Update Casting Table Texture Generate Spells in Pillager Outposts and Woodland Mansions
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@ -1,5 +1,9 @@
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### Changelog
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### Changelog
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**1.1.2**
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* Update Casting Table Texture
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* Generate Spells in Pillager Outposts and Woodland Mansions
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**1.1.1**
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**1.1.1**
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* Add a unique texture for the Spell
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* Add a unique texture for the Spell
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@ -10,7 +10,7 @@ org.gradle.jvmargs = -Xmx1G
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loader_version = 0.7.8+build.186
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loader_version = 0.7.8+build.186
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# Mod Properties
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# Mod Properties
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mod_version = 1.1.1
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mod_version = 1.1.2
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maven_group = com.thebrokenrail
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maven_group = com.thebrokenrail
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archives_base_name = sorcerycraft
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archives_base_name = sorcerycraft
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@ -66,7 +66,9 @@ public class SorceryCraft implements ModInitializer, ClientModInitializer {
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LootTables.SHIPWRECK_TREASURE_CHEST,
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LootTables.SHIPWRECK_TREASURE_CHEST,
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LootTables.DESERT_PYRAMID_CHEST,
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LootTables.DESERT_PYRAMID_CHEST,
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LootTables.JUNGLE_TEMPLE_CHEST,
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LootTables.JUNGLE_TEMPLE_CHEST,
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LootTables.STRONGHOLD_LIBRARY_CHEST
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LootTables.STRONGHOLD_LIBRARY_CHEST,
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LootTables.PILLAGER_OUTPOST_CHEST,
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LootTables.WOODLAND_MANSION_CHEST
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};
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};
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public static final double SPELL_FAILURE_CHANCE = 0.3d;
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public static final double SPELL_FAILURE_CHANCE = 0.3d;
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