167 lines
6.6 KiB
C++
167 lines
6.6 KiB
C++
#include <string>
|
|
#include <fstream>
|
|
#include <streambuf>
|
|
|
|
#include <cstring>
|
|
|
|
#include <libreborn/libreborn.h>
|
|
|
|
#include "../feature/feature.h"
|
|
#include "misc.h"
|
|
|
|
#include <libreborn/minecraft.h>
|
|
|
|
// Read Asset File
|
|
static AppPlatform_readAssetFile_return_value AppPlatform_readAssetFile_injection(__attribute__((unused)) unsigned char *app_platform, std::string const& path) {
|
|
// Read File
|
|
std::string full_path("./data/");
|
|
full_path.append(path);
|
|
std::ifstream stream(full_path);
|
|
std::string str((std::istreambuf_iterator<char>(stream)), std::istreambuf_iterator<char>());
|
|
// Return String
|
|
AppPlatform_readAssetFile_return_value ret;
|
|
ret.length = str.length();
|
|
ret.data = strdup(str.c_str());
|
|
return ret;
|
|
}
|
|
|
|
// Add Item To Inventory
|
|
static void inventory_add_item(unsigned char *inventory, unsigned char *item, bool is_tile) {
|
|
unsigned char *item_instance = (unsigned char *) ::operator new(ITEM_INSTANCE_SIZE);
|
|
ALLOC_CHECK(item_instance);
|
|
item_instance = (*(is_tile ? ItemInstance_constructor_tile : ItemInstance_constructor_item))(item_instance, item);
|
|
(*FillingContainer_addItem)(inventory, item_instance);
|
|
}
|
|
|
|
// Expand Creative Inventory
|
|
static int32_t Inventory_setupDefault_FillingContainer_addItem_call_injection(unsigned char *filling_container, unsigned char *item_instance) {
|
|
// Call Original
|
|
int32_t ret = (*FillingContainer_addItem)(filling_container, item_instance);
|
|
|
|
// Add Items
|
|
inventory_add_item(filling_container, *Item_flintAndSteel, false);
|
|
inventory_add_item(filling_container, *Item_snowball, false);
|
|
inventory_add_item(filling_container, *Item_egg, false);
|
|
inventory_add_item(filling_container, *Item_shears, false);
|
|
for (int i = 0; i < 16; i++) {
|
|
if (i == 15) {
|
|
// Bonemeal Is Already In The Creative Inventory
|
|
continue;
|
|
}
|
|
unsigned char *item_instance = (unsigned char *) ::operator new(ITEM_INSTANCE_SIZE);
|
|
ALLOC_CHECK(item_instance);
|
|
item_instance = (*ItemInstance_constructor_item_extra)(item_instance, *Item_dye_powder, 1, i);
|
|
(*FillingContainer_addItem)(filling_container, item_instance);
|
|
}
|
|
inventory_add_item(filling_container, *Item_camera, false);
|
|
// Add Tiles
|
|
inventory_add_item(filling_container, *Tile_water, true);
|
|
inventory_add_item(filling_container, *Tile_lava, true);
|
|
inventory_add_item(filling_container, *Tile_calmWater, true);
|
|
inventory_add_item(filling_container, *Tile_calmLava, true);
|
|
inventory_add_item(filling_container, *Tile_glowingObsidian, true);
|
|
inventory_add_item(filling_container, *Tile_web, true);
|
|
inventory_add_item(filling_container, *Tile_topSnow, true);
|
|
inventory_add_item(filling_container, *Tile_ice, true);
|
|
inventory_add_item(filling_container, *Tile_invisible_bedrock, true);
|
|
|
|
return ret;
|
|
}
|
|
|
|
// Print Chat To Log
|
|
static bool Gui_addMessage_recursing = false;
|
|
static void Gui_addMessage_injection(unsigned char *gui, std::string const& text) {
|
|
// Sanitize Message
|
|
char *new_message = strdup(text.c_str());
|
|
ALLOC_CHECK(new_message);
|
|
sanitize_string(&new_message, -1, 1);
|
|
|
|
// Process Message
|
|
if (!Gui_addMessage_recursing) {
|
|
// Start Recursing
|
|
Gui_addMessage_recursing = true;
|
|
|
|
// Print Log Message
|
|
fprintf(stderr, "[CHAT]: %s\n", new_message);
|
|
|
|
// Call Original Method
|
|
(*Gui_addMessage)(gui, std::string(new_message));
|
|
|
|
// End Recursing
|
|
Gui_addMessage_recursing = false;
|
|
} else {
|
|
// Call Original Method
|
|
(*Gui_addMessage)(gui, std::string(new_message));
|
|
}
|
|
|
|
// Free
|
|
free(new_message);
|
|
}
|
|
|
|
// Death Messages
|
|
static std::string get_death_message(unsigned char *player) {
|
|
// Get Username
|
|
char *username = *(char **) (player + Player_username_property_offset);
|
|
|
|
// Prepare Death Message
|
|
std::string message;
|
|
message.append(username);
|
|
message.append(" has died");
|
|
|
|
// Return
|
|
return message;
|
|
}
|
|
// Common Death Message Logic
|
|
static void Player_actuallyHurt_injection_helper(unsigned char *player, int32_t damage, bool is_local_player) {
|
|
// Store Old Health
|
|
int32_t old_health = *(int32_t *) (player + Mob_health_property_offset);
|
|
|
|
// Call Original Method
|
|
(*(is_local_player ? LocalPlayer_actuallyHurt : Mob_actuallyHurt))(player, damage);
|
|
|
|
// Store New Health
|
|
int32_t new_health = *(int32_t *) (player + Mob_health_property_offset);
|
|
|
|
// Get Variables
|
|
unsigned char *minecraft = *(unsigned char **) (player + (is_local_player ? LocalPlayer_minecraft_property_offset : ServerPlayer_minecraft_property_offset));
|
|
unsigned char *rak_net_instance = *(unsigned char **) (minecraft + Minecraft_rak_net_instance_property_offset);
|
|
unsigned char *rak_net_instance_vtable = *(unsigned char **) rak_net_instance;
|
|
// Only Run On Server-Side
|
|
RakNetInstance_isServer_t RakNetInstance_isServer = *(RakNetInstance_isServer_t *) (rak_net_instance_vtable + RakNetInstance_isServer_vtable_offset);
|
|
if ((*RakNetInstance_isServer)(rak_net_instance)) {
|
|
// Check Health
|
|
if (new_health < 1 && old_health >= 1) {
|
|
// Get Death Message
|
|
std::string message = get_death_message(player);
|
|
|
|
// Post Death Message
|
|
unsigned char *server_side_network_handler = *(unsigned char **) (minecraft + Minecraft_network_handler_property_offset);
|
|
(*ServerSideNetworkHandler_displayGameMessage)(server_side_network_handler, message);
|
|
}
|
|
}
|
|
}
|
|
// ServerPlayer Death Message Logic
|
|
static void ServerPlayer_actuallyHurt_injection(unsigned char *player, int32_t damage) {
|
|
Player_actuallyHurt_injection_helper(player, damage, false);
|
|
}
|
|
// LocalPlayer Death Message Logic
|
|
static void LocalPlayer_actuallyHurt_injection(unsigned char *player, int32_t damage) {
|
|
Player_actuallyHurt_injection_helper(player, damage, true);
|
|
}
|
|
|
|
void init_misc_cpp() {
|
|
// Implement AppPlatform::readAssetFile So Translations Work
|
|
overwrite((void *) AppPlatform_readAssetFile, (void *) AppPlatform_readAssetFile_injection);
|
|
|
|
if (feature_has("Expand Creative Inventory")) {
|
|
// Add Extra Items To Creative Inventory (Only Replace Specific Function Call)
|
|
overwrite_call((void *) 0x8e0fc, (void *) Inventory_setupDefault_FillingContainer_addItem_call_injection);
|
|
}
|
|
|
|
// Print Chat To Log
|
|
overwrite_calls((void *) Gui_addMessage, (void *) Gui_addMessage_injection);
|
|
|
|
// Death Messages
|
|
patch_address(ServerPlayer_actuallyHurt_vtable_addr, (void *) ServerPlayer_actuallyHurt_injection);
|
|
patch_address(LocalPlayer_actuallyHurt_vtable_addr, (void *) LocalPlayer_actuallyHurt_injection);
|
|
} |