2020-12-02 23:18:49 +00:00
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#include <GLES/gl.h>
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2021-01-27 21:26:19 +00:00
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#include <libreborn/libreborn.h>
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2020-12-02 23:18:49 +00:00
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#include "../feature/feature.h"
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#include "../init/init.h"
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2021-02-03 22:00:02 +00:00
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#include <libreborn/minecraft.h>
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2020-12-02 23:18:49 +00:00
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static void Minecraft_tick_injection(unsigned char *minecraft, int32_t param_1, int32_t param_2) {
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// Call Original Method
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(*Minecraft_tick)(minecraft, param_1, param_2);
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// Tick Dynamic Textures
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2020-12-18 03:22:56 +00:00
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unsigned char *textures = *(unsigned char **) (minecraft + Minecraft_textures_property_offset);
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2020-12-02 23:18:49 +00:00
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if (textures != NULL) {
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(*Textures_tick)(textures, true);
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}
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}
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// Fix Grass And Leaves Inventory Rendering When The gui_blocks Atlas Is Disabled
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static float ItemRenderer_renderGuiItemCorrect_injection(unsigned char *font, unsigned char *textures, unsigned char *item_instance, int32_t param_1, int32_t param_2) {
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2020-12-18 03:22:56 +00:00
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int32_t leaves_id = *(int32_t *) (*Tile_leaves + Tile_id_property_offset);
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int32_t grass_id = *(int32_t *) (*Tile_grass + Tile_id_property_offset);
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2020-12-02 23:18:49 +00:00
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// Replace Rendered Item With Carried Variant
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unsigned char *carried_item_instance = NULL;
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if (item_instance != NULL) {
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2020-12-18 03:22:56 +00:00
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int32_t id = *(int32_t *) (item_instance + ItemInstance_id_property_offset);
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int32_t count = *(int32_t *) (item_instance + ItemInstance_count_property_offset);
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int32_t auxilary = *(int32_t *) (item_instance + ItemInstance_auxilary_property_offset);
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2020-12-02 23:18:49 +00:00
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if (id == leaves_id) {
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carried_item_instance = (unsigned char *) ::operator new(ITEM_INSTANCE_SIZE);
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(*ItemInstance_constructor_title_extra)(carried_item_instance, *Tile_leaves_carried, count, auxilary);
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} else if (id == grass_id) {
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carried_item_instance = (unsigned char *) ::operator new(ITEM_INSTANCE_SIZE);
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(*ItemInstance_constructor_title_extra)(carried_item_instance, *Tile_grass_carried, count, auxilary);
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}
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}
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// Fix Toolbar Rendering
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GLboolean depth_test_was_enabled = glIsEnabled(GL_DEPTH_TEST);
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glDisable(GL_DEPTH_TEST);
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// Call Original Method
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float ret = (*ItemRenderer_renderGuiItemCorrect)(font, textures, carried_item_instance != NULL ? carried_item_instance : item_instance, param_1, param_2);
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// Revert GL State Changes
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if (depth_test_was_enabled) {
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glEnable(GL_DEPTH_TEST);
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}
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// Free Carried Item Instance Variant
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if (carried_item_instance != NULL) {
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::operator delete(carried_item_instance);
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}
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// Return
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return ret;
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}
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void init_textures() {
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if (feature_has("Animated Water")) {
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// Tick Dynamic Textures (Animated Water)
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overwrite_calls((void *) Minecraft_tick, (void *) Minecraft_tick_injection);
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}
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if (feature_has("Disable gui_blocks Atlas")) {
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// Disable gui_blocks Atlas Which Contains Pre-Rendered Textures For Blocks In The Inventory
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unsigned char disable_gui_blocks_atlas_patch[4] = {0x00, 0xf0, 0x20, 0xe3};
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patch((void *) 0x63c2c, disable_gui_blocks_atlas_patch);
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// Fix Grass And Leaves Inventory Rendering When The gui_blocks Atlas Is Disabled
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overwrite_calls((void *) ItemRenderer_renderGuiItemCorrect, (void *) ItemRenderer_renderGuiItemCorrect_injection);
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}
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}
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