2024-01-06 11:30:23 +00:00
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constructor () = 0x6096c;
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2024-01-23 03:59:38 +00:00
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2024-01-06 11:30:23 +00:00
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method void assign(uchar entity_id, EntityRenderer *renderer) = 0x6094c;
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2024-02-16 04:02:44 +00:00
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method void render(Entity *entity, float x, float y, float z, float rot, float unknown) = 0x60674;
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static-method EntityRenderDispatcher *getInstance() = 0x60e90;
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2024-03-18 23:44:17 +00:00
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property ItemInHandRenderer *item_renderer = 0x0;
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