TheBrokenRail
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Update Casting Table Texture Generate Spells in Pillager Outposts and Woodland Mansions
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Changelog
1.1.2
- Update Casting Table Texture
- Generate Spells in Pillager Outposts and Woodland Mansions
1.1.1
- Add a unique texture for the Spell
1.1
- API is now stable
- Fix
/spell
suggestions
1.0.14
- Update Spell API
1.0.13
- Rename
SpellRegistry.registerSpell
toSpellRegistry.register
1.0.12
- Update Mappings
- Add API Docs
1.0.11
- Allow Spells to Affect Blocks
- Add Cooling Spell
1.0.10
- Add Issues Link
1.0.9
- Update Particles
1.0.8
- Update to 20w10a
- Add the
/spell learn
,/spell add
, and/spell remove
commands - Use CurseForge
1.0.7
- Play Failure Sound when Inward Spell Fails
1.0.6
- Namespace PlayerEntity Mixin
1.0.5
- Clean up code
1.0.4
- Migrate old worlds to new ID system
1.0.3
- Tweak Loot Tables
- Fix Dispenser Bugs
- Fix Inward Bugs
1.0.2
- Add Inward Spell
- Tweak Rebound Mechanic
- Allow Dispensers to Shoot Spells
1.0.1
- Add Teleport Spell
1.0.0
- Initial Release