diff --git a/CHANGELOG.md b/CHANGELOG.md index a3f8255..3920c65 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -1,5 +1,8 @@ ### Changelog +**1.1.5** +* Tweak Spell Particles + **1.1.4** * Tweak Casting Table Texture * Tweak Casting Table Recipe diff --git a/README.md b/README.md index c8df36c..f492dc5 100644 --- a/README.md +++ b/README.md @@ -56,9 +56,9 @@ You can apply Spells to blank or existing Spells in the Casting Table. Doing so | Heal | 2 | Heals target. | | Dissolve | 1 | Removes target's status effects. | | Levitate | 2 | Gives target the Levitation effect. | -| Steadfast | 1 | Prevents Spell from rebounding. | +| Steadfast | 1 | Prevents Spell from failing. This does nothing on its own. | | Teleport | 2 | Teleports target to random location. | -| Inward | 1 | Causes the Spell to target the player. If the Spell fails instead of rebounding, it will just do nothing. | +| Inward | 1 | Causes the Spell to target the caster. If the Spell fails instead of rebounding, it will just do nothing. This does nothing on its own. | | Cooling | 1 | Extinguish the target if they are on fire. | ## ```/spell``` Command diff --git a/gradle.properties b/gradle.properties index 493b1aa..7089bf4 100644 --- a/gradle.properties +++ b/gradle.properties @@ -10,7 +10,7 @@ org.gradle.jvmargs = -Xmx1G loader_version = 0.7.8+build.187 # Mod Properties - mod_version = 1.1.4 + mod_version = 1.1.5 maven_group = com.thebrokenrail archives_base_name = sorcerycraft diff --git a/src/main/java/com/thebrokenrail/sorcerycraft/entity/SpellEntity.java b/src/main/java/com/thebrokenrail/sorcerycraft/entity/SpellEntity.java index bc1be7d..bad78ab 100644 --- a/src/main/java/com/thebrokenrail/sorcerycraft/entity/SpellEntity.java +++ b/src/main/java/com/thebrokenrail/sorcerycraft/entity/SpellEntity.java @@ -102,7 +102,7 @@ public class SpellEntity extends ThrownItemEntity { List viewers = Objects.requireNonNull(getServer()).getPlayerManager().getPlayerList(); for (ServerPlayerEntity viewer : viewers) { - ((ServerWorld) getEntityWorld()).spawnParticles(viewer, ParticleTypes.WITCH, true, getX(), getY(), getZ(), 8, 0.01d, 0.01d, 0.01d, 0.5d); + ((ServerWorld) getEntityWorld()).spawnParticles(viewer, ParticleTypes.WITCH, true, getX(), getY(), getZ(), 8, 0.1d, 0.1d, 0.1d, 0d); } } }