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14 Commits

Author SHA1 Message Date
threeoh6000 e2518e734c Fix Arch documentation
pacman -Sy is a bad command and should never be ran as it syncs the repositories but doesn't actually  upgrade the software on the system which could royally screw up an unknowing Arch noob's system.
2022-08-27 15:45:54 +00:00
TheBrokenRail 35cafec1ee Tweaks 2022-08-10 17:21:38 -04:00
TheBrokenRail 4ab6b7aed1 New GCC Is *Still* Broken 2022-08-09 18:48:30 -04:00
TheBrokenRail edd346dd66 Stop Fighting CMake 2022-08-09 18:39:34 -04:00
TheBrokenRail 0d9f498aa7 Fix ZLib In "git status" 2022-08-07 14:14:00 -04:00
TheBrokenRail d761ad8614 Better CMake 2022-08-05 22:07:19 -04:00
TheBrokenRail 4977898bcd Use New Repos 2022-08-05 20:37:11 -04:00
TheBrokenRail 513628d91f More CMake Tweaks 2022-08-05 20:08:13 -04:00
TheBrokenRail 9a521ebca2 Remove Warnings From SDK 2022-08-03 13:08:20 -04:00
TheBrokenRail deae36ed94 Better SDK Setup 2022-08-01 19:56:35 -04:00
TheBrokenRail 00d6ee4f9a 2.4.3 2022-08-01 18:41:08 -04:00
TheBrokenRail 8dd562a20f Fix Signs With CP-437 2022-07-30 23:52:50 -04:00
TheBrokenRail c11c7203ef 2.4.2 2022-07-29 22:13:03 -04:00
TheBrokenRail 379da809cd 2.4.1 2022-07-20 02:58:14 -04:00
44 changed files with 618 additions and 349 deletions

1
.gitignore vendored
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@ -12,4 +12,3 @@
/*.AppImage
/core*
/qemu_*
/cmake/.prebuilt-armhf-toolchain

5
.gitmodules vendored
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@ -1,15 +1,16 @@
[submodule "dependencies/libpng/src"]
path = dependencies/libpng/src
url = https://github.com/glennrp/libpng.git
url = https://gitea.thebrokenrail.com/minecraft-pi-reborn/libpng.git
[submodule "dependencies/zlib/src"]
path = dependencies/libpng/zlib/src
url = https://github.com/madler/zlib.git
ignore = dirty
[submodule "dependencies/glfw/src"]
path = media-layer/core/dependencies/glfw/src
url = https://github.com/glfw/glfw.git
[submodule "dependencies/zenity/src"]
path = dependencies/zenity/src
url = https://gitea.thebrokenrail.com/TheBrokenRail/zenity.git
url = https://gitea.thebrokenrail.com/minecraft-pi-reborn/zenity.git
[submodule "launcher/dependencies/patchelf/src"]
path = launcher/dependencies/patchelf/src
url = https://github.com/NixOS/patchelf.git

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@ -99,10 +99,14 @@ project(minecraft-pi-reborn)
include(cmake/util.cmake)
# Sanity Checks
if(BUILD_NATIVE_COMPONENTS AND NOT CMAKE_SYSTEM_PROCESSOR MATCHES "^arm" AND NOT MCPI_IS_MIXED_BUILD)
set(IS_ARM_TARGETING FALSE)
if(CMAKE_SYSTEM_PROCESSOR STREQUAL "arm" OR CMAKE_SYSTEM_PROCESSOR STREQUAL "armv7l")
set(IS_ARM_TARGETING TRUE)
endif()
if(BUILD_NATIVE_COMPONENTS AND NOT IS_ARM_TARGETING AND NOT MCPI_IS_MIXED_BUILD)
message(FATAL_ERROR "Project is configured as a mixed-buld, but MCPI_IS_MIXED_BUILD is disabled.")
endif()
if(BUILD_ARM_COMPONENTS AND NOT CMAKE_SYSTEM_PROCESSOR MATCHES "^arm")
if(BUILD_ARM_COMPONENTS AND NOT IS_ARM_TARGETING)
message(FATAL_ERROR "ARM-Targeting Compiler Required")
endif()
@ -115,30 +119,37 @@ if(CMAKE_INSTALL_PREFIX_INITIALIZED_TO_DEFAULT)
set(CMAKE_INSTALL_PREFIX "${DEFAULT_PREFIX}" CACHE PATH "" FORCE)
endif()
# Optimizations
if(CMAKE_BUILD_TYPE STREQUAL "Release")
add_compile_options(-O3 -s)
else()
add_compile_options(-g)
endif()
# Required Compile Flags
string(CONCAT COMPILE_FLAGS_SETUP
# Optimizations
"if(CMAKE_BUILD_TYPE STREQUAL \"Release\")\n"
" add_compile_options(-O3 -s)\n"
"else()\n"
" add_compile_options(-g)\n"
"endif()\n"
# Use LLD When Using Clang
if(CMAKE_C_COMPILER_ID STREQUAL "Clang")
add_link_options("-fuse-ld=lld")
endif()
# PIC
"set(CMAKE_POSITION_INDEPENDENT_CODE TRUE)\n"
# PIC
set(CMAKE_POSITION_INDEPENDENT_CODE TRUE)
# Warnings
"add_link_options(-Wl,--no-undefined)\n"
# C Standard
"add_definitions(-D_GNU_SOURCE)\n"
"set(CMAKE_C_STANDARD 99)\n"
"set(CMAKE_CXX_STANDARD 11)\n"
# Skip RPath
"set(CMAKE_SKIP_BUILD_RPATH TRUE)"
)
cmake_language(EVAL CODE "${COMPILE_FLAGS_SETUP}")
# Fast Math
add_compile_options(-ffast-math)
# Buld Dependencies
add_subdirectory(dependencies)
# Warnings
add_compile_options(-Wall -Wextra -Werror -Wpointer-arith -Wshadow -Wnull-dereference)
if(CMAKE_C_COMPILER_ID STREQUAL "GNU")
if(CMAKE_C_COMPILER_ID STREQUAL \"GNU\")
# Prevents False Positives
if(CMAKE_C_COMPILER_VERSION VERSION_GREATER 10.0)
add_compile_options(-Wno-stringop-overflow)
@ -147,10 +158,9 @@ if(CMAKE_C_COMPILER_ID STREQUAL "GNU")
add_compile_options(-Wno-array-bounds -Wno-stringop-overread)
endif()
endif()
add_link_options(-Wl,--no-undefined)
add_definitions(-D_GNU_SOURCE)
set(CMAKE_C_STANDARD 99)
set(CMAKE_CXX_STANDARD 11)
# Buld Dependencies
add_subdirectory(dependencies)
# Version
set_property(
@ -189,5 +199,14 @@ endif()
# Install SDK
if(BUILD_ARM_COMPONENTS)
install(EXPORT sdk DESTINATION "${MCPI_SDK_DIR}" EXPORT_LINK_INTERFACE_LIBRARIES)
install(EXPORT sdk DESTINATION "${MCPI_SDK_DIR}" FILE "sdk-targets.cmake" EXPORT_LINK_INTERFACE_LIBRARIES)
file(WRITE "${CMAKE_CURRENT_BINARY_DIR}/sdk.cmake"
# Compile Flags
"${COMPILE_FLAGS_SETUP}\n"
# Log
"message(STATUS \"Using Reborn SDK v${MCPI_VERSION}\")\n"
# Include Targets
"include(\"\${CMAKE_CURRENT_LIST_DIR}/sdk-targets.cmake\")\n"
)
install(FILES "${CMAKE_CURRENT_BINARY_DIR}/sdk.cmake" DESTINATION "${MCPI_SDK_DIR}")
endif()

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@ -1 +1 @@
2.4.0
2.4.3

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@ -0,0 +1,12 @@
# Read Hex Data
file(READ "${EMBED_IN}" data HEX)
# Convert Hex Data For C Compatibility
string(REGEX REPLACE "([0-9a-f][0-9a-f])" "0x\\1," data "${data}")
# Get C Name
get_filename_component(name "${EMBED_IN}" NAME)
string(MAKE_C_IDENTIFIER "${name}" name)
# Write Data
file(WRITE "${EMBED_OUT}" "#include <stddef.h>\nconst unsigned char ${name}[] = {${data}};\nconst size_t ${name}_len = sizeof (${name});\n")

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@ -1,48 +1,41 @@
# Locations
set(toolchain_dir "${CMAKE_CURRENT_LIST_DIR}/.prebuilt-armhf-toolchain")
set(sysroot_dir "${CMAKE_CURRENT_BINARY_DIR}/bundled-armhf-sysroot")
# Force Toolchain
set(CMAKE_C_COMPILER "${toolchain_dir}/bin/arm-none-linux-gnueabihf-gcc")
set(CMAKE_CXX_COMPILER "${toolchain_dir}/bin/arm-none-linux-gnueabihf-g++")
set(CMAKE_SYSTEM_NAME "Linux")
set(CMAKE_SYSTEM_PROCESSOR "arm")
unset(CMAKE_TOOLCHAIN_FILE CACHE)
# Download If Needed
if(NOT EXISTS "${CMAKE_C_COMPILER}")
# Pick URL
execute_process(COMMAND uname -m OUTPUT_VARIABLE arch OUTPUT_STRIP_TRAILING_WHITESPACE)
if(arch STREQUAL "x86_64")
set(toolchain_url "https://developer.arm.com/-/media/Files/downloads/gnu-a/10.3-2021.07/binrel/gcc-arm-10.3-2021.07-x86_64-arm-none-linux-gnueabihf.tar.xz")
set(toolchain_sha256 "aa074fa8371a4f73fecbd16bd62c8b1945f23289e26414794f130d6ccdf8e39c")
elseif(arch STREQUAL "aarch64" OR arch STREQUAL "armv8b" OR arch STREQUAL "armv8l")
set(toolchain_url "https://developer.arm.com/-/media/Files/downloads/gnu-a/10.3-2021.07/binrel/gcc-arm-10.3-2021.07-aarch64-arm-none-linux-gnueabihf.tar.xz")
set(toolchain_sha256 "fccd7af76988da2b077f939eb2a78baa9935810918d2bf3f837bc74f52efa825")
else()
message(FATAL_ERROR "Unable To Download Prebuilt ARMHF Toolchain")
endif()
# Download
message(STATUS "Downloading Prebuilt ARMHF Toolchain...")
file(REMOVE_RECURSE "${toolchain_dir}")
include(FetchContent)
set(FETCHCONTENT_QUIET FALSE)
FetchContent_Declare(
prebuilt-armhf-toolchain
URL "${toolchain_url}"
URL_HASH "SHA256=${toolchain_sha256}"
SOURCE_DIR "${toolchain_dir}"
)
FetchContent_Populate(prebuilt-armhf-toolchain)
# Force Sysroot Rebuild
file(REMOVE_RECURSE "${sysroot_dir}")
# Pick URL
execute_process(COMMAND uname -m OUTPUT_VARIABLE arch OUTPUT_STRIP_TRAILING_WHITESPACE)
if(arch STREQUAL "x86_64")
set(toolchain_url "https://developer.arm.com/-/media/Files/downloads/gnu-a/10.3-2021.07/binrel/gcc-arm-10.3-2021.07-x86_64-arm-none-linux-gnueabihf.tar.xz")
set(toolchain_sha256 "aa074fa8371a4f73fecbd16bd62c8b1945f23289e26414794f130d6ccdf8e39c")
elseif(arch STREQUAL "aarch64" OR arch STREQUAL "armv8b" OR arch STREQUAL "armv8l")
set(toolchain_url "https://developer.arm.com/-/media/Files/downloads/gnu-a/10.3-2021.07/binrel/gcc-arm-10.3-2021.07-aarch64-arm-none-linux-gnueabihf.tar.xz")
set(toolchain_sha256 "fccd7af76988da2b077f939eb2a78baa9935810918d2bf3f837bc74f52efa825")
else()
message(FATAL_ERROR "Unable To Download Prebuilt ARMHF Toolchain")
endif()
# Download If Needed
include(FetchContent)
set(FETCHCONTENT_QUIET FALSE)
FetchContent_Declare(
prebuilt-armhf-toolchain
URL "${toolchain_url}"
URL_HASH "SHA256=${toolchain_sha256}"
)
FetchContent_MakeAvailable(prebuilt-armhf-toolchain)
set(FETCHCONTENT_QUIET TRUE)
set(toolchain_dir "${prebuilt-armhf-toolchain_SOURCE_DIR}")
# Force Toolchain
file(WRITE "${toolchain_dir}/toolchain.cmake"
"set(CMAKE_C_COMPILER \"\${CMAKE_CURRENT_LIST_DIR}/bin/arm-none-linux-gnueabihf-gcc\")\n"
"set(CMAKE_CXX_COMPILER \"\${CMAKE_CURRENT_LIST_DIR}/bin/arm-none-linux-gnueabihf-g++\")\n"
"set(CMAKE_SYSTEM_NAME \"Linux\")\n"
"set(CMAKE_SYSTEM_PROCESSOR \"arm\")\n"
)
set(CMAKE_TOOLCHAIN_FILE "${toolchain_dir}/toolchain.cmake" CACHE STRING "" FORCE)
# Build Sysroot
if(NOT EXISTS "${sysroot_dir}")
set(sysroot_dir "${CMAKE_CURRENT_BINARY_DIR}/bundled-armhf-sysroot")
if("${toolchain_dir}/bin/arm-none-linux-gnueabihf-gcc" IS_NEWER_THAN "${sysroot_dir}")
# Create Directory
file(REMOVE_RECURSE "${sysroot_dir}")
file(MAKE_DIRECTORY "${sysroot_dir}")
# Copy Files From Toolchain
@ -56,7 +49,6 @@ if(NOT EXISTS "${sysroot_dir}")
# Delete Unneeded Files
file(REMOVE_RECURSE "${sysroot_dir}/usr/lib/audit")
file(REMOVE_RECURSE "${sysroot_dir}/usr/lib/gconv")
# Strip Files
file(GLOB_RECURSE files LIST_DIRECTORIES FALSE "${sysroot_dir}/*")
@ -68,6 +60,13 @@ if(NOT EXISTS "${sysroot_dir}")
file(REMOVE "${file}")
endif()
endforeach()
# Setup gconv
file(
COPY "${toolchain_dir}/arm-none-linux-gnueabihf/libc/usr/lib/gconv/gconv-modules"
DESTINATION "${sysroot_dir}/usr/lib/gconv"
USE_SOURCE_PERMISSIONS
)
endif()
# Install Sysroot (Skipping Empty Directories)

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@ -8,3 +8,19 @@ function(install_symlink target link)
file(CREATE_LINK "${target}" "${CMAKE_BINARY_DIR}/symlink/${link}" SYMBOLIC)
install(FILES "${CMAKE_BINARY_DIR}/symlink/${link}" DESTINATION "${parent}")
endfunction()
# Embed Resources
set(util_list_dir "${CMAKE_CURRENT_LIST_DIR}")
function(embed_resource target file)
# Get C Name
get_filename_component(name "${file}" NAME)
string(MAKE_C_IDENTIFIER "${name}" name)
# Add Command
add_custom_command(OUTPUT "${CMAKE_CURRENT_BINARY_DIR}/${name}.c"
COMMAND "${CMAKE_COMMAND}"
ARGS "-DEMBED_IN=${CMAKE_CURRENT_SOURCE_DIR}/${file}" "-DEMBED_OUT=${CMAKE_CURRENT_BINARY_DIR}/${name}.c" "-P" "${util_list_dir}/embed-resource.cmake"
DEPENDS "${CMAKE_CURRENT_SOURCE_DIR}/${file}" "${util_list_dir}/embed-resource.cmake"
)
# Add To Target
target_sources("${target}" PRIVATE "${CMAKE_CURRENT_BINARY_DIR}/${name}.c")
endfunction()

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@ -11,26 +11,15 @@ add_compile_options(-w)
# Options
set(PNG_TESTS FALSE CACHE BOOL "" FORCE)
set(PNG_NO_STDIO FALSE CACHE BOOL "" FORCE)
set(PNG_STATIC FALSE CACHE BOOL "" FORCE)
set(PNG_SHARED TRUE CACHE BOOL "" FORCE)
set(PNG_BUILD_ZLIB TRUE CACHE BOOL "" FORCE)
# Download
set(ZLIB_LIBRARY zlibstatic)
set(ZLIB_INCLUDE_DIR "${CMAKE_CURRENT_SOURCE_DIR}/zlib/src")
set(CMAKE_POLICY_DEFAULT_CMP0054 OLD) # Silence Warning
set(CMAKE_POLICY_DEFAULT_CMP0003 NEW) # Silence Warning
set(CMAKE_POLICY_DEFAULT_CMP0022 NEW) # Fix Error
set(M_LIBRARY m) # No Full Paths!
set(ZLIB_INCLUDE_DIRS "${CMAKE_CURRENT_SOURCE_DIR}/zlib/src" "${CMAKE_CURRENT_BINARY_DIR}/zlib/src")
add_subdirectory(src EXCLUDE_FROM_ALL)
set(CMAKE_POLICY_DEFAULT_CMP0054 NEW) # Re-Enable New Behavior
# Setup Target
set_target_properties(png12 PROPERTIES LINK_OPTIONS "LINKER:--version-script=${CMAKE_CURRENT_SOURCE_DIR}/libpng.vers") # Use Symbol Versioning
set_target_properties(png12 PROPERTIES DEBUG_POSTFIX "") # Fix LibPNG Suffix In Debug Mode
target_include_directories(png12 PUBLIC "$<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}/src>")
foreach(zlib_include_dir IN ITEMS "${ZLIB_INCLUDE_DIR}" "${CMAKE_CURRENT_BINARY_DIR}/zlib/src")
target_include_directories(png12 PUBLIC "$<BUILD_INTERFACE:${zlib_include_dir}>")
endforeach()
# Use Symbol Versioning
set_target_properties(png12 PROPERTIES LINK_OPTIONS "LINKER:--version-script=${CMAKE_CURRENT_SOURCE_DIR}/libpng.vers")
# Ensure Build
add_custom_target(png12-build ALL DEPENDS png12)

@ -1 +1 @@
Subproject commit 5bb5bf345aef1e62adcfe30791f4364730a2aede
Subproject commit 6c445538879f9e916f8e62723d2ac7cd77d96191

@ -1 +1 @@
Subproject commit d673e9aab842d7151d92eb9164872dc05e748db2
Subproject commit 27cd9e88a72538b00d172dee67d94cb4ce6bc9b9

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@ -1,5 +1,16 @@
# Changelog
**2.4.3**
* Fix Signs With CP-437
**2.4.2**
* Fix Picking Up Lava
* Fix Wayland App ID
**2.4.1**
* Allow More Characters In Usernames And Chat
* Fix Running On ARMHF Debian Buster
**2.4.0**
* [Modding SDK](../example-mods/README.md)
* Cache Blacklist/Whitelist

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@ -7,15 +7,15 @@ Download packages [here](https://jenkins.thebrokenrail.com/job/minecraft-pi-rebo
* Debian Buster/Ubuntu 18.04 Or Higher
* QEMU User-Mode
* Debian/Ubuntu: ``sudo apt install qemu-user``
* Arch: ``sudo pacman -Sy qemu-user``
* Arch: ``sudo pacman -S qemu-user``
* Client-Only Dependencies
* Graphics Drivers
* GTK+ 3
* Debian/Ubuntu: ``sudo apt install libgtk-3-0``
* Arch: ``sudo pacman -Sy gtk3``
* Arch: ``sudo pacman -S gtk3``
* OpenAL
* Debian/Ubuntu: ``sudo apt install libopenal1``
* Arch: ``sudo pacman -Sy openal``
* Arch: ``sudo pacman -S openal``
### Running
Follow [these](https://docs.appimage.org/introduction/quickstart.html#how-to-run-an-appimage) instructions.

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@ -1,5 +1,5 @@
# Example Mods
This is an example of a mod that cane be built using the modding SDK.
This is an example of a mod that can be built using the modding SDK.
* **Expanded Creative Mod**: This specific mod adds even more items and blocks to the Creative Inventory. It was originally by [@Bigjango13](https://github.com/bigjango13).
* **Chat Commands Mod**: This specific mod makes an chat message starting with a ``/`` handled by the MCPI API.

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@ -8,14 +8,8 @@ add_executable(launcher src/bootstrap.c src/patchelf.c src/crash-report.c)
if(MCPI_SERVER_MODE)
target_sources(launcher PRIVATE src/server/launcher.c)
else()
add_custom_command(
OUTPUT "${CMAKE_CURRENT_BINARY_DIR}/available-feature-flags.c"
COMMAND xxd -i available-feature-flags "${CMAKE_CURRENT_BINARY_DIR}/available-feature-flags.c"
DEPENDS "${CMAKE_CURRENT_SOURCE_DIR}/src/client/available-feature-flags"
WORKING_DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/src/client"
VERBATIM
)
target_sources(launcher PRIVATE src/client/launcher.cpp "${CMAKE_CURRENT_BINARY_DIR}/available-feature-flags.c")
embed_resource(launcher src/client/available-feature-flags)
target_sources(launcher PRIVATE src/client/launcher.cpp)
endif()
target_link_libraries(launcher reborn-util)
# RPath
@ -44,7 +38,7 @@ else()
file(APPEND "${CMAKE_CURRENT_BINARY_DIR}/launcher.desktop"
"Terminal=false\n"
"StartupNotify=false\n"
"StartupWMClass=${MCPI_APP_TITLE}\n"
"StartupWMClass=${MCPI_APP_ID}\n"
)
endif()
install(

@ -1 +1 @@
Subproject commit 734daa3d0f79cf1a0c81f927d846ace5d6a2c8e1
Subproject commit c2b419dc2a0d6095eaa69b65ad5854ce847bdd01

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@ -14,38 +14,6 @@
#include "patchelf.h"
#include "crash-report.h"
// Set Environmental Variable
static void trim(char **value) {
// Remove Trailing Colon
int length = strlen(*value);
if ((*value)[length - 1] == ':') {
(*value)[length - 1] = '\0';
}
if ((*value)[0] == ':') {
*value = &(*value)[1];
}
}
void set_and_print_env(const char *name, char *value) {
// Set Variable With No Trailing Colon
static const char *unmodified_name_prefix = "MCPI_";
if (!starts_with(name, unmodified_name_prefix)) {
trim(&value);
}
// Print New Value
DEBUG("Set %s = %s", name, value);
// Set The Value
setenv(name, value, 1);
}
// Get Environmental Variable
static char *get_env_safe(const char *name) {
// Get Variable Or Blank String If Not Set
char *ret = getenv(name);
return ret != NULL ? ret : "";
}
// Get All Mods In Folder
static void load(char **ld_preload, char *folder) {
int folder_name_length = strlen(folder);
@ -85,7 +53,7 @@ static void load(char **ld_preload, char *folder) {
string_append(ld_preload, "%s%s", *ld_preload == NULL ? "" : ":", name);
} else if (result == -1 && errno != 0) {
// Fail
WARN("Unable To Acesss: %s: %s", name, strerror(errno));
WARN("Unable To Access: %s: %s", name, strerror(errno));
errno = 0;
}
}
@ -133,6 +101,10 @@ void pre_bootstrap(int argc, char *argv[]) {
// Disable stdout Buffering
setvbuf(stdout, NULL, _IONBF, 0);
// Set Default Native Component Environment
#define set_variable_default(name) set_and_print_env("MCPI_NATIVE_" name, getenv(name));
for_each_special_environmental_variable(set_variable_default);
// Print Version
for (int i = 1; i < argc; i++) {
if (strcmp(argv[i], "--version") == 0 || strcmp(argv[i], "-v") == 0) {
@ -174,12 +146,12 @@ void pre_bootstrap(int argc, char *argv[]) {
// Configure PATH
{
// Add Library Directory
char *new_path;
char *new_path = NULL;
safe_asprintf(&new_path, "%s/bin", binary_directory);
// Add Existing PATH
{
char *value = get_env_safe("PATH");
if (strlen(value) > 0) {
char *value = getenv("PATH");
if (value != NULL && strlen(value) > 0) {
string_append(&new_path, ":%s", value);
}
}
@ -331,78 +303,120 @@ void bootstrap(int argc, char *argv[]) {
free(resolved_path);
// Configure Library Search Path
char *library_path = NULL;
{
// Log
DEBUG("Setting Linker Search Paths...");
// Prepare
char *new_ld_path = NULL;
char *transitive_ld_path = NULL;
char *mcpi_ld_path = NULL;
// Add Native Library Directory
safe_asprintf(&new_ld_path, "%s/lib/native", binary_directory);
// Add LD_LIBRARY_PATH
// Library Search Path For Native Components
{
char *value = get_env_safe("LD_LIBRARY_PATH");
if (strlen(value) > 0) {
string_append(&new_ld_path, ":%s", value);
// Add Native Library Directory
safe_asprintf(&transitive_ld_path, "%s/lib/native", binary_directory);
// Add Host LD_LIBRARY_PATH
{
char *value = getenv("LD_LIBRARY_PATH");
if (value != NULL && strlen(value) > 0) {
string_append(&transitive_ld_path, ":%s", value);
}
}
// Set
set_and_print_env("MCPI_NATIVE_LD_LIBRARY_PATH", transitive_ld_path);
free(transitive_ld_path);
}
// Set LD_LIBRARY_PATH (Used For Everything Except MCPI)
set_and_print_env("LD_LIBRARY_PATH", new_ld_path);
// Library Search Path For ARM Components
{
// Add ARM Library Directory
safe_asprintf(&mcpi_ld_path, "%s/lib/arm", binary_directory);
// Add ARM Library Directory
// (This Overrides LD_LIBRARY_PATH Using ld.so's --library-path Option)
safe_asprintf(&library_path, "%s/lib/arm", binary_directory);
// Add ARM Sysroot Libraries (Ensure Priority) (Ignore On Actual ARM System)
// Add ARM Sysroot Libraries (Ensure Priority) (Ignore On Actual ARM System)
#ifdef MCPI_USE_PREBUILT_ARMHF_TOOLCHAIN
string_append(&library_path, ":%s/sysroot/lib:%s/sysroot/lib/arm-linux-gnueabihf:%s/sysroot/usr/lib:%s/sysroot/usr/lib/arm-linux-gnueabihf", binary_directory, binary_directory, binary_directory, binary_directory);
string_append(&mcpi_ld_path, ":%s/sysroot/lib:%s/sysroot/lib/arm-linux-gnueabihf:%s/sysroot/usr/lib:%s/sysroot/usr/lib/arm-linux-gnueabihf", binary_directory, binary_directory, binary_directory, binary_directory);
#endif
// Add Remaining LD_LIBRARY_PATH
string_append(&library_path, ":%s", new_ld_path);
// Add Host LD_LIBRARY_PATH
{
char *value = getenv("LD_LIBRARY_PATH");
if (value != NULL && strlen(value) > 0) {
string_append(&mcpi_ld_path, ":%s", value);
}
}
// Free LD_LIBRARY_PATH
free(new_ld_path);
// Set
set_and_print_env("MCPI_ARM_LD_LIBRARY_PATH", mcpi_ld_path);
free(mcpi_ld_path);
}
// Setup iconv
{
// Native Components
char *host_gconv_path = getenv("GCONV_PATH");
set_and_print_env("MCPI_NATIVE_GCONV_PATH", host_gconv_path);
// ARM Components
#ifdef MCPI_USE_PREBUILT_ARMHF_TOOLCHAIN
char *gconv_path = NULL;
safe_asprintf(&gconv_path, "%s/sysroot/usr/lib/gconv", binary_directory);
set_and_print_env("MCPI_ARM_GCONV_PATH", gconv_path);
free(gconv_path);
#else
set_and_print_env("MCPI_ARM_GCONV_PATH", host_gconv_path);
#endif
}
}
// Configure MCPI's Preloaded Objects
char *preload = NULL;
// Configure Preloaded Objects
{
// Log
DEBUG("Locating Mods...");
// ~/.minecraft-pi/mods
{
// Get Mods Folder
char *mods_folder = NULL;
safe_asprintf(&mods_folder, "%s" HOME_SUBDIRECTORY_FOR_GAME_DATA "/mods/", getenv("HOME"));
// Load Mods From ./mods
load(&preload, mods_folder);
// Free Mods Folder
free(mods_folder);
}
// Native Components
char *host_ld_preload = getenv("LD_PRELOAD");
set_and_print_env("MCPI_NATIVE_LD_PRELOAD", host_ld_preload);
// Built-In Mods
// ARM Components
{
// Get Mods Folder
char *mods_folder = NULL;
safe_asprintf(&mods_folder, "%s/mods/", binary_directory);
// Load Mods From ./mods
load(&preload, mods_folder);
// Free Mods Folder
free(mods_folder);
}
// Prepare
char *preload = NULL;
// Add LD_PRELOAD
{
char *value = get_env_safe("LD_PRELOAD");
if (strlen(value) > 0) {
string_append(&preload, ":%s", value);
// ~/.minecraft-pi/mods
{
// Get Mods Folder
char *mods_folder = NULL;
safe_asprintf(&mods_folder, "%s" HOME_SUBDIRECTORY_FOR_GAME_DATA "/mods/", getenv("HOME"));
// Load Mods From ./mods
load(&preload, mods_folder);
// Free Mods Folder
free(mods_folder);
}
// Built-In Mods
{
// Get Mods Folder
char *mods_folder = NULL;
safe_asprintf(&mods_folder, "%s/mods/", binary_directory);
// Load Mods From ./mods
load(&preload, mods_folder);
// Free Mods Folder
free(mods_folder);
}
// Add LD_PRELOAD
{
char *value = getenv("LD_PRELOAD");
if (value != NULL && strlen(value) > 0) {
string_append(&preload, ":%s", value);
}
}
// Set
set_and_print_env("MCPI_ARM_LD_PRELOAD", preload);
free(preload);
}
}
@ -414,23 +428,17 @@ void bootstrap(int argc, char *argv[]) {
// Arguments
int argv_start = 1; // argv = &new_args[argv_start]
int real_argv_start = argv_start + 5; // ld.so Arguments
const char *new_args[real_argv_start /* 1 Potential Prefix Argument (QEMU) */ + argc + 1 /* NULL-Terminator */]; //
const char *new_args[argv_start /* 1 Potential Prefix Argument (QEMU) */ + argc + 1 /* NULL-Terminator */]; //
// Copy Existing Arguments
for (int i = 1; i < argc; i++) {
new_args[i + real_argv_start] = argv[i];
new_args[i + argv_start] = argv[i];
}
// NULL-Terminator
new_args[real_argv_start + argc] = NULL;
new_args[argv_start + argc] = NULL;
// Set Executable Argument
new_args[argv_start] = patch_get_interpreter(new_mcpi_exe_path);
new_args[argv_start + 1] = "--preload";
new_args[argv_start + 2] = preload;
new_args[argv_start + 3] = "--library-path";
new_args[argv_start + 4] = library_path;
new_args[real_argv_start] = new_mcpi_exe_path;
new_args[argv_start] = new_mcpi_exe_path;
// Non-ARM Systems Need QEMU
#ifndef __ARM_ARCH
@ -438,6 +446,20 @@ void bootstrap(int argc, char *argv[]) {
new_args[argv_start] = QEMU_BINARY;
#endif
// Setup Environment
setup_exec_environment(1);
// Pass LD_* Variables Through QEMU
#ifndef __ARM_ARCH
char *qemu_set_env = NULL;
#define pass_variable_through_qemu(name) string_append(&qemu_set_env, "%s%s=%s", qemu_set_env == NULL ? "" : ",", name, getenv(name));
for_each_special_environmental_variable(pass_variable_through_qemu);
set_and_print_env("QEMU_SET_ENV", qemu_set_env);
free(qemu_set_env);
// Treat QEMU Itself As A Native Component
setup_exec_environment(0);
#endif
// Run
const char **new_argv = &new_args[argv_start];
safe_execvpe(new_argv, (const char *const *) environ);

View File

@ -4,8 +4,6 @@
extern "C" {
#endif
void set_and_print_env(const char *name, char *value);
void pre_bootstrap(int argc, char *argv[]);
void bootstrap(int argc, char *argv[]);

View File

@ -37,7 +37,7 @@ static std::string strip_feature_flag_default(std::string flag, bool *default_re
// Load Available Feature Flags
extern unsigned char available_feature_flags[];
extern unsigned int available_feature_flags_len;
extern size_t available_feature_flags_len;
static void load_available_feature_flags(std::function<void(std::string)> callback) {
// Get Path
char *binary_directory = get_binary_directory();
@ -112,7 +112,7 @@ static void run_zenity_and_set_env(const char *env_name, std::vector<std::string
full_command.push_back("--title");
full_command.push_back(DIALOG_TITLE);
full_command.push_back("--name");
full_command.push_back(MCPI_APP_TITLE);
full_command.push_back(MCPI_APP_ID);
full_command.insert(full_command.end(), command.begin(), command.end());
// Convert To C Array
const char *full_command_array[full_command.size() + 1];

View File

@ -22,7 +22,7 @@ static void show_report(const char *log_filename) {
const char *command[] = {
"zenity",
"--title", DIALOG_TITLE,
"--name", MCPI_APP_TITLE,
"--name", MCPI_APP_ID,
"--width", CRASH_REPORT_DIALOG_WIDTH,
"--height", CRASH_REPORT_DIALOG_HEIGHT,
"--text-info",

View File

@ -1,6 +1,8 @@
#include <stdlib.h>
#include <unistd.h>
#include <libreborn/libreborn.h>
#include "../bootstrap.h"
int main(int argc, char *argv[]) {

View File

@ -6,5 +6,6 @@
#cmakedefine MCPI_USE_PREBUILT_ARMHF_TOOLCHAIN
#cmakedefine MCPI_USE_GLES1_COMPATIBILITY_LAYER
#cmakedefine MCPI_APP_TITLE "@MCPI_APP_TITLE@"
#cmakedefine MCPI_APP_ID "@MCPI_APP_ID@"
#cmakedefine MCPI_VERSION "@MCPI_VERSION@"
#cmakedefine MCPI_SDK_DIR "@MCPI_SDK_DIR@"

View File

@ -16,7 +16,15 @@
extern "C" {
#endif
// Set Environmental Variable
void set_and_print_env(const char *name, const char *value);
// Safe execvpe()
#define for_each_special_environmental_variable(handle) \
handle("LD_LIBRARY_PATH"); \
handle("GCONV_PATH"); \
handle("LD_PRELOAD");
void setup_exec_environment(int is_arm_component);
__attribute__((noreturn)) void safe_execvpe(const char *const argv[], const char *const envp[]);
// Chop Off Last Component
@ -24,9 +32,6 @@ void chop_last_component(char **str);
// Get Binary Directory (Remember To Free)
char *get_binary_directory();
// Safe execvpe() Relative To Binary
__attribute__((noreturn)) void safe_execvpe_relative_to_binary(const char *const argv[], const char *const envp[]);
// Run Command And Get Output
char *run_command(const char *const command[], int *exit_status);
#define is_exit_status_success(status) (WIFEXITED(status) && WEXITSTATUS(status) == 0)

View File

@ -3,6 +3,8 @@
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include <iconv.h>
#include <stdint.h>
#include "util.h"
@ -33,6 +35,11 @@ extern "C" {
// Sanitize String
void sanitize_string(char **str, int max_length, unsigned int allow_newlines);
// CP437
void safe_iconv(iconv_t cd, char *input, size_t input_size, char *output, size_t output_size);
char *to_cp437(const char *input);
char *from_cp437(const char *input);
// Starts With
int starts_with(const char *str, const char *prefix);

View File

@ -2,7 +2,32 @@
#include <libreborn/exec.h>
// Set Environmental Variable
static void setenv_safe(const char *name, const char *value) {
if (value != NULL) {
setenv(name, value, 1);
} else {
unsetenv(name);
}
}
void set_and_print_env(const char *name, const char *value) {
// Print New Value
DEBUG("Set %s = %s", name, value != NULL ? value : "(unset)");
// Set The Value
setenv_safe(name, value);
}
// Safe execvpe()
#define handle_environmental_variable(var) \
{ \
const char *full_var = is_arm_component ? "MCPI_ARM_" var : "MCPI_NATIVE_" var; \
const char *var_value = getenv(full_var); \
set_and_print_env(var, var_value); \
}
void setup_exec_environment(int is_arm_component) {
for_each_special_environmental_variable(handle_environmental_variable);
}
__attribute__((noreturn)) void safe_execvpe(const char *const argv[], const char *const envp[]) {
// Log
DEBUG("Running Command:");
@ -45,29 +70,6 @@ char *get_binary_directory() {
return exe;
}
// Safe execvpe() Relative To Binary
__attribute__((noreturn)) void safe_execvpe_relative_to_binary(const char *const argv[], const char *const envp[]) {
// Get Binary Directory
char *binary_directory = get_binary_directory();
// Create Full Path
char *full_path = NULL;
safe_asprintf(&full_path, "%s/%s", binary_directory, argv[0]);
// Free Binary Directory
free(binary_directory);
// Build New argv
int argc;
for (argc = 0; argv[argc] != NULL; argc++);
const char *new_argv[argc + 1];
for (int i = 1; i < argc; i++) {
new_argv[i] = argv[i];
}
new_argv[0] = full_path;
new_argv[argc] = NULL;
// Run
safe_execvpe(new_argv, envp);
}
// Run Command And Get Output
char *run_command(const char *const command[], int *exit_status) {
// Store Output
@ -85,6 +87,9 @@ char *run_command(const char *const command[], int *exit_status) {
close(output_pipe[0]);
close(output_pipe[1]);
// Setup Environment
setup_exec_environment(0);
// Run
safe_execvpe(command, (const char *const *) environ);
} else {

View File

@ -1,8 +1,9 @@
#include <iconv.h>
#include <stdint.h>
#include <libreborn/string.h>
// Sanitize String
#define MINIMUM_SAFE_CHARACTER 32
#define MAXIMUM_SAFE_CHARACTER 126
void sanitize_string(char **str, int max_length, unsigned int allow_newlines) {
// Store Message Length
int length = strlen(*str);
@ -12,18 +13,135 @@ void sanitize_string(char **str, int max_length, unsigned int allow_newlines) {
length = max_length;
}
// Loop Through Message
for (int i = 0; i < length; i++) {
if (allow_newlines && ((*str)[i] == '\n' || (*str)[i] == '\r')) {
continue;
}
unsigned char c = (unsigned char) (*str)[i];
if (c < MINIMUM_SAFE_CHARACTER || c > MAXIMUM_SAFE_CHARACTER) {
// Replace Illegal Character
(*str)[i] = '?';
if (!allow_newlines) {
for (int i = 0; i < length; i++) {
if ((*str)[i] == '\n' || (*str)[i] == '\r') {
// Replace Newline
(*str)[i] = ' ';
}
}
}
}
// Minecraft-Flavored CP437
void safe_iconv(iconv_t cd, char *input, size_t input_size, char *output, size_t output_size) {
iconv(cd, &input, &input_size, &output, &output_size);
}
#define CP437_CHARACTERS 256
static const char *cp437_characters_map[CP437_CHARACTERS] = {
"\0", "", "", "", "", "", "", "", "", "", "\n", "", "", "\r", "", "",
"", "", "", "", "", "§", "", "", "", "", "", "", "", "", "", "",
" ", "!", "\"", "#", "$", "%", "&", "'", "(", ")", "*", "+", ",", "-", ".", "/",
"0", "1", "2", "3", "4", "5", "6", "7", "8", "9", ":", ";", "<", "=", ">", "?",
"@", "A", "B", "C", "D", "E", "F", "G", "H", "I", "J", "K", "L", "M", "N", "O",
"P", "Q", "R", "S", "T", "U", "V", "W", "X", "Y", "Z", "[", "\\", "]", "^", "_",
"`", "a", "b", "c", "d", "e", "f", "g", "h", "i", "j", "k", "l", "m", "n", "o",
"p", "q", "r", "s", "t", "u", "v", "w", "x", "y", "z", "{", "|", "}", "~", "",
"Ç", "ü", "é", "â", "ä", "à", "å", "ç", "ê", "ë", "è", "ï", "î", "ì", "Ä", "Å",
"É", "æ", "Æ", "ô", "ö", "ò", "û", "ù", "ÿ", "Ö", "Ü", "¢", "£", "¥", "", "ƒ",
"á", "í", "ó", "ú", "ñ", "Ñ", "ª", "º", "¿", "", "¬", "½", "¼", "¡", "«", "»",
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
"α", "ß", "Γ", "π", "Σ", "σ", "µ", "τ", "Φ", "Θ", "Ω", "δ", "", "φ", "ε", "",
"", "±", "", "", "", "", "÷", "", "°", "", "·", "", "", "²", "", "©"
};
static uint32_t *get_cp437_characters_codepoint_map() {
static uint32_t map[CP437_CHARACTERS];
static int is_setup = 0;
if (!is_setup) {
// Build Map
iconv_t cd = iconv_open("UTF-32LE", "UTF-8");
if (cd != (iconv_t) -1) {
size_t str_size = 4;
uint32_t *str = (uint32_t *) malloc(str_size);
ALLOC_CHECK(str);
for (int i = 0; i < CP437_CHARACTERS; i++) {
// Convert to UTF-32, Then Extract Codepoint
safe_iconv(cd, (char *) cp437_characters_map[i], strlen(cp437_characters_map[i]), (char *) str, str_size);
// Extract
map[i] = str[0];
}
// Free
free(str);
iconv_close(cd);
} else {
IMPOSSIBLE();
}
is_setup = 1;
}
return map;
}
char *to_cp437(const char *input) {
// Convert To UTF-32 For Easier Parsing
size_t in_size = strlen(input);
size_t utf32_str_size = in_size * 4;
size_t real_utf32_str_size = utf32_str_size + 4 /* NULL-terminator */;
uint32_t *utf32_str = (uint32_t *) malloc(real_utf32_str_size);
ALLOC_CHECK(utf32_str);
memset(utf32_str, 0, real_utf32_str_size);
iconv_t cd = iconv_open("UTF-32LE", "UTF-8");
if (cd != (iconv_t) -1) {
safe_iconv(cd, (char *) input, in_size, (char *) utf32_str, utf32_str_size);
iconv_close(cd);
} else {
IMPOSSIBLE();
}
// Allocate String
size_t cp437_str_size;
for (cp437_str_size = 0; utf32_str[cp437_str_size] != 0; cp437_str_size++);
size_t real_cp437_str_size = cp437_str_size + 1 /* NULL-terminator */;
char *cp437_str = (char *) malloc(real_cp437_str_size);
ALLOC_CHECK(cp437_str);
memset(cp437_str, 0, real_cp437_str_size);
// Handle Characters
for (size_t i = 0; utf32_str[i] != 0; i++) {
uint32_t codepoint = utf32_str[i];
for (int j = 0; j < CP437_CHARACTERS; j++) {
uint32_t test_codepoint = get_cp437_characters_codepoint_map()[j];
if (codepoint == test_codepoint) {
cp437_str[i] = j;
break;
}
}
if (cp437_str[i] == '\0') {
cp437_str[i] = '?';
}
}
// Free
free(utf32_str);
// Return
return cp437_str;
}
char *from_cp437(const char *input) {
// Convert To UTF-32 For Easier Parsing
size_t in_size = strlen(input);
size_t utf32_str_size = in_size * 4;
size_t real_utf32_str_size = utf32_str_size + 4 /* NULL-terminator */;
uint32_t *utf32_str = (uint32_t *) malloc(real_utf32_str_size);
ALLOC_CHECK(utf32_str);
memset(utf32_str, 0, real_utf32_str_size);
// Handle Characters
for (size_t i = 0; input[i] != '\0'; i++) {
utf32_str[i] = get_cp437_characters_codepoint_map()[(uint32_t) input[i]];
}
// Convert To UTF-8
size_t out_size = utf32_str_size;
size_t real_out_size = utf32_str_size + 1 /* NULL-terminator */;
char *output = (char *) malloc(real_out_size);
ALLOC_CHECK(output);
memset(output, 0, real_out_size);
iconv_t cd = iconv_open("UTF-8", "UTF-32LE");
if (cd != (iconv_t) -1) {
safe_iconv(cd, (char *) utf32_str, utf32_str_size, output, out_size);
iconv_close(cd);
} else {
IMPOSSIBLE();
}
// Return
return output;
}
// Starts With
int starts_with(const char *str, const char *prefix) {
return strncmp(prefix, str, strlen(prefix)) == 0;

@ -1 +1 @@
Subproject commit c50d53160fa9b579dda0d0a4f9a7c2512940df8e
Subproject commit c18851f52ec9704eb06464058a600845ec1eada1

View File

@ -14,6 +14,11 @@ endif()
add_library(GLESv1_CM SHARED ${GLES_SRC})
if(NOT MCPI_HEADLESS_MODE)
target_link_libraries(GLESv1_CM PRIVATE glfw PUBLIC reborn-util PRIVATE dl PRIVATE m)
# Shaders
if(MCPI_USE_GLES1_COMPATIBILITY_LAYER)
embed_resource(GLESv1_CM src/compatibility-layer/shaders/main.vsh)
embed_resource(GLESv1_CM src/compatibility-layer/shaders/main.fsh)
endif()
endif()
# Common

View File

@ -54,16 +54,16 @@ static void log_shader(GLuint shader, const char *name) {
ERR("Failed To Compile %s Shader", name);
}
}
static GLuint compile_shader(const char *vertex_shader_text, const char *fragment_shader_text) {
static GLuint compile_shader(const char *vertex_shader_text, const int vertex_shader_length, const char *fragment_shader_text, const int fragment_shader_length) {
// Vertex Shader
const GLuint vertex_shader = real_glCreateShader()(REAL_GL_VERTEX_SHADER);
real_glShaderSource()(vertex_shader, 1, &vertex_shader_text, NULL);
real_glShaderSource()(vertex_shader, 1, &vertex_shader_text, &vertex_shader_length);
real_glCompileShader()(vertex_shader);
log_shader(vertex_shader, "Vertex");
// Fragment Shader
const GLuint fragment_shader = real_glCreateShader()(REAL_GL_FRAGMENT_SHADER);
real_glShaderSource()(fragment_shader, 1, &fragment_shader_text, NULL);
real_glShaderSource()(fragment_shader, 1, &fragment_shader_text, &fragment_shader_length);
real_glCompileShader()(fragment_shader);
log_shader(fragment_shader, "Fragment");
@ -78,70 +78,14 @@ static GLuint compile_shader(const char *vertex_shader_text, const char *fragmen
}
// Shader
extern unsigned char main_vsh[];
extern size_t main_vsh_len;
extern unsigned char main_fsh[];
extern size_t main_fsh_len;
static GLuint get_shader() {
static GLuint program = 0;
if (program == 0) {
static const char *vertex_shader_text =
"#version 100\n"
"precision mediump float;\n"
// Matrices
"uniform mat4 u_projection;\n"
"uniform mat4 u_model_view;\n"
"uniform mat4 u_texture;\n"
// Texture
"attribute vec3 a_vertex_coords;\n"
"attribute vec2 a_texture_coords;\n"
"varying vec4 v_texture_pos;\n"
// Color
"attribute vec4 a_color;\n"
"varying vec4 v_color;\n"
// Fog
"varying vec4 v_fog_eye_position;\n"
// Main
"void main() {\n"
" v_texture_pos = u_texture * vec4(a_texture_coords.xy, 0.0, 1.0);\n"
" gl_Position = u_projection * u_model_view * vec4(a_vertex_coords.xyz, 1.0);\n"
" v_color = a_color;\n"
" v_fog_eye_position = u_model_view * vec4(a_vertex_coords.xyz, 1.0);\n"
"}";
static const char *fragment_shader_text =
"#version 100\n"
"precision mediump float;\n"
// Texture
"uniform bool u_has_texture;"
"uniform sampler2D u_texture_unit;\n"
// Color
"varying vec4 v_color;\n"
"varying vec4 v_texture_pos;\n"
// Alpha Test
"uniform bool u_alpha_test;\n"
// Fog
"uniform bool u_fog;\n"
"uniform vec4 u_fog_color;\n"
"uniform bool u_fog_is_linear;\n"
"uniform float u_fog_start;\n"
"uniform float u_fog_end;\n"
"varying vec4 v_fog_eye_position;\n"
// Main
"void main(void) {\n"
" gl_FragColor = v_color;\n"
" if (u_has_texture) {\n"
" gl_FragColor *= texture2D(u_texture_unit, v_texture_pos.xy);\n"
" }\n"
" if (u_alpha_test && gl_FragColor.a <= 0.1) {\n"
" discard;\n"
" }\n"
" if (u_fog) {\n"
" float fog_factor;\n"
" if (u_fog_is_linear) {\n"
" fog_factor = (u_fog_end - length(v_fog_eye_position)) / (u_fog_end - u_fog_start);\n"
" } else {\n"
" fog_factor = exp(-u_fog_start * length(v_fog_eye_position));\n"
" }\n"
" gl_FragColor = mix(gl_FragColor, u_fog_color, 1.0 - clamp(fog_factor, 0.0, 1.0));\n"
" }\n"
"}";
program = compile_shader(vertex_shader_text, fragment_shader_text);
program = compile_shader((const char *) main_vsh, main_vsh_len, (const char *) main_fsh, main_fsh_len);
}
return program;
}

View File

@ -0,0 +1,39 @@
#version 100
precision mediump float;
// Texture
uniform bool u_has_texture;
uniform sampler2D u_texture_unit;
// Color
varying vec4 v_color;
varying vec4 v_texture_pos;
// Alpha Test
uniform bool u_alpha_test;
// Fog
uniform bool u_fog;
uniform vec4 u_fog_color;
uniform bool u_fog_is_linear;
uniform float u_fog_start;
uniform float u_fog_end;
varying vec4 v_fog_eye_position;
// Main
void main(void) {
gl_FragColor = v_color;
// Texture
if (u_has_texture) {
gl_FragColor *= texture2D(u_texture_unit, v_texture_pos.xy);
}
// Alpha Test
if (u_alpha_test && gl_FragColor.a <= 0.1) {
discard;
}
// Fog
if (u_fog) {
float fog_factor;
if (u_fog_is_linear) {
fog_factor = (u_fog_end - length(v_fog_eye_position)) / (u_fog_end - u_fog_start);
} else {
fog_factor = exp(-u_fog_start * length(v_fog_eye_position));
}
gl_FragColor = mix(gl_FragColor, u_fog_color, 1.0 - clamp(fog_factor, 0.0, 1.0));
}
}

View File

@ -0,0 +1,22 @@
#version 100
precision mediump float;
// Matrices
uniform mat4 u_projection;
uniform mat4 u_model_view;
uniform mat4 u_texture;
// Texture
attribute vec3 a_vertex_coords;
attribute vec2 a_texture_coords;
varying vec4 v_texture_pos;
// Color
attribute vec4 a_color;
varying vec4 v_color;
// Fog
varying vec4 v_fog_eye_position;
// Main
void main(void) {
v_texture_pos = u_texture * vec4(a_texture_coords.xy, 0.0, 1.0);
gl_Position = u_projection * u_model_view * vec4(a_vertex_coords.xyz, 1.0);
v_color = a_color;
v_fog_eye_position = u_model_view * vec4(a_vertex_coords.xyz, 1.0);
}

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@ -155,16 +155,42 @@ static void glfw_key(__attribute__((unused)) GLFWwindow *window, int key, int sc
event.key.keysym.mod = glfw_modifier_to_sdl_modifier(mods);
event.key.keysym.sym = glfw_key_to_sdl_key(key);
SDL_PushEvent(&event);
if (key == GLFW_KEY_BACKSPACE && !up) {
character_event((char) '\b');
}
}
}
// Pass Text To Minecraft
static void codepoint_to_utf8(unsigned char *const buffer, const unsigned int code) {
// https://stackoverflow.com/a/42013433/16198887
if (code <= 0x7f) {
buffer[0] = code;
} else if (code <= 0x7ff) {
buffer[0] = 0xc0 | (code >> 6); // 110xxxxx
buffer[1] = 0x80 | (code & 0x3f); // 10xxxxxx
} else if (code <= 0xffff) {
buffer[0] = 0xe0 | (code >> 12); // 1110xxxx
buffer[1] = 0x80 | ((code >> 6) & 0x3f); // 10xxxxxx
buffer[2] = 0x80 | (code & 0x3f); // 10xxxxxx
} else if (code <= 0x10ffff) {
buffer[0] = 0xf0 | (code >> 18); // 11110xxx
buffer[1] = 0x80 | ((code >> 12) & 0x3f); // 10xxxxxx
buffer[2] = 0x80 | ((code >> 6) & 0x3f); // 10xxxxxx
buffer[3] = 0x80 | (code & 0x3f); // 10xxxxxx
}
}
static void glfw_char(__attribute__((unused)) GLFWwindow *window, unsigned int codepoint) {
if (is_interactable) {
character_event((char) codepoint);
// Convert
size_t str_size = 4 /* Maximum UTF-8 character size */ + 1 /* NULL-terminator */;
char str[str_size];
memset(str, 0, str_size);
codepoint_to_utf8((unsigned char *) str, codepoint);
char *cp437_str = to_cp437(str);
// Send Event·
for (int i = 0; cp437_str[i] != '\0'; i++) {
character_event(cp437_str[i]);
}
// Free
free(cp437_str);
}
}
@ -290,6 +316,9 @@ void SDL_WM_SetCaption(const char *title, __attribute__((unused)) const char *ic
// Extra Settings
glfwWindowHint(GLFW_AUTO_ICONIFY, GLFW_FALSE);
glfwWindowHint(GLFW_ALPHA_BITS, 0); // Fix Transparent Window On Wayland
// App ID
glfwWindowHintString(GLFW_X11_CLASS_NAME, MCPI_APP_ID);
glfwWindowHintString(GLFW_WAYLAND_APP_ID, MCPI_APP_ID);
// Create Window
glfw_window = glfwCreateWindow(DEFAULT_WIDTH, DEFAULT_HEIGHT, title, NULL, NULL);

View File

@ -71,6 +71,9 @@ static void start_media_layer_proxy_client(int read, int write) {
safe_asprintf(&write_str, "%i", write);
const char *argv[] = {"media-layer-proxy-client", read_str, write_str, NULL};
// Setup Environment
setup_exec_environment(0);
// Run
safe_execvpe(argv, (const char *const *) environ);
} else {

View File

@ -66,7 +66,7 @@ else()
target_link_libraries(input mods-headers reborn-patch symbols creative feature misc media-layer-core)
add_library(sign SHARED src/sign/sign.cpp)
target_link_libraries(sign mods-headers reborn-patch symbols feature input)
target_link_libraries(sign mods-headers reborn-patch symbols feature input media-layer-core)
add_library(touch SHARED src/touch/touch.cpp)
target_link_libraries(touch mods-headers reborn-patch symbols feature)
@ -108,7 +108,7 @@ add_library(test SHARED src/test/test.c)
target_link_libraries(test mods-headers reborn-patch home)
add_library(init SHARED src/init/init.c)
target_link_libraries(init mods-headers compat game-mode misc death options chat creative bucket home version test media-layer-core)
target_link_libraries(init mods-headers reborn-util compat game-mode misc death options chat creative bucket home version test media-layer-core)
if(MCPI_SERVER_MODE)
target_link_libraries(init server)
else()

View File

@ -32,15 +32,14 @@ static int32_t BucketItem_getIcon(__attribute__((unused)) unsigned char *item, i
static int32_t BucketItem_useOn(__attribute__((unused)) unsigned char *item, ItemInstance *item_instance, unsigned char *player, unsigned char *level, int32_t x, int32_t y, int32_t z, int32_t hit_side, __attribute__((unused)) float hit_x, __attribute__((unused)) float hit_y, __attribute__((unused)) float hit_z) {
if (item_instance->count < 1) {
return 0;
}
if (item_instance->auxiliary == 0) {
} else if (item_instance->auxiliary == 0) {
// Empty Bucket
int32_t new_auxiliary = 0;
int32_t tile = (*Level_getTile)(level, x, y, z);
if (tile == *(int32_t *) (*Tile_calmWater + Tile_id_property_offset)) {
new_auxiliary = *(int32_t *) (*Tile_water + Tile_id_property_offset);
} else if (tile == *(int32_t *) (*Tile_calmLava + Tile_id_property_offset)) {
new_auxiliary = *(int32_t *) (*Tile_water + Tile_id_property_offset);
new_auxiliary = *(int32_t *) (*Tile_lava + Tile_id_property_offset);
}
if (new_auxiliary != 0) {
// Valid
@ -108,6 +107,9 @@ static int32_t BucketItem_useOn(__attribute__((unused)) unsigned char *item, Ite
Material_isSolid_t Material_isSolid = *(Material_isSolid_t *) (material_vtable + Material_isSolid_vtable_offset);
valid = !(*Material_isSolid)(material);
}
if (item_instance->auxiliary != *(int32_t *) (*Tile_water + Tile_id_property_offset) && item_instance->auxiliary != *(int32_t *) (*Tile_lava + Tile_id_property_offset)) {
valid = false;
}
if (valid) {
(*Level_setTileAndData)(level, x, y, z, item_instance->auxiliary, 0);
item_instance->auxiliary = 0;

View File

@ -29,7 +29,7 @@ static void *chat_thread(__attribute__((unused)) void *nop) {
const char *command[] = {
"zenity",
"--title", DIALOG_TITLE,
"--name", MCPI_APP_TITLE,
"--name", MCPI_APP_ID,
"--entry",
"--text", "Enter Chat Message:",
NULL
@ -48,7 +48,9 @@ static void *chat_thread(__attribute__((unused)) void *nop) {
// Don't Allow Empty Strings
if (length > 0) {
// Submit
_chat_queue_message(output);
char *safe_output = to_cp437(output);
_chat_queue_message(safe_output);
free(safe_output);
}
}
// Free Output

View File

@ -88,7 +88,7 @@ static void *create_world_thread(__attribute__((unused)) void *nop) {
const char *command[] = {
"zenity",
"--title", DIALOG_TITLE,
"--name", MCPI_APP_TITLE,
"--name", MCPI_APP_ID,
"--entry",
"--text", "Enter World Name:",
"--entry-text", DEFAULT_WORLD_NAME,
@ -115,7 +115,7 @@ static void *create_world_thread(__attribute__((unused)) void *nop) {
const char *command[] = {
"zenity",
"--title", DIALOG_TITLE,
"--name", MCPI_APP_TITLE,
"--name", MCPI_APP_ID,
"--list",
"--radiolist",
"--width", GAME_MODE_DIALOG_SIZE,
@ -148,7 +148,7 @@ static void *create_world_thread(__attribute__((unused)) void *nop) {
const char *command[] = {
"zenity",
"--title", DIALOG_TITLE,
"--name", MCPI_APP_TITLE,
"--name", MCPI_APP_ID,
"--entry",
"--only-numerical",
"--text", "Enter Seed (Leave Blank For Random):",
@ -186,7 +186,9 @@ static void *create_world_thread(__attribute__((unused)) void *nop) {
pthread_mutex_lock(&create_world_state_lock);
reset_create_world_state();
create_world_state.dialog_state = DIALOG_SUCCESS;
create_world_state.name = world_name;
char *safe_name = to_cp437(world_name);
create_world_state.name = safe_name;
free(world_name);
create_world_state.game_mode = game_mode;
create_world_state.seed = seed;
pthread_mutex_unlock(&create_world_state_lock);

View File

@ -20,7 +20,9 @@ static void Gui_addMessage_injection(unsigned char *gui, std::string const& text
Gui_addMessage_recursing = true;
// Print Log Message
fprintf(stderr, "[CHAT]: %s\n", new_message);
char *safe_message = from_cp437(new_message);
fprintf(stderr, "[CHAT]: %s\n", safe_message);
free(safe_message);
// Call Original Method
(*Gui_addMessage)(gui, std::string(new_message));

View File

@ -39,6 +39,10 @@ static char *get_username() {
}
return username;
}
static char *safe_username = NULL;
__attribute__((destructor)) static void _free_safe_username() {
free(safe_username);
}
static int anaglyph;
static int render_distance;
@ -102,7 +106,8 @@ void init_options() {
if (strcmp(*default_username, "StevePi") != 0) {
ERR("Default Username Is Invalid");
}
patch_address((void *) default_username, (void *) username);
safe_username = to_cp437(username);
patch_address((void *) default_username, (void *) safe_username);
// Disable Autojump By Default
if (feature_has("Disable Autojump By Default", server_disabled)) {

View File

@ -64,7 +64,11 @@ static ServerProperties &get_server_properties() {
// Get World Name
static std::string get_world_name() {
return get_server_properties().get_string("world-name", DEFAULT_WORLD_NAME);
std::string name = get_server_properties().get_string("world-name", DEFAULT_WORLD_NAME);
char *safe_name_c = to_cp437(name.c_str());
std::string safe_name = safe_name_c;
free(safe_name_c);
return safe_name;
}
// Create/Start World
@ -120,8 +124,12 @@ static std::vector<unsigned char *> get_players_in_level(unsigned char *level) {
return *(std::vector<unsigned char *> *) (level + Level_players_property_offset);
}
// Get Player's Username
static std::string *get_player_username(unsigned char *player) {
return (std::string *) (player + Player_username_property_offset);
static std::string get_player_username(unsigned char *player) {
std::string *username = (std::string *) (player + Player_username_property_offset);
char *safe_username_c = from_cp437(username->c_str());
std::string safe_username = safe_username_c;
free(safe_username_c);
return safe_username;
}
// Get Level From Minecraft
static unsigned char *get_level(unsigned char *minecraft) {
@ -137,7 +145,7 @@ static void find_players(unsigned char *minecraft, std::string target_username,
for (std::size_t i = 0; i < players.size(); i++) {
// Iterate Players
unsigned char *player = players[i];
std::string username = *get_player_username(player);
std::string username = get_player_username(player);
if (all_players || username == target_username) {
// Run Callback
(*callback)(minecraft, username, player);
@ -326,8 +334,11 @@ static void handle_commands(unsigned char *minecraft) {
} else if (data.rfind(say_command, 0) == 0) {
// Format Message
std::string message = "[Server] " + data.substr(say_command.length());
char *safe_message = to_cp437(message.c_str());
// Post Message To Chat
(*ServerSideNetworkHandler_displayGameMessage)(server_side_network_handler, message);
(*ServerSideNetworkHandler_displayGameMessage)(server_side_network_handler, safe_message);
// Free
free(safe_message);
} else if (data == list_command) {
// List Players
INFO("All Players:");
@ -584,7 +595,7 @@ static void server_init() {
// Init Server
void init_server() {
server_init();
setenv("MCPI_FEATURE_FLAGS", get_features(), 1);
setenv("MCPI_RENDER_DISTANCE", "Tiny", 1);
setenv("MCPI_USERNAME", get_motd().c_str(), 1);
set_and_print_env("MCPI_FEATURE_FLAGS", get_features());
set_and_print_env("MCPI_RENDER_DISTANCE", "Tiny");
set_and_print_env("MCPI_USERNAME", get_motd().c_str());
}

View File

@ -1,5 +1,6 @@
#include <vector>
#include <SDL/SDL.h>
#include <libreborn/libreborn.h>
#include <symbols/minecraft.h>
@ -8,6 +9,16 @@
#include <mods/input/input.h>
#include <mods/sign/sign.h>
// Handle Backspace
static int32_t sdl_key_to_minecraft_key_injection(int32_t sdl_key) {
if (sdl_key == SDLK_BACKSPACE) {
return 8;
} else {
// Call Original Method
return (*sdl_key_to_minecraft_key)(sdl_key);
}
}
// Open Sign Screen
static void LocalPlayer_openTextEdit_injection(unsigned char *local_player, unsigned char *sign) {
if (*(int32_t *) (sign + TileEntity_id_property_offset) == 4) {
@ -19,18 +30,10 @@ static void LocalPlayer_openTextEdit_injection(unsigned char *local_player, unsi
}
}
#define BACKSPACE_KEY 8
static int is_valid_key(char key) {
return (key >= 32 && key <= 126) || key == BACKSPACE_KEY;
}
// Store Text Input
std::vector<char> input;
void sign_key_press(char key) {
if (is_valid_key(key)) {
input.push_back(key);
}
input.push_back(key);
}
static void clear_input(__attribute__((unused)) unsigned char *minecraft) {
input.clear();
@ -41,16 +44,11 @@ static void TextEditScreen_updateEvents_injection(unsigned char *screen) {
// Call Original Method
(*Screen_updateEvents)(screen);
if (*(char *)(screen + 4) == '\0') {
if (!*(bool *)(screen + Screen_passthrough_input_property_offset)) {
unsigned char *vtable = *(unsigned char **) screen;
for (char key : input) {
if (key == BACKSPACE_KEY) {
// Handle Backspace
(*(Screen_keyPressed_t *) (vtable + Screen_keyPressed_vtable_offset))(screen, BACKSPACE_KEY);
} else {
// Handle Normal Key
(*(Screen_keyboardNewChar_t *) (vtable + Screen_keyboardNewChar_vtable_offset))(screen, key);
}
// Handle Normal Key
(*(Screen_keyboardNewChar_t *) (vtable + Screen_keyboardNewChar_vtable_offset))(screen, key);
}
}
clear_input(NULL);
@ -59,10 +57,12 @@ static void TextEditScreen_updateEvents_injection(unsigned char *screen) {
// Init
void init_sign() {
if (feature_has("Fix Sign Placement", server_disabled)) {
// Handle Backspace
overwrite_calls((void *) sdl_key_to_minecraft_key, (void *) sdl_key_to_minecraft_key_injection);
// Fix Signs
patch_address(LocalPlayer_openTextEdit_vtable_addr, (void *) LocalPlayer_openTextEdit_injection);
patch_address(TextEditScreen_updateEvents_vtable_addr, (void *) TextEditScreen_updateEvents_injection);
// Clear input On Input Tick
// Clear Input On Input Tick
input_run_on_tick(clear_input);
}
}

View File

@ -11,20 +11,22 @@ build() {
cd "build/${MODE}-${ARCH}"
# Create Prefix
local prefix="$(cd ../../; pwd)/out/${MODE}-${ARCH}"
rm -rf "${prefix}"
mkdir -p "${prefix}"
if [ -z "${DESTDIR+x}" ]; then
export DESTDIR="$(cd ../../; pwd)/out/${MODE}-${ARCH}"
rm -rf "${DESTDIR}"
mkdir -p "${DESTDIR}"
fi
# Build ARM Components
cd arm
cmake --build .
DESTDIR="${prefix}" cmake --install .
cmake --install .
cd ../
# Build Native Components
cd native
cmake --build .
DESTDIR="${prefix}" cmake --install .
cmake --install .
cd ../
# Exit

View File

@ -30,8 +30,7 @@ run() {
# Host Dependencies Needed For Compile
queue_pkg \
libwayland-bin \
xxd
libwayland-bin
# Host Dependencies Needed For Running
queue_pkg \

View File

@ -18,6 +18,9 @@ static renderCursor_t renderCursor = (renderCursor_t) 0x480c4;
typedef void (*sleepMs_t)(int32_t x);
static sleepMs_t sleepMs = (sleepMs_t) 0x13cf4;
typedef int32_t (*sdl_key_to_minecraft_key_t)(int32_t sdl_key);
static sdl_key_to_minecraft_key_t sdl_key_to_minecraft_key = (sdl_key_to_minecraft_key_t) 0x1243c;
static char **default_path = (char **) 0xe264; // /.minecraft/
static char **default_username = (char **) 0x18fd4; // StevePi
static char **minecraft_pi_version = (char **) 0x39d94; // v0.1.1 alpha
@ -554,6 +557,7 @@ static uint32_t Screen_rendered_buttons_property_offset = 0x18; // std::vector<B
static uint32_t Screen_selectable_buttons_property_offset = 0x30; // std::vector<Button *>
static uint32_t Screen_width_property_offset = 0x8; // int32_t
static uint32_t Screen_height_property_offset = 0xc; // int32_t
static uint32_t Screen_passthrough_input_property_offset = 0x10; // bool
// Button