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TheBrokenRail 2020-03-09 20:49:40 -04:00
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API.md Normal file
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# API
## Getting Started
1. Add Dependency to Gradle
```gradle
repositories {
maven { url 'https://jitpack.io' }
}
dependencies {
modImplementation 'com.thebrokenrail:sorcerycraft:VERSION'
}
```
2. Add Dependency to ```fabric.mod.json```
```json
{
"depends": {
"sorcerycraft": "1.1.x"
}
}
```
3. Create a class extending ```com.thebrokenrail.sorcerycraft.spell.api.Spell```
```java
public class ExampleSpell extends Spell {
public ExampleSpell(Identifier id, int level) {
super(id, level);
}
@Override
public void execute(Entity target, Entity source, Entity attacker) {
// Called when ExampleSpell hits an entity
// Not required to override
}
@Override
public void execute(World world, BlockHitResult hitResult) {
// Called when ExampleSpell hits a block
// Not required to override
}
@Override
public int getXPCost() {
// Return the amount of levels required to make ExampleSpell in a Casting Table
}
@Override
public ItemStack getItemCost() {
// Return the item(s) required to make ExampleSpell in a Casting Table
// Return ItemStack.EMPTY if an item is not required
}
@Override
public int getMaxLevel() {
// Return ExampleSpell's maximum level
}
}
```
4. Register the Spell in your ModInitializer
```java
public class ExampleMod implements ModInitializer {
public static final Identifier EXAMPLE_SPELL = SpellRegistry.register(new Identifier("modid", "example_spell"), ExampleSpell.class);
}
```
5. Add Spell Translation
```json
{
"spell.modid.example_spell": "Example"
}
```
## Useful Methods
- ```Spell.getLevel()```
- ```Spell.getID()```

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**1.0.1**
* Add Teleport Spell
**1.0.0**
**1.0**
* Initial Release

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This removes the specified spell from the item in the player's main hand.
## API
1. Add Dependency to Gradle
```gradle
repositories {
maven { url 'https://jitpack.io' }
}
dependencies {
modImplementation 'com.thebrokenrail:sorcerycraft:VERSION'
}
```
2. Add Dependency to ```fabric.mod.json```
```json
{
"depends": {
"sorcerycraft": "1.1.x"
}
}
```
3. Create a class extending ```com.thebrokenrail.sorcerycraft.spell.api.Spell```
```java
public class ExampleSpell extends Spell {
public ExampleSpell(Identifier id, int level) {
super(id, level);
}
@Override
public void execute(Entity target, Entity source, Entity attacker) {
// Called when ExampleSpell hits an entity
}
@Override
public void execute(World world, BlockHitResult hitResult) {
// Called when ExampleSpell hits a block
}
@Override
public int getXPCost() {
// Return the amount of levels required to make ExampleSpell in a Casting Table
}
@Override
public ItemStack getItemCost() {
// Return the item(s) required to make ExampleSpell in a Casting Table
// Return ItemStack.EMPTY if an item is not required
}
@Override
public int getMaxLevel() {
// Return ExampleSpell's maximum level
}
}
```
4. Register the Spell in your ModInitializer
```java
public class ExampleMod implements ModInitializer {
public static final Identifier EXAMPLE_SPELL = SpellRegistry.register(new Identifier("modid", "example_spell"), ExampleSpell.class);
}
```
5. Add Spell Translation
```json
{
"spell.modid.example_spell": "Example"
}
```
[View API](API.md)
#### Useful Methods
- ```Spell.getLevel()```
- ```Spell.getID()```
## Changelog
[View Changelog](CHANGELOG.md)