Remove XVFB From Dedicated Server
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151e404aab
commit
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@ -8,7 +8,6 @@ RUN \
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apt-get install -y libglvnd-dev:armhf libsdl1.2-dev:armhf libx11-dev:armhf build-essential zlib1g-dev:armhf git cmake curl gcc-arm-linux-gnueabihf g++-arm-linux-gnueabihf libfreeimage-dev:armhf libglfw3-dev:armhf xinput:armhf libxfixes-dev:armhf
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RUN ln -s /usr/lib/arm-linux-gnueabihf/libGLESv2.so.2 /usr/lib/libGLESv2.so
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RUN ln -s /usr/lib/arm-linux-gnueabihf/libEGL.so.1 /usr/lib/libEGL.so
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ADD ./build /app/build
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@ -1,7 +1,3 @@
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FROM thebrokenrail/minecraft-pi:client
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ENV MCPI_MODE=server
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RUN apt-get install -y xvfb
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ENTRYPOINT xvfb-run ./launcher
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@ -4,6 +4,7 @@ project(core)
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add_compile_options(-Wall -Wextra -Werror)
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add_library(bcm_host SHARED src/bcm_host.c)
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add_library(bcm_host SHARED src/stubs/bcm_host.c)
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add_library(EGL SHARED src/stubs/EGL.c)
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add_executable(launcher src/launcher.c)
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37
core/src/stubs/EGL.c
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37
core/src/stubs/EGL.c
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@ -0,0 +1,37 @@
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#include <EGL/egl.h>
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// EGL/SDL Is Replaced With GLFW
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EGLDisplay eglGetDisplay(__attribute__((unused)) NativeDisplayType native_display) {
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return 0;
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}
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EGLBoolean eglInitialize(__attribute__((unused)) EGLDisplay display, __attribute__((unused)) EGLint *major, __attribute__((unused)) EGLint *minor) {
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return EGL_TRUE;
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}
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EGLBoolean eglChooseConfig(__attribute__((unused)) EGLDisplay display, __attribute__((unused)) EGLint const *attrib_list, __attribute__((unused)) EGLConfig *configs, __attribute__((unused)) EGLint config_size, __attribute__((unused)) EGLint *num_config) {
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return EGL_TRUE;
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}
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EGLBoolean eglBindAPI(__attribute__((unused)) EGLenum api) {
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return EGL_TRUE;
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}
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EGLContext eglCreateContext(__attribute__((unused)) EGLDisplay display, __attribute__((unused)) EGLConfig config, __attribute__((unused)) EGLContext share_context, __attribute__((unused)) EGLint const *attrib_list) {
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return 0;
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}
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EGLSurface eglCreateWindowSurface(__attribute__((unused)) EGLDisplay display, __attribute__((unused)) EGLConfig config, __attribute__((unused)) NativeWindowType native_window, __attribute__((unused)) EGLint const *attrib_list) {
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return 0;
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}
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EGLBoolean eglMakeCurrent(__attribute__((unused)) EGLDisplay display, __attribute__((unused)) EGLSurface draw, __attribute__((unused)) EGLSurface read, __attribute__((unused)) EGLContext context) {
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return EGL_TRUE;
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}
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EGLBoolean eglDestroySurface(__attribute__((unused)) EGLDisplay display, __attribute__((unused)) EGLSurface surface) {
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return EGL_TRUE;
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}
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EGLBoolean eglDestroyContext(__attribute__((unused)) EGLDisplay display, __attribute__((unused)) EGLContext context) {
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return EGL_TRUE;
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}
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EGLBoolean eglTerminate(__attribute__((unused)) EGLDisplay display) {
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return EGL_TRUE;
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}
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EGLBoolean eglSwapBuffers(__attribute__((unused)) EGLDisplay display, __attribute__((unused)) EGLSurface surface) {
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return EGL_TRUE;
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}
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@ -22,7 +22,7 @@ target_link_libraries(extra core dl server)
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find_package(glfw3 3.3 REQUIRED)
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add_library(compat SHARED src/compat.c)
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target_link_libraries(compat core extra SDL EGL GLESv1_CM GLESv2 X11 dl freeimage glfw Xfixes)
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target_link_libraries(compat core extra SDL GLESv1_CM GLESv2 X11 dl freeimage glfw Xfixes)
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# Force GLESv1 Link
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target_link_options(compat PRIVATE "-Wl,--no-as-needed")
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@ -14,7 +14,6 @@
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#include <SDL/SDL.h>
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#include <SDL/SDL_syswm.h>
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#include <EGL/egl.h>
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#include <GLES/gl.h>
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#include <X11/Xlib.h>
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@ -182,47 +181,41 @@ static void glfw_scroll(__attribute__((unused)) GLFWwindow *window, __attribute_
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HOOK(SDL_WM_SetCaption, void, (const char *title, __attribute__((unused)) const char *icon)) {
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FreeImage_Initialise(0);
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glfwSetErrorCallback(glfw_error);
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// Don't Enable GLFW In Server Mode
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if (!is_server) {
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glfwSetErrorCallback(glfw_error);
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if (!glfwInit()) {
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fprintf(stderr, "Unable To Initialize GLFW\n");
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exit(1);
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}
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if (!glfwInit()) {
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fprintf(stderr, "Unable To Initialize GLFW\n");
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exit(1);
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}
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if (is_server) {
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// Don't Show Window In Server Mode
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glfwWindowHint(GLFW_VISIBLE, GLFW_FALSE);
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glfwWindowHint(GLFW_CLIENT_API, GLFW_NO_API);
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} else {
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// Create OpenGL ES 1.1 Context
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glfwWindowHint(GLFW_CLIENT_API, GLFW_OPENGL_ES_API);
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glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 1);
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glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 1);
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glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE);
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}
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glfw_window = glfwCreateWindow(840, 480, title, NULL, NULL);
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if (!glfw_window) {
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fprintf(stderr, "Unable To Create GLFW Window\n");
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exit(1);
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}
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glfw_window = glfwCreateWindow(840, 480, title, NULL, NULL);
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if (!glfw_window) {
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fprintf(stderr, "Unable To Create GLFW Window\n");
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exit(1);
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}
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if (!is_server) {
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// Don't Process Events In Server Mode
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glfwSetKeyCallback(glfw_window, glfw_key);
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glfwSetCharCallback(glfw_window, glfw_char);
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glfwSetCursorPosCallback(glfw_window, glfw_motion);
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glfwSetMouseButtonCallback(glfw_window, glfw_click);
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glfwSetScrollCallback(glfw_window, glfw_scroll);
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}
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store_x11_window();
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store_x11_window();
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if (!is_server) {
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glfwMakeContextCurrent(glfw_window);
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}
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}
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#include <EGL/egl.h>
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HOOK(eglSwapBuffers, EGLBoolean, (__attribute__((unused)) EGLDisplay display, __attribute__((unused)) EGLSurface surface)) {
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if (!is_server) {
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// Don't Swap Buffers In A Context-Less Window
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@ -321,8 +314,8 @@ HOOK(SDL_PollEvent, int, (SDL_Event *event)) {
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// Process GLFW Events
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glfwPollEvents();
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// Close Window
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if (glfwWindowShouldClose(glfw_window)) {
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// Close Window (Ignore In Server Mode)
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if (!is_server && glfwWindowShouldClose(glfw_window)) {
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SDL_Event event;
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event.type = SDL_QUIT;
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SDL_PushEvent(&event);
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@ -361,8 +354,11 @@ HOOK(SDL_Quit, void, ()) {
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ensure_SDL_Quit();
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(*real_SDL_Quit)();
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glfwDestroyWindow(glfw_window);
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glfwTerminate();
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// GLFW Is Disabled In Server Mode
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if (!is_server) {
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glfwDestroyWindow(glfw_window);
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glfwTerminate();
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}
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}
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static SDL_GrabMode fake_grab_mode = SDL_GRAB_OFF;
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@ -370,7 +366,7 @@ static SDL_GrabMode fake_grab_mode = SDL_GRAB_OFF;
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// Fix SDL Cursor Visibility/Grabbing
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HOOK(SDL_WM_GrabInput, SDL_GrabMode, (SDL_GrabMode mode)) {
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if (is_server) {
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// Don't Grab Input In Server/Headless Mode
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// Don't Grab Input In Server Mode
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if (mode != SDL_GRAB_QUERY) {
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fake_grab_mode = mode;
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}
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@ -410,54 +406,56 @@ HOOK(SDL_SetVideoMode, SDL_Surface *, (__attribute__((unused)) int width, __attr
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}
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HOOK(XTranslateCoordinates, int, (Display *display, Window src_w, Window dest_w, int src_x, int src_y, int *dest_x_return, int *dest_y_return, Window *child_return)) {
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ensure_XTranslateCoordinates();
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if (window_loaded) {
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return (*real_XTranslateCoordinates)(x11_display, x11_window, x11_root_window, src_x, src_y, dest_x_return, dest_y_return, child_return);
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if (!is_server) {
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ensure_XTranslateCoordinates();
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if (window_loaded) {
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return (*real_XTranslateCoordinates)(x11_display, x11_window, x11_root_window, src_x, src_y, dest_x_return, dest_y_return, child_return);
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} else {
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return (*real_XTranslateCoordinates)(display, src_w, dest_w, src_x, src_y, dest_x_return, dest_y_return, child_return);
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}
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} else {
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return (*real_XTranslateCoordinates)(display, src_w, dest_w, src_x, src_y, dest_x_return, dest_y_return, child_return);
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// No X11
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*dest_x_return = src_x;
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*dest_y_return = src_y;
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return 1;
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}
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}
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HOOK(XGetWindowAttributes, int, (Display *display, Window w, XWindowAttributes *window_attributes_return)) {
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ensure_XGetWindowAttributes();
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if (window_loaded) {
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return (*real_XGetWindowAttributes)(x11_display, x11_window, window_attributes_return);
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if (!is_server) {
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ensure_XGetWindowAttributes();
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if (window_loaded) {
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return (*real_XGetWindowAttributes)(x11_display, x11_window, window_attributes_return);
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} else {
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return (*real_XGetWindowAttributes)(display, w, window_attributes_return);
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}
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} else {
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return (*real_XGetWindowAttributes)(display, w, window_attributes_return);
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// No X11
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XWindowAttributes attributes;
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attributes.x = 0;
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attributes.y = 0;
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attributes.width = 640;
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attributes.height = 480;
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*window_attributes_return = attributes;
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return 1;
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}
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}
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// EGL Stubs
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HOOK(eglGetDisplay, EGLDisplay, (__attribute__((unused)) NativeDisplayType native_display)) {
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return 0;
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static void x11_nop() {
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// NOP
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}
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HOOK(eglInitialize, EGLBoolean, (__attribute__((unused)) EGLDisplay display, __attribute__((unused)) EGLint *major, __attribute__((unused)) EGLint *minor)) {
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return EGL_TRUE;
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}
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HOOK(eglChooseConfig, EGLBoolean, (__attribute__((unused)) EGLDisplay display, __attribute__((unused)) EGLint const *attrib_list, __attribute__((unused)) EGLConfig *configs, __attribute__((unused)) EGLint config_size, __attribute__((unused)) EGLint *num_config)) {
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return EGL_TRUE;
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}
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HOOK(eglBindAPI, EGLBoolean, (__attribute__((unused)) EGLenum api)) {
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return EGL_TRUE;
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}
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HOOK(eglCreateContext, EGLContext, (__attribute__((unused)) EGLDisplay display, __attribute__((unused)) EGLConfig config, __attribute__((unused)) EGLContext share_context, __attribute__((unused)) EGLint const *attrib_list)) {
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return 0;
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}
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HOOK(eglCreateWindowSurface, EGLSurface, (__attribute__((unused)) EGLDisplay display, __attribute__((unused)) EGLConfig config, __attribute__((unused)) NativeWindowType native_window, __attribute__((unused)) EGLint const *attrib_list)) {
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return 0;
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}
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HOOK(eglMakeCurrent, EGLBoolean, (__attribute__((unused)) EGLDisplay display, __attribute__((unused)) EGLSurface draw, __attribute__((unused)) EGLSurface read, __attribute__((unused)) EGLContext context)) {
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return EGL_TRUE;
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}
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HOOK(eglDestroySurface, EGLBoolean, (__attribute__((unused)) EGLDisplay display, __attribute__((unused)) EGLSurface surface)) {
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return EGL_TRUE;
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}
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HOOK(eglDestroyContext, EGLBoolean, (__attribute__((unused)) EGLDisplay display, __attribute__((unused)) EGLContext context)) {
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return EGL_TRUE;
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}
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HOOK(eglTerminate, EGLBoolean, (__attribute__((unused)) EGLDisplay display)) {
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return EGL_TRUE;
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HOOK(SDL_GetWMInfo, int, (SDL_SysWMinfo *info)) {
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if (!is_server) {
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ensure_SDL_GetWMInfo();
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return (*real_SDL_GetWMInfo)(info);
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} else {
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// Return Fake Lock Functions In Server Mode Since X11 Is Disabled
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SDL_SysWMinfo ret;
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ret.info.x11.lock_func = x11_nop;
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ret.info.x11.unlock_func = x11_nop;
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*info = ret;
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return 1;
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}
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}
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#include <stdlib.h>
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@ -466,10 +464,14 @@ HOOK(eglTerminate, EGLBoolean, (__attribute__((unused)) EGLDisplay display)) {
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__attribute__((constructor)) static void init() {
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int mode = extra_get_mode();
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if (mode != 1) {
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// Force Software Rendering When Not In Native Mode
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setenv("LIBGL_ALWAYS_SOFTWARE", "1", 1);
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}
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if (mode == 0) {
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// Use VirGL When In VirGL Mode
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setenv("GALLIUM_DRIVER", "virpipe", 1);
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}
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is_server = mode == 2;
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// Disable X11 When In Server Mode
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setenv("SDL_VIDEODRIVER", is_server ? "dummy" : "x11", 1);
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}
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