652 lines
25 KiB
C++
652 lines
25 KiB
C++
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// Headers
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#include <libreborn/libreborn.h>
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#include <symbols/minecraft.h>
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#include <mods/init/init.h>
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// The Actual Mod
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static FillingContainer_addItem_t original_mod;
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static int32_t Inventory_setupDefault_FillingContainer_addItem_call_injection(unsigned char *filling_container, ItemInstance *item_instance) {
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// Call Original Modified Method
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int32_t ret = (*original_mod)(filling_container, item_instance);
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ItemInstance *fire_instance = new ItemInstance;
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ALLOC_CHECK(fire_instance);
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fire_instance->count = 255;
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fire_instance->auxiliary = 0;
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fire_instance->id = 51;
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(*FillingContainer_addItem)(filling_container, fire_instance);
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ItemInstance *mushroomStew_instance = new ItemInstance;
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ALLOC_CHECK(mushroomStew_instance);
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mushroomStew_instance->count = 255;
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mushroomStew_instance->auxiliary = 0;
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mushroomStew_instance->id = 282;
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(*FillingContainer_addItem)(filling_container, mushroomStew_instance);
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ItemInstance *steak_instance = new ItemInstance;
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ALLOC_CHECK(steak_instance);
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steak_instance->count = 255;
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steak_instance->auxiliary = 0;
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steak_instance->id = 364;
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(*FillingContainer_addItem)(filling_container, steak_instance);
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ItemInstance *cookedChicken_instance = new ItemInstance;
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ALLOC_CHECK(cookedChicken_instance);
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cookedChicken_instance->count = 255;
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cookedChicken_instance->auxiliary = 0;
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cookedChicken_instance->id = 366;
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(*FillingContainer_addItem)(filling_container, cookedChicken_instance);
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ItemInstance *porkCooked_instance = new ItemInstance;
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ALLOC_CHECK(porkCooked_instance);
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porkCooked_instance->count = 255;
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porkCooked_instance->auxiliary = 0;
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porkCooked_instance->id = 320;
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(*FillingContainer_addItem)(filling_container, porkCooked_instance);
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ItemInstance *apple_instance = new ItemInstance;
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ALLOC_CHECK(apple_instance);
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apple_instance->count = 255;
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apple_instance->auxiliary = 0;
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apple_instance->id = 260;
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(*FillingContainer_addItem)(filling_container, apple_instance);
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ItemInstance *tallGrass_instance = new ItemInstance;
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ALLOC_CHECK(tallGrass_instance);
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tallGrass_instance->count = 255;
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tallGrass_instance->auxiliary = 0;
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tallGrass_instance->id = 31;
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(*FillingContainer_addItem)(filling_container, tallGrass_instance);
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ItemInstance *crops_instance = new ItemInstance;
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ALLOC_CHECK(crops_instance);
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crops_instance->count = 255;
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crops_instance->auxiliary = 0;
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crops_instance->id = 59;
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(*FillingContainer_addItem)(filling_container, crops_instance);
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ItemInstance *farmland_instance = new ItemInstance;
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ALLOC_CHECK(farmland_instance);
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farmland_instance->count = 255;
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farmland_instance->auxiliary = 0;
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farmland_instance->id = 60;
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(*FillingContainer_addItem)(filling_container, farmland_instance);
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ItemInstance *activeFurnace_instance = new ItemInstance;
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ALLOC_CHECK(activeFurnace_instance);
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activeFurnace_instance->count = 255;
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activeFurnace_instance->auxiliary = 0;
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activeFurnace_instance->id = 62;
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(*FillingContainer_addItem)(filling_container, activeFurnace_instance);
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ItemInstance *ironDoor_instance = new ItemInstance;
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ALLOC_CHECK(ironDoor_instance);
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ironDoor_instance->count = 255;
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ironDoor_instance->auxiliary = 0;
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ironDoor_instance->id = 330;
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(*FillingContainer_addItem)(filling_container, ironDoor_instance);
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ItemInstance *activeRedstoneOre_instance = new ItemInstance;
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ALLOC_CHECK(activeRedstoneOre_instance);
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activeRedstoneOre_instance->count = 255;
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activeRedstoneOre_instance->auxiliary = 0;
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activeRedstoneOre_instance->id = 74;
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(*FillingContainer_addItem)(filling_container, activeRedstoneOre_instance);
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ItemInstance *pumkinStem_instance = new ItemInstance;
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ALLOC_CHECK(pumkinStem_instance);
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pumkinStem_instance->count = 255;
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pumkinStem_instance->auxiliary = 0;
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pumkinStem_instance->id = 105;
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(*FillingContainer_addItem)(filling_container, pumkinStem_instance);
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ItemInstance *newGrass_instance = new ItemInstance;
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ALLOC_CHECK(newGrass_instance);
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newGrass_instance->count = 255;
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newGrass_instance->auxiliary = 0;
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newGrass_instance->id = 253;
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(*FillingContainer_addItem)(filling_container, newGrass_instance);
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ItemInstance *reserved6_instance = new ItemInstance;
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ALLOC_CHECK(reserved6_instance);
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reserved6_instance->count = 255;
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reserved6_instance->auxiliary = 0;
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reserved6_instance->id = 1;
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(*FillingContainer_addItem)(filling_container, reserved6_instance);
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ItemInstance *doubleStoneSlab_instance = new ItemInstance;
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ALLOC_CHECK(doubleStoneSlab_instance);
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doubleStoneSlab_instance->count = 255;
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doubleStoneSlab_instance->auxiliary = 0;
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doubleStoneSlab_instance->id = 43;
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(*FillingContainer_addItem)(filling_container, doubleStoneSlab_instance);
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ItemInstance *arrow_instance = new ItemInstance;
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ALLOC_CHECK(arrow_instance);
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arrow_instance->count = 255;
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arrow_instance->auxiliary = 0;
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arrow_instance->id = 262;
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(*FillingContainer_addItem)(filling_container, arrow_instance);
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ItemInstance *coal_instance = new ItemInstance;
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ALLOC_CHECK(coal_instance);
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coal_instance->count = 255;
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coal_instance->auxiliary = 0;
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coal_instance->id = 263;
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(*FillingContainer_addItem)(filling_container, coal_instance);
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ItemInstance *diamond_instance = new ItemInstance;
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ALLOC_CHECK(diamond_instance);
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diamond_instance->count = 255;
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diamond_instance->auxiliary = 0;
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diamond_instance->id = 264;
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(*FillingContainer_addItem)(filling_container, diamond_instance);
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ItemInstance *ironIngot_instance = new ItemInstance;
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ALLOC_CHECK(ironIngot_instance);
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ironIngot_instance->count = 255;
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ironIngot_instance->auxiliary = 0;
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ironIngot_instance->id = 265;
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(*FillingContainer_addItem)(filling_container, ironIngot_instance);
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ItemInstance *goldIngot_instance = new ItemInstance;
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ALLOC_CHECK(goldIngot_instance);
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goldIngot_instance->count = 255;
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goldIngot_instance->auxiliary = 0;
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goldIngot_instance->id = 266;
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(*FillingContainer_addItem)(filling_container, goldIngot_instance);
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ItemInstance *woodSword_instance = new ItemInstance;
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ALLOC_CHECK(woodSword_instance);
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woodSword_instance->count = 255;
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woodSword_instance->auxiliary = 0;
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woodSword_instance->id = 268;
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(*FillingContainer_addItem)(filling_container, woodSword_instance);
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ItemInstance *woodShovel_instance = new ItemInstance;
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ALLOC_CHECK(woodShovel_instance);
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woodShovel_instance->count = 255;
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woodShovel_instance->auxiliary = 0;
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woodShovel_instance->id = 269;
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(*FillingContainer_addItem)(filling_container, woodShovel_instance);
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ItemInstance *woodPickaxe_instance = new ItemInstance;
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ALLOC_CHECK(woodPickaxe_instance);
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woodPickaxe_instance->count = 255;
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woodPickaxe_instance->auxiliary = 0;
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woodPickaxe_instance->id = 270;
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(*FillingContainer_addItem)(filling_container, woodPickaxe_instance);
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ItemInstance *woodAxe_instance = new ItemInstance;
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ALLOC_CHECK(woodAxe_instance);
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woodAxe_instance->count = 255;
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woodAxe_instance->auxiliary = 0;
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woodAxe_instance->id = 271;
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(*FillingContainer_addItem)(filling_container, woodAxe_instance);
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ItemInstance *stoneSword_instance = new ItemInstance;
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ALLOC_CHECK(stoneSword_instance);
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stoneSword_instance->count = 255;
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stoneSword_instance->auxiliary = 0;
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stoneSword_instance->id = 272;
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(*FillingContainer_addItem)(filling_container, stoneSword_instance);
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ItemInstance *stoneShovel_instance = new ItemInstance;
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ALLOC_CHECK(stoneShovel_instance);
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stoneShovel_instance->count = 255;
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stoneShovel_instance->auxiliary = 0;
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stoneShovel_instance->id = 273;
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(*FillingContainer_addItem)(filling_container, stoneShovel_instance);
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ItemInstance *stonePickaxe_instance = new ItemInstance;
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ALLOC_CHECK(stonePickaxe_instance);
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stonePickaxe_instance->count = 255;
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stonePickaxe_instance->auxiliary = 0;
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stonePickaxe_instance->id = 274;
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(*FillingContainer_addItem)(filling_container, stonePickaxe_instance);
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ItemInstance *stoneAxe_instance = new ItemInstance;
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ALLOC_CHECK(stoneAxe_instance);
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stoneAxe_instance->count = 255;
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stoneAxe_instance->auxiliary = 0;
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stoneAxe_instance->id = 275;
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(*FillingContainer_addItem)(filling_container, stoneAxe_instance);
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ItemInstance *shovelIron_instance = new ItemInstance;
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ALLOC_CHECK(shovelIron_instance);
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shovelIron_instance->count = 255;
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shovelIron_instance->auxiliary = 0;
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shovelIron_instance->id = 256;
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(*FillingContainer_addItem)(filling_container, shovelIron_instance);
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ItemInstance *ironPick_instance = new ItemInstance;
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ALLOC_CHECK(ironPick_instance);
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ironPick_instance->count = 255;
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ironPick_instance->auxiliary = 0;
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ironPick_instance->id = 257;
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(*FillingContainer_addItem)(filling_container, ironPick_instance);
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ItemInstance *ironAxe_instance = new ItemInstance;
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ALLOC_CHECK(ironAxe_instance);
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ironAxe_instance->count = 255;
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ironAxe_instance->auxiliary = 0;
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ironAxe_instance->id = 258;
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(*FillingContainer_addItem)(filling_container, ironAxe_instance);
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ItemInstance *diamondSword_instance = new ItemInstance;
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ALLOC_CHECK(diamondSword_instance);
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diamondSword_instance->count = 255;
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diamondSword_instance->auxiliary = 0;
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diamondSword_instance->id = 276;
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(*FillingContainer_addItem)(filling_container, diamondSword_instance);
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ItemInstance *diamondShovel_instance = new ItemInstance;
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ALLOC_CHECK(diamondShovel_instance);
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diamondShovel_instance->count = 255;
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diamondShovel_instance->auxiliary = 0;
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diamondShovel_instance->id = 277;
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(*FillingContainer_addItem)(filling_container, diamondShovel_instance);
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ItemInstance *diamondPickaxe_instance = new ItemInstance;
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ALLOC_CHECK(diamondPickaxe_instance);
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diamondPickaxe_instance->count = 255;
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diamondPickaxe_instance->auxiliary = 0;
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diamondPickaxe_instance->id = 278;
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(*FillingContainer_addItem)(filling_container, diamondPickaxe_instance);
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ItemInstance *diamondAxe_instance = new ItemInstance;
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ALLOC_CHECK(diamondAxe_instance);
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diamondAxe_instance->count = 255;
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diamondAxe_instance->auxiliary = 0;
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diamondAxe_instance->id = 279;
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(*FillingContainer_addItem)(filling_container, diamondAxe_instance);
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ItemInstance *magicWand_instance = new ItemInstance;
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ALLOC_CHECK(magicWand_instance);
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magicWand_instance->count = 255;
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magicWand_instance->auxiliary = 0;
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magicWand_instance->id = 280;
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(*FillingContainer_addItem)(filling_container, magicWand_instance);
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ItemInstance *bowl_instance = new ItemInstance;
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ALLOC_CHECK(bowl_instance);
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bowl_instance->count = 255;
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bowl_instance->auxiliary = 0;
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bowl_instance->id = 281;
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(*FillingContainer_addItem)(filling_container, bowl_instance);
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ItemInstance *goldSword_instance = new ItemInstance;
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ALLOC_CHECK(goldSword_instance);
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goldSword_instance->count = 255;
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goldSword_instance->auxiliary = 0;
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goldSword_instance->id = 283;
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(*FillingContainer_addItem)(filling_container, goldSword_instance);
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ItemInstance *goldShovel_instance = new ItemInstance;
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ALLOC_CHECK(goldShovel_instance);
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goldShovel_instance->count = 255;
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goldShovel_instance->auxiliary = 0;
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goldShovel_instance->id = 284;
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(*FillingContainer_addItem)(filling_container, goldShovel_instance);
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ItemInstance *goldPickaxe_instance = new ItemInstance;
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ALLOC_CHECK(goldPickaxe_instance);
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goldPickaxe_instance->count = 255;
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goldPickaxe_instance->auxiliary = 0;
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goldPickaxe_instance->id = 285;
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(*FillingContainer_addItem)(filling_container, goldPickaxe_instance);
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ItemInstance *goldAxe_instance = new ItemInstance;
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ALLOC_CHECK(goldAxe_instance);
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goldAxe_instance->count = 255;
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goldAxe_instance->auxiliary = 0;
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goldAxe_instance->id = 286;
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(*FillingContainer_addItem)(filling_container, goldAxe_instance);
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ItemInstance *string_instance = new ItemInstance;
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ALLOC_CHECK(string_instance);
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string_instance->count = 255;
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string_instance->auxiliary = 0;
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string_instance->id = 287;
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(*FillingContainer_addItem)(filling_container, string_instance);
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ItemInstance *feather_instance = new ItemInstance;
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ALLOC_CHECK(feather_instance);
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feather_instance->count = 255;
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feather_instance->auxiliary = 0;
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feather_instance->id = 288;
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(*FillingContainer_addItem)(filling_container, feather_instance);
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ItemInstance *gunpowder_instance = new ItemInstance;
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ALLOC_CHECK(gunpowder_instance);
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gunpowder_instance->count = 255;
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gunpowder_instance->auxiliary = 0;
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gunpowder_instance->id = 289;
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(*FillingContainer_addItem)(filling_container, gunpowder_instance);
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ItemInstance *woodHoe_instance = new ItemInstance;
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ALLOC_CHECK(woodHoe_instance);
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woodHoe_instance->count = 255;
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woodHoe_instance->auxiliary = 0;
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woodHoe_instance->id = 290;
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(*FillingContainer_addItem)(filling_container, woodHoe_instance);
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ItemInstance *stoneHoe_instance = new ItemInstance;
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ALLOC_CHECK(stoneHoe_instance);
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stoneHoe_instance->count = 255;
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stoneHoe_instance->auxiliary = 0;
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stoneHoe_instance->id = 291;
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(*FillingContainer_addItem)(filling_container, stoneHoe_instance);
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ItemInstance *flint1_instance = new ItemInstance;
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ALLOC_CHECK(flint1_instance);
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flint1_instance->count = 255;
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flint1_instance->auxiliary = 0;
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flint1_instance->id = 292;
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(*FillingContainer_addItem)(filling_container, flint1_instance);
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ItemInstance *diamondHoe_instance = new ItemInstance;
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ALLOC_CHECK(diamondHoe_instance);
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diamondHoe_instance->count = 255;
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diamondHoe_instance->auxiliary = 0;
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diamondHoe_instance->id = 293;
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(*FillingContainer_addItem)(filling_container, diamondHoe_instance);
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ItemInstance *goldHoe_instance = new ItemInstance;
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ALLOC_CHECK(goldHoe_instance);
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goldHoe_instance->count = 255;
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goldHoe_instance->auxiliary = 0;
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goldHoe_instance->id = 294;
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(*FillingContainer_addItem)(filling_container, goldHoe_instance);
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ItemInstance *seeds_instance = new ItemInstance;
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ALLOC_CHECK(seeds_instance);
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seeds_instance->count = 255;
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seeds_instance->auxiliary = 0;
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seeds_instance->id = 295;
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(*FillingContainer_addItem)(filling_container, seeds_instance);
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ItemInstance *wheat_instance = new ItemInstance;
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ALLOC_CHECK(wheat_instance);
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wheat_instance->count = 255;
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wheat_instance->auxiliary = 0;
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wheat_instance->id = 296;
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(*FillingContainer_addItem)(filling_container, wheat_instance);
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ItemInstance *bread_instance = new ItemInstance;
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ALLOC_CHECK(bread_instance);
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bread_instance->count = 255;
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bread_instance->auxiliary = 0;
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bread_instance->id = 297;
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(*FillingContainer_addItem)(filling_container, bread_instance);
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ItemInstance *diamondHelm_instance = new ItemInstance;
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ALLOC_CHECK(diamondHelm_instance);
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diamondHelm_instance->count = 255;
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diamondHelm_instance->auxiliary = 0;
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diamondHelm_instance->id = 310;
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(*FillingContainer_addItem)(filling_container, diamondHelm_instance);
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ItemInstance *diamondChest_instance = new ItemInstance;
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|
ALLOC_CHECK(diamondChest_instance);
|
||
|
diamondChest_instance->count = 255;
|
||
|
diamondChest_instance->auxiliary = 0;
|
||
|
diamondChest_instance->id = 311;
|
||
|
(*FillingContainer_addItem)(filling_container, diamondChest_instance);
|
||
|
|
||
|
ItemInstance *diamondLeg_instance = new ItemInstance;
|
||
|
ALLOC_CHECK(diamondLeg_instance);
|
||
|
diamondLeg_instance->count = 255;
|
||
|
diamondLeg_instance->auxiliary = 0;
|
||
|
diamondLeg_instance->id = 312;
|
||
|
(*FillingContainer_addItem)(filling_container, diamondLeg_instance);
|
||
|
|
||
|
ItemInstance *diamondBoot_instance = new ItemInstance;
|
||
|
ALLOC_CHECK(diamondBoot_instance);
|
||
|
diamondBoot_instance->count = 255;
|
||
|
diamondBoot_instance->auxiliary = 0;
|
||
|
diamondBoot_instance->id = 313;
|
||
|
(*FillingContainer_addItem)(filling_container, diamondBoot_instance);
|
||
|
|
||
|
ItemInstance *leatherCap_instance = new ItemInstance;
|
||
|
ALLOC_CHECK(leatherCap_instance);
|
||
|
leatherCap_instance->count = 255;
|
||
|
leatherCap_instance->auxiliary = 0;
|
||
|
leatherCap_instance->id = 298;
|
||
|
(*FillingContainer_addItem)(filling_container, leatherCap_instance);
|
||
|
|
||
|
ItemInstance *leatherShirt_instance = new ItemInstance;
|
||
|
ALLOC_CHECK(leatherShirt_instance);
|
||
|
leatherShirt_instance->count = 255;
|
||
|
leatherShirt_instance->auxiliary = 0;
|
||
|
leatherShirt_instance->id = 299;
|
||
|
(*FillingContainer_addItem)(filling_container, leatherShirt_instance);
|
||
|
|
||
|
ItemInstance *leatherPants_instance = new ItemInstance;
|
||
|
ALLOC_CHECK(leatherPants_instance);
|
||
|
leatherPants_instance->count = 255;
|
||
|
leatherPants_instance->auxiliary = 0;
|
||
|
leatherPants_instance->id = 300;
|
||
|
(*FillingContainer_addItem)(filling_container, leatherPants_instance);
|
||
|
|
||
|
ItemInstance *leatherBoots_instance = new ItemInstance;
|
||
|
ALLOC_CHECK(leatherBoots_instance);
|
||
|
leatherBoots_instance->count = 255;
|
||
|
leatherBoots_instance->auxiliary = 0;
|
||
|
leatherBoots_instance->id = 301;
|
||
|
(*FillingContainer_addItem)(filling_container, leatherBoots_instance);
|
||
|
|
||
|
ItemInstance *chainHelm_instance = new ItemInstance;
|
||
|
ALLOC_CHECK(chainHelm_instance);
|
||
|
chainHelm_instance->count = 255;
|
||
|
chainHelm_instance->auxiliary = 0;
|
||
|
chainHelm_instance->id = 302;
|
||
|
(*FillingContainer_addItem)(filling_container, chainHelm_instance);
|
||
|
|
||
|
ItemInstance *chainShirt_instance = new ItemInstance;
|
||
|
ALLOC_CHECK(chainShirt_instance);
|
||
|
chainShirt_instance->count = 255;
|
||
|
chainShirt_instance->auxiliary = 0;
|
||
|
chainShirt_instance->id = 303;
|
||
|
(*FillingContainer_addItem)(filling_container, chainShirt_instance);
|
||
|
|
||
|
ItemInstance *chainLegs_instance = new ItemInstance;
|
||
|
ALLOC_CHECK(chainLegs_instance);
|
||
|
chainLegs_instance->count = 255;
|
||
|
chainLegs_instance->auxiliary = 0;
|
||
|
chainLegs_instance->id = 304;
|
||
|
(*FillingContainer_addItem)(filling_container, chainLegs_instance);
|
||
|
|
||
|
ItemInstance *chainBoots_instance = new ItemInstance;
|
||
|
ALLOC_CHECK(chainBoots_instance);
|
||
|
chainBoots_instance->count = 255;
|
||
|
chainBoots_instance->auxiliary = 0;
|
||
|
chainBoots_instance->id = 305;
|
||
|
(*FillingContainer_addItem)(filling_container, chainBoots_instance);
|
||
|
|
||
|
ItemInstance *goldHelm_instance = new ItemInstance;
|
||
|
ALLOC_CHECK(goldHelm_instance);
|
||
|
goldHelm_instance->count = 255;
|
||
|
goldHelm_instance->auxiliary = 0;
|
||
|
goldHelm_instance->id = 314;
|
||
|
(*FillingContainer_addItem)(filling_container, goldHelm_instance);
|
||
|
|
||
|
ItemInstance *goldChest_instance = new ItemInstance;
|
||
|
ALLOC_CHECK(goldChest_instance);
|
||
|
goldChest_instance->count = 255;
|
||
|
goldChest_instance->auxiliary = 0;
|
||
|
goldChest_instance->id = 315;
|
||
|
(*FillingContainer_addItem)(filling_container, goldChest_instance);
|
||
|
|
||
|
ItemInstance *goldLegs_instance = new ItemInstance;
|
||
|
ALLOC_CHECK(goldLegs_instance);
|
||
|
goldLegs_instance->count = 255;
|
||
|
goldLegs_instance->auxiliary = 0;
|
||
|
goldLegs_instance->id = 316;
|
||
|
(*FillingContainer_addItem)(filling_container, goldLegs_instance);
|
||
|
|
||
|
ItemInstance *goldBoots_instance = new ItemInstance;
|
||
|
ALLOC_CHECK(goldBoots_instance);
|
||
|
goldBoots_instance->count = 255;
|
||
|
goldBoots_instance->auxiliary = 0;
|
||
|
goldBoots_instance->id = 317;
|
||
|
(*FillingContainer_addItem)(filling_container, goldBoots_instance);
|
||
|
|
||
|
ItemInstance *ironHelm_instance = new ItemInstance;
|
||
|
ALLOC_CHECK(ironHelm_instance);
|
||
|
ironHelm_instance->count = 255;
|
||
|
ironHelm_instance->auxiliary = 0;
|
||
|
ironHelm_instance->id = 306;
|
||
|
(*FillingContainer_addItem)(filling_container, ironHelm_instance);
|
||
|
|
||
|
ItemInstance *ironChest_instance = new ItemInstance;
|
||
|
ALLOC_CHECK(ironChest_instance);
|
||
|
ironChest_instance->count = 255;
|
||
|
ironChest_instance->auxiliary = 0;
|
||
|
ironChest_instance->id = 307;
|
||
|
(*FillingContainer_addItem)(filling_container, ironChest_instance);
|
||
|
|
||
|
ItemInstance *ironLegs_instance = new ItemInstance;
|
||
|
ALLOC_CHECK(ironLegs_instance);
|
||
|
ironLegs_instance->count = 255;
|
||
|
ironLegs_instance->auxiliary = 0;
|
||
|
ironLegs_instance->id = 308;
|
||
|
(*FillingContainer_addItem)(filling_container, ironLegs_instance);
|
||
|
|
||
|
ItemInstance *ironBoots_instance = new ItemInstance;
|
||
|
ALLOC_CHECK(ironBoots_instance);
|
||
|
ironBoots_instance->count = 255;
|
||
|
ironBoots_instance->auxiliary = 0;
|
||
|
ironBoots_instance->id = 309;
|
||
|
(*FillingContainer_addItem)(filling_container, ironBoots_instance);
|
||
|
|
||
|
ItemInstance *flint2_instance = new ItemInstance;
|
||
|
ALLOC_CHECK(flint2_instance);
|
||
|
flint2_instance->count = 255;
|
||
|
flint2_instance->auxiliary = 0;
|
||
|
flint2_instance->id = 318;
|
||
|
(*FillingContainer_addItem)(filling_container, flint2_instance);
|
||
|
|
||
|
ItemInstance *porkRaw_instance = new ItemInstance;
|
||
|
ALLOC_CHECK(porkRaw_instance);
|
||
|
porkRaw_instance->count = 255;
|
||
|
porkRaw_instance->auxiliary = 0;
|
||
|
porkRaw_instance->id = 319;
|
||
|
(*FillingContainer_addItem)(filling_container, porkRaw_instance);
|
||
|
|
||
|
ItemInstance *leather_instance = new ItemInstance;
|
||
|
ALLOC_CHECK(leather_instance);
|
||
|
leather_instance->count = 255;
|
||
|
leather_instance->auxiliary = 0;
|
||
|
leather_instance->id = 334;
|
||
|
(*FillingContainer_addItem)(filling_container, leather_instance);
|
||
|
|
||
|
ItemInstance *clayBrick_instance = new ItemInstance;
|
||
|
ALLOC_CHECK(clayBrick_instance);
|
||
|
clayBrick_instance->count = 255;
|
||
|
clayBrick_instance->auxiliary = 0;
|
||
|
clayBrick_instance->id = 336;
|
||
|
(*FillingContainer_addItem)(filling_container, clayBrick_instance);
|
||
|
|
||
|
ItemInstance *clay_instance = new ItemInstance;
|
||
|
ALLOC_CHECK(clay_instance);
|
||
|
clay_instance->count = 255;
|
||
|
clay_instance->auxiliary = 0;
|
||
|
clay_instance->id = 337;
|
||
|
(*FillingContainer_addItem)(filling_container, clay_instance);
|
||
|
|
||
|
ItemInstance *notepad_instance = new ItemInstance;
|
||
|
ALLOC_CHECK(notepad_instance);
|
||
|
notepad_instance->count = 255;
|
||
|
notepad_instance->auxiliary = 0;
|
||
|
notepad_instance->id = 339;
|
||
|
(*FillingContainer_addItem)(filling_container, notepad_instance);
|
||
|
|
||
|
ItemInstance *book_instance = new ItemInstance;
|
||
|
ALLOC_CHECK(book_instance);
|
||
|
book_instance->count = 255;
|
||
|
book_instance->auxiliary = 0;
|
||
|
book_instance->id = 340;
|
||
|
(*FillingContainer_addItem)(filling_container, book_instance);
|
||
|
|
||
|
ItemInstance *slimeball_instance = new ItemInstance;
|
||
|
ALLOC_CHECK(slimeball_instance);
|
||
|
slimeball_instance->count = 255;
|
||
|
slimeball_instance->auxiliary = 0;
|
||
|
slimeball_instance->id = 341;
|
||
|
(*FillingContainer_addItem)(filling_container, slimeball_instance);
|
||
|
|
||
|
ItemInstance *compass_instance = new ItemInstance;
|
||
|
ALLOC_CHECK(compass_instance);
|
||
|
compass_instance->count = 255;
|
||
|
compass_instance->auxiliary = 0;
|
||
|
compass_instance->id = 345;
|
||
|
(*FillingContainer_addItem)(filling_container, compass_instance);
|
||
|
|
||
|
ItemInstance *clock_instance = new ItemInstance;
|
||
|
ALLOC_CHECK(clock_instance);
|
||
|
clock_instance->count = 255;
|
||
|
clock_instance->auxiliary = 0;
|
||
|
clock_instance->id = 347;
|
||
|
(*FillingContainer_addItem)(filling_container, clock_instance);
|
||
|
|
||
|
ItemInstance *glowDust_instance = new ItemInstance;
|
||
|
ALLOC_CHECK(glowDust_instance);
|
||
|
glowDust_instance->count = 255;
|
||
|
glowDust_instance->auxiliary = 0;
|
||
|
glowDust_instance->id = 348;
|
||
|
(*FillingContainer_addItem)(filling_container, glowDust_instance);
|
||
|
|
||
|
ItemInstance *bone_instance = new ItemInstance;
|
||
|
ALLOC_CHECK(bone_instance);
|
||
|
bone_instance->count = 255;
|
||
|
bone_instance->auxiliary = 0;
|
||
|
bone_instance->id = 352;
|
||
|
(*FillingContainer_addItem)(filling_container, bone_instance);
|
||
|
|
||
|
ItemInstance *sugar_instance = new ItemInstance;
|
||
|
ALLOC_CHECK(sugar_instance);
|
||
|
sugar_instance->count = 255;
|
||
|
sugar_instance->auxiliary = 0;
|
||
|
sugar_instance->id = 353;
|
||
|
(*FillingContainer_addItem)(filling_container, sugar_instance);
|
||
|
|
||
|
ItemInstance *melon_instance = new ItemInstance;
|
||
|
ALLOC_CHECK(melon_instance);
|
||
|
melon_instance->count = 255;
|
||
|
melon_instance->auxiliary = 0;
|
||
|
melon_instance->id = 360;
|
||
|
(*FillingContainer_addItem)(filling_container, melon_instance);
|
||
|
|
||
|
ItemInstance *beefRaw_instance = new ItemInstance;
|
||
|
ALLOC_CHECK(beefRaw_instance);
|
||
|
beefRaw_instance->count = 255;
|
||
|
beefRaw_instance->auxiliary = 0;
|
||
|
beefRaw_instance->id = 363;
|
||
|
(*FillingContainer_addItem)(filling_container, beefRaw_instance);
|
||
|
|
||
|
ItemInstance *chickenRaw_instance = new ItemInstance;
|
||
|
ALLOC_CHECK(chickenRaw_instance);
|
||
|
chickenRaw_instance->count = 255;
|
||
|
chickenRaw_instance->auxiliary = 0;
|
||
|
chickenRaw_instance->id = 365;
|
||
|
(*FillingContainer_addItem)(filling_container, chickenRaw_instance);
|
||
|
|
||
|
// Return
|
||
|
return ret;
|
||
|
}
|
||
|
|
||
|
// Init
|
||
|
HOOK(init_creative, void, ()) {
|
||
|
ensure_init_creative();
|
||
|
(*real_init_creative)();
|
||
|
|
||
|
INFO("Loading Expanded Creative Mod");
|
||
|
|
||
|
void *point = (void *) 0x8e0fc;
|
||
|
original_mod = (FillingContainer_addItem_t) extract_from_bl_instruction((unsigned char *) point);
|
||
|
overwrite_call(point, (void *) Inventory_setupDefault_FillingContainer_addItem_call_injection);
|
||
|
}
|