1.1.5
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Tweak Spell Particles
This commit is contained in:
TheBrokenRail 2020-03-09 20:39:25 -04:00
parent a8b12d9d5c
commit b22deba559
4 changed files with 7 additions and 4 deletions

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@ -1,5 +1,8 @@
### Changelog ### Changelog
**1.1.5**
* Tweak Spell Particles
**1.1.4** **1.1.4**
* Tweak Casting Table Texture * Tweak Casting Table Texture
* Tweak Casting Table Recipe * Tweak Casting Table Recipe

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@ -56,9 +56,9 @@ You can apply Spells to blank or existing Spells in the Casting Table. Doing so
| Heal | 2 | Heals target. | | Heal | 2 | Heals target. |
| Dissolve | 1 | Removes target's status effects. | | Dissolve | 1 | Removes target's status effects. |
| Levitate | 2 | Gives target the Levitation effect. | | Levitate | 2 | Gives target the Levitation effect. |
| Steadfast | 1 | Prevents Spell from rebounding. | | Steadfast | 1 | Prevents Spell from failing. This does nothing on its own. |
| Teleport | 2 | Teleports target to random location. | | Teleport | 2 | Teleports target to random location. |
| Inward | 1 | Causes the Spell to target the player. If the Spell fails instead of rebounding, it will just do nothing. | | Inward | 1 | Causes the Spell to target the caster. If the Spell fails instead of rebounding, it will just do nothing. This does nothing on its own. |
| Cooling | 1 | Extinguish the target if they are on fire. | | Cooling | 1 | Extinguish the target if they are on fire. |
## ```/spell``` Command ## ```/spell``` Command

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@ -10,7 +10,7 @@ org.gradle.jvmargs = -Xmx1G
loader_version = 0.7.8+build.187 loader_version = 0.7.8+build.187
# Mod Properties # Mod Properties
mod_version = 1.1.4 mod_version = 1.1.5
maven_group = com.thebrokenrail maven_group = com.thebrokenrail
archives_base_name = sorcerycraft archives_base_name = sorcerycraft

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@ -102,7 +102,7 @@ public class SpellEntity extends ThrownItemEntity {
List<ServerPlayerEntity> viewers = Objects.requireNonNull(getServer()).getPlayerManager().getPlayerList(); List<ServerPlayerEntity> viewers = Objects.requireNonNull(getServer()).getPlayerManager().getPlayerList();
for (ServerPlayerEntity viewer : viewers) { for (ServerPlayerEntity viewer : viewers) {
((ServerWorld) getEntityWorld()).spawnParticles(viewer, ParticleTypes.WITCH, true, getX(), getY(), getZ(), 8, 0.01d, 0.01d, 0.01d, 0.5d); ((ServerWorld) getEntityWorld()).spawnParticles(viewer, ParticleTypes.WITCH, true, getX(), getY(), getZ(), 8, 0.1d, 0.1d, 0.1d, 0d);
} }
} }
} }