Minor Tweaks

This commit is contained in:
TheBrokenRail 2024-02-15 23:02:44 -05:00
parent f8bd6d380b
commit 9556d13791
12 changed files with 20 additions and 12 deletions

@ -1 +1 @@
Subproject commit 8bca4b7ec6aa28ef6fbc894d1f358468bcc4b321 Subproject commit 225eb259fe00348044b7b9008a810204004701df

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@ -60,3 +60,4 @@ FALSE Food Overlay
TRUE Add Splashes TRUE Add Splashes
TRUE Display Date In Select World Screen TRUE Display Date In Select World Screen
TRUE Optimized Chunk Sorting TRUE Optimized Chunk Sorting
TRUE Disable Buggy Held Item Caching

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@ -834,10 +834,14 @@ void init_misc() {
overwrite_calls((void *) Player_stopUsingItem, (void *) Player_stopUsingItem_injection); overwrite_calls((void *) Player_stopUsingItem, (void *) Player_stopUsingItem_injection);
// Fix invalid ItemInHandRenderer texture cache // Fix invalid ItemInHandRenderer texture cache
uchar cmp_r7_patch[] = {0x07, 0x00, 0x57, 0xe1}; // "cmp r7,r7" if (feature_has("Disable Buggy Held Item Caching", server_disabled)) {
patch((void *) 0x4b938, cmp_r7_patch); // This works by forcing MCPI to always use the branch that enables using the
uchar moveq_r3_true_patch[] = {0x01, 0x30, 0xa0, 0x03}; // "moveq r3,#0x1" // cache, but then patches that as well to do the opposite
patch((void *) 0x4b93c, moveq_r3_true_patch); uchar ensure_equal_patch[] = {0x07, 0x00, 0x57, 0xe1}; // "cmp r7, r7"
patch((void *) 0x4b938, ensure_equal_patch);
uchar set_true_patch[] = {0x01, 0x30, 0xa0, 0x03}; // "moveq r3, #0x1"
patch((void *) 0x4b93c, set_true_patch);
}
// Init C++ And Logging // Init C++ And Logging
_init_misc_cpp(); _init_misc_cpp();

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@ -232,5 +232,3 @@ install(TARGETS symbols DESTINATION "${MCPI_LIB_DIR}")
# SDK # SDK
install(TARGETS symbols EXPORT sdk DESTINATION "${MCPI_SDK_LIB_DIR}") install(TARGETS symbols EXPORT sdk DESTINATION "${MCPI_SDK_LIB_DIR}")
install(DIRECTORY "${INCLUDE_OUTPUT_DIR}/" DESTINATION "${MCPI_SDK_INCLUDE_DIR}/symbols") install(DIRECTORY "${INCLUDE_OUTPUT_DIR}/" DESTINATION "${MCPI_SDK_INCLUDE_DIR}/symbols")
target_compile_options(symbols PUBLIC $<$<COMPILE_LANGUAGE:CXX>:-Wno-invalid-offsetof>)

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@ -32,6 +32,7 @@ property float pitch = 0x44;
property float old_yaw = 0x48; property float old_yaw = 0x48;
property float old_pitch = 0x4c; property float old_pitch = 0x4c;
property AABB hitbox = 0x50; property AABB hitbox = 0x50;
property float height_offset = 0x68;
property int fire_timer = 0xa0; property int fire_timer = 0xa0;
property int renderer_id = 0xa8; property int renderer_id = 0xa8;
property bool on_ground = 0xb2; property bool on_ground = 0xb2;

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@ -1,3 +1,5 @@
constructor () = 0x6096c; constructor () = 0x6096c;
method void assign(uchar entity_id, EntityRenderer *renderer) = 0x6094c; method void assign(uchar entity_id, EntityRenderer *renderer) = 0x6094c;
method void render(Entity *entity, float x, float y, float z, float rot, float unknown) = 0x60674;
static-method EntityRenderDispatcher *getInstance() = 0x60e90;

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@ -2,3 +2,6 @@ virtual-method void render(Entity *entity, float param_2, float param_3, float p
// Can be called without an EntityRenderer, just do EntityRenderer_bindTexture(NULL, &file); // Can be called without an EntityRenderer, just do EntityRenderer_bindTexture(NULL, &file);
method void bindTexture(std::string *file) = 0x62540; method void bindTexture(std::string *file) = 0x62540;
// Globals
static-property EntityRenderDispatcher *entityRenderDispatcher = 0x137bc0;

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@ -5,5 +5,3 @@ property Minecraft *mc = 0x18;
method void renderItem(Mob *mob, ItemInstance *item) = 0x4b824; method void renderItem(Mob *mob, ItemInstance *item) = 0x4b824;
method void render(float param_1) = 0x4bfcc; method void render(float param_1) = 0x4bfcc;
static-property ItemInHandRenderer **instance = 0x137bc0;

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@ -2,3 +2,5 @@ virtual-method void startOpen() = 0x24;
virtual-method void stopOpen() = 0x28; virtual-method void stopOpen() = 0x28;
virtual-method ItemInstance *getItem(int slot) = 0x8; virtual-method ItemInstance *getItem(int slot) = 0x8;
virtual-method void setItem(int slot, ItemInstance *item_instance) = 0xc; virtual-method void setItem(int slot, ItemInstance *item_instance) = 0xc;
virtual-method int getContainerSize() = 0x18;
virtual-method std::vector<ItemInstance> getSlotCopies() = 0x2c;

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@ -5,5 +5,6 @@ method void selectSlot(int slot) = 0x8d13c;
method ItemInstance *getSelected() = 0x8d134; method ItemInstance *getSelected() = 0x8d134;
// It's just FillingContainer_linkSlot with selectedSlot as linked_slot // It's just FillingContainer_linkSlot with selectedSlot as linked_slot
method bool moveToSelectedSlot(int unlinked_slot, bool push_aside) = 0x8d148; method bool moveToSelectedSlot(int unlinked_slot, bool push_aside) = 0x8d148;
method void setupDefault() = 0x8d164;
property int selectedSlot = 0x28; property int selectedSlot = 0x28;

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@ -22,5 +22,3 @@ property bool is_client = 0x20;
property int renderer_id = 0x24; property int renderer_id = 0x24;
property Tile *tile = 0x28; property Tile *tile = 0x28;
property bool pending_removal = 0x2c; property bool pending_removal = 0x2c;
//property int tile = 0xd0;
//property int lifetime = 0xd8;

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@ -1,4 +1,4 @@
constructor () = 0x66f18; constructor () = 0x66f18;
property Level *level = 0x4; property Level *level = 0x4;
property std::map<int, TileEntityRenderer*> renderer_map = 0x24; property std::map<int, TileEntityRenderer *> renderer_map = 0x24;