From 76a66a0ba566dfcf74a9b56f25f2c36ed76b7f8a Mon Sep 17 00:00:00 2001 From: Bigjango13 Date: Mon, 18 Mar 2024 21:02:01 -0400 Subject: [PATCH] Sneak in Level_setTileEntity --- symbols/src/level/Level.def | 1 + 1 file changed, 1 insertion(+) diff --git a/symbols/src/level/Level.def b/symbols/src/level/Level.def index 03f8ebd8..797380f5 100644 --- a/symbols/src/level/Level.def +++ b/symbols/src/level/Level.def @@ -26,6 +26,7 @@ method int getEntitiesOfType(int type_id, AABB *aabb, std::vector *buff method int getEntitiesOfClass(int base_type, AABB *aabb, std::vector *buff) = 0xa6240; // This will implicitly make the tile entity if the tile at x, y, z doesn't have one and is an EntityTile method TileEntity *getTileEntity(int x, int y, int z) = 0xa55d4; +method void setTileEntity(int x, int y, int z, TileEntity *tileEntity) = 0xa7b58; method void removeTileEntity(int x, int y, int z) = 0xa7aac; method void animateTick(int x, int y, int z) = 0xa5920; // Called by trapdoors, doors, and tnt