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@ -1,5 +1,8 @@
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# Changelog
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**Beta 0.1.1**
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* Fix Texture Names
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**Beta 0.1.0**
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* Fix Interaction Bug With Phase Shifter Block
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@ -10,7 +10,7 @@ org.gradle.jvmargs = -Xmx1G
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fabric_loader_version = 0.9.0+build.204
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# Mod Properties
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mod_version = 0.1.0
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mod_version = 0.1.1
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maven_group = com.thebrokenrail
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# Dependencies
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@ -31,7 +31,7 @@ public abstract class AbstractFieldBlock extends SimpleBlock {
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public static final DirectionProperty FACING = Properties.FACING;
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public AbstractFieldBlock(boolean hasCollision) {
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super((hasCollision ? FabricBlockSettings.of(EnergonRelics.FIELD_MATERIAL) : FabricBlockSettings.of(EnergonRelics.FIELD_MATERIAL).noCollision()).strength(-1.0F, 3600000.8F).dropsNothing().nonOpaque().lightLevel(4).emissiveLighting((state, world, pos) -> true).nonOpaque().sounds(BlockSoundGroup.GLASS).allowsSpawning((state, world, pos, type) -> false).solidBlock((state, world, pos) -> false).suffocates((state, world, pos) -> false).blockVision((state, world, pos) -> false));
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super((hasCollision ? FabricBlockSettings.of(EnergonRelics.FIELD_MATERIAL) : FabricBlockSettings.of(EnergonRelics.FIELD_MATERIAL).noCollision()).strength(-1.0F, 3600000.8F).dropsNothing().nonOpaque().lightLevel(4).emissiveLighting((state, world, pos) -> true).nonOpaque().sounds(BlockSoundGroup.GLASS).allowsSpawning((state, world, pos, type) -> false).solidBlock((state, world, pos) -> false).suffocates((state, world, pos) -> hasCollision).blockVision((state, world, pos) -> false));
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setDefaultState(getDefaultState().with(FACING, Direction.NORTH));
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}
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Before Width: | Height: | Size: 526 B After Width: | Height: | Size: 526 B |
Before Width: | Height: | Size: 518 B After Width: | Height: | Size: 518 B |
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