minecraft-pi-reborn/symbols/src/entity/EntityRenderDispatcher.def

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constructor () = 0x6096c;
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method void assign(uchar entity_id, EntityRenderer *renderer) = 0x6094c;
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method void render(Entity *entity, float x, float y, float z, float rot, float unknown) = 0x60674;
static-method EntityRenderDispatcher *getInstance() = 0x60e90;
property ItemInHandRenderer *item_renderer = 0x0;
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property float player_rot_y = 0x14;
property Minecraft *minecraft = 0xc;