#define _FILE_OFFSET_BITS 64 #include #include #include #include "util.h" #include "bootstrap.h" #include "patchelf.h" #define MCPI_BINARY "minecraft-pi" #define REQUIRED_PAGE_SIZE 4096 // Debug Information static void run_debug_command(const char *const command[], const char *prefix) { int status = 0; char *output = run_command(command, &status, nullptr); if (output != nullptr) { // Remove Newline size_t length = strlen(output); if (length > 0 && output[length - 1] == '\n') { output[length - 1] = '\0'; } // Print DEBUG("%s: %s", prefix, output); free(output); } if (!is_exit_status_success(status)) { ERR("Unable To Gather Debug Information"); } } static void print_debug_information() { // System Information const char *const command[] = {"uname", "-a", nullptr}; run_debug_command(command, "System Information"); // Version DEBUG("Reborn Version: v%s", MCPI_VERSION); // Architecture const char *arch = #ifdef __x86_64__ "AMD64" #elif defined(__aarch64__) "ARM64" #elif defined(__arm__) "ARM32" #else "Unknown" #endif ; DEBUG("Reborn Target Architecture: %s", arch); } // Bootstrap void bootstrap(const options_t &options) { // Debug Information print_debug_information(); // Check Page Size (Not Needed When Using QEMU) long page_size = sysconf(_SC_PAGESIZE); if (page_size != REQUIRED_PAGE_SIZE) { CONDITIONAL_ERR(!options.skip_pagesize_check, "Invalid page size! A page size of %ld bytes is required, but the system size is %ld bytes.", (long) REQUIRED_PAGE_SIZE, page_size); } // Get Binary Directory const std::string binary_directory = get_binary_directory(); DEBUG("Binary Directory: %s", binary_directory.c_str()); // Copy SDK if (!reborn_is_server()) { copy_sdk(binary_directory, true); } // Set MCPI_REBORN_ASSETS_PATH { std::string assets_path = safe_realpath("/proc/self/exe"); chop_last_component(assets_path); assets_path += "/data"; set_and_print_env(_MCPI_REBORN_ASSETS_PATH_ENV, assets_path.c_str()); } // Resolve Binary Path & Set MCPI_DIRECTORY std::string game_binary; { // Log DEBUG("Resolving File Paths..."); // Resolve Full Binary Path const std::string full_path = binary_directory + ("/" MCPI_BINARY); game_binary = safe_realpath(full_path); } // Fix MCPI Dependencies char new_mcpi_exe_path[] = MCPI_PATCHED_DIR "/XXXXXX"; std::string linker; { // Log DEBUG("Patching ELF Dependencies..."); // Find Linker linker = "/lib/ld-linux-armhf.so.3"; #ifdef MCPI_USE_PREBUILT_ARMHF_TOOLCHAIN // Use ARM Sysroot Linker linker = binary_directory + "/sysroot" + linker; #endif // Patch patch_mcpi_elf_dependencies(game_binary.c_str(), new_mcpi_exe_path); // Verify if (!starts_with(new_mcpi_exe_path, MCPI_PATCHED_DIR)) { IMPOSSIBLE(); } } // Set MCPI_VANILLA_ASSETS_PATH { std::string assets_path = game_binary; chop_last_component(assets_path); assets_path += "/data"; set_and_print_env(_MCPI_VANILLA_ASSETS_PATH_ENV, assets_path.c_str()); } // Configure Library Search Path std::string mcpi_ld_path = ""; { // Log DEBUG("Setting Linker Search Paths..."); // Library Search Path For ARM Components { // Add ARM Library Directory mcpi_ld_path += binary_directory + "/lib/arm:"; // Add ARM Sysroot Libraries (Ensure Priority) (Ignore On Actual ARM System) #ifdef MCPI_USE_PREBUILT_ARMHF_TOOLCHAIN mcpi_ld_path += binary_directory + "/sysroot/lib:"; mcpi_ld_path += binary_directory + "/sysroot/lib/arm-linux-gnueabihf:"; mcpi_ld_path += binary_directory + "/sysroot/usr/lib:"; mcpi_ld_path += binary_directory + "/sysroot/usr/lib/arm-linux-gnueabihf:"; #endif } } // Configure Preloaded Objects std::string mcpi_ld_preload; { // Log DEBUG("Locating Mods..."); // ARM Components mcpi_ld_preload = bootstrap_mods(binary_directory); } // Start Game INFO("Starting Game..."); // Arguments std::vector args; // Use Extra If Needed #ifdef MCPI_BUILD_RUNTIME args.push_back("runtime"); #endif // Fix QEMU Bug #ifdef MCPI_RUNTIME_IS_QEMU args.push_back("-B"); args.push_back("0x40000"); // Arbitrary Value (Aligns To 4k And 16k Page Sizes) #endif // Setup Linker args.push_back(linker); args.push_back("--library-path"); args.push_back(mcpi_ld_path); args.push_back("--preload"); args.push_back(mcpi_ld_preload); // Specify MCPI Binary args.push_back(new_mcpi_exe_path); // Run const char *new_argv[args.size() + 1]; for (std::vector::size_type i = 0; i < args.size(); i++) { new_argv[i] = args[i].c_str(); } new_argv[args.size()] = nullptr; safe_execvpe(new_argv, environ); }