JS-Based Build Script
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@ -34,12 +34,12 @@ jobs:
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run: ./scripts/install-dependencies.sh ${{ matrix.arch }}
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# Build
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- name: Build
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run: ./scripts/package.sh ${{ matrix.mode }} ${{ matrix.arch }}
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run: ./scripts/build.mjs appimage ${{ matrix.mode }} ${{ matrix.arch }}
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- name: Upload Artifacts
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uses: actions/upload-artifact@v3
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with:
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name: ${{ matrix.mode }}-${{ matrix.arch }}
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path: ./out/*.AppImage*
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path: ./out/**/*.AppImage*
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# Test Project
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test:
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strategy:
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@ -9,8 +9,8 @@ endif()
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include(cmake/options/core-options.cmake)
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# Build Mode
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if(NOT CMAKE_BUILD_TYPE)
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set(CMAKE_BUILD_TYPE "Release")
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if(NOT DEFINED CMAKE_BUILD_TYPE)
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set(CMAKE_BUILD_TYPE "Release" CACHE STRING "" FORCE)
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endif()
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# Start Project
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@ -2,6 +2,9 @@
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mcpi_option(OPEN_SOURCE_ONLY "Only Install Open-Source Code (Will Result In Broken Install)" BOOL FALSE)
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mcpi_option(IS_APPIMAGE_BUILD "AppImage Build" BOOL FALSE)
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mcpi_option(IS_FLATPAK_BUILD "Flatpak Build" BOOL FALSE)
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if(MCPI_IS_APPIMAGE_BUILD AND MCPI_IS_FLATPAK_BUILD)
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message(FATAL_ERROR "Invalid Build Configuration")
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endif()
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# Server/Headless Builds
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mcpi_option(SERVER_MODE "Server Mode" BOOL FALSE)
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@ -61,3 +64,13 @@ mcpi_option(APP_TITLE "App Title" STRING "${DEFAULT_APP_TITLE}")
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# Skin Server
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mcpi_option(SKIN_SERVER "Skin Server" STRING "https://raw.githubusercontent.com/MCPI-Revival/Skins/data")
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# QEMU
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if(BUILD_NATIVE_COMPONENTS)
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include(CheckSymbolExists)
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check_symbol_exists("__ARM_ARCH" "" MCPI_IS_ARM32_OR_ARM64_TARGETING)
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set(MCPI_USE_QEMU TRUE)
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if(MCPI_IS_ARM32_OR_ARM64_TARGETING)
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set(MCPI_USE_QEMU FALSE)
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endif()
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endif()
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@ -9,6 +9,7 @@ macro(setup_toolchain target)
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add_target_variant(unknown)
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add_target_variant(none)
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add_target_variant(pc)
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# Find Compiler
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macro(find_compiler output name)
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set(possible_names "")
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@ -26,13 +27,11 @@ macro(setup_toolchain target)
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endmacro()
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find_compiler(CMAKE_C_COMPILER "gcc")
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find_compiler(CMAKE_CXX_COMPILER "g++")
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# Extra
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set(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER)
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# Custom Search Paths
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if(NOT DEFINED ENV{MCPI_TOOLCHAIN_USE_DEFAULT_SEARCH_PATHS})
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# Find Root
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set(CMAKE_FIND_ROOT_PATH "/usr/${target}" "/usr/lib/${target}" "/usr")
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# pkg-config
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set(ENV{PKG_CONFIG_LIBDIR} "/usr/lib/${target}/pkgconfig:/usr/${target}/lib/pkgconfig:/usr/lib/pkgconfig:/usr/share/pkgconfig")
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endif()
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endmacro()
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4
dependencies/CMakeLists.txt
vendored
4
dependencies/CMakeLists.txt
vendored
@ -13,11 +13,11 @@ if(BUILD_NATIVE_COMPONENTS AND NOT MCPI_SERVER_MODE)
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add_subdirectory(zenity)
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endif()
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# LIEF
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if(BUILD_NATIVE_COMPONENTS OR (BUILD_ARM_COMPONENTS AND NOT MCPI_SERVER_MODE AND NOT MCPI_USE_MEDIA_LAYER_PROXY))
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if(BUILD_NATIVE_COMPONENTS OR (BUILD_MEDIA_LAYER_CORE AND NOT MCPI_HEADLESS_MODE))
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add_subdirectory(LIEF)
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endif()
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# QEMU
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if(BUILD_NATIVE_COMPONENTS AND NOT (CMAKE_SYSTEM_PROCESSOR MATCHES "arm*" OR CMAKE_SYSTEM_PROCESSOR STREQUAL "aarch64"))
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if(BUILD_NATIVE_COMPONENTS AND MCPI_USE_QEMU)
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add_subdirectory(qemu)
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endif()
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# GLFW
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@ -9,14 +9,5 @@
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## Instructions
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```sh
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./scripts/build.sh <client|server> <armhf|arm64|i686|amd64>
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./scripts/build.mjs <none|appimage|flatpak> <client|server> <armhf|arm64|amd64|host> [--clean] [--install] [-Dvar=value...]
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```
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### Custom CMake Arguments
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```sh
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./scripts/setup.sh <client|server> <armhf|arm64|i686|amd64> <Custom CMake Arguments>
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./scripts/build.sh <client|server> <armhf|arm64|i686|amd64>
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```
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### Environment Variables
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* `MCPI_TOOLCHAIN_USE_DEFAULT_SEARCH_PATHS`: Use Default CMake Search Paths Rather Than Guessing
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@ -10,10 +10,6 @@
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#define MCPI_BINARY "minecraft-pi"
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#define QEMU_BINARY "qemu-arm"
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#ifndef __ARM_ARCH
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#define USE_QEMU
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#endif
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#define REQUIRED_PAGE_SIZE 4096
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#define _STR(x) #x
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#define STR(x) _STR(x)
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@ -163,7 +159,7 @@ void pre_bootstrap(int argc, char *argv[]) {
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sigaction(SIGTERM, &act_sigterm, NULL);
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// Check Page Size (Not Needed When Using QEMU)
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#ifndef USE_QEMU
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#ifndef MCPI_USE_QEMU
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long page_size = sysconf(_SC_PAGESIZE);
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if (page_size != REQUIRED_PAGE_SIZE) {
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ERR("Invalid page size! A page size of %ld bytes is required, but the system size is %ld bytes.", (long) REQUIRED_PAGE_SIZE, page_size);
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@ -338,7 +334,7 @@ void bootstrap(int argc, char *argv[]) {
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new_args[argv_start] = new_mcpi_exe_path;
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// Non-ARM Systems Need QEMU
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#ifdef USE_QEMU
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#ifdef MCPI_USE_QEMU
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argv_start--;
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new_args[argv_start] = QEMU_BINARY;
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// Use 4k Page Size
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@ -349,7 +345,7 @@ void bootstrap(int argc, char *argv[]) {
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setup_exec_environment(1);
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// Pass LD_* Variables Through QEMU
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#ifdef USE_QEMU
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#ifdef MCPI_USE_QEMU
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char *qemu_set_env = NULL;
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#define pass_variable_through_qemu(name) string_append(&qemu_set_env, "%s%s=%s", qemu_set_env == NULL ? "" : ",", name, getenv(name));
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for_each_special_environmental_variable(pass_variable_through_qemu);
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@ -12,3 +12,4 @@
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#cmakedefine MCPI_VARIANT_NAME "@MCPI_VARIANT_NAME@"
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#cmakedefine MCPI_SDK_DIR "@MCPI_SDK_DIR@"
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#cmakedefine MCPI_SKIN_SERVER "@MCPI_SKIN_SERVER@"
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#cmakedefine MCPI_USE_QEMU
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@ -28,7 +28,7 @@ CUSTOM_VTABLE(chat_screen, Screen) {
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self->super.m_textInputs->push_back(self->chat);
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self->chat->init(super->font);
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self->chat->setFocused(true);
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// Determien Max Length
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// Determine Max Length
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std::string prefix = _chat_get_prefix(Strings_default_username);
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int max_length = MAX_CHAT_MESSAGE_LENGTH - prefix.length();
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self->chat->setMaxLength(max_length);
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@ -1,8 +1,9 @@
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// Config Needs To Load First
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#include <libreborn/libreborn.h>
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#include "game-mode-internal.h"
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// Game Mode UI Code Is Useless In Headless Mode
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#ifndef MCPI_SERVER_MODE
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#ifndef MCPI_HEADLESS_MODE
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#include <string>
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#include <set>
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@ -11,7 +12,6 @@
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#include <mods/text-input-box/TextInputScreen.h>
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#include <mods/touch/touch.h>
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#include "game-mode-internal.h"
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// Strings
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#define GAME_MODE_STR(mode) ("Game Mode: " mode)
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196
scripts/build.mjs
Executable file
196
scripts/build.mjs
Executable file
@ -0,0 +1,196 @@
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#!/usr/bin/env node
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import * as path from 'node:path';
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import * as url from 'node:url';
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import * as fs from 'node:fs';
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import * as child_process from 'node:child_process';
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// Logging
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const EXIT_FAILURE = 1;
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function fail(message) {
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console.error(message);
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process.exit(EXIT_FAILURE);
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}
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function err(message) {
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fail('ERROR: ' + message);
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}
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function info(message) {
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console.log('INFO: ' + message);
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}
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// Enums
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function Enum(values) {
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for (const value of values) {
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this[value] = {name: value.toLowerCase()};
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}
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}
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Enum.prototype.get = function (name) {
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for (const value in this) {
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if (value.toLowerCase() === name.toLowerCase()) {
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return this[value];
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}
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}
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return null;
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};
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function wrap(obj) {
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return new Proxy(obj, {
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get(target, property) {
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if (property in target) {
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return target[property];
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} else {
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err('Undefined Value: ' + property);
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}
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}
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});
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}
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const PackageTypes = wrap(new Enum([
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'None',
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'AppImage',
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'Flatpak'
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]));
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const Variants = wrap(new Enum([
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'Client',
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'Server'
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]));
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const Architectures = wrap(new Enum([
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'AMD64',
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'ARM64',
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'ARMHF',
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'Host'
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]));
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// Folders
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const __filename = url.fileURLToPath(import.meta.url);
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const __dirname = path.dirname(__filename);
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const root = path.join(__dirname, '..');
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let build = path.join(root, 'build');
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let out = path.join(root, 'out');
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// Positional Arguments
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let argIndex = 2; // Skip First Two Arguments
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const POSITIONAL_ARGUMENT_COUNT = 3;
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function readArg(from, type) {
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// Check Argument Count
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if (argIndex >= process.argv.length) {
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err('Expecting ' + type);
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}
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// Read Argument
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const arg = process.argv[argIndex++];
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const value = from.get(arg);
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if (value === null) {
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err(`Invalid ${type}: ${arg}`);
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}
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// Return
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return value;
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}
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// Type Of Packaging
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const packageType = readArg(PackageTypes, 'Package Type');
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// Build Variant
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const variant = readArg(Variants, 'Variant');
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// Build Architecture
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const architecture = readArg(Architectures, 'Architecture');
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// Flatpak Builds Work Best Without Custom Toolchains
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if (packageType === PackageTypes.Flatpak && architecture !== Architecture.Host) {
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err('Flatpak Builds Do Not Support Custom Toolchains');
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}
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// CMake Build Options
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const options = {};
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// Other Arguments
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let clean = false;
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let install = false;
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for (; argIndex < process.argv.length; argIndex++) {
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const arg = process.argv[argIndex];
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if (arg.startsWith('-D')) {
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// Pass Build Option To CMake
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let parsedArg = arg.substring(2);
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const split = parsedArg.indexOf('=');
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if (split === -1) {
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err('Unable To Parse Build Option: ' + arg);
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}
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const name = parsedArg.substring(0, split);
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const value = parsedArg.substring(split + 1);
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if (!/^[a-zA-Z_]+$/.test(name) || name.length === 0) {
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err('Invalid Build Option Name: ' + name);
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}
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options[name] = value;
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} else if (arg === '--clean') {
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// Remove Existing Build Directory
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clean = true;
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} else if (arg === '--install') {
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// Install To System Instead Of Output Directory
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if (packageType === PackageTypes.AppImage) {
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err('AppImages Cannot Be Installed');
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}
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install = true;
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} else {
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err('Invalid Argument: ' + arg);
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}
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}
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// Update Folders
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function updateDir(dir) {
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if (packageType !== PackageTypes.None) {
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dir = path.join(dir, packageType.name);
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}
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return path.join(dir, variant.name, architecture.name);
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}
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build = updateDir(build);
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out = updateDir(out);
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// Configure Build Options
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function toCmakeBool(val) {
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return val ? 'ON' : 'OFF';
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}
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options['MCPI_SERVER_MODE'] = toCmakeBool(variant === Variants.Server);
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options['MCPI_IS_APPIMAGE_BUILD'] = toCmakeBool(packageType === PackageTypes.AppImage);
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options['MCPI_IS_FLATPAK_BUILD'] = toCmakeBool(packageType === PackageTypes.Flatpak);
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if (architecture !== Architectures.Host) {
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options['CMAKE_TOOLCHAIN_FILE'] = path.join(root, 'cmake', 'toolchain', architecture.name + '-toolchain.cmake');
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} else {
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delete options['CMAKE_TOOLCHAIN_FILE'];
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}
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if (packageType === PackageTypes.AppImage) {
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options['CPACK_PACKAGE_DIRECTORY'] = out;
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}
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// Make Build Directory
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function createDir(dir, clean) {
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if (clean) {
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fs.rmSync(dir, {recursive: true, force: true});
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}
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fs.mkdirSync(dir, {recursive: true});
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}
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createDir(build, clean);
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if (!install) {
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createDir(out, true);
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}
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// Run CMake
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function run(command) {
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try {
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info('Running: ' + command.join(' '));
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child_process.execFileSync(command[0], command.slice(1), {cwd: build, stdio: 'inherit'});
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} catch (e) {
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err(e);
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}
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}
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const cmake = ['cmake', '-GNinja'];
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for (const option in options) {
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cmake.push(`-D${option}=${options[option]}`);
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}
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cmake.push(root);
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run(cmake);
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// Build
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run(['cmake', '--build', '.']);
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// Package
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if (packageType !== PackageTypes.AppImage) {
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if (!install) {
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process.env.DESTDIR = out;
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}
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run(['cmake', '--install', '.']);
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} else {
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run(['cmake', '--build', '.', '--target', 'package']);
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}
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@ -1,28 +0,0 @@
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#!/bin/sh
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set -e
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# Variables
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MODE="$(echo "$1" | tr '[:upper:]' '[:lower:]')"
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ARCH="$(echo "$2" | tr '[:upper:]' '[:lower:]')"
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# Run CMake If Needed
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if [ ! -f "build/${MODE}-${ARCH}/build.ninja" ]; then
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./scripts/setup.sh "${MODE}" "${ARCH}"
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fi
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# Use Build Dir
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cd "build/${MODE}-${ARCH}"
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# Create Prefix
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if [ -z "${DESTDIR+x}" ]; then
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export DESTDIR="$(cd ../../; pwd)/out/${MODE}-${ARCH}"
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rm -rf "${DESTDIR}"
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mkdir -p "${DESTDIR}"
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fi
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# Build
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cmake --build .
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cmake --install .
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# Exit
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cd ../../
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@ -1,20 +0,0 @@
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#!/bin/sh
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set -e
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# Prepare
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NAME='minecraft-pi-reborn'
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MODE="$(echo "$1" | tr '[:upper:]' '[:lower:]')"
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ARCH="$(echo "$2" | tr '[:upper:]' '[:lower:]')"
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# Build
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./scripts/setup.sh "${MODE}" "${ARCH}" -DMCPI_IS_APPIMAGE_BUILD=ON
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./scripts/build.sh "${MODE}" "${ARCH}"
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# Package
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cd "build/${MODE}-${ARCH}"
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rm -f *.AppImage*
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cmake --build . --target package
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# Copy Output
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cp *.AppImage* ../../out
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@ -1,38 +0,0 @@
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#!/bin/sh
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set -e
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# Variables
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MODE="$(echo "$1" | tr '[:upper:]' '[:lower:]')"
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ARCH="$(echo "$2" | tr '[:upper:]' '[:lower:]')"
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shift 2
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# Verify Mode
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if [ "${MODE}" != "client" ] && [ "${MODE}" != "server" ]; then
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echo "Invalid Mode: ${MODE}" > /dev/stderr
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exit 1
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fi
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# Find Toolchain
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toolchain_file="$(pwd)/cmake/toolchain/${ARCH}-toolchain.cmake"
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if [ ! -f "${toolchain_file}" ]; then
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echo "Invalid Architecture: ${ARCH}" > /dev/stderr
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exit 1
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fi
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# Create Build Dir
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rm -rf "build/${MODE}-${ARCH}"
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mkdir -p "build/${MODE}-${ARCH}"
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cd "build/${MODE}-${ARCH}"
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# Server Build
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server_mode='OFF'
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if [ "${MODE}" = "server" ]; then
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server_mode='ON'
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fi
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# Build Components
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cmake -GNinja -DCMAKE_TOOLCHAIN_FILE="${toolchain_file}" -DMCPI_SERVER_MODE="${server_mode}" "$@" ../../
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# Exit
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cd ../../
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@ -4,14 +4,13 @@ set -e
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# Variables
|
||||
MODE="$(echo "$1" | tr '[:upper:]' '[:lower:]')"
|
||||
ARCH="$(dpkg-architecture -qDEB_BUILD_ARCH)"
|
||||
ARCH='host'
|
||||
|
||||
# Build
|
||||
./scripts/setup.sh "${MODE}" "${ARCH}" -DMCPI_HEADLESS_MODE=ON
|
||||
./scripts/build.sh "${MODE}" "${ARCH}"
|
||||
./scripts/build.mjs none "${MODE}" "${ARCH}" -DMCPI_HEADLESS_MODE=ON
|
||||
|
||||
# Add To PATH
|
||||
export PATH="$(pwd)/out/${MODE}-${ARCH}/usr/bin:${PATH}"
|
||||
export PATH="$(pwd)/out/${MODE}/${ARCH}/usr/bin:${PATH}"
|
||||
|
||||
# Make Test Directory
|
||||
rm -rf build/test
|
||||
|
Loading…
Reference in New Issue
Block a user