Simplify Some Code
This commit is contained in:
parent
233e8d691b
commit
0b252faa5f
@ -50,7 +50,7 @@ jobs:
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- Server
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name: Test
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runs-on: ubuntu-latest
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container: node:16-buster
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container: node:lts-bullseye
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steps:
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- name: Checkout Repository
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uses: actions/checkout@v4
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@ -71,7 +71,7 @@ jobs:
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needs: build
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name: Release
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runs-on: ubuntu-latest
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container: node:16-buster
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container: node:lts-bullseye
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steps:
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# Dependencies
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- name: Install Go
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@ -8,6 +8,9 @@ If you run MCPI-Reborn with ``--version`` it will print its version to ``stdout`
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### ``--debug``
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This sets ``MCPI_DEBUG``.
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### ``--copy-sdk``
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This extracts the modding SDK and immediately exits. (This allows the SDK to be extracted without starting the game.)
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### Client Mode Only
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#### ``--print-available-feature-flags``
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@ -14,4 +14,4 @@ include("$ENV{HOME}/.minecraft-pi/sdk/lib/minecraft-pi-reborn-client/sdk/sdk.cma
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# Build
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add_library(chat-commands SHARED chat-commands.cpp)
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target_link_libraries(chat-commands mods-headers reborn-patch symbols chat misc)
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target_link_libraries(chat-commands mods reborn-patch symbols)
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@ -14,4 +14,4 @@ include("$ENV{HOME}/.minecraft-pi/sdk/lib/minecraft-pi-reborn-client/sdk/sdk.cma
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# Build
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add_library(expanded-creative SHARED expanded-creative.cpp)
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target_link_libraries(expanded-creative mods-headers reborn-patch symbols misc)
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target_link_libraries(expanded-creative mods reborn-patch symbols)
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@ -14,4 +14,4 @@ include("$ENV{HOME}/.minecraft-pi/sdk/lib/minecraft-pi-reborn-client/sdk/sdk.cma
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# Build
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add_library(recipes SHARED recipes.cpp)
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target_link_libraries(recipes mods-headers reborn-util symbols misc)
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target_link_libraries(recipes mods reborn-util symbols)
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@ -1,7 +1,7 @@
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project(launcher)
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# Launcher
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add_executable(launcher src/bootstrap.c src/patchelf.cpp src/util.c src/crash-report.c)
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add_executable(launcher src/bootstrap.c src/patchelf.cpp src/util.c src/crash-report.c src/sdk.c src/mods.c)
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if(MCPI_SERVER_MODE)
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target_sources(launcher PRIVATE src/server/launcher.c)
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else()
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@ -1,13 +1,5 @@
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#define _FILE_OFFSET_BITS 64
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#include <stdio.h>
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#include <stdlib.h>
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#include <unistd.h>
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#include <string.h>
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#include <dirent.h>
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#include <errno.h>
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#include <sys/stat.h>
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#include <libreborn/libreborn.h>
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#include "util.h"
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@ -15,77 +7,6 @@
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#include "patchelf.h"
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#include "crash-report.h"
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// Get All Mods In Folder
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static void load(char **ld_preload, char *folder) {
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int folder_name_length = strlen(folder);
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// Retry Until Successful
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while (1) {
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// Open Folder
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DIR *dp = opendir(folder);
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if (dp != NULL) {
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// Loop Through Folder
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struct dirent *entry = NULL;
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errno = 0;
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while (1) {
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errno = 0;
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entry = readdir(dp);
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if (entry != NULL) {
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// Check If File Is Regular
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if (entry->d_type == DT_REG) {
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// Get Full Name
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int name_length = strlen(entry->d_name);
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int total_length = folder_name_length + name_length;
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char name[total_length + 1];
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// Concatenate Folder Name And File Name
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for (int i = 0; i < folder_name_length; i++) {
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name[i] = folder[i];
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}
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for (int i = 0; i < name_length; i++) {
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name[folder_name_length + i] = entry->d_name[i];
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}
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// Add Terminator
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name[total_length] = '\0';
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// Check If File Is Accessible
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int result = access(name, R_OK);
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if (result == 0) {
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// Add To LD_PRELOAD
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string_append(ld_preload, "%s%s", *ld_preload == NULL ? "" : ":", name);
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} else if (result == -1 && errno != 0) {
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// Fail
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WARN("Unable To Access: %s: %s", name, strerror(errno));
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errno = 0;
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}
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}
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} else if (errno != 0) {
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// Error Reading Contents Of Folder
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ERR("Error Reading Directory: %s: %s", folder, strerror(errno));
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} else {
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// Done!
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break;
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}
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}
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// Close Folder
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closedir(dp);
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// Exit Function
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return;
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} else if (errno == ENOENT) {
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// Folder Doesn't Exists, Attempt Creation
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int ret = mkdir(folder, S_IRWXU | S_IRWXG | S_IROTH | S_IXOTH);
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if (ret != 0) {
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// Unable To Create Folder
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ERR("Error Creating Directory: %s: %s", folder, strerror(errno));
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}
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// Continue Retrying
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} else {
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// Unable To Open Folder
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ERR("Error Opening Directory: %s: %s", folder, strerror(errno));
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}
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}
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}
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#define MCPI_BINARY "minecraft-pi"
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#define QEMU_BINARY "qemu-arm"
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@ -182,11 +103,11 @@ void pre_bootstrap(int argc, char *argv[]) {
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set_and_print_env("GTK_THEME", "Adwaita:dark");
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#endif
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// Get Binary Directory
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char *binary_directory = get_binary_directory();
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// Configure PATH
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{
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// Get Binary Directory
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char *binary_directory = get_binary_directory();
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// Add Library Directory
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char *new_path = NULL;
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safe_asprintf(&new_path, "%s/bin", binary_directory);
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@ -200,10 +121,21 @@ void pre_bootstrap(int argc, char *argv[]) {
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// Set And Free
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set_and_print_env("PATH", new_path);
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free(new_path);
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// Free Binary Directory
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free(binary_directory);
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}
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// Free Binary Directory
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free(binary_directory);
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// --copy-sdk
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for (int i = 1; i < argc; i++) {
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if (strcmp(argv[i], "--copy-sdk") == 0) {
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char *binary_directory = get_binary_directory();
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copy_sdk(binary_directory, 0);
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free(binary_directory);
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fflush(stdout);
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exit(EXIT_SUCCESS);
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}
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}
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// Setup Crash Reports
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setup_crash_report();
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@ -242,56 +174,6 @@ void pre_bootstrap(int argc, char *argv[]) {
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print_debug_information();
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}
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// Copy SDK Into ~/.minecraft-pi
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#define HOME_SUBDIRECTORY_FOR_SDK HOME_SUBDIRECTORY_FOR_GAME_DATA "/sdk"
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static void copy_sdk(char *binary_directory) {
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// Ensure SDK Directory
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{
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char *sdk_path = NULL;
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safe_asprintf(&sdk_path, "%s" HOME_SUBDIRECTORY_FOR_SDK, getenv("HOME"));
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const char *const command[] = {"mkdir", "-p", sdk_path, NULL};
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run_simple_command(command, "Unable To Create SDK Directory");
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}
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// Lock File
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char *lock_file_path = NULL;
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safe_asprintf(&lock_file_path, "%s" HOME_SUBDIRECTORY_FOR_SDK "/.lock", getenv("HOME"));
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int lock_file_fd = lock_file(lock_file_path);
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// Output Directory
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char *output = NULL;
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safe_asprintf(&output, "%s" HOME_SUBDIRECTORY_FOR_SDK "/" MCPI_SDK_DIR, getenv("HOME"));
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// Source Directory
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char *source = NULL;
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safe_asprintf(&source, "%s/sdk/.", binary_directory);
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// Clean
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{
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const char *const command[] = {"rm", "-rf", output, NULL};
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run_simple_command(command, "Unable To Clean SDK Output Directory");
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}
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// Make Directory
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{
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const char *const command[] = {"mkdir", "-p", output, NULL};
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run_simple_command(command, "Unable To Create SDK Output Directory");
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}
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// Copy
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{
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const char *const command[] = {"cp", "-ar", source, output, NULL};
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run_simple_command(command, "Unable To Copy SDK");
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}
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// Free
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free(output);
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free(source);
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// Unlock File
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unlock_file(lock_file_path, lock_file_fd);
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free(lock_file_path);
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}
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// Bootstrap
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void bootstrap(int argc, char *argv[]) {
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INFO("Configuring Game...");
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@ -301,7 +183,7 @@ void bootstrap(int argc, char *argv[]) {
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DEBUG("Binary Directory: %s", binary_directory);
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// Copy SDK
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copy_sdk(binary_directory);
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copy_sdk(binary_directory, 1);
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// Set MCPI_REBORN_ASSETS_PATH
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{
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@ -432,44 +314,7 @@ void bootstrap(int argc, char *argv[]) {
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set_and_print_env("MCPI_NATIVE_LD_PRELOAD", host_ld_preload);
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// ARM Components
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{
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// Prepare
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char *preload = NULL;
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// ~/.minecraft-pi/mods
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{
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// Get Mods Folder
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char *mods_folder = NULL;
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safe_asprintf(&mods_folder, "%s" HOME_SUBDIRECTORY_FOR_GAME_DATA "/mods/", getenv("HOME"));
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// Load Mods From ./mods
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load(&preload, mods_folder);
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// Free Mods Folder
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free(mods_folder);
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}
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// Built-In Mods
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{
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// Get Mods Folder
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char *mods_folder = NULL;
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safe_asprintf(&mods_folder, "%s/mods/", binary_directory);
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// Load Mods From ./mods
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load(&preload, mods_folder);
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// Free Mods Folder
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free(mods_folder);
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}
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// Add LD_PRELOAD
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{
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char *value = getenv("LD_PRELOAD");
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if (value != NULL && strlen(value) > 0) {
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string_append(&preload, ":%s", value);
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}
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}
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// Set
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set_and_print_env("MCPI_ARM_LD_PRELOAD", preload);
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free(preload);
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}
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bootstrap_mods(binary_directory);
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}
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// Free Binary Directory
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@ -6,6 +6,8 @@ extern "C" {
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void pre_bootstrap(int argc, char *argv[]);
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void bootstrap(int argc, char *argv[]);
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void copy_sdk(char *binary_directory, int log_with_debug);
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void bootstrap_mods(char *binary_directory);
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#ifdef __cplusplus
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}
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110
launcher/src/mods.c
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110
launcher/src/mods.c
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@ -0,0 +1,110 @@
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <dirent.h>
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#include <errno.h>
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#include <sys/stat.h>
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#include <unistd.h>
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#include <libreborn/libreborn.h>
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#include "bootstrap.h"
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// Get All Mods In Folder
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static void load(char **ld_preload, const char *folder) {
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int folder_name_length = strlen(folder);
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// Open Folder
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DIR *dp = opendir(folder);
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if (dp != NULL) {
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// Loop Through Folder
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struct dirent *entry = NULL;
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errno = 0;
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while (1) {
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errno = 0;
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entry = readdir(dp);
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if (entry != NULL) {
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// Check If File Is Regular
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if (entry->d_type == DT_REG) {
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// Get Full Name
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int name_length = strlen(entry->d_name);
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int total_length = folder_name_length + name_length;
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char name[total_length + 1];
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// Concatenate Folder Name And File Name
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for (int i = 0; i < folder_name_length; i++) {
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name[i] = folder[i];
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}
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for (int i = 0; i < name_length; i++) {
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name[folder_name_length + i] = entry->d_name[i];
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}
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// Add Terminator
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name[total_length] = '\0';
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// Check If File Is Accessible
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int result = access(name, R_OK);
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if (result == 0) {
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// Add To LD_PRELOAD
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string_append(ld_preload, "%s%s", *ld_preload == NULL ? "" : ":", name);
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} else if (result == -1 && errno != 0) {
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// Fail
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WARN("Unable To Access: %s: %s", name, strerror(errno));
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errno = 0;
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}
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}
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} else if (errno != 0) {
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// Error Reading Contents Of Folder
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ERR("Error Reading Directory: %s: %s", folder, strerror(errno));
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} else {
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// Done!
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break;
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}
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}
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// Close Folder
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closedir(dp);
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} else if (errno == ENOENT) {
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// Folder Doesn't Exist
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} else {
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// Unable To Open Folder
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ERR("Error Opening Directory: %s: %s", folder, strerror(errno));
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}
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}
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// Bootstrap Mods
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void bootstrap_mods(char *binary_directory) {
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// Prepare
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char *preload = NULL;
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// ~/.minecraft-pi/mods
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{
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// Get Mods Folder
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char *mods_folder = NULL;
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safe_asprintf(&mods_folder, "%s" HOME_SUBDIRECTORY_FOR_GAME_DATA "/mods/", getenv("HOME"));
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// Load Mods From ./mods
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load(&preload, mods_folder);
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// Free Mods Folder
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free(mods_folder);
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}
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// Built-In Mods
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{
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// Get Mods Folder
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char *mods_folder = NULL;
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safe_asprintf(&mods_folder, "%s/mods/", binary_directory);
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// Load Mods From ./mods
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load(&preload, mods_folder);
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// Free Mods Folder
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free(mods_folder);
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}
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// Add LD_PRELOAD
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{
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char *value = getenv("LD_PRELOAD");
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if (value != NULL && strlen(value) > 0) {
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string_append(&preload, ":%s", value);
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}
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}
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// Set
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set_and_print_env("MCPI_ARM_LD_PRELOAD", preload);
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free(preload);
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}
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67
launcher/src/sdk.c
Normal file
67
launcher/src/sdk.c
Normal file
@ -0,0 +1,67 @@
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#include <libreborn/libreborn.h>
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#include "bootstrap.h"
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#include "util.h"
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// Log
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#define LOG(is_debug, ...) \
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{ \
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if (is_debug) { \
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DEBUG(__VA_ARGS__); \
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} else { \
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INFO(__VA_ARGS__); \
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} \
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}
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// Copy SDK Into ~/.minecraft-pi
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#define HOME_SUBDIRECTORY_FOR_SDK HOME_SUBDIRECTORY_FOR_GAME_DATA "/sdk"
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void copy_sdk(char *binary_directory, int log_with_debug) {
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// Ensure SDK Directory
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{
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char *sdk_path = NULL;
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safe_asprintf(&sdk_path, "%s" HOME_SUBDIRECTORY_FOR_SDK, getenv("HOME"));
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const char *const command[] = {"mkdir", "-p", sdk_path, NULL};
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run_simple_command(command, "Unable To Create SDK Directory");
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}
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// Lock File
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char *lock_file_path = NULL;
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safe_asprintf(&lock_file_path, "%s" HOME_SUBDIRECTORY_FOR_SDK "/.lock", getenv("HOME"));
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int lock_file_fd = lock_file(lock_file_path);
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// Output Directory
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char *output = NULL;
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safe_asprintf(&output, "%s" HOME_SUBDIRECTORY_FOR_SDK "/" MCPI_SDK_DIR, getenv("HOME"));
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// Source Directory
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char *source = NULL;
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safe_asprintf(&source, "%s/sdk/.", binary_directory);
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// Clean
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{
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const char *const command[] = {"rm", "-rf", output, NULL};
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run_simple_command(command, "Unable To Clean SDK Output Directory");
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}
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// Make Directory
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{
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const char *const command[] = {"mkdir", "-p", output, NULL};
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run_simple_command(command, "Unable To Create SDK Output Directory");
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}
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// Copy
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{
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const char *const command[] = {"cp", "-ar", source, output, NULL};
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run_simple_command(command, "Unable To Copy SDK");
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}
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// Log
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LOG(log_with_debug, "Copied SDK To: %s", output);
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// Free
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free(output);
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free(source);
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// Unlock File
|
||||
unlock_file(lock_file_path, lock_file_fd);
|
||||
free(lock_file_path);
|
||||
}
|
@ -1,141 +1,123 @@
|
||||
project(mods)
|
||||
|
||||
## Headers
|
||||
add_library(mods-headers INTERFACE)
|
||||
# Common Sources
|
||||
set(SRC
|
||||
# compat
|
||||
src/compat/compat.c
|
||||
src/compat/egl.c
|
||||
src/compat/x11.c
|
||||
src/compat/bcm_host.c
|
||||
# readdir
|
||||
src/readdir/readdir.c
|
||||
# feature
|
||||
src/feature/feature.c
|
||||
# version
|
||||
src/version/version.cpp
|
||||
# chat
|
||||
src/chat/chat.cpp
|
||||
src/chat/ui.c
|
||||
# creative
|
||||
src/creative/creative.cpp
|
||||
# game-mode
|
||||
src/game-mode/game-mode.c
|
||||
src/game-mode/ui.cpp
|
||||
# override
|
||||
src/override/override.c
|
||||
# death
|
||||
src/death/death.cpp
|
||||
# misc
|
||||
src/misc/misc.c
|
||||
src/misc/misc.cpp
|
||||
src/misc/logging.cpp
|
||||
src/misc/api.cpp
|
||||
# options
|
||||
src/options/options.c
|
||||
src/options/options.cpp
|
||||
# bucket
|
||||
src/bucket/bucket.cpp
|
||||
# home
|
||||
src/home/home.c
|
||||
# test
|
||||
src/test/test.c
|
||||
# init
|
||||
src/init/init.c
|
||||
)
|
||||
|
||||
# Server-Only Sources
|
||||
if(MCPI_SERVER_MODE)
|
||||
list(APPEND SRC
|
||||
# server
|
||||
src/server/server.cpp
|
||||
src/server/server_properties.cpp
|
||||
)
|
||||
else()
|
||||
list(APPEND SRC
|
||||
# multiplayer
|
||||
src/multiplayer/multiplayer.cpp
|
||||
# benchmark
|
||||
src/benchmark/benchmark.cpp
|
||||
)
|
||||
endif()
|
||||
|
||||
# Headless-Only Sources
|
||||
if(MCPI_HEADLESS_MODE)
|
||||
list(APPEND SRC
|
||||
# textures
|
||||
src/textures/headless.cpp
|
||||
)
|
||||
else()
|
||||
list(APPEND SRC
|
||||
# sound
|
||||
src/sound/sound.cpp
|
||||
src/sound/repository.cpp
|
||||
# camera
|
||||
src/camera/camera.cpp
|
||||
# input
|
||||
src/input/input.cpp
|
||||
src/input/bow.c
|
||||
src/input/attack.c
|
||||
src/input/toggle.c
|
||||
src/input/misc.c
|
||||
src/input/drop.cpp
|
||||
src/input/crafting.cpp
|
||||
# sign
|
||||
src/sign/sign.cpp
|
||||
# touch
|
||||
src/touch/touch.cpp
|
||||
# atlas
|
||||
src/atlas/atlas.cpp
|
||||
# title-screen
|
||||
src/title-screen/title-screen.cpp
|
||||
# skin
|
||||
src/skin/skin.cpp
|
||||
src/skin/loader.cpp
|
||||
# screenshot
|
||||
src/screenshot/screenshot.c
|
||||
# textures
|
||||
src/textures/textures.cpp
|
||||
)
|
||||
endif()
|
||||
|
||||
# Build
|
||||
add_library(mods SHARED ${SRC})
|
||||
|
||||
# Install
|
||||
install(TARGETS mods DESTINATION "${MCPI_INSTALL_DIR}/mods")
|
||||
# SDK
|
||||
install(TARGETS mods EXPORT sdk DESTINATION "${MCPI_SDK_LIB_DIR}")
|
||||
|
||||
# Dependencies
|
||||
target_link_libraries(mods symbols reborn-patch media-layer-core dl pthread)
|
||||
if(NOT MCPI_HEADLESS_MODE)
|
||||
target_link_libraries(mods stb_image)
|
||||
endif()
|
||||
|
||||
# Headers
|
||||
target_include_directories(
|
||||
mods-headers
|
||||
INTERFACE
|
||||
mods
|
||||
PUBLIC
|
||||
"$<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}/include>"
|
||||
"$<INSTALL_INTERFACE:${MCPI_SDK_INCLUDE_DIR}/mods>"
|
||||
)
|
||||
target_link_libraries(mods-headers INTERFACE symbols)
|
||||
# SDK
|
||||
install(TARGETS mods-headers EXPORT sdk DESTINATION "${MCPI_SDK_LIB_DIR}")
|
||||
install(DIRECTORY "include/" DESTINATION "${MCPI_SDK_INCLUDE_DIR}/mods")
|
||||
|
||||
## Mods
|
||||
|
||||
add_library(compat SHARED src/compat/compat.c src/compat/egl.c src/compat/x11.c src/compat/bcm_host.c)
|
||||
target_link_libraries(compat mods-headers reborn-patch media-layer-core)
|
||||
if(NOT MCPI_HEADLESS_MODE)
|
||||
target_link_libraries(compat screenshot input sign chat home dl)
|
||||
endif()
|
||||
|
||||
add_library(readdir SHARED src/readdir/readdir.c)
|
||||
|
||||
add_library(feature SHARED src/feature/feature.c)
|
||||
target_link_libraries(feature mods-headers reborn-patch)
|
||||
|
||||
add_library(version SHARED src/version/version.cpp)
|
||||
target_link_libraries(version mods-headers reborn-patch symbols)
|
||||
|
||||
add_library(chat SHARED src/chat/chat.cpp src/chat/ui.c)
|
||||
target_link_libraries(chat mods-headers reborn-patch symbols feature)
|
||||
if(NOT MCPI_HEADLESS_MODE)
|
||||
target_link_libraries(chat input media-layer-core pthread)
|
||||
endif()
|
||||
|
||||
add_library(creative SHARED src/creative/creative.cpp)
|
||||
target_link_libraries(creative mods-headers reborn-patch symbols feature misc)
|
||||
|
||||
add_library(game-mode SHARED src/game-mode/game-mode.c src/game-mode/ui.cpp)
|
||||
target_link_libraries(game-mode mods-headers reborn-patch symbols feature)
|
||||
if(NOT MCPI_SERVER_MODE)
|
||||
target_link_libraries(game-mode pthread media-layer-core)
|
||||
endif()
|
||||
|
||||
if(MCPI_SERVER_MODE)
|
||||
add_library(server SHARED src/server/server.cpp src/server/server_properties.cpp)
|
||||
target_link_libraries(server mods-headers reborn-patch symbols feature home misc compat dl media-layer-core pthread)
|
||||
else()
|
||||
add_library(multiplayer SHARED src/multiplayer/multiplayer.cpp)
|
||||
target_link_libraries(multiplayer mods-headers reborn-patch symbols home feature)
|
||||
|
||||
add_library(benchmark SHARED src/benchmark/benchmark.cpp)
|
||||
target_link_libraries(benchmark mods-headers reborn-patch symbols compat misc media-layer-core)
|
||||
endif()
|
||||
|
||||
if(NOT MCPI_HEADLESS_MODE)
|
||||
add_library(sound SHARED src/sound/sound.cpp src/sound/repository.cpp)
|
||||
target_link_libraries(sound mods-headers reborn-patch symbols feature override media-layer-core)
|
||||
|
||||
add_library(camera SHARED src/camera/camera.cpp)
|
||||
target_link_libraries(camera mods-headers reborn-patch symbols feature home screenshot)
|
||||
|
||||
add_library(input SHARED src/input/input.cpp src/input/bow.c src/input/attack.c src/input/toggle.c src/input/misc.c src/input/drop.cpp src/input/crafting.cpp)
|
||||
target_link_libraries(input mods-headers reborn-patch symbols creative feature misc media-layer-core)
|
||||
|
||||
add_library(sign SHARED src/sign/sign.cpp)
|
||||
target_link_libraries(sign mods-headers reborn-patch symbols feature input media-layer-core)
|
||||
|
||||
add_library(touch SHARED src/touch/touch.cpp)
|
||||
target_link_libraries(touch mods-headers reborn-patch symbols feature)
|
||||
|
||||
add_library(atlas SHARED src/atlas/atlas.cpp)
|
||||
target_link_libraries(atlas mods-headers reborn-patch symbols feature media-layer-core)
|
||||
|
||||
add_library(title-screen SHARED src/title-screen/title-screen.cpp)
|
||||
target_link_libraries(title-screen mods-headers reborn-patch symbols feature compat)
|
||||
|
||||
add_library(skin SHARED src/skin/skin.cpp src/skin/loader.cpp)
|
||||
target_link_libraries(skin mods-headers reborn-patch symbols feature misc textures media-layer-core stb_image)
|
||||
|
||||
add_library(screenshot SHARED src/screenshot/screenshot.c)
|
||||
target_link_libraries(screenshot mods-headers reborn-util media-layer-core stb_image)
|
||||
endif()
|
||||
|
||||
if(NOT MCPI_HEADLESS_MODE)
|
||||
add_library(textures SHARED src/textures/textures.cpp)
|
||||
else()
|
||||
add_library(textures SHARED src/textures/headless.cpp)
|
||||
endif()
|
||||
target_link_libraries(textures mods-headers reborn-patch symbols)
|
||||
if(NOT MCPI_HEADLESS_MODE)
|
||||
target_link_libraries(textures media-layer-core feature misc stb_image)
|
||||
endif()
|
||||
|
||||
add_library(override SHARED src/override/override.c)
|
||||
target_link_libraries(override mods-headers reborn-patch symbols dl home)
|
||||
|
||||
add_library(death SHARED src/death/death.cpp)
|
||||
target_link_libraries(death mods-headers reborn-patch symbols feature)
|
||||
|
||||
add_library(misc SHARED src/misc/misc.c src/misc/misc.cpp src/misc/logging.cpp src/misc/api.cpp)
|
||||
target_link_libraries(misc mods-headers reborn-patch symbols media-layer-core feature)
|
||||
|
||||
add_library(options SHARED src/options/options.c src/options/options.cpp)
|
||||
target_link_libraries(options mods-headers reborn-patch symbols feature home)
|
||||
|
||||
add_library(bucket SHARED src/bucket/bucket.cpp)
|
||||
target_link_libraries(bucket mods-headers reborn-patch symbols feature misc)
|
||||
|
||||
add_library(home SHARED src/home/home.c)
|
||||
target_link_libraries(home mods-headers reborn-patch symbols)
|
||||
|
||||
add_library(test SHARED src/test/test.c)
|
||||
target_link_libraries(test mods-headers reborn-patch home)
|
||||
|
||||
add_library(init SHARED src/init/init.c)
|
||||
target_link_libraries(init symbols mods-headers reborn-util compat game-mode misc death options chat creative bucket textures home version test media-layer-core)
|
||||
if(MCPI_SERVER_MODE)
|
||||
target_link_libraries(init server)
|
||||
else()
|
||||
target_link_libraries(init multiplayer benchmark)
|
||||
endif()
|
||||
if(NOT MCPI_HEADLESS_MODE)
|
||||
target_link_libraries(init sound camera input sign touch atlas title-screen skin)
|
||||
endif()
|
||||
|
||||
## Install Mods
|
||||
set(MODS_TO_INSTALL init compat readdir feature game-mode misc override death options chat creative bucket textures home version test)
|
||||
if(MCPI_SERVER_MODE)
|
||||
list(APPEND MODS_TO_INSTALL server)
|
||||
else()
|
||||
list(APPEND MODS_TO_INSTALL multiplayer benchmark)
|
||||
endif()
|
||||
if(NOT MCPI_HEADLESS_MODE)
|
||||
list(APPEND MODS_TO_INSTALL sound camera input sign touch atlas title-screen skin screenshot)
|
||||
endif()
|
||||
install(TARGETS ${MODS_TO_INSTALL} DESTINATION "${MCPI_INSTALL_DIR}/mods")
|
||||
# SDK
|
||||
install(TARGETS ${MODS_TO_INSTALL} EXPORT sdk DESTINATION "${MCPI_SDK_LIB_DIR}")
|
||||
|
Loading…
Reference in New Issue
Block a user