Fix Attacking Patch Again
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f2c2799f7e
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2e06017429
@ -206,15 +206,22 @@ void extra_set_is_left_click(int val) {
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}
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}
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// Add Attacking To MouseBuildInput
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// Add Attacking To MouseBuildInput
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static int32_t MouseBuildInput_tickBuild_injection(unsigned char *mouse_build_input, unsigned char *player, uint32_t *build_action_intention_return) {
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static int32_t MouseBuildInput_tickBuild_injection(unsigned char *mouse_build_input, unsigned char *local_player, uint32_t *build_action_intention_return) {
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// Call Original Method
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// Call Original Method
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int32_t ret = (*MouseBuildInput_tickBuild)(mouse_build_input, player, build_action_intention_return);
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int32_t ret = (*MouseBuildInput_tickBuild)(mouse_build_input, local_player, build_action_intention_return);
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// Use Attack BuildActionIntention If No Other Valid BuildActionIntention Is Available And The Stored Left Click Mode Is Pressed (Not Repeat)
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// Use Attack/Place BuildActionIntention If No Other Valid BuildActionIntention Was Selected And This Was Not A Repeated Left Click
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if (ret != 0 && is_left_click == 1 && *build_action_intention_return == 0xa) {
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if (ret != 0 && is_left_click == 1 && *build_action_intention_return == 0xa) {
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// Change BuildActionIntention To Attack On First Left Click
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// Get Target HitResult
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*build_action_intention_return = 0x8;
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unsigned char *minecraft = *(unsigned char **) (local_player + 0xc90);
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// Block Repeat Attacks Without Releasing Button
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unsigned char *hit_result = minecraft + 0xc38;
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int32_t hit_result_type = *(int32_t *) hit_result;
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// Check if The Target Is An Entity Using HitResult
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if (hit_result_type == 1) {
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// Change BuildActionIntention To Attack/Place Mode (Place Will Not Happen Because The HitResult Is An Entity)
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*build_action_intention_return = 0x8;
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}
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// Block Repeat Changes Without Releasing Left Click
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is_left_click = 2;
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is_left_click = 2;
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}
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}
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