);
png_info_init(&end_info);
png_init_io(&read_ptr, fpin);
png_init_io(&write_ptr, fpout);
png_read_info(&read_ptr, &info_ptr);
png_write_info(&write_ptr, &info_ptr);
if ((info_ptr.color_type & 3) == 2)
channels = 3;
else
channels = 1;
if (info_ptr.color_type & 4)
channels++;
rowbytes = ((info_ptr.width * info_ptr.bit_depth * channels + 7) >> 3);
row_buf = (png_byte *)malloc((size_t)rowbytes);
if (!row_buf)
{
fprintf(STDERR, "no memory to allocate row buffer\n");
png_read_destroy(&read_ptr, &info_ptr, (png_info *)0);
png_write_destroy(&write_ptr);
fclose(fpin);
fclose(fpout);
return -1;
}
if (info_ptr.interlace_type)
{
num_pass = png_set_interlace_handling(&read_ptr);
num_pass = png_set_interlace_handling(&write_ptr);
}
else
{
num_pass = 1;
}
for (pass = 0; pass < num_pass; pass++)
{
for (y = 0; y < info_ptr.height; y++)
{
png_read_rows(&read_ptr, &row_buf, (png_byte **)0, 1);
png_write_rows(&write_ptr, &row_buf, 1);
}
}
png_read_end(&read_ptr, &end_info);
png_write_end(&write_ptr, &end_info);
png_read_destroy(&read_ptr, &info_ptr, &end_info);
png_write_destroy(&write_ptr);
fclose(fpin);
fclose(fpout);
free(row_buf);
fpin = fopen(inname, "rb");
if (!fpin)
{
fprintf(STDERR, "could not find file %s\n", inname);
return -1;
}
fpout = fopen(outname, "rb");
if (!fpout)
{
fprintf(STDERR, "could not find file %s\n", outname);
fclose(fpin);
return -1;
}
while (1)
{
int num_in, num_out;
num_in = fread(inbuf, 1, 256, fpin);
num_out = fread(outbuf, 1, 256, fpout);
if (num_in != num_out)
{
fprintf(STDERR, "files are of a different size\n");
fclose(fpin);
fclose(fpout);
return -1;
}
if (!num_in)
break;
if (memcmp(inbuf, outbuf, num_in))
{
fprintf(STDERR, "files are different\n");
fclose(fpin);
fclose(fpout);
return -1;
}
}
fclose(fpin);
fclose(fpout);
fprintf(STDERR, "libpng passes test\n");
return 0;
}

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pngtodo.txt Normal file
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pngtodo.txt - list of things to do for libpng
allow user to #define out unused transformations
medium memory model support
overlaying one image on top of another
optional palette creation
histogram creation
text conversion between different code types
cHRM transformation
support for other chunks being defined (sCAl, the gIF series,
and others that people come up with).
push reader
pull writer
better dithering
keep up with public chunks
other compression libraries
more exotic interlace handling
better filtering
C++ wrapper
other languages
comments of > 64K

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/* pngtrans.c - transforms the data in a row
routines used by both readers and writers
libpng 1.0 beta 1 - version 0.71
For conditions of distribution and use, see copyright notice in png.h
Copyright (c) 1995 Guy Eric Schalnat, Group 42, Inc.
June 26, 1995
*/
#define PNG_INTERNAL
#include "png.h"
/* turn on bgr to rgb mapping */
void
png_set_bgr(png_struct *png_ptr)
{
png_ptr->transformations |= PNG_BGR;
}
/* turn on 16 bit byte swapping */
void
png_set_swap(png_struct *png_ptr)
{
if (png_ptr->bit_depth == 16)
png_ptr->transformations |= PNG_SWAP_BYTES;
}
/* turn on pixel packing */
void
png_set_packing(png_struct *png_ptr)
{
if (png_ptr->bit_depth < 8)
{
png_ptr->transformations |= PNG_PACK;
png_ptr->usr_bit_depth = 8;
}
}
void
png_set_shift(png_struct *png_ptr, png_color_8 *true_bits)
{
png_ptr->transformations |= PNG_SHIFT;
png_ptr->shift = *true_bits;
}
int
png_set_interlace_handling(png_struct *png_ptr)
{
if (png_ptr->interlaced)
{
png_ptr->transformations |= PNG_INTERLACE;
return 7;
}
return 1;
}
void
png_set_rgbx(png_struct *png_ptr)
{
png_ptr->transformations |= PNG_RGBA;
if (png_ptr->color_type == PNG_COLOR_TYPE_RGB &&
png_ptr->bit_depth == 8)
png_ptr->usr_channels = 4;
}
void
png_set_xrgb(png_struct *png_ptr)
{
png_ptr->transformations |= PNG_XRGB;
if (png_ptr->color_type == PNG_COLOR_TYPE_RGB &&
png_ptr->bit_depth == 8)
png_ptr->usr_channels = 4;
}
void
png_set_invert_mono(png_struct *png_ptr)
{
png_ptr->transformations |= PNG_INVERT_MONO;
}
/* invert monocrome grayscale data */
void
png_do_invert(png_row_info *row_info, png_byte *row)
{
if (row && row_info && row_info->bit_depth == 1 &&
row_info->color_type == PNG_COLOR_TYPE_GRAY)
{
png_byte *rp;
png_uint_32 i;
for (i = 0, rp = row;
i < row_info->rowbytes;
i++, rp++)
{
*rp = ~(*rp);
}
}
}
/* swaps byte order on 16 bit depth images */
void
png_do_swap(png_row_info *row_info, png_byte *row)
{
if (row && row_info && row_info->bit_depth == 16)
{
png_byte *rp, t;
png_uint_32 i;
for (i = 0, rp = row;
i < row_info->width * row_info->channels;
i++, rp += 2)
{
t = *rp;
*rp = *(rp + 1);
*(rp + 1) = t;
}
}
}
/* swaps red and blue */
void
png_do_bgr(png_row_info *row_info, png_byte *row)
{
if (row && row_info && (row_info->color_type & 2))
{
if (row_info->color_type == 2 && row_info->bit_depth == 8)
{
png_byte *rp, t;
png_uint_32 i;
for (i = 0, rp = row;
i < row_info->width;
i++, rp += 3)
{
t = *rp;
*rp = *(rp + 2);
*(rp + 2) = t;
}
}
else if (row_info->color_type == 6 && row_info->bit_depth == 8)
{
png_byte *rp, t;
png_uint_32 i;
for (i = 0, rp = row;
i < row_info->width;
i++, rp += 4)
{
t = *rp;
*rp = *(rp + 2);
*(rp + 2) = t;
}
}
else if (row_info->color_type == 2 && row_info->bit_depth == 16)
{
png_byte *rp, t[2];
png_uint_32 i;
for (i = 0, rp = row;
i < row_info->width;
i++, rp += 6)
{
t[0] = *rp;
t[1] = *(rp + 1);
*rp = *(rp + 4);
*(rp + 1) = *(rp + 5);
*(rp + 4) = t[0];
*(rp + 5) = t[1];
}
}
else if (row_info->color_type == 6 && row_info->bit_depth == 16)
{
png_byte *rp, t[2];
png_uint_32 i;
for (i = 0, rp = row;
i < row_info->width;
i++, rp += 8)
{
t[0] = *rp;
t[1] = *(rp + 1);
*rp = *(rp + 4);
*(rp + 1) = *(rp + 5);
*(rp + 4) = t[0];
*(rp + 5) = t[1];
}
}
}
}

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/* pngwrite.c - general routines to write a png file
libpng 1.0 beta 1 - version 0.71
For conditions of distribution and use, see copyright notice in png.h
Copyright (c) 1995 Guy Eric Schalnat, Group 42, Inc.
June 26, 1995
*/
/* get internal access to png.h */
#define PNG_INTERNAL
#include "png.h"
/* Writes all the png information. This is the suggested way to use
the library. If you have a new chunk to add, make a function to
write it, and put it in the correct location here. If you want
the chunk written after the image data, put it in png_write_end().
I strongly encurage you to supply a PNG_INFO_ flag, and check
info->valid before writing the chunk, as that will keep the code
from breaking if you want to just write a plain png file.
If you have long comments, I suggest writing them in png_write_end(),
and compressing them. */
void
png_write_info(png_struct *png_ptr, png_info *info)
{
png_write_sig(png_ptr); /* write PNG signature */
/* write IHDR information. */
png_write_IHDR(png_ptr, info->width, info->height, info->bit_depth,
info->color_type, info->compression_type, info->filter_type,
info->interlace_type);
/* the rest of these check to see if the valid field has the appropriate
flag set, and if it does, writes the chunk. */
if (info->valid & PNG_INFO_gAMA)
png_write_gAMA(png_ptr, info->gamma);
if (info->valid & PNG_INFO_sBIT)
png_write_sBIT(png_ptr, &(info->sig_bit), info->color_type);
if (info->valid & PNG_INFO_cHRM)
png_write_cHRM(png_ptr,
info->x_white, info->y_white,
info->x_red, info->y_red,
info->x_green, info->y_green,
info->x_blue, info->y_blue);
if (info->valid & PNG_INFO_PLTE)
png_write_PLTE(png_ptr, info->palette, info->num_palette);
if (info->valid & PNG_INFO_tRNS)
png_write_tRNS(png_ptr, info->trans, &(info->trans_values),
info->num_trans, info->color_type);
if (info->valid & PNG_INFO_bKGD)
png_write_bKGD(png_ptr, &(info->background), info->color_type);
if (info->valid & PNG_INFO_hIST)
png_write_hIST(png_ptr, info->hist, info->num_palette);
if (info->valid & PNG_INFO_pHYs)
png_write_pHYs(png_ptr, info->x_pixels_per_unit,
info->y_pixels_per_unit, info->phys_unit_type);
if (info->valid & PNG_INFO_oFFs)
png_write_oFFs(png_ptr, info->x_offset, info->y_offset,
info->offset_unit_type);
if (info->valid & PNG_INFO_tIME)
png_write_tIME(png_ptr, &(info->mod_time));
/* Check to see if we need to write text chunks */
if (info->num_text)
{
int i; /* local counter */
/* loop through the text chunks */
for (i = 0; i < info->num_text; i++)
{
/* if chunk is compressed */
if (info->text[i].compression >= 0)
{
/* write compressed chunk */
png_write_zTXt(png_ptr, info->text[i].key,
info->text[i].text, info->text[i].text_length,
info->text[i].compression);
}
else
{
/* write uncompressed chunk */
png_write_tEXt(png_ptr, info->text[i].key,
info->text[i].text, info->text[i].text_length);
}
}
}
}
/* writes the end of the png file. If you don't want to write comments or
time information, you can pass NULL for info. If you already wrote these
in png_write_info(), do not write them again here. If you have long
comments, I suggest writing them here, and compressing them. */
void
png_write_end(png_struct *png_ptr, png_info *info)
{
/* see if user wants us to write information chunks */
if (info)
{
/* check to see if user has supplied a time chunk */
if (info->valid & PNG_INFO_tIME)
png_write_tIME(png_ptr, &(info->mod_time));
/* check to see if we need to write comment chunks */
if (info->num_text)
{
int i; /* local index variable */
/* loop through comment chunks */
for (i = 0; i < info->num_text; i++)
{
/* check to see if comment is to be compressed */
if (info->text[i].compression >= 0)
{
/* write compressed chunk */
png_write_zTXt(png_ptr, info->text[i].key,
info->text[i].text, info->text[i].text_length,
info->text[i].compression);
}
else
{
/* write uncompressed chunk */
png_write_tEXt(png_ptr, info->text[i].key,
info->text[i].text, info->text[i].text_length);
}
}
}
}
/* write end of png file */
png_write_IEND(png_ptr);
}
/* initialize the info structure */
void
png_info_init(png_info *info)
{
/* set everything to 0 */
memset(info, 0, sizeof (png_info));
}
void
png_convert_from_struct_tm(png_time *ptime, struct tm *ttime)
{
ptime->year = 1900 + ttime->tm_year;
ptime->month = ttime->tm_mon + 1;
ptime->day = ttime->tm_mday;
ptime->hour = ttime->tm_hour;
ptime->minute = ttime->tm_min;
ptime->second = ttime->tm_sec;
}
void
png_convert_from_time_t(png_time *ptime, time_t ttime)
{
struct tm *tbuf;
tbuf = gmtime(&ttime);
png_convert_from_struct_tm(ptime, tbuf);
}
/* initialize png structure, and allocate any memory needed */
void
png_write_init(png_struct *png_ptr)
{
jmp_buf tmp_jmp; /* to save current jump buffer */
/* save jump buffer */
memcpy(tmp_jmp, png_ptr->jmpbuf, sizeof (jmp_buf));
/* reset all variables to 0 */
memset(png_ptr, 0, sizeof (png_struct));
/* restore jump buffer */
memcpy(png_ptr->jmpbuf, tmp_jmp, sizeof (jmp_buf));
/* initialize zbuf - compression buffer */
png_ptr->zbuf_size = PNG_ZBUF_SIZE;
png_ptr->zbuf = png_large_malloc(png_ptr, png_ptr->zbuf_size);
/* initialize zlib */
png_ptr->zstream = &(png_ptr->zstream_struct);
png_ptr->zstream->zalloc = png_zalloc;
png_ptr->zstream->zfree = png_zfree;
png_ptr->zstream->opaque = (voidp)png_ptr;
deflateInit(png_ptr->zstream, Z_BEST_COMPRESSION);
png_ptr->zstream->next_out = png_ptr->zbuf;
png_ptr->zstream->avail_out = (uInt)png_ptr->zbuf_size;
}
/* write a few rows of image data. If the image is interlaced,
either you will have to write the 7 sub images, or, if you
have called png_set_interlace_handling(), you will have to
"write" the image seven times */
void
png_write_rows(png_struct *png_ptr, png_byte **row,
png_uint_32 num_rows)
{
png_uint_32 i; /* row counter */
png_byte **rp; /* row pointer */
/* loop through the rows */
for (i = 0, rp = row; i < num_rows; i++, rp++)
{
png_write_row(png_ptr, *rp);
}
}
/* write the image. You only need to call this function once, even
if you are writing an interlaced image. */
void
png_write_image(png_struct *png_ptr, png_byte **image)
{
png_uint_32 i; /* row index */
int pass, num_pass; /* pass variables */
png_byte **rp; /* points to current row */
/* intialize interlace handling. If image is not interlaced,
this will set pass to 1 */
num_pass = png_set_interlace_handling(png_ptr);
/* loop through passes */
for (pass = 0; pass < num_pass; pass++)
{
/* loop through image */
for (i = 0, rp = image; i < png_ptr->height; i++, rp++)
{
png_write_row(png_ptr, *rp);
}
}
}
/* write a row of image data */
void
png_write_row(png_struct *png_ptr, png_byte *row)
{
/* initialize transformations and other stuff if first time */
if (png_ptr->row_number == 0 && png_ptr->pass == 0)
{
png_write_start_row(png_ptr);
}
/* if interlaced and not interested in row, return */
if (png_ptr->interlaced && (png_ptr->transformations & PNG_INTERLACE))
{
switch (png_ptr->pass)
{
case 0:
if (png_ptr->row_number & 7)
{
png_write_finish_row(png_ptr);
return;
}
break;
case 1:
if ((png_ptr->row_number & 7) || png_ptr->width < 5)
{
png_write_finish_row(png_ptr);
return;
}
break;
case 2:
if ((png_ptr->row_number & 7) != 4)
{
png_write_finish_row(png_ptr);
return;
}
break;
case 3:
if ((png_ptr->row_number & 3) || png_ptr->width < 3)
{
png_write_finish_row(png_ptr);
return;
}
break;
case 4:
if ((png_ptr->row_number & 3) != 2)
{
png_write_finish_row(png_ptr);
return;
}
break;
case 5:
if ((png_ptr->row_number & 1) || png_ptr->width < 2)
{
png_write_finish_row(png_ptr);
return;
}
break;
case 6:
if (!(png_ptr->row_number & 1))
{
png_write_finish_row(png_ptr);
return;
}
break;
}
}
/* set up row info for transformations */
png_ptr->row_info.color_type = png_ptr->color_type;
png_ptr->row_info.width = png_ptr->usr_width;
png_ptr->row_info.channels = png_ptr->usr_channels;
png_ptr->row_info.bit_depth = png_ptr->usr_bit_depth;
png_ptr->row_info.pixel_depth = png_ptr->row_info.bit_depth *
png_ptr->row_info.channels;
png_ptr->row_info.rowbytes = ((png_ptr->row_info.width *
(png_uint_32)png_ptr->row_info.pixel_depth + 7) >> 3);
/* copy users row into buffer, leaving room for filter byte */
memcpy(png_ptr->row_buf + 1, row, (png_size_t)png_ptr->row_info.rowbytes);
/* handle interlacing */
if (png_ptr->interlaced && png_ptr->pass < 6 &&
(png_ptr->transformations & PNG_INTERLACE))
{
png_do_write_interlace(&(png_ptr->row_info),
png_ptr->row_buf + 1, png_ptr->pass);
/* this should always get caught above, but still ... */
if (!(png_ptr->row_info.width))
{
png_write_finish_row(png_ptr);
return;
}
}
/* handle other transformations */
if (png_ptr->transformations)
png_do_write_transformations(png_ptr);
/* filter rows that have been proved to help */
if (png_ptr->bit_depth >= 8 && png_ptr->color_type != 3)
{
/* save row to previous row */
memcpy(png_ptr->save_row, png_ptr->row_buf,
(png_size_t)png_ptr->row_info.rowbytes + 1);
/* filter row */
png_write_filter_row(&(png_ptr->row_info), png_ptr->row_buf,
png_ptr->prev_row);
/* trade saved pointer and prev pointer so next row references are correctly */
{ /* scope limiter */
png_byte *tptr;
tptr = png_ptr->prev_row;
png_ptr->prev_row = png_ptr->save_row;
png_ptr->save_row = tptr;
}
}
else
/* set filter row to "none" */
png_ptr->row_buf[0] = 0;
/* set up the zlib input buffer */
png_ptr->zstream->next_in = png_ptr->row_buf;
png_ptr->zstream->avail_in = (uInt)png_ptr->row_info.rowbytes + 1;
#ifdef zlibinout
/* temp zlib problem */
{
extern FILE *fpzlibin;
fwrite(png_ptr->row_buf, 1, png_ptr->zstream->avail_in, fpzlibin);
}
/* end temp zlib problem */
#endif
/* repeat until we have compressed all the data */
do
{
int ret; /* return of zlib */
/* compress the data */
ret = deflate(png_ptr->zstream, Z_NO_FLUSH);
/* check for compression errors */
if (ret != Z_OK)
{
if (png_ptr->zstream->msg)
png_error(png_ptr, png_ptr->zstream->msg);
else
png_error(png_ptr, "zlib error");
}
/* see if it is time to write another IDAT */
if (!png_ptr->zstream->avail_out)
{
/* write the IDAT and reset the zlib output buffer */
png_write_IDAT(png_ptr, png_ptr->zbuf, png_ptr->zbuf_size);
png_ptr->zstream->next_out = png_ptr->zbuf;
png_ptr->zstream->avail_out = (uInt)png_ptr->zbuf_size;
}
/* repeat until all data has been compressed */
} while (png_ptr->zstream->avail_in);
/* finish row - updates counters and flushes zlib if last row */
png_write_finish_row(png_ptr);
}
/* free any memory used in png struct */
void
png_write_destroy(png_struct *png_ptr)
{
jmp_buf tmp_jmp; /* save jump buffer */
/* free any memory zlib uses */
deflateEnd(png_ptr->zstream);
/* free our memory. png_free checks NULL for us. */
png_large_free(png_ptr, png_ptr->zbuf);
png_large_free(png_ptr, png_ptr->row_buf);
png_large_free(png_ptr, png_ptr->prev_row);
png_large_free(png_ptr, png_ptr->save_row);
/* reset structure */
memcpy(tmp_jmp, png_ptr->jmpbuf, sizeof (jmp_buf));
memset(png_ptr, 0, sizeof (png_struct));
memcpy(png_ptr->jmpbuf, tmp_jmp, sizeof (jmp_buf));
}

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/* pngwtran.c - transforms the data in a row for png writers
libpng 1.0 beta 1 - version 0.71
For conditions of distribution and use, see copyright notice in png.h
Copyright (c) 1995 Guy Eric Schalnat, Group 42, Inc.
June 26, 1995
*/
#define PNG_INTERNAL
#include "png.h"
/* transform the data according to the users wishes. The order of
transformations is significant. */
void
png_do_write_transformations(png_struct *png_ptr)
{
if (png_ptr->transformations & PNG_RGBA)
png_do_write_rgbx(&(png_ptr->row_info), png_ptr->row_buf + 1);
if (png_ptr->transformations & PNG_XRGB)
png_do_write_xrgb(&(png_ptr->row_info), png_ptr->row_buf + 1);
if (png_ptr->transformations & PNG_PACK)
png_do_pack(&(png_ptr->row_info), png_ptr->row_buf + 1,
png_ptr->bit_depth);
if (png_ptr->transformations & PNG_SHIFT)
png_do_shift(&(png_ptr->row_info), png_ptr->row_buf + 1,
&(png_ptr->shift));
if (png_ptr->transformations & PNG_SWAP_BYTES)
png_do_swap(&(png_ptr->row_info), png_ptr->row_buf + 1);
if (png_ptr->transformations & PNG_BGR)
png_do_bgr(&(png_ptr->row_info), png_ptr->row_buf + 1);
if (png_ptr->transformations & PNG_INVERT_MONO)
png_do_invert(&(png_ptr->row_info), png_ptr->row_buf + 1);
}
/* pack pixels into bytes. Pass the true bit depth in bit_depth. The
row_info bit depth should be 8 (one pixel per byte). The channels
should be 1 (this only happens on grayscale and paletted images) */
void
png_do_pack(png_row_info *row_info, png_byte *row, png_byte bit_depth)
{
if (row_info && row && row_info->bit_depth == 8 &&
row_info->channels == 1)
{
switch (bit_depth)
{
case 1:
{
png_byte *sp;
png_byte *dp;
int mask;
png_int_32 i;
int v;
sp = row;
dp = row;
mask = 0x80;
v = 0;
for (i = 0; i < row_info->width; i++)
{
if (*sp)
v |= mask;
sp++;
if (mask > 1)
mask >>= 1;
else
{
mask = 0x80;
*dp = v;
dp++;
v = 0;
}
}
if (mask != 0x80)
*dp = v;
break;
}
case 2:
{
png_byte *sp;
png_byte *dp;
int shift;
png_int_32 i;
int v;
png_byte value;
sp = row;
dp = row;
shift = 6;
v = 0;
for (i = 0; i < row_info->width; i++)
{
value = *sp & 0x3;
v |= (value << shift);
if (shift == 0)
{
shift = 6;
*dp = v;
dp++;
v = 0;
}
else
shift -= 2;
sp++;
}
if (shift != 6)
*dp = v;
break;
}
case 4:
{
png_byte *sp;
png_byte *dp;
int shift;
png_int_32 i;
int v;
png_byte value;
sp = row;
dp = row;
shift = 4;
v = 0;
for (i = 0; i < row_info->width; i++)
{
value = *sp & 0xf;
v |= (value << shift);
if (shift == 0)
{
shift = 4;
*dp = v;
dp++;
v = 0;
}
else
shift -= 4;
sp++;
}
if (shift != 4)
*dp = v;
break;
}
}
row_info->bit_depth = bit_depth;
row_info->pixel_depth = bit_depth * row_info->channels;
row_info->rowbytes =
((row_info->width * row_info->pixel_depth + 7) >> 3);
}
}
/* shift pixel values to take advantage of whole range. Pass the
true number of bits in bit_depth. The row should be packed
according to row_info->bit_depth. Thus, if you had a row of
bit depth 4, but the pixels only had values from 0 to 7, you
would pass 3 as bit_depth, and this routine would translate the
data to 0 to 15. */
void
png_do_shift(png_row_info *row_info, png_byte *row, png_color_8 *bit_depth)
{
if (row && row_info &&
row_info->color_type != PNG_COLOR_TYPE_PALETTE)
{
int shift_start[4], shift_dec[4];
int channels;
channels = 0;
if (row_info->color_type & PNG_COLOR_MASK_COLOR)
{
shift_start[channels] = row_info->bit_depth - bit_depth->red;
shift_dec[channels] = bit_depth->red;
channels++;
shift_start[channels] = row_info->bit_depth - bit_depth->green;
shift_dec[channels] = bit_depth->green;
channels++;
shift_start[channels] = row_info->bit_depth - bit_depth->blue;
shift_dec[channels] = bit_depth->blue;
channels++;
}
else
{
shift_start[channels] = row_info->bit_depth - bit_depth->gray;
shift_dec[channels] = bit_depth->gray;
channels++;
}
if (row_info->color_type & PNG_COLOR_MASK_ALPHA)
{
shift_start[channels] = row_info->bit_depth - bit_depth->alpha;
shift_dec[channels] = bit_depth->alpha;
channels++;
}
/* with low row dephts, could only be grayscale, so one channel */
if (row_info->bit_depth < 8)
{
png_byte *bp;
png_uint_32 i;
int j;
png_byte mask;
if (bit_depth->gray == 1 && row_info->bit_depth == 2)
mask = 0x55;
else if (row_info->bit_depth == 4 && bit_depth->gray == 3)
mask = 0x11;
else
mask = 0xff;
for (bp = row, i = 0; i < row_info->rowbytes; i++, bp++)
{
int v;
v = *bp;
*bp = 0;
for (j = shift_start[0]; j > -shift_dec[0]; j -= shift_dec[0])
{
if (j > 0)
*bp |= (png_byte)((v << j) & 0xff);
else
*bp |= (png_byte)((v >> (-j)) & mask);
}
}
}
else if (row_info->bit_depth == 8)
{
png_byte *bp;
png_uint_32 i;
int j;
for (bp = row, i = 0; i < row_info->width; i++)
{
int c;
for (c = 0; c < channels; c++, bp++)
{
int v;
v = *bp;
*bp = 0;
for (j = shift_start[c]; j > -shift_dec[c]; j -= shift_dec[c])
{
if (j > 0)
*bp |= (png_byte)((v << j) & 0xff);
else
*bp |= (png_byte)((v >> (-j)) & 0xff);
}
}
}
}
else
{
png_byte *bp;
png_uint_32 i;
int j;
for (bp = row, i = 0;
i < row_info->width * row_info->channels;
i++)
{
int c;
for (c = 0; c < channels; c++, bp += 2)
{
png_uint_16 value, v;
v = ((png_uint_16)(*bp) << 8) + (png_uint_16)(*(bp + 1));
value = 0;
for (j = shift_start[c]; j > -shift_dec[c]; j -= shift_dec[c])
{
if (j > 0)
value |= (png_uint_16)((v << j) & (png_uint_16)0xffff);
else
value |= (png_uint_16)((v >> (-j)) & (png_uint_16)0xffff);
}
*bp = value >> 8;
*(bp + 1) = value & 0xff;
}
}
}
}
}
/* remove filler byte after rgb */
void
png_do_write_rgbx(png_row_info *row_info, png_byte *row)
{
if (row && row_info && row_info->color_type == PNG_COLOR_TYPE_RGB &&
row_info->bit_depth == 8)
{
png_byte *sp, *dp;
png_uint_32 i;
for (i = 1, sp = row + 4, dp = row + 3;
i < row_info->width;
i++)
{
*dp++ = *sp++;
*dp++ = *sp++;
*dp++ = *sp++;
sp++;
}
row_info->channels = 3;
row_info->pixel_depth = 24;
row_info->rowbytes = row_info->width * 3;
}
}
/* remove filler byte before rgb */
void
png_do_write_xrgb(png_row_info *row_info, png_byte *row)
{
if (row && row_info && row_info->color_type == PNG_COLOR_TYPE_RGB &&
row_info->bit_depth == 8)
{
png_byte *sp, *dp;
png_uint_32 i;
for (i = 0, sp = row, dp = row;
i < row_info->width;
i++)
{
sp++;
*dp++ = *sp++;
*dp++ = *sp++;
*dp++ = *sp++;
}
row_info->channels = 3;
row_info->pixel_depth = 24;
row_info->rowbytes = row_info->width * 3;
}
}

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readme.txt - for libpng 0.71
This is the first beta version of libpng 1.0. By beta, I mean that
all the code for 1.0 is there, and it works on all the machines
I have running all the tests I have devised. However, there is
always one more bug (at least), and I don't have many #define's in
the code (yet) for various platforms that I do not have. Also, I'd
like to see if I can get the code to compile with as few warnings
as possible. Finally, as people use my code, they may have
suggestions for additions that will make pnglib easier to port.
For a detailed description on using libpng, read libpng.txt. For
usage information and restrictions (what little they are) on libpng,
see png.h. For a description on using zlib (the compression library
used by libpng) and zlib's restrictions, see zlib.h
I have included a make file, but you will probably have to modify it
for your own needs. I'm using Borland C++, running large memory
model on Windows 3.11, but it should work on almost anything. Support
for medium memory model is planned, but is not in 1.0 (probably in 1.1).
You will need zlib 0.93 to run this. zlib is a compression
library that is useful for more things then just png files. If
you need a compression library, check out zlib.h
zlib should be available at the same place that libpng is.
If not, it should be at ftp.uu.net in /graphics/png
Eventually, it will be at ftp.uu.net in /pub/archiving/zip/zlib
You will also want a copy of the PNG specification. It should
be available at the same place you picked up libpng. If it is
not there, try ftp.uu.net in the /graphics/png directory.
This code is currently being archived at ftp.uu.net in the
/graphics/png directory, and at ftp.group42.com in the /pub/png
directory, and on CompuServe, Lib 20 (PNG) at GO GRAPHSUP.
If you can't find it in any of those places, e-mail me, and I'll
tell you where it is.
If you have any code changes, requests, problems, etc., please e-mail
them to me. Also, I'd appreciate any make files or project files,
and any modifications you needed to make to get libpng to compile,
along with a #define variable to tell what compiler/system you are on.
If you needed to add transformations to libpng, or wish libpng would
provide the image in a different way, drop me a note (and code, if
possible), so I can consider supporting the transformation.
Finally, if you get any warning messages when compiling libpng
(note: not zlib), and they are easy to fix, I'd appreciate the
fix. Please mention "libpng" somewhere in the subject line. Thanks.
You can reach me at:
internet: schalnat&group42.com
CompuServe: 75501,1625
Please do not send me general questions about PNG. Send them to
the address in the specification. At the same time, please do
not send libpng questions to that address, send them to me. I'll
get them in the end anyway. If you have a question about something
in the PNG specification that is related to using libpng, send it
to me. Send me any questions that start with "I was using libpng,
and ...". If in doubt, send questions to me. I'll bounce them
to others, if necessary.
Please do not send suggestions on how to change PNG. We have
been discussing PNG for 6 months now, and it is official and
finished. If you have suggestions for libpng, however, I'll
gladly listen. Even if your suggestion is not used for version
1.0, it may be used later.
Good luck, and happy coding.
-Guy Eric Schalnat
Group 42, Inc.
Internet: schalnat@group42.com
CompuServe: 75501,1625
Web: www.group42.com
FTP: ftp.group42.com