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13 Commits

Author SHA1 Message Date
e2518e734c Fix Arch documentation
pacman -Sy is a bad command and should never be ran as it syncs the repositories but doesn't actually  upgrade the software on the system which could royally screw up an unknowing Arch noob's system.
2022-08-27 15:45:54 +00:00
35cafec1ee Tweaks 2022-08-10 17:21:38 -04:00
4ab6b7aed1 New GCC Is *Still* Broken 2022-08-09 18:48:30 -04:00
edd346dd66 Stop Fighting CMake 2022-08-09 18:39:34 -04:00
0d9f498aa7 Fix ZLib In "git status" 2022-08-07 14:14:00 -04:00
d761ad8614 Better CMake 2022-08-05 22:07:19 -04:00
4977898bcd Use New Repos 2022-08-05 20:37:11 -04:00
513628d91f More CMake Tweaks 2022-08-05 20:08:13 -04:00
9a521ebca2 Remove Warnings From SDK 2022-08-03 13:08:20 -04:00
deae36ed94 Better SDK Setup 2022-08-01 19:56:35 -04:00
00d6ee4f9a 2.4.3 2022-08-01 18:41:08 -04:00
8dd562a20f Fix Signs With CP-437 2022-07-30 23:52:50 -04:00
c11c7203ef 2.4.2 2022-07-29 22:13:03 -04:00
34 changed files with 282 additions and 224 deletions

1
.gitignore vendored
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@ -12,4 +12,3 @@
/*.AppImage /*.AppImage
/core* /core*
/qemu_* /qemu_*
/cmake/.prebuilt-armhf-toolchain

5
.gitmodules vendored
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@ -1,15 +1,16 @@
[submodule "dependencies/libpng/src"] [submodule "dependencies/libpng/src"]
path = dependencies/libpng/src path = dependencies/libpng/src
url = https://github.com/glennrp/libpng.git url = https://gitea.thebrokenrail.com/minecraft-pi-reborn/libpng.git
[submodule "dependencies/zlib/src"] [submodule "dependencies/zlib/src"]
path = dependencies/libpng/zlib/src path = dependencies/libpng/zlib/src
url = https://github.com/madler/zlib.git url = https://github.com/madler/zlib.git
ignore = dirty
[submodule "dependencies/glfw/src"] [submodule "dependencies/glfw/src"]
path = media-layer/core/dependencies/glfw/src path = media-layer/core/dependencies/glfw/src
url = https://github.com/glfw/glfw.git url = https://github.com/glfw/glfw.git
[submodule "dependencies/zenity/src"] [submodule "dependencies/zenity/src"]
path = dependencies/zenity/src path = dependencies/zenity/src
url = https://gitea.thebrokenrail.com/TheBrokenRail/zenity.git url = https://gitea.thebrokenrail.com/minecraft-pi-reborn/zenity.git
[submodule "launcher/dependencies/patchelf/src"] [submodule "launcher/dependencies/patchelf/src"]
path = launcher/dependencies/patchelf/src path = launcher/dependencies/patchelf/src
url = https://github.com/NixOS/patchelf.git url = https://github.com/NixOS/patchelf.git

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@ -99,10 +99,14 @@ project(minecraft-pi-reborn)
include(cmake/util.cmake) include(cmake/util.cmake)
# Sanity Checks # Sanity Checks
if(BUILD_NATIVE_COMPONENTS AND NOT CMAKE_SYSTEM_PROCESSOR MATCHES "^arm" AND NOT MCPI_IS_MIXED_BUILD) set(IS_ARM_TARGETING FALSE)
if(CMAKE_SYSTEM_PROCESSOR STREQUAL "arm" OR CMAKE_SYSTEM_PROCESSOR STREQUAL "armv7l")
set(IS_ARM_TARGETING TRUE)
endif()
if(BUILD_NATIVE_COMPONENTS AND NOT IS_ARM_TARGETING AND NOT MCPI_IS_MIXED_BUILD)
message(FATAL_ERROR "Project is configured as a mixed-buld, but MCPI_IS_MIXED_BUILD is disabled.") message(FATAL_ERROR "Project is configured as a mixed-buld, but MCPI_IS_MIXED_BUILD is disabled.")
endif() endif()
if(BUILD_ARM_COMPONENTS AND NOT CMAKE_SYSTEM_PROCESSOR MATCHES "^arm") if(BUILD_ARM_COMPONENTS AND NOT IS_ARM_TARGETING)
message(FATAL_ERROR "ARM-Targeting Compiler Required") message(FATAL_ERROR "ARM-Targeting Compiler Required")
endif() endif()
@ -115,30 +119,37 @@ if(CMAKE_INSTALL_PREFIX_INITIALIZED_TO_DEFAULT)
set(CMAKE_INSTALL_PREFIX "${DEFAULT_PREFIX}" CACHE PATH "" FORCE) set(CMAKE_INSTALL_PREFIX "${DEFAULT_PREFIX}" CACHE PATH "" FORCE)
endif() endif()
# Optimizations # Required Compile Flags
if(CMAKE_BUILD_TYPE STREQUAL "Release") string(CONCAT COMPILE_FLAGS_SETUP
add_compile_options(-O3 -s) # Optimizations
else() "if(CMAKE_BUILD_TYPE STREQUAL \"Release\")\n"
add_compile_options(-g) " add_compile_options(-O3 -s)\n"
endif() "else()\n"
" add_compile_options(-g)\n"
"endif()\n"
# Use LLD When Using Clang # PIC
if(CMAKE_C_COMPILER_ID STREQUAL "Clang") "set(CMAKE_POSITION_INDEPENDENT_CODE TRUE)\n"
add_link_options("-fuse-ld=lld")
endif()
# PIC # Warnings
set(CMAKE_POSITION_INDEPENDENT_CODE TRUE) "add_link_options(-Wl,--no-undefined)\n"
# C Standard
"add_definitions(-D_GNU_SOURCE)\n"
"set(CMAKE_C_STANDARD 99)\n"
"set(CMAKE_CXX_STANDARD 11)\n"
# Skip RPath
"set(CMAKE_SKIP_BUILD_RPATH TRUE)"
)
cmake_language(EVAL CODE "${COMPILE_FLAGS_SETUP}")
# Fast Math # Fast Math
add_compile_options(-ffast-math) add_compile_options(-ffast-math)
# Buld Dependencies
add_subdirectory(dependencies)
# Warnings # Warnings
add_compile_options(-Wall -Wextra -Werror -Wpointer-arith -Wshadow -Wnull-dereference) add_compile_options(-Wall -Wextra -Werror -Wpointer-arith -Wshadow -Wnull-dereference)
if(CMAKE_C_COMPILER_ID STREQUAL "GNU") if(CMAKE_C_COMPILER_ID STREQUAL \"GNU\")
# Prevents False Positives # Prevents False Positives
if(CMAKE_C_COMPILER_VERSION VERSION_GREATER 10.0) if(CMAKE_C_COMPILER_VERSION VERSION_GREATER 10.0)
add_compile_options(-Wno-stringop-overflow) add_compile_options(-Wno-stringop-overflow)
@ -147,10 +158,9 @@ if(CMAKE_C_COMPILER_ID STREQUAL "GNU")
add_compile_options(-Wno-array-bounds -Wno-stringop-overread) add_compile_options(-Wno-array-bounds -Wno-stringop-overread)
endif() endif()
endif() endif()
add_link_options(-Wl,--no-undefined)
add_definitions(-D_GNU_SOURCE) # Buld Dependencies
set(CMAKE_C_STANDARD 99) add_subdirectory(dependencies)
set(CMAKE_CXX_STANDARD 11)
# Version # Version
set_property( set_property(
@ -189,5 +199,14 @@ endif()
# Install SDK # Install SDK
if(BUILD_ARM_COMPONENTS) if(BUILD_ARM_COMPONENTS)
install(EXPORT sdk DESTINATION "${MCPI_SDK_DIR}" EXPORT_LINK_INTERFACE_LIBRARIES) install(EXPORT sdk DESTINATION "${MCPI_SDK_DIR}" FILE "sdk-targets.cmake" EXPORT_LINK_INTERFACE_LIBRARIES)
file(WRITE "${CMAKE_CURRENT_BINARY_DIR}/sdk.cmake"
# Compile Flags
"${COMPILE_FLAGS_SETUP}\n"
# Log
"message(STATUS \"Using Reborn SDK v${MCPI_VERSION}\")\n"
# Include Targets
"include(\"\${CMAKE_CURRENT_LIST_DIR}/sdk-targets.cmake\")\n"
)
install(FILES "${CMAKE_CURRENT_BINARY_DIR}/sdk.cmake" DESTINATION "${MCPI_SDK_DIR}")
endif() endif()

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@ -1 +1 @@
2.4.1 2.4.3

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@ -0,0 +1,12 @@
# Read Hex Data
file(READ "${EMBED_IN}" data HEX)
# Convert Hex Data For C Compatibility
string(REGEX REPLACE "([0-9a-f][0-9a-f])" "0x\\1," data "${data}")
# Get C Name
get_filename_component(name "${EMBED_IN}" NAME)
string(MAKE_C_IDENTIFIER "${name}" name)
# Write Data
file(WRITE "${EMBED_OUT}" "#include <stddef.h>\nconst unsigned char ${name}[] = {${data}};\nconst size_t ${name}_len = sizeof (${name});\n")

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@ -1,48 +1,41 @@
# Locations # Pick URL
set(toolchain_dir "${CMAKE_CURRENT_LIST_DIR}/.prebuilt-armhf-toolchain") execute_process(COMMAND uname -m OUTPUT_VARIABLE arch OUTPUT_STRIP_TRAILING_WHITESPACE)
set(sysroot_dir "${CMAKE_CURRENT_BINARY_DIR}/bundled-armhf-sysroot") if(arch STREQUAL "x86_64")
# Force Toolchain
set(CMAKE_C_COMPILER "${toolchain_dir}/bin/arm-none-linux-gnueabihf-gcc")
set(CMAKE_CXX_COMPILER "${toolchain_dir}/bin/arm-none-linux-gnueabihf-g++")
set(CMAKE_SYSTEM_NAME "Linux")
set(CMAKE_SYSTEM_PROCESSOR "arm")
unset(CMAKE_TOOLCHAIN_FILE CACHE)
# Download If Needed
if(NOT EXISTS "${CMAKE_C_COMPILER}")
# Pick URL
execute_process(COMMAND uname -m OUTPUT_VARIABLE arch OUTPUT_STRIP_TRAILING_WHITESPACE)
if(arch STREQUAL "x86_64")
set(toolchain_url "https://developer.arm.com/-/media/Files/downloads/gnu-a/10.3-2021.07/binrel/gcc-arm-10.3-2021.07-x86_64-arm-none-linux-gnueabihf.tar.xz") set(toolchain_url "https://developer.arm.com/-/media/Files/downloads/gnu-a/10.3-2021.07/binrel/gcc-arm-10.3-2021.07-x86_64-arm-none-linux-gnueabihf.tar.xz")
set(toolchain_sha256 "aa074fa8371a4f73fecbd16bd62c8b1945f23289e26414794f130d6ccdf8e39c") set(toolchain_sha256 "aa074fa8371a4f73fecbd16bd62c8b1945f23289e26414794f130d6ccdf8e39c")
elseif(arch STREQUAL "aarch64" OR arch STREQUAL "armv8b" OR arch STREQUAL "armv8l") elseif(arch STREQUAL "aarch64" OR arch STREQUAL "armv8b" OR arch STREQUAL "armv8l")
set(toolchain_url "https://developer.arm.com/-/media/Files/downloads/gnu-a/10.3-2021.07/binrel/gcc-arm-10.3-2021.07-aarch64-arm-none-linux-gnueabihf.tar.xz") set(toolchain_url "https://developer.arm.com/-/media/Files/downloads/gnu-a/10.3-2021.07/binrel/gcc-arm-10.3-2021.07-aarch64-arm-none-linux-gnueabihf.tar.xz")
set(toolchain_sha256 "fccd7af76988da2b077f939eb2a78baa9935810918d2bf3f837bc74f52efa825") set(toolchain_sha256 "fccd7af76988da2b077f939eb2a78baa9935810918d2bf3f837bc74f52efa825")
else() else()
message(FATAL_ERROR "Unable To Download Prebuilt ARMHF Toolchain") message(FATAL_ERROR "Unable To Download Prebuilt ARMHF Toolchain")
endif() endif()
# Download # Download If Needed
message(STATUS "Downloading Prebuilt ARMHF Toolchain...") include(FetchContent)
file(REMOVE_RECURSE "${toolchain_dir}") set(FETCHCONTENT_QUIET FALSE)
include(FetchContent) FetchContent_Declare(
set(FETCHCONTENT_QUIET FALSE)
FetchContent_Declare(
prebuilt-armhf-toolchain prebuilt-armhf-toolchain
URL "${toolchain_url}" URL "${toolchain_url}"
URL_HASH "SHA256=${toolchain_sha256}" URL_HASH "SHA256=${toolchain_sha256}"
SOURCE_DIR "${toolchain_dir}" )
) FetchContent_MakeAvailable(prebuilt-armhf-toolchain)
FetchContent_Populate(prebuilt-armhf-toolchain) set(FETCHCONTENT_QUIET TRUE)
set(toolchain_dir "${prebuilt-armhf-toolchain_SOURCE_DIR}")
# Force Sysroot Rebuild # Force Toolchain
file(REMOVE_RECURSE "${sysroot_dir}") file(WRITE "${toolchain_dir}/toolchain.cmake"
endif() "set(CMAKE_C_COMPILER \"\${CMAKE_CURRENT_LIST_DIR}/bin/arm-none-linux-gnueabihf-gcc\")\n"
"set(CMAKE_CXX_COMPILER \"\${CMAKE_CURRENT_LIST_DIR}/bin/arm-none-linux-gnueabihf-g++\")\n"
"set(CMAKE_SYSTEM_NAME \"Linux\")\n"
"set(CMAKE_SYSTEM_PROCESSOR \"arm\")\n"
)
set(CMAKE_TOOLCHAIN_FILE "${toolchain_dir}/toolchain.cmake" CACHE STRING "" FORCE)
# Build Sysroot # Build Sysroot
if(NOT EXISTS "${sysroot_dir}") set(sysroot_dir "${CMAKE_CURRENT_BINARY_DIR}/bundled-armhf-sysroot")
if("${toolchain_dir}/bin/arm-none-linux-gnueabihf-gcc" IS_NEWER_THAN "${sysroot_dir}")
# Create Directory # Create Directory
file(REMOVE_RECURSE "${sysroot_dir}")
file(MAKE_DIRECTORY "${sysroot_dir}") file(MAKE_DIRECTORY "${sysroot_dir}")
# Copy Files From Toolchain # Copy Files From Toolchain

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@ -8,3 +8,19 @@ function(install_symlink target link)
file(CREATE_LINK "${target}" "${CMAKE_BINARY_DIR}/symlink/${link}" SYMBOLIC) file(CREATE_LINK "${target}" "${CMAKE_BINARY_DIR}/symlink/${link}" SYMBOLIC)
install(FILES "${CMAKE_BINARY_DIR}/symlink/${link}" DESTINATION "${parent}") install(FILES "${CMAKE_BINARY_DIR}/symlink/${link}" DESTINATION "${parent}")
endfunction() endfunction()
# Embed Resources
set(util_list_dir "${CMAKE_CURRENT_LIST_DIR}")
function(embed_resource target file)
# Get C Name
get_filename_component(name "${file}" NAME)
string(MAKE_C_IDENTIFIER "${name}" name)
# Add Command
add_custom_command(OUTPUT "${CMAKE_CURRENT_BINARY_DIR}/${name}.c"
COMMAND "${CMAKE_COMMAND}"
ARGS "-DEMBED_IN=${CMAKE_CURRENT_SOURCE_DIR}/${file}" "-DEMBED_OUT=${CMAKE_CURRENT_BINARY_DIR}/${name}.c" "-P" "${util_list_dir}/embed-resource.cmake"
DEPENDS "${CMAKE_CURRENT_SOURCE_DIR}/${file}" "${util_list_dir}/embed-resource.cmake"
)
# Add To Target
target_sources("${target}" PRIVATE "${CMAKE_CURRENT_BINARY_DIR}/${name}.c")
endfunction()

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@ -11,26 +11,15 @@ add_compile_options(-w)
# Options # Options
set(PNG_TESTS FALSE CACHE BOOL "" FORCE) set(PNG_TESTS FALSE CACHE BOOL "" FORCE)
set(PNG_NO_STDIO FALSE CACHE BOOL "" FORCE) set(PNG_NO_STDIO FALSE CACHE BOOL "" FORCE)
set(PNG_STATIC FALSE CACHE BOOL "" FORCE) set(PNG_BUILD_ZLIB TRUE CACHE BOOL "" FORCE)
set(PNG_SHARED TRUE CACHE BOOL "" FORCE)
# Download # Download
set(ZLIB_LIBRARY zlibstatic) set(ZLIB_LIBRARY zlibstatic)
set(ZLIB_INCLUDE_DIR "${CMAKE_CURRENT_SOURCE_DIR}/zlib/src") set(ZLIB_INCLUDE_DIRS "${CMAKE_CURRENT_SOURCE_DIR}/zlib/src" "${CMAKE_CURRENT_BINARY_DIR}/zlib/src")
set(CMAKE_POLICY_DEFAULT_CMP0054 OLD) # Silence Warning
set(CMAKE_POLICY_DEFAULT_CMP0003 NEW) # Silence Warning
set(CMAKE_POLICY_DEFAULT_CMP0022 NEW) # Fix Error
set(M_LIBRARY m) # No Full Paths!
add_subdirectory(src EXCLUDE_FROM_ALL) add_subdirectory(src EXCLUDE_FROM_ALL)
set(CMAKE_POLICY_DEFAULT_CMP0054 NEW) # Re-Enable New Behavior
# Setup Target # Use Symbol Versioning
set_target_properties(png12 PROPERTIES LINK_OPTIONS "LINKER:--version-script=${CMAKE_CURRENT_SOURCE_DIR}/libpng.vers") # Use Symbol Versioning set_target_properties(png12 PROPERTIES LINK_OPTIONS "LINKER:--version-script=${CMAKE_CURRENT_SOURCE_DIR}/libpng.vers")
set_target_properties(png12 PROPERTIES DEBUG_POSTFIX "") # Fix LibPNG Suffix In Debug Mode
target_include_directories(png12 PUBLIC "$<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}/src>")
foreach(zlib_include_dir IN ITEMS "${ZLIB_INCLUDE_DIR}" "${CMAKE_CURRENT_BINARY_DIR}/zlib/src")
target_include_directories(png12 PUBLIC "$<BUILD_INTERFACE:${zlib_include_dir}>")
endforeach()
# Ensure Build # Ensure Build
add_custom_target(png12-build ALL DEPENDS png12) add_custom_target(png12-build ALL DEPENDS png12)

@ -1 +1 @@
Subproject commit 5bb5bf345aef1e62adcfe30791f4364730a2aede Subproject commit 6c445538879f9e916f8e62723d2ac7cd77d96191

@ -1 +1 @@
Subproject commit d673e9aab842d7151d92eb9164872dc05e748db2 Subproject commit 27cd9e88a72538b00d172dee67d94cb4ce6bc9b9

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@ -1,5 +1,12 @@
# Changelog # Changelog
**2.4.3**
* Fix Signs With CP-437
**2.4.2**
* Fix Picking Up Lava
* Fix Wayland App ID
**2.4.1** **2.4.1**
* Allow More Characters In Usernames And Chat * Allow More Characters In Usernames And Chat
* Fix Running On ARMHF Debian Buster * Fix Running On ARMHF Debian Buster

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@ -7,15 +7,15 @@ Download packages [here](https://jenkins.thebrokenrail.com/job/minecraft-pi-rebo
* Debian Buster/Ubuntu 18.04 Or Higher * Debian Buster/Ubuntu 18.04 Or Higher
* QEMU User-Mode * QEMU User-Mode
* Debian/Ubuntu: ``sudo apt install qemu-user`` * Debian/Ubuntu: ``sudo apt install qemu-user``
* Arch: ``sudo pacman -Sy qemu-user`` * Arch: ``sudo pacman -S qemu-user``
* Client-Only Dependencies * Client-Only Dependencies
* Graphics Drivers * Graphics Drivers
* GTK+ 3 * GTK+ 3
* Debian/Ubuntu: ``sudo apt install libgtk-3-0`` * Debian/Ubuntu: ``sudo apt install libgtk-3-0``
* Arch: ``sudo pacman -Sy gtk3`` * Arch: ``sudo pacman -S gtk3``
* OpenAL * OpenAL
* Debian/Ubuntu: ``sudo apt install libopenal1`` * Debian/Ubuntu: ``sudo apt install libopenal1``
* Arch: ``sudo pacman -Sy openal`` * Arch: ``sudo pacman -S openal``
### Running ### Running
Follow [these](https://docs.appimage.org/introduction/quickstart.html#how-to-run-an-appimage) instructions. Follow [these](https://docs.appimage.org/introduction/quickstart.html#how-to-run-an-appimage) instructions.

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@ -1,5 +1,5 @@
# Example Mods # Example Mods
This is an example of a mod that cane be built using the modding SDK. This is an example of a mod that can be built using the modding SDK.
* **Expanded Creative Mod**: This specific mod adds even more items and blocks to the Creative Inventory. It was originally by [@Bigjango13](https://github.com/bigjango13). * **Expanded Creative Mod**: This specific mod adds even more items and blocks to the Creative Inventory. It was originally by [@Bigjango13](https://github.com/bigjango13).
* **Chat Commands Mod**: This specific mod makes an chat message starting with a ``/`` handled by the MCPI API. * **Chat Commands Mod**: This specific mod makes an chat message starting with a ``/`` handled by the MCPI API.

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@ -8,14 +8,8 @@ add_executable(launcher src/bootstrap.c src/patchelf.c src/crash-report.c)
if(MCPI_SERVER_MODE) if(MCPI_SERVER_MODE)
target_sources(launcher PRIVATE src/server/launcher.c) target_sources(launcher PRIVATE src/server/launcher.c)
else() else()
add_custom_command( embed_resource(launcher src/client/available-feature-flags)
OUTPUT "${CMAKE_CURRENT_BINARY_DIR}/available-feature-flags.c" target_sources(launcher PRIVATE src/client/launcher.cpp)
COMMAND xxd -i available-feature-flags "${CMAKE_CURRENT_BINARY_DIR}/available-feature-flags.c"
DEPENDS "${CMAKE_CURRENT_SOURCE_DIR}/src/client/available-feature-flags"
WORKING_DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/src/client"
VERBATIM
)
target_sources(launcher PRIVATE src/client/launcher.cpp "${CMAKE_CURRENT_BINARY_DIR}/available-feature-flags.c")
endif() endif()
target_link_libraries(launcher reborn-util) target_link_libraries(launcher reborn-util)
# RPath # RPath
@ -44,7 +38,7 @@ else()
file(APPEND "${CMAKE_CURRENT_BINARY_DIR}/launcher.desktop" file(APPEND "${CMAKE_CURRENT_BINARY_DIR}/launcher.desktop"
"Terminal=false\n" "Terminal=false\n"
"StartupNotify=false\n" "StartupNotify=false\n"
"StartupWMClass=${MCPI_APP_TITLE}\n" "StartupWMClass=${MCPI_APP_ID}\n"
) )
endif() endif()
install( install(

@ -1 +1 @@
Subproject commit 734daa3d0f79cf1a0c81f927d846ace5d6a2c8e1 Subproject commit c2b419dc2a0d6095eaa69b65ad5854ce847bdd01

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@ -53,7 +53,7 @@ static void load(char **ld_preload, char *folder) {
string_append(ld_preload, "%s%s", *ld_preload == NULL ? "" : ":", name); string_append(ld_preload, "%s%s", *ld_preload == NULL ? "" : ":", name);
} else if (result == -1 && errno != 0) { } else if (result == -1 && errno != 0) {
// Fail // Fail
WARN("Unable To Acesss: %s: %s", name, strerror(errno)); WARN("Unable To Access: %s: %s", name, strerror(errno));
errno = 0; errno = 0;
} }
} }
@ -146,7 +146,7 @@ void pre_bootstrap(int argc, char *argv[]) {
// Configure PATH // Configure PATH
{ {
// Add Library Directory // Add Library Directory
char *new_path; char *new_path = NULL;
safe_asprintf(&new_path, "%s/bin", binary_directory); safe_asprintf(&new_path, "%s/bin", binary_directory);
// Add Existing PATH // Add Existing PATH
{ {
@ -332,7 +332,6 @@ void bootstrap(int argc, char *argv[]) {
// Library Search Path For ARM Components // Library Search Path For ARM Components
{ {
// Add ARM Library Directory // Add ARM Library Directory
// (This Overrides LD_LIBRARY_PATH Using ld.so's --library-path Option)
safe_asprintf(&mcpi_ld_path, "%s/lib/arm", binary_directory); safe_asprintf(&mcpi_ld_path, "%s/lib/arm", binary_directory);
// Add ARM Sysroot Libraries (Ensure Priority) (Ignore On Actual ARM System) // Add ARM Sysroot Libraries (Ensure Priority) (Ignore On Actual ARM System)
@ -344,7 +343,7 @@ void bootstrap(int argc, char *argv[]) {
{ {
char *value = getenv("LD_LIBRARY_PATH"); char *value = getenv("LD_LIBRARY_PATH");
if (value != NULL && strlen(value) > 0) { if (value != NULL && strlen(value) > 0) {
string_append(&transitive_ld_path, ":%s", value); string_append(&mcpi_ld_path, ":%s", value);
} }
} }

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@ -37,7 +37,7 @@ static std::string strip_feature_flag_default(std::string flag, bool *default_re
// Load Available Feature Flags // Load Available Feature Flags
extern unsigned char available_feature_flags[]; extern unsigned char available_feature_flags[];
extern unsigned int available_feature_flags_len; extern size_t available_feature_flags_len;
static void load_available_feature_flags(std::function<void(std::string)> callback) { static void load_available_feature_flags(std::function<void(std::string)> callback) {
// Get Path // Get Path
char *binary_directory = get_binary_directory(); char *binary_directory = get_binary_directory();
@ -112,7 +112,7 @@ static void run_zenity_and_set_env(const char *env_name, std::vector<std::string
full_command.push_back("--title"); full_command.push_back("--title");
full_command.push_back(DIALOG_TITLE); full_command.push_back(DIALOG_TITLE);
full_command.push_back("--name"); full_command.push_back("--name");
full_command.push_back(MCPI_APP_TITLE); full_command.push_back(MCPI_APP_ID);
full_command.insert(full_command.end(), command.begin(), command.end()); full_command.insert(full_command.end(), command.begin(), command.end());
// Convert To C Array // Convert To C Array
const char *full_command_array[full_command.size() + 1]; const char *full_command_array[full_command.size() + 1];

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@ -22,7 +22,7 @@ static void show_report(const char *log_filename) {
const char *command[] = { const char *command[] = {
"zenity", "zenity",
"--title", DIALOG_TITLE, "--title", DIALOG_TITLE,
"--name", MCPI_APP_TITLE, "--name", MCPI_APP_ID,
"--width", CRASH_REPORT_DIALOG_WIDTH, "--width", CRASH_REPORT_DIALOG_WIDTH,
"--height", CRASH_REPORT_DIALOG_HEIGHT, "--height", CRASH_REPORT_DIALOG_HEIGHT,
"--text-info", "--text-info",

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@ -6,5 +6,6 @@
#cmakedefine MCPI_USE_PREBUILT_ARMHF_TOOLCHAIN #cmakedefine MCPI_USE_PREBUILT_ARMHF_TOOLCHAIN
#cmakedefine MCPI_USE_GLES1_COMPATIBILITY_LAYER #cmakedefine MCPI_USE_GLES1_COMPATIBILITY_LAYER
#cmakedefine MCPI_APP_TITLE "@MCPI_APP_TITLE@" #cmakedefine MCPI_APP_TITLE "@MCPI_APP_TITLE@"
#cmakedefine MCPI_APP_ID "@MCPI_APP_ID@"
#cmakedefine MCPI_VERSION "@MCPI_VERSION@" #cmakedefine MCPI_VERSION "@MCPI_VERSION@"
#cmakedefine MCPI_SDK_DIR "@MCPI_SDK_DIR@" #cmakedefine MCPI_SDK_DIR "@MCPI_SDK_DIR@"

@ -1 +1 @@
Subproject commit c50d53160fa9b579dda0d0a4f9a7c2512940df8e Subproject commit c18851f52ec9704eb06464058a600845ec1eada1

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@ -14,6 +14,11 @@ endif()
add_library(GLESv1_CM SHARED ${GLES_SRC}) add_library(GLESv1_CM SHARED ${GLES_SRC})
if(NOT MCPI_HEADLESS_MODE) if(NOT MCPI_HEADLESS_MODE)
target_link_libraries(GLESv1_CM PRIVATE glfw PUBLIC reborn-util PRIVATE dl PRIVATE m) target_link_libraries(GLESv1_CM PRIVATE glfw PUBLIC reborn-util PRIVATE dl PRIVATE m)
# Shaders
if(MCPI_USE_GLES1_COMPATIBILITY_LAYER)
embed_resource(GLESv1_CM src/compatibility-layer/shaders/main.vsh)
embed_resource(GLESv1_CM src/compatibility-layer/shaders/main.fsh)
endif()
endif() endif()
# Common # Common

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@ -54,16 +54,16 @@ static void log_shader(GLuint shader, const char *name) {
ERR("Failed To Compile %s Shader", name); ERR("Failed To Compile %s Shader", name);
} }
} }
static GLuint compile_shader(const char *vertex_shader_text, const char *fragment_shader_text) { static GLuint compile_shader(const char *vertex_shader_text, const int vertex_shader_length, const char *fragment_shader_text, const int fragment_shader_length) {
// Vertex Shader // Vertex Shader
const GLuint vertex_shader = real_glCreateShader()(REAL_GL_VERTEX_SHADER); const GLuint vertex_shader = real_glCreateShader()(REAL_GL_VERTEX_SHADER);
real_glShaderSource()(vertex_shader, 1, &vertex_shader_text, NULL); real_glShaderSource()(vertex_shader, 1, &vertex_shader_text, &vertex_shader_length);
real_glCompileShader()(vertex_shader); real_glCompileShader()(vertex_shader);
log_shader(vertex_shader, "Vertex"); log_shader(vertex_shader, "Vertex");
// Fragment Shader // Fragment Shader
const GLuint fragment_shader = real_glCreateShader()(REAL_GL_FRAGMENT_SHADER); const GLuint fragment_shader = real_glCreateShader()(REAL_GL_FRAGMENT_SHADER);
real_glShaderSource()(fragment_shader, 1, &fragment_shader_text, NULL); real_glShaderSource()(fragment_shader, 1, &fragment_shader_text, &fragment_shader_length);
real_glCompileShader()(fragment_shader); real_glCompileShader()(fragment_shader);
log_shader(fragment_shader, "Fragment"); log_shader(fragment_shader, "Fragment");
@ -78,70 +78,14 @@ static GLuint compile_shader(const char *vertex_shader_text, const char *fragmen
} }
// Shader // Shader
extern unsigned char main_vsh[];
extern size_t main_vsh_len;
extern unsigned char main_fsh[];
extern size_t main_fsh_len;
static GLuint get_shader() { static GLuint get_shader() {
static GLuint program = 0; static GLuint program = 0;
if (program == 0) { if (program == 0) {
static const char *vertex_shader_text = program = compile_shader((const char *) main_vsh, main_vsh_len, (const char *) main_fsh, main_fsh_len);
"#version 100\n"
"precision mediump float;\n"
// Matrices
"uniform mat4 u_projection;\n"
"uniform mat4 u_model_view;\n"
"uniform mat4 u_texture;\n"
// Texture
"attribute vec3 a_vertex_coords;\n"
"attribute vec2 a_texture_coords;\n"
"varying vec4 v_texture_pos;\n"
// Color
"attribute vec4 a_color;\n"
"varying vec4 v_color;\n"
// Fog
"varying vec4 v_fog_eye_position;\n"
// Main
"void main() {\n"
" v_texture_pos = u_texture * vec4(a_texture_coords.xy, 0.0, 1.0);\n"
" gl_Position = u_projection * u_model_view * vec4(a_vertex_coords.xyz, 1.0);\n"
" v_color = a_color;\n"
" v_fog_eye_position = u_model_view * vec4(a_vertex_coords.xyz, 1.0);\n"
"}";
static const char *fragment_shader_text =
"#version 100\n"
"precision mediump float;\n"
// Texture
"uniform bool u_has_texture;"
"uniform sampler2D u_texture_unit;\n"
// Color
"varying vec4 v_color;\n"
"varying vec4 v_texture_pos;\n"
// Alpha Test
"uniform bool u_alpha_test;\n"
// Fog
"uniform bool u_fog;\n"
"uniform vec4 u_fog_color;\n"
"uniform bool u_fog_is_linear;\n"
"uniform float u_fog_start;\n"
"uniform float u_fog_end;\n"
"varying vec4 v_fog_eye_position;\n"
// Main
"void main(void) {\n"
" gl_FragColor = v_color;\n"
" if (u_has_texture) {\n"
" gl_FragColor *= texture2D(u_texture_unit, v_texture_pos.xy);\n"
" }\n"
" if (u_alpha_test && gl_FragColor.a <= 0.1) {\n"
" discard;\n"
" }\n"
" if (u_fog) {\n"
" float fog_factor;\n"
" if (u_fog_is_linear) {\n"
" fog_factor = (u_fog_end - length(v_fog_eye_position)) / (u_fog_end - u_fog_start);\n"
" } else {\n"
" fog_factor = exp(-u_fog_start * length(v_fog_eye_position));\n"
" }\n"
" gl_FragColor = mix(gl_FragColor, u_fog_color, 1.0 - clamp(fog_factor, 0.0, 1.0));\n"
" }\n"
"}";
program = compile_shader(vertex_shader_text, fragment_shader_text);
} }
return program; return program;
} }

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@ -0,0 +1,39 @@
#version 100
precision mediump float;
// Texture
uniform bool u_has_texture;
uniform sampler2D u_texture_unit;
// Color
varying vec4 v_color;
varying vec4 v_texture_pos;
// Alpha Test
uniform bool u_alpha_test;
// Fog
uniform bool u_fog;
uniform vec4 u_fog_color;
uniform bool u_fog_is_linear;
uniform float u_fog_start;
uniform float u_fog_end;
varying vec4 v_fog_eye_position;
// Main
void main(void) {
gl_FragColor = v_color;
// Texture
if (u_has_texture) {
gl_FragColor *= texture2D(u_texture_unit, v_texture_pos.xy);
}
// Alpha Test
if (u_alpha_test && gl_FragColor.a <= 0.1) {
discard;
}
// Fog
if (u_fog) {
float fog_factor;
if (u_fog_is_linear) {
fog_factor = (u_fog_end - length(v_fog_eye_position)) / (u_fog_end - u_fog_start);
} else {
fog_factor = exp(-u_fog_start * length(v_fog_eye_position));
}
gl_FragColor = mix(gl_FragColor, u_fog_color, 1.0 - clamp(fog_factor, 0.0, 1.0));
}
}

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@ -0,0 +1,22 @@
#version 100
precision mediump float;
// Matrices
uniform mat4 u_projection;
uniform mat4 u_model_view;
uniform mat4 u_texture;
// Texture
attribute vec3 a_vertex_coords;
attribute vec2 a_texture_coords;
varying vec4 v_texture_pos;
// Color
attribute vec4 a_color;
varying vec4 v_color;
// Fog
varying vec4 v_fog_eye_position;
// Main
void main(void) {
v_texture_pos = u_texture * vec4(a_texture_coords.xy, 0.0, 1.0);
gl_Position = u_projection * u_model_view * vec4(a_vertex_coords.xyz, 1.0);
v_color = a_color;
v_fog_eye_position = u_model_view * vec4(a_vertex_coords.xyz, 1.0);
}

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@ -155,34 +155,42 @@ static void glfw_key(__attribute__((unused)) GLFWwindow *window, int key, int sc
event.key.keysym.mod = glfw_modifier_to_sdl_modifier(mods); event.key.keysym.mod = glfw_modifier_to_sdl_modifier(mods);
event.key.keysym.sym = glfw_key_to_sdl_key(key); event.key.keysym.sym = glfw_key_to_sdl_key(key);
SDL_PushEvent(&event); SDL_PushEvent(&event);
if (key == GLFW_KEY_BACKSPACE && !up) {
character_event('\b');
}
} }
} }
// Pass Text To Minecraft // Pass Text To Minecraft
static void codepoint_to_utf8(unsigned char *const buffer, const unsigned int code) {
// https://stackoverflow.com/a/42013433/16198887
if (code <= 0x7f) {
buffer[0] = code;
} else if (code <= 0x7ff) {
buffer[0] = 0xc0 | (code >> 6); // 110xxxxx
buffer[1] = 0x80 | (code & 0x3f); // 10xxxxxx
} else if (code <= 0xffff) {
buffer[0] = 0xe0 | (code >> 12); // 1110xxxx
buffer[1] = 0x80 | ((code >> 6) & 0x3f); // 10xxxxxx
buffer[2] = 0x80 | (code & 0x3f); // 10xxxxxx
} else if (code <= 0x10ffff) {
buffer[0] = 0xf0 | (code >> 18); // 11110xxx
buffer[1] = 0x80 | ((code >> 12) & 0x3f); // 10xxxxxx
buffer[2] = 0x80 | ((code >> 6) & 0x3f); // 10xxxxxx
buffer[3] = 0x80 | (code & 0x3f); // 10xxxxxx
}
}
static void glfw_char(__attribute__((unused)) GLFWwindow *window, unsigned int codepoint) { static void glfw_char(__attribute__((unused)) GLFWwindow *window, unsigned int codepoint) {
if (is_interactable) { if (is_interactable) {
// Signs Only Accepts ASCII Characters // Convert
size_t in_size = 4; // 1 UTF-32LE Codepoint size_t str_size = 4 /* Maximum UTF-8 character size */ + 1 /* NULL-terminator */;
size_t out_size = 4; // 4 ASCII Characters Max char str[str_size];
size_t real_out_size = out_size + 1 /* NULL-terminator */; memset(str, 0, str_size);
char *output = (char *) malloc(real_out_size); codepoint_to_utf8((unsigned char *) str, codepoint);
ALLOC_CHECK(output); char *cp437_str = to_cp437(str);
memset(output, 0, real_out_size); // Send Event·
iconv_t cd = iconv_open("ASCII//TRANSLIT", "UTF-32LE"); for (int i = 0; cp437_str[i] != '\0'; i++) {
if (cd != (iconv_t) -1) { character_event(cp437_str[i]);
safe_iconv(cd, (char *) &codepoint, in_size, output, out_size);
iconv_close(cd);
} else {
IMPOSSIBLE();
}
for (size_t i = 0; output[i] != '\0'; i++) {
character_event(output[i]);
} }
// Free // Free
free(output); free(cp437_str);
} }
} }
@ -308,6 +316,9 @@ void SDL_WM_SetCaption(const char *title, __attribute__((unused)) const char *ic
// Extra Settings // Extra Settings
glfwWindowHint(GLFW_AUTO_ICONIFY, GLFW_FALSE); glfwWindowHint(GLFW_AUTO_ICONIFY, GLFW_FALSE);
glfwWindowHint(GLFW_ALPHA_BITS, 0); // Fix Transparent Window On Wayland glfwWindowHint(GLFW_ALPHA_BITS, 0); // Fix Transparent Window On Wayland
// App ID
glfwWindowHintString(GLFW_X11_CLASS_NAME, MCPI_APP_ID);
glfwWindowHintString(GLFW_WAYLAND_APP_ID, MCPI_APP_ID);
// Create Window // Create Window
glfw_window = glfwCreateWindow(DEFAULT_WIDTH, DEFAULT_HEIGHT, title, NULL, NULL); glfw_window = glfwCreateWindow(DEFAULT_WIDTH, DEFAULT_HEIGHT, title, NULL, NULL);

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@ -66,7 +66,7 @@ else()
target_link_libraries(input mods-headers reborn-patch symbols creative feature misc media-layer-core) target_link_libraries(input mods-headers reborn-patch symbols creative feature misc media-layer-core)
add_library(sign SHARED src/sign/sign.cpp) add_library(sign SHARED src/sign/sign.cpp)
target_link_libraries(sign mods-headers reborn-patch symbols feature input) target_link_libraries(sign mods-headers reborn-patch symbols feature input media-layer-core)
add_library(touch SHARED src/touch/touch.cpp) add_library(touch SHARED src/touch/touch.cpp)
target_link_libraries(touch mods-headers reborn-patch symbols feature) target_link_libraries(touch mods-headers reborn-patch symbols feature)

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@ -32,15 +32,14 @@ static int32_t BucketItem_getIcon(__attribute__((unused)) unsigned char *item, i
static int32_t BucketItem_useOn(__attribute__((unused)) unsigned char *item, ItemInstance *item_instance, unsigned char *player, unsigned char *level, int32_t x, int32_t y, int32_t z, int32_t hit_side, __attribute__((unused)) float hit_x, __attribute__((unused)) float hit_y, __attribute__((unused)) float hit_z) { static int32_t BucketItem_useOn(__attribute__((unused)) unsigned char *item, ItemInstance *item_instance, unsigned char *player, unsigned char *level, int32_t x, int32_t y, int32_t z, int32_t hit_side, __attribute__((unused)) float hit_x, __attribute__((unused)) float hit_y, __attribute__((unused)) float hit_z) {
if (item_instance->count < 1) { if (item_instance->count < 1) {
return 0; return 0;
} } else if (item_instance->auxiliary == 0) {
if (item_instance->auxiliary == 0) {
// Empty Bucket // Empty Bucket
int32_t new_auxiliary = 0; int32_t new_auxiliary = 0;
int32_t tile = (*Level_getTile)(level, x, y, z); int32_t tile = (*Level_getTile)(level, x, y, z);
if (tile == *(int32_t *) (*Tile_calmWater + Tile_id_property_offset)) { if (tile == *(int32_t *) (*Tile_calmWater + Tile_id_property_offset)) {
new_auxiliary = *(int32_t *) (*Tile_water + Tile_id_property_offset); new_auxiliary = *(int32_t *) (*Tile_water + Tile_id_property_offset);
} else if (tile == *(int32_t *) (*Tile_calmLava + Tile_id_property_offset)) { } else if (tile == *(int32_t *) (*Tile_calmLava + Tile_id_property_offset)) {
new_auxiliary = *(int32_t *) (*Tile_water + Tile_id_property_offset); new_auxiliary = *(int32_t *) (*Tile_lava + Tile_id_property_offset);
} }
if (new_auxiliary != 0) { if (new_auxiliary != 0) {
// Valid // Valid
@ -108,6 +107,9 @@ static int32_t BucketItem_useOn(__attribute__((unused)) unsigned char *item, Ite
Material_isSolid_t Material_isSolid = *(Material_isSolid_t *) (material_vtable + Material_isSolid_vtable_offset); Material_isSolid_t Material_isSolid = *(Material_isSolid_t *) (material_vtable + Material_isSolid_vtable_offset);
valid = !(*Material_isSolid)(material); valid = !(*Material_isSolid)(material);
} }
if (item_instance->auxiliary != *(int32_t *) (*Tile_water + Tile_id_property_offset) && item_instance->auxiliary != *(int32_t *) (*Tile_lava + Tile_id_property_offset)) {
valid = false;
}
if (valid) { if (valid) {
(*Level_setTileAndData)(level, x, y, z, item_instance->auxiliary, 0); (*Level_setTileAndData)(level, x, y, z, item_instance->auxiliary, 0);
item_instance->auxiliary = 0; item_instance->auxiliary = 0;

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@ -29,7 +29,7 @@ static void *chat_thread(__attribute__((unused)) void *nop) {
const char *command[] = { const char *command[] = {
"zenity", "zenity",
"--title", DIALOG_TITLE, "--title", DIALOG_TITLE,
"--name", MCPI_APP_TITLE, "--name", MCPI_APP_ID,
"--entry", "--entry",
"--text", "Enter Chat Message:", "--text", "Enter Chat Message:",
NULL NULL

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@ -88,7 +88,7 @@ static void *create_world_thread(__attribute__((unused)) void *nop) {
const char *command[] = { const char *command[] = {
"zenity", "zenity",
"--title", DIALOG_TITLE, "--title", DIALOG_TITLE,
"--name", MCPI_APP_TITLE, "--name", MCPI_APP_ID,
"--entry", "--entry",
"--text", "Enter World Name:", "--text", "Enter World Name:",
"--entry-text", DEFAULT_WORLD_NAME, "--entry-text", DEFAULT_WORLD_NAME,
@ -115,7 +115,7 @@ static void *create_world_thread(__attribute__((unused)) void *nop) {
const char *command[] = { const char *command[] = {
"zenity", "zenity",
"--title", DIALOG_TITLE, "--title", DIALOG_TITLE,
"--name", MCPI_APP_TITLE, "--name", MCPI_APP_ID,
"--list", "--list",
"--radiolist", "--radiolist",
"--width", GAME_MODE_DIALOG_SIZE, "--width", GAME_MODE_DIALOG_SIZE,
@ -148,7 +148,7 @@ static void *create_world_thread(__attribute__((unused)) void *nop) {
const char *command[] = { const char *command[] = {
"zenity", "zenity",
"--title", DIALOG_TITLE, "--title", DIALOG_TITLE,
"--name", MCPI_APP_TITLE, "--name", MCPI_APP_ID,
"--entry", "--entry",
"--only-numerical", "--only-numerical",
"--text", "Enter Seed (Leave Blank For Random):", "--text", "Enter Seed (Leave Blank For Random):",

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@ -1,5 +1,6 @@
#include <vector> #include <vector>
#include <SDL/SDL.h>
#include <libreborn/libreborn.h> #include <libreborn/libreborn.h>
#include <symbols/minecraft.h> #include <symbols/minecraft.h>
@ -8,6 +9,16 @@
#include <mods/input/input.h> #include <mods/input/input.h>
#include <mods/sign/sign.h> #include <mods/sign/sign.h>
// Handle Backspace
static int32_t sdl_key_to_minecraft_key_injection(int32_t sdl_key) {
if (sdl_key == SDLK_BACKSPACE) {
return 8;
} else {
// Call Original Method
return (*sdl_key_to_minecraft_key)(sdl_key);
}
}
// Open Sign Screen // Open Sign Screen
static void LocalPlayer_openTextEdit_injection(unsigned char *local_player, unsigned char *sign) { static void LocalPlayer_openTextEdit_injection(unsigned char *local_player, unsigned char *sign) {
if (*(int32_t *) (sign + TileEntity_id_property_offset) == 4) { if (*(int32_t *) (sign + TileEntity_id_property_offset) == 4) {
@ -19,18 +30,10 @@ static void LocalPlayer_openTextEdit_injection(unsigned char *local_player, unsi
} }
} }
#define BACKSPACE_KEY 8
static int is_valid_key(char key) {
return (key >= 32 && key <= 126) || key == BACKSPACE_KEY;
}
// Store Text Input // Store Text Input
std::vector<char> input; std::vector<char> input;
void sign_key_press(char key) { void sign_key_press(char key) {
if (is_valid_key(key)) {
input.push_back(key); input.push_back(key);
}
} }
static void clear_input(__attribute__((unused)) unsigned char *minecraft) { static void clear_input(__attribute__((unused)) unsigned char *minecraft) {
input.clear(); input.clear();
@ -41,28 +44,25 @@ static void TextEditScreen_updateEvents_injection(unsigned char *screen) {
// Call Original Method // Call Original Method
(*Screen_updateEvents)(screen); (*Screen_updateEvents)(screen);
if (*(char *)(screen + 4) == '\0') { if (!*(bool *)(screen + Screen_passthrough_input_property_offset)) {
unsigned char *vtable = *(unsigned char **) screen; unsigned char *vtable = *(unsigned char **) screen;
for (char key : input) { for (char key : input) {
if (key == BACKSPACE_KEY) {
// Handle Backspace
(*(Screen_keyPressed_t *) (vtable + Screen_keyPressed_vtable_offset))(screen, BACKSPACE_KEY);
} else {
// Handle Normal Key // Handle Normal Key
(*(Screen_keyboardNewChar_t *) (vtable + Screen_keyboardNewChar_vtable_offset))(screen, key); (*(Screen_keyboardNewChar_t *) (vtable + Screen_keyboardNewChar_vtable_offset))(screen, key);
} }
} }
}
clear_input(NULL); clear_input(NULL);
} }
// Init // Init
void init_sign() { void init_sign() {
if (feature_has("Fix Sign Placement", server_disabled)) { if (feature_has("Fix Sign Placement", server_disabled)) {
// Handle Backspace
overwrite_calls((void *) sdl_key_to_minecraft_key, (void *) sdl_key_to_minecraft_key_injection);
// Fix Signs // Fix Signs
patch_address(LocalPlayer_openTextEdit_vtable_addr, (void *) LocalPlayer_openTextEdit_injection); patch_address(LocalPlayer_openTextEdit_vtable_addr, (void *) LocalPlayer_openTextEdit_injection);
patch_address(TextEditScreen_updateEvents_vtable_addr, (void *) TextEditScreen_updateEvents_injection); patch_address(TextEditScreen_updateEvents_vtable_addr, (void *) TextEditScreen_updateEvents_injection);
// Clear input On Input Tick // Clear Input On Input Tick
input_run_on_tick(clear_input); input_run_on_tick(clear_input);
} }
} }

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@ -11,20 +11,22 @@ build() {
cd "build/${MODE}-${ARCH}" cd "build/${MODE}-${ARCH}"
# Create Prefix # Create Prefix
local prefix="$(cd ../../; pwd)/out/${MODE}-${ARCH}" if [ -z "${DESTDIR+x}" ]; then
rm -rf "${prefix}" export DESTDIR="$(cd ../../; pwd)/out/${MODE}-${ARCH}"
mkdir -p "${prefix}" rm -rf "${DESTDIR}"
mkdir -p "${DESTDIR}"
fi
# Build ARM Components # Build ARM Components
cd arm cd arm
cmake --build . cmake --build .
DESTDIR="${prefix}" cmake --install . cmake --install .
cd ../ cd ../
# Build Native Components # Build Native Components
cd native cd native
cmake --build . cmake --build .
DESTDIR="${prefix}" cmake --install . cmake --install .
cd ../ cd ../
# Exit # Exit

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@ -30,8 +30,7 @@ run() {
# Host Dependencies Needed For Compile # Host Dependencies Needed For Compile
queue_pkg \ queue_pkg \
libwayland-bin \ libwayland-bin
xxd
# Host Dependencies Needed For Running # Host Dependencies Needed For Running
queue_pkg \ queue_pkg \

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@ -18,6 +18,9 @@ static renderCursor_t renderCursor = (renderCursor_t) 0x480c4;
typedef void (*sleepMs_t)(int32_t x); typedef void (*sleepMs_t)(int32_t x);
static sleepMs_t sleepMs = (sleepMs_t) 0x13cf4; static sleepMs_t sleepMs = (sleepMs_t) 0x13cf4;
typedef int32_t (*sdl_key_to_minecraft_key_t)(int32_t sdl_key);
static sdl_key_to_minecraft_key_t sdl_key_to_minecraft_key = (sdl_key_to_minecraft_key_t) 0x1243c;
static char **default_path = (char **) 0xe264; // /.minecraft/ static char **default_path = (char **) 0xe264; // /.minecraft/
static char **default_username = (char **) 0x18fd4; // StevePi static char **default_username = (char **) 0x18fd4; // StevePi
static char **minecraft_pi_version = (char **) 0x39d94; // v0.1.1 alpha static char **minecraft_pi_version = (char **) 0x39d94; // v0.1.1 alpha
@ -554,6 +557,7 @@ static uint32_t Screen_rendered_buttons_property_offset = 0x18; // std::vector<B
static uint32_t Screen_selectable_buttons_property_offset = 0x30; // std::vector<Button *> static uint32_t Screen_selectable_buttons_property_offset = 0x30; // std::vector<Button *>
static uint32_t Screen_width_property_offset = 0x8; // int32_t static uint32_t Screen_width_property_offset = 0x8; // int32_t
static uint32_t Screen_height_property_offset = 0xc; // int32_t static uint32_t Screen_height_property_offset = 0xc; // int32_t
static uint32_t Screen_passthrough_input_property_offset = 0x10; // bool
// Button // Button