Name Property + VTable Offsets
minecraft-pi-docker/pipeline/head This commit looks good Details

This commit is contained in:
TheBrokenRail 2020-12-17 22:22:56 -05:00
parent 5ee784a333
commit f4e0861c29
13 changed files with 133 additions and 57 deletions

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@ -5,7 +5,7 @@ ENV DEBIAN_FRONTEND noninteractive
RUN \ RUN \
# Install Runtime Dependencies # Install Runtime Dependencies
apt-get update && \ apt-get update && \
apt-get install -y --no-install-recommends libgles1 libx11-6 libsdl1.2debian zlib1g libfreeimage3 libglfw3 xinput libxfixes3 && \ apt-get install -y --no-install-recommends tini libgles1 libx11-6 libsdl1.2debian zlib1g libfreeimage3 libglfw3 xinput libxfixes3 && \
rm -rf /var/lib/apt/lists/* rm -rf /var/lib/apt/lists/*
# Compile Environment # Compile Environment
@ -45,4 +45,5 @@ COPY --from=build /app/minecraft-pi /app/minecraft-pi
WORKDIR /app/minecraft-pi WORKDIR /app/minecraft-pi
ENTRYPOINT ./launcher ENTRYPOINT ["/usr/bin/tini", "--"]
CMD ["./launcher"]

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@ -5,4 +5,4 @@ Description: Fun with Blocks
Homepage: https://www.minecraft.net/en-us/edition/pi Homepage: https://www.minecraft.net/en-us/edition/pi
Architecture: all Architecture: all
Depends: ${DEPENDENCIES} Depends: ${DEPENDENCIES}
Conflicts: minecraft-pi-virgl Conflicts: minecraft-pi, minecraft-pi-virgl

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@ -5,4 +5,4 @@ Description: Fun with Blocks
Homepage: https://www.minecraft.net/en-us/edition/pi Homepage: https://www.minecraft.net/en-us/edition/pi
Architecture: all Architecture: all
Depends: ${DEPENDENCIES}, virgl-server Depends: ${DEPENDENCIES}, virgl-server
Conflicts: minecraft-pi-native Conflicts: minecraft-pi, minecraft-pi-native

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@ -16,7 +16,7 @@ static unsigned char *EntityRenderDispatcher_injection(unsigned char *dispatcher
(*EntityRenderDispatcher)(dispatcher); (*EntityRenderDispatcher)(dispatcher);
// Register TripodCameraRenderer // Register TripodCameraRenderer
unsigned char *renderer = (unsigned char *) ::operator new(0x193); unsigned char *renderer = (unsigned char *) ::operator new(TRIPOD_CAMERA_RENDERER_SIZE);
(*TripodCameraRenderer)(renderer); (*TripodCameraRenderer)(renderer);
(*EntityRenderDispatcher_assign)(dispatcher, (unsigned char) 0x5, renderer); (*EntityRenderDispatcher_assign)(dispatcher, (unsigned char) 0x5, renderer);

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@ -6,14 +6,13 @@
// Get Minecraft From Screen // Get Minecraft From Screen
static unsigned char *get_minecraft_from_screen(unsigned char *screen) { static unsigned char *get_minecraft_from_screen(unsigned char *screen) {
return *(unsigned char **) (screen + 0x14); return *(unsigned char **) (screen + Screen_minecraft_property_offset);
} }
// Redirect Create World Button To SimpleLevelChooseScreen // Redirect Create World Button To SimpleLevelChooseScreen
#define WORLD_NAME "world" #define WORLD_NAME "world"
#define SIMPLE_LEVEL_CHOOSE_SCREEN_SIZE 0x68
static void SelectWorldScreen_tick_injection(unsigned char *screen) { static void SelectWorldScreen_tick_injection(unsigned char *screen) {
bool create_world = *(bool *) (screen + 0xfc); bool create_world = *(bool *) (screen + SelectWorldScreen_should_create_world_property_offset);
if (create_world) { if (create_world) {
// Get New World Name // Get New World Name
std::string new_name = (*SelectWorldScreen_getUniqueLevelName)(screen, WORLD_NAME); std::string new_name = (*SelectWorldScreen_getUniqueLevelName)(screen, WORLD_NAME);
@ -24,13 +23,13 @@ static void SelectWorldScreen_tick_injection(unsigned char *screen) {
unsigned char *minecraft = get_minecraft_from_screen(screen); unsigned char *minecraft = get_minecraft_from_screen(screen);
(*Minecraft_setScreen)(minecraft, new_screen); (*Minecraft_setScreen)(minecraft, new_screen);
// Finish // Finish
*(bool *) (screen + 0xf9) = true; *(bool *) (screen + SelectWorldScreen_world_created_property_offset) = true;
} else { } else {
(*SelectWorldScreen_tick)(screen); (*SelectWorldScreen_tick)(screen);
} }
} }
static void Touch_SelectWorldScreen_tick_injection(unsigned char *screen) { static void Touch_SelectWorldScreen_tick_injection(unsigned char *screen) {
bool create_world = *(bool *) (screen + 0x154); bool create_world = *(bool *) (screen + Touch_SelectWorldScreen_should_create_world_property_offset);
if (create_world) { if (create_world) {
// Get New World Name // Get New World Name
std::string new_name = (*Touch_SelectWorldScreen_getUniqueLevelName)(screen, WORLD_NAME); std::string new_name = (*Touch_SelectWorldScreen_getUniqueLevelName)(screen, WORLD_NAME);
@ -41,7 +40,7 @@ static void Touch_SelectWorldScreen_tick_injection(unsigned char *screen) {
unsigned char *minecraft = get_minecraft_from_screen(screen); unsigned char *minecraft = get_minecraft_from_screen(screen);
(*Minecraft_setScreen)(minecraft, new_screen); (*Minecraft_setScreen)(minecraft, new_screen);
// Finish // Finish
*(bool *) (screen + 0x151) = true; *(bool *) (screen + Touch_SelectWorldScreen_world_created_property_offset) = true;
} else { } else {
(*Touch_SelectWorldScreen_tick)(screen); (*Touch_SelectWorldScreen_tick)(screen);
} }

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@ -33,11 +33,11 @@ static void Minecraft_tickInput_injection(unsigned char *minecraft) {
if (fix_bow && !is_right_click) { if (fix_bow && !is_right_click) {
// GameMode Is Offset From minecraft By 0x160 // GameMode Is Offset From minecraft By 0x160
// Player Is Offset From minecraft By 0x18c // Player Is Offset From minecraft By 0x18c
unsigned char *game_mode = *(unsigned char **) (minecraft + 0x160); unsigned char *game_mode = *(unsigned char **) (minecraft + Minecraft_game_mode_property_offset);
unsigned char *player = *(unsigned char **) (minecraft + 0x18c); unsigned char *player = *(unsigned char **) (minecraft + Minecraft_player_property_offset);
if (player != NULL && game_mode != NULL && (*Player_isUsingItem)(player)) { if (player != NULL && game_mode != NULL && (*Player_isUsingItem)(player)) {
unsigned char *game_mode_vtable = *(unsigned char **) game_mode; unsigned char *game_mode_vtable = *(unsigned char **) game_mode;
GameMode_releaseUsingItem_t GameMode_releaseUsingItem = *(GameMode_releaseUsingItem_t *) (game_mode_vtable + 0x5c); GameMode_releaseUsingItem_t GameMode_releaseUsingItem = *(GameMode_releaseUsingItem_t *) (game_mode_vtable + GameMode_releaseUsingItem_vtable_offset);
(*GameMode_releaseUsingItem)(game_mode, player); (*GameMode_releaseUsingItem)(game_mode, player);
} }
} }
@ -46,15 +46,15 @@ static void Minecraft_tickInput_injection(unsigned char *minecraft) {
input_clear_input(); input_clear_input();
// Handle Functions // Handle Functions
unsigned char *options = minecraft + 0x3c; unsigned char *options = minecraft + Minecraft_options_property_offset;
if (hide_gui_toggle % 2 != 0) { if (hide_gui_toggle % 2 != 0) {
// Toggle Hide GUI // Toggle Hide GUI
*(options + 0xec) = *(options + 0xec) ^ 1; *(options + Options_hide_gui_property_offset) = *(options + Options_hide_gui_property_offset) ^ 1;
} }
hide_gui_toggle = 0; hide_gui_toggle = 0;
if (third_person_toggle % 2 != 0) { if (third_person_toggle % 2 != 0) {
// Toggle Third Person // Toggle Third Person
*(options + 0xed) = *(options + 0xed) ^ 1; *(options + Options_third_person_property_offset) = *(options + Options_third_person_property_offset) ^ 1;
} }
third_person_toggle = 0; third_person_toggle = 0;
} }
@ -97,9 +97,9 @@ static int32_t MouseBuildInput_tickBuild_injection(unsigned char *mouse_build_in
// Use Attack/Place BuildActionIntention If No Other Valid BuildActionIntention Was Selected And This Was Not A Repeated Left Click // Use Attack/Place BuildActionIntention If No Other Valid BuildActionIntention Was Selected And This Was Not A Repeated Left Click
if (ret != 0 && is_left_click == 1 && *build_action_intention_return == 0xa) { if (ret != 0 && is_left_click == 1 && *build_action_intention_return == 0xa) {
// Get Target HitResult // Get Target HitResult
unsigned char *minecraft = *(unsigned char **) (local_player + 0xc90); unsigned char *minecraft = *(unsigned char **) (local_player + LocalPlayer_minecraft_property_offset);
unsigned char *hit_result = minecraft + 0xc38; unsigned char *hit_result = minecraft + Minecraft_hit_result_property_offset;
int32_t hit_result_type = *(int32_t *) hit_result; int32_t hit_result_type = *(int32_t *) (hit_result + HitResult_type_property_offset);
// Check if The Target Is An Entity Using HitResult // Check if The Target Is An Entity Using HitResult
if (hit_result_type == 1) { if (hit_result_type == 1) {
// Change BuildActionIntention To Attack/Place Mode (Place Will Not Happen Because The HitResult Is An Entity) // Change BuildActionIntention To Attack/Place Mode (Place Will Not Happen Because The HitResult Is An Entity)

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@ -9,9 +9,9 @@
// Open Sign Screen // Open Sign Screen
static void LocalPlayer_openTextEdit_injection(unsigned char *local_player, unsigned char *sign) { static void LocalPlayer_openTextEdit_injection(unsigned char *local_player, unsigned char *sign) {
if (*(int *)(sign + 0x18) == 4) { if (*(int32_t *) (sign + TileEntity_id_property_offset) == 4) {
unsigned char *minecraft = *(unsigned char **) (local_player + 0xc90); unsigned char *minecraft = *(unsigned char **) (local_player + LocalPlayer_minecraft_property_offset);
unsigned char *screen = (unsigned char *) ::operator new(0xd0); unsigned char *screen = (unsigned char *) ::operator new(TEXT_EDIT_SCREEN_SIZE);
screen = (*TextEditScreen)(screen, sign); screen = (*TextEditScreen)(screen, sign);
(*Minecraft_setScreen)(minecraft, screen); (*Minecraft_setScreen)(minecraft, screen);
} }
@ -44,10 +44,10 @@ static void TextEditScreen_updateEvents_injection(unsigned char *screen) {
for (char key : input) { for (char key : input) {
if (key == BACKSPACE_KEY) { if (key == BACKSPACE_KEY) {
// Handle Backspace // Handle Backspace
(*(Screen_keyPressed_t *) (vtable + 0x6c))(screen, BACKSPACE_KEY); (*(Screen_keyPressed_t *) (vtable + Screen_keyPressed_vtable_offset))(screen, BACKSPACE_KEY);
} else { } else {
// Handle Nrmal Key // Handle Nrmal Key
(*(Screen_keyboardNewChar_t *) (vtable + 0x70))(screen, key); (*(Screen_keyboardNewChar_t *) (vtable + Screen_keyboardNewChar_vtable_offset))(screen, key);
} }
} }
} }

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@ -35,6 +35,10 @@ static unsigned char **Tile_grass_carried = (unsigned char **) 0x181dd4;
static float *InvGuiScale = (float *) 0x135d98; static float *InvGuiScale = (float *) 0x135d98;
// Tile
static uint32_t Tile_id_property_offset = 0x8;
// Structures // Structures
struct LevelSettings { struct LevelSettings {
@ -52,6 +56,7 @@ struct RakNet_SystemAddress {
// GameMode // GameMode
typedef void (*GameMode_releaseUsingItem_t)(unsigned char *game_mode, unsigned char *player); typedef void (*GameMode_releaseUsingItem_t)(unsigned char *game_mode, unsigned char *player);
static uint32_t GameMode_releaseUsingItem_vtable_offset = 0x5c;
// Minecraft // Minecraft
@ -88,6 +93,31 @@ static Minecraft_isLevelGenerated_t Minecraft_isLevelGenerated = (Minecraft_isLe
typedef int32_t (*Minecraft_isCreativeMode_t)(unsigned char *minecraft); typedef int32_t (*Minecraft_isCreativeMode_t)(unsigned char *minecraft);
static Minecraft_isCreativeMode_t Minecraft_isCreativeMode = (Minecraft_isCreativeMode_t) 0x17270; static Minecraft_isCreativeMode_t Minecraft_isCreativeMode = (Minecraft_isCreativeMode_t) 0x17270;
static uint32_t Minecraft_screen_width_property_offset = 0x20; // int32_t
static uint32_t Minecraft_server_side_network_handler_property_offset = 0x174; // ServerSideNetworkHandler *
static uint32_t Minecraft_rak_net_instance_property_offset = 0x170; // RakNetInstance *
static uint32_t Minecraft_level_property_offset = 0x188; // Level *
static uint32_t Minecraft_textures_property_offset = 0x164; // Textures *
static uint32_t Minecraft_game_mode_property_offset = 0x160; // GameMode *
static uint32_t Minecraft_player_property_offset = 0x18c; // LocalPlayer *
static uint32_t Minecraft_options_property_offset = 0x3c; // Options
static uint32_t Minecraft_hit_result_property_offset = 0xc38; // HitResult
static uint32_t Minecraft_progress_property_offset = 0xc60; // int32_t
// HitResult
static uint32_t HitResult_type_property_offset = 0x0;
// Options
static uint32_t Options_fancy_graphics_property_offset = 0x17; // unsigned char / bool
static uint32_t Options_split_controls_property_offset = 0x105; // int32_t
static uint32_t Options_peaceful_mode_property_offset = 0xe8; // unsigned char / bool
static uint32_t Options_3d_anaglyph_property_offset = 0x15; // unsigned char / bool
static uint32_t Options_ambient_occlusion_property_offset = 0x18; // unsigned char / bool
static uint32_t Options_hide_gui_property_offset = 0xec; // unsigned char / bool
static uint32_t Options_third_person_property_offset = 0xed; // unsigned char / bool
// MouseBuildInput // MouseBuildInput
typedef int32_t (*MouseBuildInput_tickBuild_t)(unsigned char *mouse_build_input, unsigned char *player, uint32_t *build_action_intention_return); typedef int32_t (*MouseBuildInput_tickBuild_t)(unsigned char *mouse_build_input, unsigned char *player, uint32_t *build_action_intention_return);
@ -99,10 +129,19 @@ static void *MouseBuildInput_tickBuild_vtable_addr = (void *) 0x102564;
typedef int (*Player_isUsingItem_t)(unsigned char *player); typedef int (*Player_isUsingItem_t)(unsigned char *player);
static Player_isUsingItem_t Player_isUsingItem = (Player_isUsingItem_t) 0x8f15c; static Player_isUsingItem_t Player_isUsingItem = (Player_isUsingItem_t) 0x8f15c;
// Player static uint32_t Player_username_property_offset = 0xbf4; // char *
// LocalPlayer
static void *LocalPlayer_openTextEdit_vtable_addr = (void *) 0x106460; static void *LocalPlayer_openTextEdit_vtable_addr = (void *) 0x106460;
static uint32_t LocalPlayer_minecraft_property_offset = 0xc90; // Minecraft *
// ServerPlayer
static uint32_t ServerPlayer_minecraft_property_offset = 0xc8c; // Minecraft *
static uint32_t ServerPlayer_guid_property_offset = 0xc08; // RakNetGUID
// Gui // Gui
typedef void (*Gui_tick_t)(unsigned char *gui); typedef void (*Gui_tick_t)(unsigned char *gui);
@ -114,6 +153,9 @@ static Gui_handleClick_t Gui_handleClick = (Gui_handleClick_t) 0x2599c;
typedef void (*Gui_renderOnSelectItemNameText_t)(unsigned char *gui, int32_t param_1, unsigned char *font, int32_t param_2); typedef void (*Gui_renderOnSelectItemNameText_t)(unsigned char *gui, int32_t param_1, unsigned char *font, int32_t param_2);
static Gui_renderOnSelectItemNameText_t Gui_renderOnSelectItemNameText = (Gui_renderOnSelectItemNameText_t) 0x26aec; static Gui_renderOnSelectItemNameText_t Gui_renderOnSelectItemNameText = (Gui_renderOnSelectItemNameText_t) 0x26aec;
static uint32_t Gui_minecraft_property_offset = 0x9f4; // Minecraft *
static uint32_t Gui_selected_item_text_timer_property_offset = 0x9fc; // float
// GameMode Constructors // GameMode Constructors
static void *CreatorMode = (void *) 0x1a044; static void *CreatorMode = (void *) 0x1a044;
@ -129,8 +171,12 @@ static LevelData_getSpawnMobs_t LevelData_getSpawnMobs = (LevelData_getSpawnMobs
typedef void (*Level_saveLevelData_t)(unsigned char *level); typedef void (*Level_saveLevelData_t)(unsigned char *level);
static Level_saveLevelData_t Level_saveLevelData = (Level_saveLevelData_t) 0xa2e94; static Level_saveLevelData_t Level_saveLevelData = (Level_saveLevelData_t) 0xa2e94;
static uint32_t Level_players_property_offset = 0x60; // std::vector<ServerPlayer *>
// TextEditScreen // TextEditScreen
#define TEXT_EDIT_SCREEN_SIZE 0xd0
typedef unsigned char *(*TextEditScreen_t)(unsigned char *text_edit_screen, unsigned char *sign); typedef unsigned char *(*TextEditScreen_t)(unsigned char *text_edit_screen, unsigned char *sign);
static TextEditScreen_t TextEditScreen = (TextEditScreen_t) 0x3a840; static TextEditScreen_t TextEditScreen = (TextEditScreen_t) 0x3a840;
@ -147,20 +193,31 @@ typedef void (*Screen_updateEvents_t)(unsigned char *screen);
static Screen_updateEvents_t Screen_updateEvents = (Screen_updateEvents_t) 0x28eb8; static Screen_updateEvents_t Screen_updateEvents = (Screen_updateEvents_t) 0x28eb8;
typedef void (*Screen_keyboardNewChar_t)(unsigned char *screen, char key); typedef void (*Screen_keyboardNewChar_t)(unsigned char *screen, char key);
static uint32_t Screen_keyboardNewChar_vtable_offset = 0x70;
typedef void (*Screen_keyPressed_t)(unsigned char *screen, int32_t key); typedef void (*Screen_keyPressed_t)(unsigned char *screen, int32_t key);
static uint32_t Screen_keyPressed_vtable_offset = 0x6c;
typedef void (*Screen_tick_t)(unsigned char *screen); typedef void (*Screen_tick_t)(unsigned char *screen);
static uint32_t Screen_minecraft_property_offset = 0x14; // Minecraft *
// SelectWorldScreen // SelectWorldScreen
static Screen_tick_t SelectWorldScreen_tick = (Screen_tick_t) 0x38a2c; static Screen_tick_t SelectWorldScreen_tick = (Screen_tick_t) 0x38a2c;
static void *SelectWorldScreen_tick_vtable_addr = (void *) 0x104f78; static void *SelectWorldScreen_tick_vtable_addr = (void *) 0x104f78;
static uint32_t SelectWorldScreen_should_create_world_property_offset = 0xfc; // bool
static uint32_t SelectWorldScreen_world_created_property_offset = 0xf9; // bool
// Touch::SelectWorldScreen // Touch::SelectWorldScreen
static Screen_tick_t Touch_SelectWorldScreen_tick = (Screen_tick_t) 0x3d96c; static Screen_tick_t Touch_SelectWorldScreen_tick = (Screen_tick_t) 0x3d96c;
static void *Touch_SelectWorldScreen_tick_vtable_addr = (void *) 0x105780; static void *Touch_SelectWorldScreen_tick_vtable_addr = (void *) 0x105780;
static uint32_t Touch_SelectWorldScreen_should_create_world_property_offset = 0x154; // bool
static uint32_t Touch_SelectWorldScreen_world_created_property_offset = 0x151; // bool
// ItemInstance // ItemInstance
#define ITEM_INSTANCE_SIZE 0xc #define ITEM_INSTANCE_SIZE 0xc
@ -173,14 +230,23 @@ typedef unsigned char *(*ItemInstance_constructor_extra_t)(unsigned char *item_i
static ItemInstance_constructor_extra_t ItemInstance_constructor_title_extra = (ItemInstance_constructor_extra_t) 0x99918; static ItemInstance_constructor_extra_t ItemInstance_constructor_title_extra = (ItemInstance_constructor_extra_t) 0x99918;
static ItemInstance_constructor_extra_t ItemInstance_constructor_item_extra = (ItemInstance_constructor_extra_t) 0x99960; static ItemInstance_constructor_extra_t ItemInstance_constructor_item_extra = (ItemInstance_constructor_extra_t) 0x99960;
static uint32_t ItemInstance_count_property_offset = 0x0;
static uint32_t ItemInstance_id_property_offset = 0x4;
static uint32_t ItemInstance_auxilary_property_offset = 0x8;
// FillingContainer // FillingContainer
typedef int32_t (*FillingContainer_addItem_t)(unsigned char *filling_container, unsigned char *item_instance); typedef int32_t (*FillingContainer_addItem_t)(unsigned char *filling_container, unsigned char *item_instance);
static FillingContainer_addItem_t FillingContainer_addItem = (FillingContainer_addItem_t) 0x92aa0; static FillingContainer_addItem_t FillingContainer_addItem = (FillingContainer_addItem_t) 0x92aa0;
// RakNetInstance
static uint32_t RakNetInstance_peer_property_offset = 0x4;
// RakNet::RakPeer // RakNet::RakPeer
typedef struct RakNet_SystemAddress (*RakNet_RakPeer_GetSystemAddressFromGuid_t)(unsigned char *rak_peer, struct RakNet_RakNetGUID guid); typedef struct RakNet_SystemAddress (*RakNet_RakPeer_GetSystemAddressFromGuid_t)(unsigned char *rak_peer, struct RakNet_RakNetGUID guid);
static uint32_t RakNet_RakPeer_GetSystemAddressFromGuid_vtable_offset = 0xd0;
// ServerSideNetworkHandler // ServerSideNetworkHandler
@ -194,6 +260,7 @@ static ServerSideNetworkHandler_getPlayer_t ServerSideNetworkHandler_getPlayer =
// Entity // Entity
typedef void (*Entity_die_t)(unsigned char *entity, unsigned char *cause); typedef void (*Entity_die_t)(unsigned char *entity, unsigned char *cause);
static uint32_t Entity_die_vtable_offset = 0x130;
// Inventory // Inventory
@ -202,6 +269,8 @@ static Inventory_selectSlot_t Inventory_selectSlot = (Inventory_selectSlot_t) 0x
// TripodCameraRenderer // TripodCameraRenderer
#define TRIPOD_CAMERA_RENDERER_SIZE 0x193
typedef unsigned char *(*TripodCameraRenderer_t)(unsigned char *renderer); typedef unsigned char *(*TripodCameraRenderer_t)(unsigned char *renderer);
static TripodCameraRenderer_t TripodCameraRenderer = (TripodCameraRenderer_t) 0x6583c; static TripodCameraRenderer_t TripodCameraRenderer = (TripodCameraRenderer_t) 0x6583c;
@ -213,6 +282,10 @@ static EntityRenderDispatcher_t EntityRenderDispatcher = (EntityRenderDispatcher
typedef void (*EntityRenderDispatcher_assign_t)(unsigned char *dispatcher, unsigned char entity_id, unsigned char *renderer); typedef void (*EntityRenderDispatcher_assign_t)(unsigned char *dispatcher, unsigned char entity_id, unsigned char *renderer);
static EntityRenderDispatcher_assign_t EntityRenderDispatcher_assign = (EntityRenderDispatcher_assign_t) 0x6094c; static EntityRenderDispatcher_assign_t EntityRenderDispatcher_assign = (EntityRenderDispatcher_assign_t) 0x6094c;
// TileEntity
static uint32_t TileEntity_id_property_offset = 0x18; // int32_t
// ItemRenderer // ItemRenderer
typedef float (*ItemRenderer_renderGuiItemCorrect_t)(unsigned char *font, unsigned char *textures, unsigned char *item_instance, int32_t param_1, int32_t param_2); typedef float (*ItemRenderer_renderGuiItemCorrect_t)(unsigned char *font, unsigned char *textures, unsigned char *item_instance, int32_t param_1, int32_t param_2);
@ -278,6 +351,8 @@ static ServerSideNetworkHandler_displayGameMessage_t ServerSideNetworkHandler_di
// SimpleChooseLevelScreen // SimpleChooseLevelScreen
#define SIMPLE_LEVEL_CHOOSE_SCREEN_SIZE 0x68
typedef unsigned char *(*SimpleChooseLevelScreen_t)(unsigned char *simple_choose_level_screen, std::string const& world_name); typedef unsigned char *(*SimpleChooseLevelScreen_t)(unsigned char *simple_choose_level_screen, std::string const& world_name);
static SimpleChooseLevelScreen_t SimpleChooseLevelScreen = (SimpleChooseLevelScreen_t) 0x31404; static SimpleChooseLevelScreen_t SimpleChooseLevelScreen = (SimpleChooseLevelScreen_t) 0x31404;

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@ -69,8 +69,8 @@ static void Gui_renderChatMessages_injection(unsigned char *gui, int32_t param_1
// Call Original Method // Call Original Method
(*Gui_renderChatMessages)(gui, param_1, param_2, param_3, font); (*Gui_renderChatMessages)(gui, param_1, param_2, param_3, font);
// Calculate Selected Item Text Scale // Calculate Selected Item Text Scale
unsigned char *minecraft = *(unsigned char **) (gui + 0x9f4); unsigned char *minecraft = *(unsigned char **) (gui + Gui_minecraft_property_offset);
int32_t screen_width = *(int32_t *) (minecraft + 0x20); int32_t screen_width = *(int32_t *) (minecraft + Minecraft_screen_width_property_offset);
float scale = ((float) screen_width) * *InvGuiScale; float scale = ((float) screen_width) * *InvGuiScale;
// Render Selected Item Text // Render Selected Item Text
(*Gui_renderOnSelectItemNameText)(gui, (int32_t) scale, font, param_1 - 0x13); (*Gui_renderOnSelectItemNameText)(gui, (int32_t) scale, font, param_1 - 0x13);
@ -81,7 +81,7 @@ static void Gui_tick_injection(unsigned char *gui) {
// Call Original Method // Call Original Method
(*Gui_tick)(gui); (*Gui_tick)(gui);
// Handle Reset // Handle Reset
float *selected_item_text_timer = (float *) (gui + 0x9fc); float *selected_item_text_timer = (float *) (gui + Gui_selected_item_text_timer_property_offset);
if (reset_selected_item_text_timer) { if (reset_selected_item_text_timer) {
// Reset // Reset
*selected_item_text_timer = 0; *selected_item_text_timer = 0;

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@ -31,17 +31,17 @@ static void Minecraft_init_injection(unsigned char *this) {
// Call Original Method // Call Original Method
(*Minecraft_init)(this); (*Minecraft_init)(this);
unsigned char *options = this + 0x3c; unsigned char *options = this + Minecraft_options_property_offset;
// Enable Fancy Graphics // Enable Fancy Graphics
*(options + 0x17) = fancy_graphics; *(options + Options_fancy_graphics_property_offset) = fancy_graphics;
// Enable Crosshair In Touch GUI // Enable Crosshair In Touch GUI
*(options + 0x105) = 1; *(options + Options_split_controls_property_offset) = 1;
// Peaceful Mode // Peaceful Mode
*(int32_t *) (options + 0xe8) = peaceful_mode ? 0 : 2; *(int32_t *) (options + Options_split_controls_property_offset) = peaceful_mode ? 0 : 2;
// 3D Anaglyph // 3D Anaglyph
*(options + 0x15) = anaglyph; *(options + Options_3d_anaglyph_property_offset) = anaglyph;
// Smooth Lighting // Smooth Lighting
*(options + 0x18) = smooth_lighting; *(options + Options_ambient_occlusion_property_offset) = smooth_lighting;
} }
// Enable Touch GUI // Enable Touch GUI

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@ -113,7 +113,7 @@ static int last_progress = -1;
static const char *last_message = NULL; static const char *last_message = NULL;
static void print_progress(unsigned char *minecraft) { static void print_progress(unsigned char *minecraft) {
const char *message = (*Minecraft_getProgressMessage)(minecraft); const char *message = (*Minecraft_getProgressMessage)(minecraft);
int32_t progress = *(int32_t *) (minecraft + 0xc60); int32_t progress = *(int32_t *) (minecraft + Minecraft_progress_property_offset);
if ((*Minecraft_isLevelGenerated)(minecraft)) { if ((*Minecraft_isLevelGenerated)(minecraft)) {
message = "Ready"; message = "Ready";
progress = -1; progress = -1;
@ -147,19 +147,19 @@ typedef void (*player_callback_t)(unsigned char *minecraft, std::string username
// Get Vector Of Players In Level // Get Vector Of Players In Level
std::vector<unsigned char *> server_internal_get_players(unsigned char *level) { std::vector<unsigned char *> server_internal_get_players(unsigned char *level) {
return *(std::vector<unsigned char *> *) (level + 0x60); return *(std::vector<unsigned char *> *) (level + Level_players_property_offset);
} }
// Get Player's Username // Get Player's Username
std::string server_internal_get_server_player_username(unsigned char *player) { std::string server_internal_get_player_username(unsigned char *player) {
return *(char **) (player + 0xbf4); return *(char **) (player + Player_username_property_offset);
} }
// Get Level From Minecraft // Get Level From Minecraft
unsigned char *server_internal_get_level(unsigned char *minecraft) { unsigned char *server_internal_get_level(unsigned char *minecraft) {
return *(unsigned char **) (minecraft + 0x188); return *(unsigned char **) (minecraft + Minecraft_level_property_offset);
} }
// Get minecraft from ServerPlayer // Get minecraft from ServerPlayer
unsigned char *server_internal_get_minecraft(unsigned char *player) { unsigned char *server_internal_get_minecraft(unsigned char *player) {
return *(unsigned char **) (player + 0xc8c); return *(unsigned char **) (player + ServerPlayer_minecraft_property_offset);
} }
// Find Players With Username And Run Callback // Find Players With Username And Run Callback
@ -170,7 +170,7 @@ static void find_players(unsigned char *minecraft, std::string target_username,
for (std::size_t i = 0; i < players.size(); i++) { for (std::size_t i = 0; i < players.size(); i++) {
// Iterate Players // Iterate Players
unsigned char *player = players[i]; unsigned char *player = players[i];
std::string username = server_internal_get_server_player_username(player); std::string username = server_internal_get_player_username(player);
if (all_players || username == target_username) { if (all_players || username == target_username) {
// Run Callback // Run Callback
(*callback)(minecraft, username, player); (*callback)(minecraft, username, player);
@ -182,23 +182,23 @@ static void find_players(unsigned char *minecraft, std::string target_username,
} }
} }
static RakNet_RakNetGUID *get_rak_net_guid(unsigned char *player) { static RakNet_RakNetGUID get_rak_net_guid(unsigned char *player) {
return (RakNet_RakNetGUID *) (player + 0xc08); return *(RakNet_RakNetGUID *) (player + ServerPlayer_guid_property_offset);
} }
static RakNet_SystemAddress get_system_address(unsigned char *rak_peer, RakNet_RakNetGUID guid) { static RakNet_SystemAddress get_system_address(unsigned char *rak_peer, RakNet_RakNetGUID guid) {
unsigned char *rak_peer_vtable = *(unsigned char **) rak_peer; unsigned char *rak_peer_vtable = *(unsigned char **) rak_peer;
RakNet_RakPeer_GetSystemAddressFromGuid_t RakNet_RakPeer_GetSystemAddressFromGuid = *(RakNet_RakPeer_GetSystemAddressFromGuid_t *) (rak_peer_vtable + 0xd0); RakNet_RakPeer_GetSystemAddressFromGuid_t RakNet_RakPeer_GetSystemAddressFromGuid = *(RakNet_RakPeer_GetSystemAddressFromGuid_t *) (rak_peer_vtable + RakNet_RakPeer_GetSystemAddressFromGuid_vtable_offset);
// Get SystemAddress // Get SystemAddress
return (*RakNet_RakPeer_GetSystemAddressFromGuid)(rak_peer, guid); return (*RakNet_RakPeer_GetSystemAddressFromGuid)(rak_peer, guid);
} }
static unsigned char *get_rak_peer(unsigned char *minecraft) { static unsigned char *get_rak_peer(unsigned char *minecraft) {
unsigned char *rak_net_instance = *(unsigned char **) (minecraft + 0x170); unsigned char *rak_net_instance = *(unsigned char **) (minecraft + Minecraft_rak_net_instance_property_offset);
return *(unsigned char **) (rak_net_instance + 0x4); return *(unsigned char **) (rak_net_instance + RakNetInstance_peer_property_offset);
} }
// Get IP From Player // Get IP From Player
static char *get_player_ip(unsigned char *minecraft, unsigned char *player) { static char *get_player_ip(unsigned char *minecraft, unsigned char *player) {
RakNet_RakNetGUID guid = *get_rak_net_guid(player); RakNet_RakNetGUID guid = get_rak_net_guid(player);
unsigned char *rak_peer = get_rak_peer(minecraft); unsigned char *rak_peer = get_rak_peer(minecraft);
RakNet_SystemAddress address = get_system_address(rak_peer, guid); RakNet_SystemAddress address = get_system_address(rak_peer, guid);
// Get IP // Get IP
@ -227,7 +227,7 @@ static void ban_callback(unsigned char *minecraft, std::string username, unsigne
// Kill Player // Kill Player
static void kill_callback(__attribute__((unused)) unsigned char *minecraft, __attribute__((unused)) std::string username, unsigned char *player) { static void kill_callback(__attribute__((unused)) unsigned char *minecraft, __attribute__((unused)) std::string username, unsigned char *player) {
unsigned char *player_vtable = *(unsigned char **) player; unsigned char *player_vtable = *(unsigned char **) player;
Entity_die_t Entity_die = *(Entity_die_t *) (player_vtable + 0x130); Entity_die_t Entity_die = *(Entity_die_t *) (player_vtable + Entity_die_vtable_offset);
(*Entity_die)(player, NULL); (*Entity_die)(player, NULL);
INFO("Killed: %s", username.c_str()); INFO("Killed: %s", username.c_str());
} }
@ -270,7 +270,7 @@ static void handle_server_stop(unsigned char *minecraft) {
// Get ServerSideNetworkHandler From Minecraft // Get ServerSideNetworkHandler From Minecraft
static unsigned char *get_server_side_network_handler(unsigned char *minecraft) { static unsigned char *get_server_side_network_handler(unsigned char *minecraft) {
return *(unsigned char **) (minecraft + 0x174); return *(unsigned char **) (minecraft + Minecraft_server_side_network_handler_property_offset);
} }
// Handle Commands // Handle Commands
@ -483,6 +483,7 @@ static void server_init() {
overwrite_calls((void *) Level_saveLevelData, (void *) Level_saveLevelData_injection); overwrite_calls((void *) Level_saveLevelData, (void *) Level_saveLevelData_injection);
// Exit handler // Exit handler
signal(SIGINT, exit_handler); signal(SIGINT, exit_handler);
signal(SIGTERM, exit_handler);
// Print Chat To Log // Print Chat To Log
overwrite_calls((void *) Gui_addMessage, (void *) Gui_addMessage_injection); overwrite_calls((void *) Gui_addMessage, (void *) Gui_addMessage_injection);
// Set Max Players // Set Max Players

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@ -8,7 +8,7 @@
std::string server_internal_get_world_name(); std::string server_internal_get_world_name();
unsigned char *server_internal_get_level(unsigned char *minecraft); unsigned char *server_internal_get_level(unsigned char *minecraft);
std::vector<unsigned char *> server_internal_get_players(unsigned char *level); std::vector<unsigned char *> server_internal_get_players(unsigned char *level);
std::string server_internal_get_server_player_username(unsigned char *player); std::string server_internal_get_player_username(unsigned char *player);
unsigned char *server_internal_get_minecraft(unsigned char *player); unsigned char *server_internal_get_minecraft(unsigned char *player);
#endif #endif

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@ -12,7 +12,7 @@ static void Minecraft_tick_injection(unsigned char *minecraft, int32_t param_1,
(*Minecraft_tick)(minecraft, param_1, param_2); (*Minecraft_tick)(minecraft, param_1, param_2);
// Tick Dynamic Textures // Tick Dynamic Textures
unsigned char *textures = *(unsigned char **) (minecraft + 0x164); unsigned char *textures = *(unsigned char **) (minecraft + Minecraft_textures_property_offset);
if (textures != NULL) { if (textures != NULL) {
(*Textures_tick)(textures, true); (*Textures_tick)(textures, true);
} }
@ -20,14 +20,14 @@ static void Minecraft_tick_injection(unsigned char *minecraft, int32_t param_1,
// Fix Grass And Leaves Inventory Rendering When The gui_blocks Atlas Is Disabled // Fix Grass And Leaves Inventory Rendering When The gui_blocks Atlas Is Disabled
static float ItemRenderer_renderGuiItemCorrect_injection(unsigned char *font, unsigned char *textures, unsigned char *item_instance, int32_t param_1, int32_t param_2) { static float ItemRenderer_renderGuiItemCorrect_injection(unsigned char *font, unsigned char *textures, unsigned char *item_instance, int32_t param_1, int32_t param_2) {
int32_t leaves_id = *(int32_t *) (*Tile_leaves + 0x8); int32_t leaves_id = *(int32_t *) (*Tile_leaves + Tile_id_property_offset);
int32_t grass_id = *(int32_t *) (*Tile_grass + 0x8); int32_t grass_id = *(int32_t *) (*Tile_grass + Tile_id_property_offset);
// Replace Rendered Item With Carried Variant // Replace Rendered Item With Carried Variant
unsigned char *carried_item_instance = NULL; unsigned char *carried_item_instance = NULL;
if (item_instance != NULL) { if (item_instance != NULL) {
int32_t id = *(int32_t *) (item_instance + 0x4); int32_t id = *(int32_t *) (item_instance + ItemInstance_id_property_offset);
int32_t count = *(int32_t *) item_instance; int32_t count = *(int32_t *) (item_instance + ItemInstance_count_property_offset);
int32_t auxilary = *(int32_t *) (item_instance + 0x8); int32_t auxilary = *(int32_t *) (item_instance + ItemInstance_auxilary_property_offset);
if (id == leaves_id) { if (id == leaves_id) {
carried_item_instance = (unsigned char *) ::operator new(ITEM_INSTANCE_SIZE); carried_item_instance = (unsigned char *) ::operator new(ITEM_INSTANCE_SIZE);
(*ItemInstance_constructor_title_extra)(carried_item_instance, *Tile_leaves_carried, count, auxilary); (*ItemInstance_constructor_title_extra)(carried_item_instance, *Tile_leaves_carried, count, auxilary);