Add Screenshot Support VIA F2
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@ -2,10 +2,10 @@ FROM arm64v8/debian:bullseye
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RUN dpkg --add-architecture armhf
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RUN apt-get update
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RUN apt-get upgrade -y
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RUN apt-get install -y libglvnd-dev:armhf libsdl1.2-dev:armhf libx11-dev:armhf build-essential zlib1g-dev:armhf git cmake curl gcc-arm-linux-gnueabihf g++-arm-linux-gnueabihf gdb
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RUN \
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apt-get update && \
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apt-get upgrade -y && \
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apt-get install -y libglvnd-dev:armhf libsdl1.2-dev:armhf libx11-dev:armhf build-essential zlib1g-dev:armhf git cmake curl gcc-arm-linux-gnueabihf g++-arm-linux-gnueabihf libfreeimage-dev:armhf
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RUN ln -s /usr/lib/arm-linux-gnueabihf/libGLESv2.so.2 /usr/lib/libGLESv2.so
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RUN ln -s /usr/lib/arm-linux-gnueabihf/libEGL.so.1 /usr/lib/libEGL.so
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@ -102,6 +102,12 @@ static void load(char **ld_path, char **ld_preload, char *folder) {
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int main(__attribute__((unused)) int argc, char *argv[]) {
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fprintf(stderr, "Configuring Game...\n");
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// Create Screenshots Folder
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char *screenshots_cmd = NULL;
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asprintf(&screenshots_cmd, "mkdir -p %s/.minecraft/screenshots", getenv("HOME"));
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system(screenshots_cmd);
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free(screenshots_cmd);
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char *ld_path = NULL;
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// Start Configuring LD_LIBRARY_PATH
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@ -15,7 +15,7 @@ add_library(extra SHARED src/extra.c src/extra.cpp)
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target_link_libraries(extra core dl)
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add_library(compat SHARED src/compat.c)
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target_link_libraries(compat core extra SDL EGL GLESv1_CM GLESv2 X11 dl)
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target_link_libraries(compat core extra SDL EGL GLESv1_CM GLESv2 X11 dl freeimage)
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# Force GLESv1 Link
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target_link_options(compat PRIVATE "-Wl,--no-as-needed")
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@ -1,5 +1,10 @@
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#define _GNU_SOURCE
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#include <time.h>
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#include <unistd.h>
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#include <FreeImage.h>
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#include <SDL/SDL.h>
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#include <SDL/SDL_syswm.h>
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#include <EGL/egl.h>
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@ -88,7 +93,7 @@ HOOK(eglTerminate, EGLBoolean, (__attribute__((unused)) EGLDisplay display)) {
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}
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// Handled In SDL_WM_SetCaption
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HOOK(SDL_SetVideoMode, SDL_Surface *, (__attribute__((unused)) int width, __attribute__((unused)) int height, __attribute__((unused)) int bpp, __attribute__((unused)) Uint32 flags)) {
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HOOK(SDL_SetVideoMode, SDL_Surface *, (__attribute__((unused)) int width, __attribute__((unused)) int height, __attribute__((unused)) int bpp, __attribute__((unused)) uint32_t flags)) {
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// Return Value Is Only Used For A NULL-Check
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return (SDL_Surface *) 1;
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}
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@ -106,13 +111,17 @@ EGLint const set_attrib_list[] = {
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#define WINDOW_VIDEO_FLAGS SDL_RESIZABLE
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#define FULLSCREEN_VIDEO_FLAGS SDL_FULLSCREEN
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#define BPP 32
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// Init EGL
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HOOK(SDL_WM_SetCaption, void, (const char *title, const char *icon)) {
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// Enable Unicode
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SDL_EnableUNICODE(SDL_ENABLE);
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FreeImage_Initialise(0);
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ensure_SDL_SetVideoMode();
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sdl_surface = (*real_SDL_SetVideoMode)(848, 480, 32, WINDOW_VIDEO_FLAGS);
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sdl_surface = (*real_SDL_SetVideoMode)(848, 480, BPP, WINDOW_VIDEO_FLAGS);
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ensure_SDL_WM_SetCaption();
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(*real_SDL_WM_SetCaption)(title, icon);
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@ -149,10 +158,10 @@ HOOK(eglSwapBuffers, EGLBoolean, (__attribute__((unused)) EGLDisplay display, __
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}
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static void resize(int width, int height, int fullscreen) {
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Uint32 flags = fullscreen ? FULLSCREEN_VIDEO_FLAGS : WINDOW_VIDEO_FLAGS;
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uint32_t flags = fullscreen ? FULLSCREEN_VIDEO_FLAGS : WINDOW_VIDEO_FLAGS;
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ensure_SDL_SetVideoMode();
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sdl_surface = (*real_SDL_SetVideoMode)(width, height, 32, flags);
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sdl_surface = (*real_SDL_SetVideoMode)(width, height, BPP, flags);
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// OpenGL state modification for resizing
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glViewport(0, 0, width, height);
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@ -199,13 +208,65 @@ static void toggle_fullscreen() {
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is_fullscreen = !is_fullscreen;
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}
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// 4 (Year + 1 (Hyphen) + 2 (Month) + 1 (Hyphen) + 2 (Day) + 1 (Underscore) + 2 (Hour) + 1 (Period) + 2 (Minute) + 1 (Period) + 2 (Second) + 1 (Terminator)
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#define TIME_SIZE 20
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static void screenshot() {
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time_t rawtime;
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struct tm *timeinfo;
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time(&rawtime);
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timeinfo = localtime(&rawtime);
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char time[TIME_SIZE];
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strftime(time, TIME_SIZE, "%Y-%m-%d_%H.%M.%S", timeinfo);
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char *screenshots = NULL;
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asprintf(&screenshots, "%s/.minecraft/screenshots", getenv("HOME"));
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int num = 1;
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char *file = NULL;
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asprintf(&file, "%s/%s.png", screenshots, time);
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while (access(file, F_OK) != -1) {
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asprintf(&file, "%s/%s-%i.png", screenshots, time, num);
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num++;
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}
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int line_size = sdl_surface->w * 3;
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int size = sdl_surface->h * line_size;
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unsigned char pixels[size];
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glReadPixels(0, 0, sdl_surface->w, sdl_surface->h, GL_RGB, GL_UNSIGNED_BYTE, pixels);
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#if SDL_BYTEORDER == SDL_LIL_ENDIAN
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// Swap Red And Blue
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for (int i = 0; i < (size / 3); i++) {
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int pixel = i * 3;
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int red = pixels[pixel];
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int blue = pixels[pixel + 2];
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pixels[pixel] = blue;
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pixels[pixel + 2] = red;
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}
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#endif
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FIBITMAP *image = FreeImage_ConvertFromRawBits(pixels, sdl_surface->w, sdl_surface->h, line_size, 24, FI_RGBA_RED_MASK, FI_RGBA_GREEN_MASK, FI_RGBA_BLUE_MASK, 0);
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if (!FreeImage_Save(FIF_PNG, image, file, 0)) {
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fprintf(stderr, "Screenshot Failed: %s\n", file);
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} else {
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fprintf(stderr, "Screenshot Saved: %s\n", file);
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}
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FreeImage_Unload(image);
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free(file);
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free(screenshots);
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}
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HOOK(SDL_PollEvent, int, (SDL_Event *event)) {
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// Poll Events
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ensure_SDL_PollEvent();
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int ret = (*real_SDL_PollEvent)(event);
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// Resize EGL
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if (event != NULL) {
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if (event != NULL && ret == 1) {
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int handled = 0;
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if (event->type == SDL_VIDEORESIZE) {
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@ -215,6 +276,9 @@ HOOK(SDL_PollEvent, int, (SDL_Event *event)) {
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if (event->key.keysym.sym == SDLK_F11) {
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toggle_fullscreen();
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handled = 1;
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} else if (event->key.keysym.sym == SDLK_F2) {
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screenshot();
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handled = 1;
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} else {
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key_press((char) event->key.keysym.unicode);
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}
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@ -202,4 +202,8 @@ __attribute__((constructor)) static void init() {
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unsigned char autojump_patch[4] = {0x00, 0x30, 0xa0, 0xe3};
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patch((void *) 0x44b90, autojump_patch);
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}
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// Fix Segmentation Fault
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unsigned char segfault_patch[4] = {0x03, 0x00, 0x00, 0xea};
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patch((void *) 0x4a630, segfault_patch);
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}
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@ -40,16 +40,9 @@ extern "C" {
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}
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std::vector<char> input;
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int count = 0;
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void key_press(char key) {
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if (is_valid_key(key)) {
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// Keys Are Sent Twice
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if (count > 0) {
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count = 0;
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} else {
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input.push_back(key);
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count++;
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}
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}
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}
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void clear_input() {
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