Very Broken Lasers
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83c922dd59
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@ -11,4 +11,8 @@ public class Config {
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public static final int REACTOR_TIME = 2400;
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public static final int REACTOR_ENERGY_OUTPUT = 250;
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public static final int DEFENSIVE_LASER_RANGE = 18;
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public static final int DEFENSIVE_LASER_IDLE_ENERGY_REQUIRED = 25;
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public static final int DEFENSIVE_LASER_FIRE_ENERGY_REQUIRED = 64;
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}
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@ -1,5 +1,6 @@
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package com.thebrokenrail.energonrelics;
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import com.thebrokenrail.energonrelics.block.DefensiveLaserBlock;
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import com.thebrokenrail.energonrelics.block.battery.ActiveBatteryControllerBlock;
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import com.thebrokenrail.energonrelics.block.reactor.ReactorControllerBlock;
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import com.thebrokenrail.energonrelics.block.reactor.ReactorCoreBlock;
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@ -58,6 +59,9 @@ public class EnergonRelics implements ModInitializer {
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public static final Item CIRCUIT_BOARD_ITEM = new Item(new Item.Settings().group(ITEM_GROUP));
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public static final Item DEFENSIVE_LASER_CORE_ITEM = new Item(new Item.Settings().group(ITEM_GROUP));;
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public static final DefensiveLaserBlock DEFENSIVE_LASER_BLOCK = new DefensiveLaserBlock();
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@Override
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public void onInitialize() {
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NETWORK_CHIP_ITEM = Registry.register(Registry.ITEM, new Identifier(NAMESPACE, "network_chip"), new NetworkChipItem());
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@ -82,5 +86,8 @@ public class EnergonRelics implements ModInitializer {
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VERIDIUM_ORE_BLOCK.register("veridium_ore");
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VERIDIUM_BLOCK_BLOCK.register("veridium_block");
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Registry.register(BuiltinRegistries.CONFIGURED_FEATURE, new Identifier(NAMESPACE, "veridium_ore"), VERIDIUM_ORE_FEATURE);
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Registry.register(Registry.ITEM, new Identifier(NAMESPACE, "defensive_laser_core"), DEFENSIVE_LASER_CORE_ITEM);
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DEFENSIVE_LASER_BLOCK.register("defensive_laser");
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}
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}
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@ -0,0 +1,69 @@
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package com.thebrokenrail.energonrelics.block;
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import com.thebrokenrail.energonrelics.block.entity.DefensiveLaserBlockEntity;
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import com.thebrokenrail.energonrelics.block.util.EnergyProviderBlock;
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import com.thebrokenrail.energonrelics.client.render.DefensiveLaserBlockEntityRenderer;
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import net.fabricmc.api.EnvType;
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import net.fabricmc.api.Environment;
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import net.fabricmc.fabric.api.object.builder.v1.block.FabricBlockSettings;
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import net.minecraft.block.Block;
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import net.minecraft.block.BlockState;
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import net.minecraft.block.Material;
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import net.minecraft.block.entity.BlockEntity;
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import net.minecraft.block.entity.BlockEntityType;
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import net.minecraft.client.render.block.entity.BlockEntityRenderDispatcher;
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import net.minecraft.client.render.block.entity.BlockEntityRenderer;
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import net.minecraft.item.ItemPlacementContext;
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import net.minecraft.sound.BlockSoundGroup;
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import net.minecraft.state.StateManager;
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import net.minecraft.state.property.BooleanProperty;
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import net.minecraft.state.property.DirectionProperty;
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import net.minecraft.state.property.Properties;
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import net.minecraft.util.BlockMirror;
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import net.minecraft.util.BlockRotation;
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import net.minecraft.util.math.Direction;
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import java.util.function.Function;
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@SuppressWarnings("deprecation")
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public class DefensiveLaserBlock extends EnergyProviderBlock {
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public static final BooleanProperty POWERED = Properties.POWERED;
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public static final DirectionProperty FACING = Properties.FACING;
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public DefensiveLaserBlock() {
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super(FabricBlockSettings.of(Material.GLASS).sounds(BlockSoundGroup.GLASS).nonOpaque().lightLevel(state -> state.get(POWERED) ? 15 : 0).strength(0.3f));
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setDefaultState(getDefaultState().with(POWERED, false).with(FACING, Direction.NORTH));
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}
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@Override
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protected void appendProperties(StateManager.Builder<Block, BlockState> builder) {
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builder.add(POWERED);
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builder.add(FACING);
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}
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@Override
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public BlockState rotate(BlockState state, BlockRotation rotation) {
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return state.with(FACING, rotation.rotate(state.get(FACING)));
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}
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@Override
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public BlockState mirror(BlockState state, BlockMirror mirror) {
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return state.rotate(mirror.getRotation(state.get(FACING)));
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}
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@Override
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public BlockState getPlacementState(ItemPlacementContext ctx) {
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return getDefaultState().with(FACING, ctx.getSide().getOpposite());
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}
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@Override
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protected Function<BlockEntityType<BlockEntity>, BlockEntity> getFactory() {
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return DefensiveLaserBlockEntity::new;
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}
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@Override
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@Environment(EnvType.CLIENT)
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protected Function<BlockEntityRenderDispatcher, BlockEntityRenderer<BlockEntity>> getRenderer() {
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return DefensiveLaserBlockEntityRenderer::new;
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}
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}
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@ -0,0 +1,354 @@
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package com.thebrokenrail.energonrelics.block.entity;
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import com.thebrokenrail.energonrelics.Config;
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import com.thebrokenrail.energonrelics.EnergonRelics;
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import com.thebrokenrail.energonrelics.block.DefensiveLaserBlock;
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import com.thebrokenrail.energonrelics.energy.core.EnergyReceiverBlockEntity;
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import com.thebrokenrail.energonrelics.energy.core.util.Action;
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import net.minecraft.block.BlockState;
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import net.minecraft.block.entity.BlockEntityType;
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import net.minecraft.entity.LivingEntity;
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import net.minecraft.nbt.CompoundTag;
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import net.minecraft.particle.ParticleTypes;
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import net.minecraft.server.world.ServerWorld;
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import net.minecraft.util.hit.HitResult;
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import net.minecraft.util.math.Box;
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import net.minecraft.util.math.Direction;
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import net.minecraft.util.math.MathHelper;
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import net.minecraft.util.math.Vec3d;
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import net.minecraft.world.RayTraceContext;
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import java.util.Collections;
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import java.util.List;
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import java.util.Optional;
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import java.util.function.Predicate;
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public class DefensiveLaserBlockEntity extends EnergyReceiverBlockEntity {
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private static final float MAX_PITCH = 60;
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private static final float MIN_PITCH = -20;
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private static final float ROTATION_INCREMENT = 2;
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private static final int COUNTDOWN = 6;
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public final Rotation rotation = new Rotation(0, 0, "Rotation");
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private LivingEntity target;
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private int countdown = 0;
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private final Predicate<LivingEntity> predicate = entity -> {
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if (entity.getBlockPos().isWithinDistance(getPos(), Config.DEFENSIVE_LASER_RANGE)) {
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Vec3d start = getPosVec().add(rotation.getRayVector());
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Vec3d end = entity.getPos();
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HitResult result = entity.getEntityWorld().rayTrace(new RayTraceContext(start, end, RayTraceContext.ShapeType.COLLIDER, RayTraceContext.FluidHandling.ANY, entity));
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return result.getType() == HitResult.Type.MISS;
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} else {
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return false;
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}
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};
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private Vec3d getPosVec() {
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return new Vec3d(getPos().getX() + 0.5d, getPos().getY() + 0.5d, getPos().getZ() + 0.5d);
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}
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@Override
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public BlockState getCachedState() {
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if (hasWorld()) {
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return super.getCachedState();
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} else {
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return EnergonRelics.DEFENSIVE_LASER_BLOCK.getDefaultState();
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}
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}
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private interface SwapFunction {
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class SwapData {
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private final float yaw;
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private final float pitch;
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public SwapData(float yaw, float pitch) {
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this.yaw = yaw;
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this.pitch = pitch;
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}
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}
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Vec3d swap(SwapData data);
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SwapData line(Vec3d data);
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static SwapFunction upDown(boolean up) {
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return new SwapFunction() {
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@Override
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public Vec3d swap(SwapData data) {
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return new Vec3d(-data.yaw, data.pitch, 0);
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}
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private SwapData reverseSwap(Vec3d data) {
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return new SwapData((float) -data.getX(), (float) data.getY());
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}
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@Override
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public SwapData line(Vec3d data) {
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SwapData reverse = reverseSwap(data);
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return new SwapData(-reverse.yaw, reverse.pitch);
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}
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};
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}
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static SwapFunction northSouth(boolean north) {
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return new SwapFunction() {
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@Override
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public Vec3d swap(SwapData data) {
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if (north) {
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return new Vec3d(0, data.pitch, data.yaw);
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} else {
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return new Vec3d(0, -data.pitch, data.yaw);
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}
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}
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private SwapData reverseSwap(Vec3d data) {
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if (north) {
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return new SwapData((float) data.getZ(), (float) data.getY());
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} else {
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return new SwapData((float) data.getZ(), (float) -data.getY());
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}
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}
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@Override
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public SwapData line(Vec3d data) {
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SwapData reverse = reverseSwap(data);
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if (north) {
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return new SwapData(reverse.pitch + 90, reverse.yaw + 90);
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} else {
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return new SwapData(reverse.pitch - 180, reverse.yaw - 90);
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}
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}
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};
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}
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SwapFunction SWAP_PITCH_ROLL = new SwapFunction() {
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@Override
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public Vec3d swap(SwapData data) {
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return new Vec3d(data.yaw, data.pitch, 0);
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}
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private SwapData reverseSwap(Vec3d data) {
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return new SwapData((float) data.getX(), (float) data.getY());
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}
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@Override
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public SwapData line(Vec3d data) {
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SwapData reverse = reverseSwap(data);
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return new SwapData(-reverse.pitch, reverse.yaw);
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}
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};
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}
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public class Rotation {
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private float yaw = 0;
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private float pitch = 0;
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private final String key;
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private Rotation(float yaw, float pitch, String key) {
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setRaw(yaw, pitch);
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this.key = key;
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}
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private void fromTag(CompoundTag tag) {
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CompoundTag rotation = tag.getCompound(key);
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setRaw(rotation.getInt("Yaw"), rotation.getInt("Pitch"));
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}
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private void toTag(CompoundTag tag) {
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CompoundTag rotation = new CompoundTag();
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rotation.putFloat("Yaw", yaw);
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rotation.putFloat("Pitch", pitch);
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tag.put(key, rotation);
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}
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private void change(float yaw, float pitch) {
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setRaw(this.yaw + yaw, this.pitch + pitch);
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markDirty();
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}
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private void setRaw(float yaw, float pitch) {
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setYaw(yaw);
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setPitch(pitch);
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}
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private void setYaw(float yaw) {
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this.yaw = yaw % 360;
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}
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private void setPitch(float pitch) {
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this.pitch = Math.max(MIN_PITCH, Math.min(MAX_PITCH, pitch % 360));
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}
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public float getYaw(boolean display) {
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return (float) getBaseVector(display).getX();
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}
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public float getPitch(boolean display) {
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return (float) getBaseVector(display).getY();
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}
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public float getRoll(boolean display) {
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return (float) getBaseVector(display).getZ();
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}
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private Vec3d getBaseModifier() {
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Direction facing = getCachedState().get(DefensiveLaserBlock.FACING);
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switch (facing) {
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case DOWN: {
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return new Vec3d(0, 0, 0);
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}
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case UP: {
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return new Vec3d(0, 180, 0);
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}
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case NORTH: {
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return new Vec3d(0, 0, 90);
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}
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case SOUTH: {
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return new Vec3d(180, 90, 90);
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}
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case EAST: {
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return new Vec3d(180, 0, 90);
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}
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case WEST: {
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return new Vec3d(0, 0, -90);
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}
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default: {
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throw new UnsupportedOperationException();
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}
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}
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}
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public SwapFunction getSwapFunction() {
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Direction facing = getCachedState().get(DefensiveLaserBlock.FACING);
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switch (facing) {
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case DOWN: {
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return SwapFunction.upDown(false);
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}
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case UP: {
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return SwapFunction.upDown(true);
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}
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case EAST:
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case WEST: {
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return SwapFunction.SWAP_PITCH_ROLL;
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}
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case NORTH: {
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return SwapFunction.northSouth(true);
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}
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case SOUTH: {
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return SwapFunction.northSouth(false);
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}
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default: {
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throw new UnsupportedOperationException();
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}
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}
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}
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private Vec3d getBaseVector(boolean display) {
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Vec3d modifier = getBaseModifier();
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return getSwapFunction().swap(new SwapFunction.SwapData(yaw, -(pitch - (display ? 45 : 0)))).add(modifier);
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}
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private Vec3d getRayVector() {
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SwapFunction.SwapData data = getSwapFunction().line(getBaseVector(false));
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float pitch = data.pitch * (float) DEG2RAD;
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float yaw = data.yaw * (float) DEG2RAD;
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float cosYaw = MathHelper.cos(yaw);
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float sinYaw = MathHelper.sin(yaw);
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float cosPitch = MathHelper.cos(pitch);
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float sinPitch = MathHelper.sin(pitch);
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return new Vec3d(sinYaw * cosPitch, -sinPitch, cosYaw * cosPitch);
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}
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private float getAngleChange(float from, float to) {
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float diff = MathHelper.subtractAngles(from, to);
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return MathHelper.clamp(diff, -ROTATION_INCREMENT, ROTATION_INCREMENT);
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}
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private void target(float targetYaw, float targetPitch) {
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SwapFunction function = getSwapFunction();
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SwapFunction.SwapData data = function.line(getBaseVector(false));
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Vec3d vec = new Vec3d(targetYaw, targetPitch, 0);
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float yawChange = getAngleChange(data.yaw, (float) vec.getX());
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float pitchChange = getAngleChange(data.pitch, (float) vec.getY());
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change(yawChange, pitchChange);
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}
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}
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public DefensiveLaserBlockEntity(BlockEntityType<?> type) {
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super(type);
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}
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public static final double DEG2RAD = Math.PI / 180d;
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private static final double RAD2DEG = 180d / Math.PI;
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private float getTargetPitch(double x, double y, double z) {
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Vec3d pos = getPosVec();
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double diffX = x - pos.getX();
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double diffY = y - pos.getY();
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double diffZ = z - pos.getZ();
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double g = MathHelper.sqrt(diffX * diffX + diffZ * diffZ);
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return (float) -(MathHelper.atan2(diffY, g) * RAD2DEG);
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}
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private float getTargetYaw(double x, double z) {
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Vec3d pos = getPosVec();
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double diffX = x - pos.getX();
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double diffZ = z - pos.getZ();
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return (float) (MathHelper.atan2(diffZ, diffX) * RAD2DEG) - 90.0F;
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}
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@Override
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protected void tickEnergy() {
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assert getWorld() != null;
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Vec3d vec = rotation.getRayVector().add(getPosVec());
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((ServerWorld) getWorld()).spawnParticles(ParticleTypes.END_ROD, vec.getX(), vec.getY(), vec.getZ(), 1, 0, 0, 0, 0);
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addAction(Action.createBlockStatePropertyAction(Config.DEFENSIVE_LASER_IDLE_ENERGY_REQUIRED, DefensiveLaserBlock.POWERED, true, false));
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rotation.target(45, 45);
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if (getCachedState().get(DefensiveLaserBlock.POWERED)) {
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if (countdown > 0) {
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countdown--;
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}
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if (countdown == 1) {
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// Fire!
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target = null;
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} else if (countdown < 1) {
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if (target == null) {
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List<LivingEntity> entities = getWorld().getEntities(LivingEntity.class, new Box(getPos()).expand(Config.DEFENSIVE_LASER_RANGE), predicate);
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if (entities.size() > 0) {
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Collections.shuffle(entities);
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target = entities.get(0);
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}
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} else {
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if (predicate.test(target)) {
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Optional<Vec3d> optional = target.getBoundingBox().rayTrace(getPosVec(), getPosVec().add(rotation.getRayVector().multiply(Config.DEFENSIVE_LASER_RANGE)));
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if (optional.isPresent()) {
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countdown = COUNTDOWN;
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} else {
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Vec3d targetPos = target.getPos();
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float targetYaw = getTargetYaw(targetPos.getX(), targetPos.getZ());
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float targetPitch = getTargetPitch(targetPos.getX(), targetPos.getY(), targetPos.getZ());
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rotation.target(targetYaw, targetPitch);
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}
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} else {
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target = null;
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}
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}
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}
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}
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}
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@Override
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public CompoundTag toTag(CompoundTag tag) {
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super.toTag(tag);
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rotation.toTag(tag);
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tag.putInt("Countdown", countdown);
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return tag;
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}
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@Override
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public void fromTag(BlockState state, CompoundTag tag) {
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super.fromTag(state, tag);
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||||
rotation.fromTag(tag);
|
||||
countdown = tag.getInt("Countdown");
|
||||
}
|
||||
}
|
@ -0,0 +1,45 @@
|
||||
package com.thebrokenrail.energonrelics.client.render;
|
||||
|
||||
import com.thebrokenrail.energonrelics.EnergonRelics;
|
||||
import com.thebrokenrail.energonrelics.block.entity.DefensiveLaserBlockEntity;
|
||||
import net.minecraft.block.entity.BlockEntity;
|
||||
import net.minecraft.client.MinecraftClient;
|
||||
import net.minecraft.client.render.VertexConsumerProvider;
|
||||
import net.minecraft.client.render.block.entity.BlockEntityRenderDispatcher;
|
||||
import net.minecraft.client.render.model.json.ModelTransformation;
|
||||
import net.minecraft.client.util.math.MatrixStack;
|
||||
import net.minecraft.client.util.math.Vector3f;
|
||||
import net.minecraft.item.ItemStack;
|
||||
|
||||
public class DefensiveLaserBlockEntityRenderer extends HighlightBlockEntityRenderer {
|
||||
public DefensiveLaserBlockEntityRenderer(BlockEntityRenderDispatcher dispatcher) {
|
||||
super(dispatcher);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void render(BlockEntity entity, float tickDelta, MatrixStack matrices, VertexConsumerProvider vertexConsumers, int light, int overlay) {
|
||||
matrices.push();
|
||||
matrices.translate(0.5d, 0.5d, 0.5d);
|
||||
if (entity instanceof DefensiveLaserBlockEntity) {
|
||||
DefensiveLaserBlockEntity laser = (DefensiveLaserBlockEntity) entity;
|
||||
|
||||
float roll = (float) (laser.rotation.getRoll(true) * DefensiveLaserBlockEntity.DEG2RAD);
|
||||
if (roll != 0) {
|
||||
matrices.multiply(Vector3f.POSITIVE_Z.getRadialQuaternion(roll));
|
||||
}
|
||||
float yaw = (float) (laser.rotation.getYaw(true) * DefensiveLaserBlockEntity.DEG2RAD);
|
||||
if (yaw != 0) {
|
||||
matrices.multiply(Vector3f.POSITIVE_Y.getRadialQuaternion(yaw));
|
||||
}
|
||||
float pitch = (float) (laser.rotation.getPitch(true) * DefensiveLaserBlockEntity.DEG2RAD);
|
||||
if (pitch != 0) {
|
||||
matrices.multiply(Vector3f.POSITIVE_X.getRadialQuaternion(pitch));
|
||||
}
|
||||
matrices.multiply(Vector3f.POSITIVE_Y.getDegreesQuaternion(90));
|
||||
|
||||
MinecraftClient.getInstance().getItemRenderer().renderItem(new ItemStack(EnergonRelics.DEFENSIVE_LASER_CORE_ITEM), ModelTransformation.Mode.GROUND, light, overlay, matrices, vertexConsumers);
|
||||
}
|
||||
matrices.pop();
|
||||
super.render(entity, tickDelta, matrices, vertexConsumers, light, overlay);
|
||||
}
|
||||
}
|
@ -0,0 +1,31 @@
|
||||
{
|
||||
"variants": {
|
||||
"facing=down": {
|
||||
"model": "energonrelics:block/defensive_laser"
|
||||
},
|
||||
"facing=east": {
|
||||
"model": "energonrelics:block/defensive_laser",
|
||||
"x": 90,
|
||||
"y": 270
|
||||
},
|
||||
"facing=north": {
|
||||
"model": "energonrelics:block/defensive_laser",
|
||||
"x": 90,
|
||||
"y": 180
|
||||
},
|
||||
"facing=south": {
|
||||
"model": "energonrelics:block/defensive_laser",
|
||||
"y": 180,
|
||||
"x": 270
|
||||
},
|
||||
"facing=up": {
|
||||
"model": "energonrelics:block/defensive_laser",
|
||||
"x": 180
|
||||
},
|
||||
"facing=west": {
|
||||
"model": "energonrelics:block/defensive_laser",
|
||||
"y": 90,
|
||||
"x": 90
|
||||
}
|
||||
}
|
||||
}
|
@ -18,5 +18,7 @@
|
||||
"block.energonrelics.reactor_core": "Reactor Core",
|
||||
"item.energonrelics.veridium_ingot": "Veridium Ingot",
|
||||
"block.energonrelics.veridium_ore": "Veridium Ore",
|
||||
"block.energonrelics.veridium_block": "Veridium Block"
|
||||
"block.energonrelics.veridium_block": "Veridium Block",
|
||||
"item.energonrelics.defensive_laser_core": "Defensive laser Core",
|
||||
"block.energonrelics.defensive_laser": "Defensive Laser"
|
||||
}
|
@ -0,0 +1,33 @@
|
||||
{
|
||||
"parent": "minecraft:block/block",
|
||||
"textures": {
|
||||
"0": "energonrelics:block/defensive_laser_base",
|
||||
"particle": "energonrelics:block/defensive_laser_base"
|
||||
},
|
||||
"elements": [
|
||||
{
|
||||
"from": [0, 0, 0],
|
||||
"to": [16, 4, 16],
|
||||
"faces": {
|
||||
"north": {"uv": [0, 0, 16, 4], "texture": "#0"},
|
||||
"east": {"uv": [0, 0, 16, 4], "texture": "#0"},
|
||||
"south": {"uv": [0, 0, 16, 4], "texture": "#0"},
|
||||
"west": {"uv": [0, 0, 16, 4], "texture": "#0"},
|
||||
"up": {"uv": [0, 0, 16, 16], "texture": "#0"},
|
||||
"down": {"uv": [0, 0, 16, 16], "texture": "#0"}
|
||||
}
|
||||
},
|
||||
{
|
||||
"from": [7, 4, 7],
|
||||
"to": [9, 8, 9],
|
||||
"faces": {
|
||||
"north": {"uv": [7, 6, 9, 10], "texture": "#0"},
|
||||
"east": {"uv": [7, 6, 9, 10], "texture": "#0"},
|
||||
"south": {"uv": [7, 6, 9, 10], "texture": "#0"},
|
||||
"west": {"uv": [7, 6, 9, 10], "texture": "#0"},
|
||||
"up": {"uv": [7, 7, 9, 9], "texture": "#0"},
|
||||
"down": {"uv": [7, 7, 9, 9], "texture": "#0"}
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
@ -0,0 +1,3 @@
|
||||
{
|
||||
"parent": "minecraft:builtin/entity"
|
||||
}
|
@ -0,0 +1,6 @@
|
||||
{
|
||||
"parent": "minecraft:item/generated",
|
||||
"textures": {
|
||||
"layer0": "energonrelics:item/defensive_laser_core"
|
||||
}
|
||||
}
|
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Reference in New Issue
Block a user