68 lines
2.0 KiB
C++
68 lines
2.0 KiB
C++
#include <vector>
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#include <SDL/SDL.h>
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#include <libreborn/libreborn.h>
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#include <symbols/minecraft.h>
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#include <mods/init/init.h>
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#include <mods/feature/feature.h>
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#include <mods/input/input.h>
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#include <mods/sign/sign.h>
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// Handle Backspace
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static int32_t sdl_key_to_minecraft_key_injection(int32_t sdl_key) {
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if (sdl_key == SDLK_BACKSPACE) {
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return 8;
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} else {
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// Call Original Method
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return Common_sdl_key_to_minecraft_key(sdl_key);
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}
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}
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// Open Sign Screen
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static void LocalPlayer_openTextEdit_injection(LocalPlayer *local_player, TileEntity *sign) {
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if (sign->id == 4) {
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Minecraft *minecraft = local_player->minecraft;
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TextEditScreen *screen = alloc_TextEditScreen();
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ALLOC_CHECK(screen);
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screen = TextEditScreen_constructor(screen, (SignTileEntity *) sign);
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Minecraft_setScreen(minecraft, (Screen *) screen);
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}
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}
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// Store Text Input
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std::vector<char> input;
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void sign_key_press(char key) {
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input.push_back(key);
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}
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static void clear_input(__attribute__((unused)) Minecraft *minecraft) {
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input.clear();
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}
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// Handle Text Input
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static void TextEditScreen_updateEvents_injection(TextEditScreen *screen) {
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// Call Original Method
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TextEditScreen_updateEvents_non_virtual(screen);
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if (!screen->passthrough_input) {
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for (char key : input) {
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// Handle Normal Key
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screen->vtable->keyboardNewChar(screen, key);
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}
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}
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clear_input(NULL);
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}
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// Init
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void init_sign() {
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if (feature_has("Fix Sign Placement", server_disabled)) {
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// Handle Backspace
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overwrite_calls((void *) Common_sdl_key_to_minecraft_key, (void *) sdl_key_to_minecraft_key_injection);
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// Fix Signs
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patch_address(LocalPlayer_openTextEdit_vtable_addr, (void *) LocalPlayer_openTextEdit_injection);
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patch_address(TextEditScreen_updateEvents_vtable_addr, (void *) TextEditScreen_updateEvents_injection);
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// Clear Input On Input Tick
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input_run_on_tick(clear_input);
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}
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}
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