Port To v0.1.0

This commit is contained in:
TheBrokenRail 2021-11-30 21:25:04 -05:00
parent 89c29f14b1
commit 176b04bf8c
35 changed files with 394 additions and 821 deletions

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@ -7,7 +7,7 @@ include(FetchContent)
# Download # Download
FetchContent_Declare( FetchContent_Declare(
minecraft-pi minecraft-pi
URL "${CMAKE_CURRENT_SOURCE_DIR}/minecraft-pi-0.1.1.tar.gz" URL "${CMAKE_CURRENT_SOURCE_DIR}/minecraft-pi-0.1.0.tar.gz"
) )
FetchContent_Populate(minecraft-pi) FetchContent_Populate(minecraft-pi)

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@ -1,16 +1,17 @@
TRUE Touch GUI TRUE Touch GUI
TRUE Fix Bow & Arrow
TRUE Fix Attacking TRUE Fix Attacking
FALSE Force Mob Spawning FALSE Force Mob Spawning
TRUE Fancy Graphics
TRUE Disable Autojump By Default TRUE Disable Autojump By Default
TRUE Display Nametags By Default TRUE Display Nametags By Default
TRUE Fix Sign Placement
TRUE Show Block Outlines TRUE Show Block Outlines
FALSE Expand Creative Inventory FALSE Expand Creative Inventory
FALSE Remove Creative Mode Restrictions FALSE Remove Creative Mode Restrictions
FALSE Peaceful Mode
TRUE Animated Water TRUE Animated Water
TRUE Remove Invalid Item Background TRUE Remove Invalid Item Background
TRUE Disable "gui_blocks" Atlas TRUE Disable "gui_blocks" Atlas
TRUE Smooth Lighting
FALSE 3D Anaglyph FALSE 3D Anaglyph
TRUE Fix Camera Rendering TRUE Fix Camera Rendering
TRUE Implement Chat TRUE Implement Chat
@ -28,8 +29,8 @@ TRUE Implement Sound Engine
TRUE Close Current Screen On Death TRUE Close Current Screen On Death
FALSE Disable Raw Mouse Motion (Not Recommended) FALSE Disable Raw Mouse Motion (Not Recommended)
TRUE Fix Furnace Not Checking Item Auxiliary TRUE Fix Furnace Not Checking Item Auxiliary
FALSE Disable Hosting LAN Worlds
TRUE Improved Cursor Rendering TRUE Improved Cursor Rendering
FALSE Disable V-Sync FALSE Disable V-Sync
TRUE Fix Options Screen
FALSE Force Touch Inventory FALSE Force Touch Inventory
TRUE Fix Pause Menu TRUE Fix Pause Menu

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@ -28,7 +28,7 @@ if(MCPI_SERVER_MODE)
add_library(server SHARED src/server/server.cpp src/server/server_properties.cpp) add_library(server SHARED src/server/server.cpp src/server/server_properties.cpp)
target_link_libraries(server reborn-patch symbols feature home misc compat dl media-layer-core pthread) target_link_libraries(server reborn-patch symbols feature home misc compat dl media-layer-core pthread)
else() else()
target_link_libraries(compat input sign chat home dl) target_link_libraries(compat input chat home dl)
target_link_libraries(chat input) target_link_libraries(chat input)
@ -41,12 +41,9 @@ else()
add_library(camera SHARED src/camera/camera.cpp) add_library(camera SHARED src/camera/camera.cpp)
target_link_libraries(camera reborn-patch symbols media-layer-core feature home) target_link_libraries(camera reborn-patch symbols media-layer-core feature home)
add_library(input SHARED src/input/input.cpp src/input/bow.c src/input/attack.c src/input/toggle.c src/input/misc.c src/input/drop.cpp) add_library(input SHARED src/input/input.cpp src/input/attack.c src/input/toggle.c src/input/misc.c src/input/drop.cpp)
target_link_libraries(input reborn-patch symbols creative feature media-layer-core) target_link_libraries(input reborn-patch symbols creative feature media-layer-core)
add_library(sign SHARED src/sign/sign.cpp)
target_link_libraries(sign reborn-patch symbols feature input)
add_library(touch SHARED src/touch/touch.cpp) add_library(touch SHARED src/touch/touch.cpp)
target_link_libraries(touch reborn-patch symbols feature) target_link_libraries(touch reborn-patch symbols feature)
@ -74,8 +71,8 @@ target_link_libraries(death reborn-patch symbols feature)
add_library(misc SHARED src/misc/misc.c src/misc/misc.cpp src/misc/logging.cpp) add_library(misc SHARED src/misc/misc.c src/misc/misc.cpp src/misc/logging.cpp)
target_link_libraries(misc reborn-patch symbols media-layer-core feature GLESv1_CM) target_link_libraries(misc reborn-patch symbols media-layer-core feature GLESv1_CM)
add_library(options SHARED src/options/options.c src/options/options.cpp) add_library(options SHARED src/options/options.c)
target_link_libraries(options reborn-patch symbols feature home) target_link_libraries(options reborn-patch symbols feature)
add_library(home SHARED src/home/home.c) add_library(home SHARED src/home/home.c)
target_link_libraries(home reborn-patch symbols) target_link_libraries(home reborn-patch symbols)
@ -88,7 +85,7 @@ target_link_libraries(init compat game-mode misc death options chat creative hom
if(MCPI_SERVER_MODE) if(MCPI_SERVER_MODE)
target_link_libraries(init server) target_link_libraries(init server)
else() else()
target_link_libraries(init multiplayer sound camera input sign touch textures atlas) target_link_libraries(init multiplayer sound camera input touch textures atlas)
if(NOT MCPI_HEADLESS_MODE) if(NOT MCPI_HEADLESS_MODE)
target_link_libraries(init benchmark) target_link_libraries(init benchmark)
endif() endif()
@ -99,7 +96,7 @@ install(TARGETS init compat readdir feature game-mode misc death options chat cr
if(MCPI_SERVER_MODE) if(MCPI_SERVER_MODE)
install(TARGETS server DESTINATION "${MCPI_INSTALL_DIR}/mods") install(TARGETS server DESTINATION "${MCPI_INSTALL_DIR}/mods")
else() else()
install(TARGETS multiplayer sound override camera input sign touch textures atlas DESTINATION "${MCPI_INSTALL_DIR}/mods") install(TARGETS multiplayer sound override camera input touch textures atlas DESTINATION "${MCPI_INSTALL_DIR}/mods")
if(NOT MCPI_HEADLESS_MODE) if(NOT MCPI_HEADLESS_MODE)
install(TARGETS benchmark DESTINATION "${MCPI_INSTALL_DIR}/mods") install(TARGETS benchmark DESTINATION "${MCPI_INSTALL_DIR}/mods")
endif() endif()

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@ -68,9 +68,9 @@ static void Tesselator_colorABGR_injection(unsigned char *tesselator, int32_t co
// Call Original Method // Call Original Method
(*Tesselator_colorABGR)(tesselator, color); (*Tesselator_colorABGR)(tesselator, color);
} }
static void Tesselator_begin_injection(unsigned char *tesselator, int32_t mode) { static void Tesselator_begin_injection(unsigned char *tesselator) {
// Call Original Method // Call Original Method
(*Tesselator_begin)(tesselator, mode); (*Tesselator_begin)(tesselator);
// Fix Furnace UI // Fix Furnace UI
if (item_color_fix_mode != 0) { if (item_color_fix_mode != 0) {
@ -124,15 +124,15 @@ void init_atlas() {
// Disable The gui_blocks Atlas Which Contains Pre-Rendered Textures For Blocks In The Inventory // Disable The gui_blocks Atlas Which Contains Pre-Rendered Textures For Blocks In The Inventory
if (feature_has("Disable \"gui_blocks\" Atlas", server_disabled)) { if (feature_has("Disable \"gui_blocks\" Atlas", server_disabled)) {
unsigned char disable_gui_blocks_atlas_patch[4] = {0x00, 0xf0, 0x20, 0xe3}; // "nop" unsigned char disable_gui_blocks_atlas_patch[4] = {0x45, 0x00, 0x00, 0xea}; // "b 0x7f740"
patch((void *) 0x63c2c, disable_gui_blocks_atlas_patch); patch((void *) 0x7f624, disable_gui_blocks_atlas_patch);
// Fix Grass And Leaves Inventory Rendering When The gui_blocks Atlas Is Disabled // Fix Grass And Leaves Inventory Rendering When The gui_blocks Atlas Is Disabled
overwrite_calls((void *) ItemRenderer_renderGuiItemCorrect, (void *) ItemRenderer_renderGuiItemCorrect_injection); overwrite_calls((void *) ItemRenderer_renderGuiItemCorrect, (void *) ItemRenderer_renderGuiItemCorrect_injection);
// Fix Furnace UI // Fix Furnace UI
overwrite_calls((void *) Tesselator_colorABGR, (void *) Tesselator_colorABGR_injection); overwrite_calls((void *) Tesselator_colorABGR, (void *) Tesselator_colorABGR_injection);
overwrite_calls((void *) Tesselator_begin, (void *) Tesselator_begin_injection); overwrite_calls((void *) Tesselator_begin, (void *) Tesselator_begin_injection);
overwrite_calls((void *) Tesselator_color, (void *) Tesselator_color_injection); overwrite_calls((void *) Tesselator_color, (void *) Tesselator_color_injection);
overwrite_call((void *) 0x32324, (void *) FurnaceScreen_render_ItemRenderer_renderGuiItem_one_injection); overwrite_call((void *) 0x3bff4, (void *) FurnaceScreen_render_ItemRenderer_renderGuiItem_one_injection);
overwrite_call((void *) 0x1e21c, (void *) InventoryPane_renderBatch_Tesselator_color_injection); overwrite_call((void *) 0x23c0c, (void *) InventoryPane_renderBatch_Tesselator_color_injection);
} }
} }

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@ -41,6 +41,6 @@ void init_camera() {
// Enable TripodCameraRenderer // Enable TripodCameraRenderer
overwrite_calls((void *) EntityRenderDispatcher, (void *) EntityRenderDispatcher_injection); overwrite_calls((void *) EntityRenderDispatcher, (void *) EntityRenderDispatcher_injection);
// Display Smoke From TripodCamera Higher // Display Smoke From TripodCamera Higher
overwrite_call((void *) 0x87dc4, (void *) TripodCamera_tick_Level_addParticle_call_injection); overwrite_call((void *) 0xbcf18, (void *) TripodCamera_tick_Level_addParticle_call_injection);
} }
} }

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@ -72,7 +72,8 @@ static void CommandServer_parse_CommandServer_dispatchPacket_injection(unsigned
// Handle ChatPacket Server-Side // Handle ChatPacket Server-Side
static void ServerSideNetworkHandler_handle_ChatPacket_injection(unsigned char *server_side_network_handler, RakNet_RakNetGUID *rak_net_guid, unsigned char *chat_packet) { static void ServerSideNetworkHandler_handle_ChatPacket_injection(unsigned char *server_side_network_handler, RakNet_RakNetGUID *rak_net_guid, unsigned char *chat_packet) {
unsigned char *player = (*ServerSideNetworkHandler_getPlayer)(server_side_network_handler, rak_net_guid); unsigned char *level = *(unsigned char **) (server_side_network_handler + ServerSideNetworkHandler_level_property_offset);
unsigned char *player = (*NetEventCallback_findPlayer)(server_side_network_handler, level, rak_net_guid);
if (player != NULL) { if (player != NULL) {
char *username = *(char **) (player + Player_username_property_offset); char *username = *(char **) (player + Player_username_property_offset);
char *message = *(char **) (chat_packet + ChatPacket_message_property_offset); char *message = *(char **) (chat_packet + ChatPacket_message_property_offset);
@ -123,9 +124,9 @@ void init_chat() {
if (_chat_enabled) { if (_chat_enabled) {
// Disable Original ChatPacket Loopback // Disable Original ChatPacket Loopback
unsigned char disable_chat_packet_loopback_patch[4] = {0x00, 0xf0, 0x20, 0xe3}; // "nop" unsigned char disable_chat_packet_loopback_patch[4] = {0x00, 0xf0, 0x20, 0xe3}; // "nop"
patch((void *) 0x6b490, disable_chat_packet_loopback_patch); patch((void *) 0x8c118, disable_chat_packet_loopback_patch);
// Manually Send (And Loopback) ChatPacket // Manually Send (And Loopback) ChatPacket
overwrite_call((void *) 0x6b518, (void *) CommandServer_parse_CommandServer_dispatchPacket_injection); overwrite_call((void *) 0x8c1a4, (void *) CommandServer_parse_CommandServer_dispatchPacket_injection);
// Re-Broadcast ChatPacket // Re-Broadcast ChatPacket
patch_address(ServerSideNetworkHandler_handle_ChatPacket_vtable_addr, (void *) ServerSideNetworkHandler_handle_ChatPacket_injection); patch_address(ServerSideNetworkHandler_handle_ChatPacket_vtable_addr, (void *) ServerSideNetworkHandler_handle_ChatPacket_injection);
// Send Messages On Input Tick // Send Messages On Input Tick

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@ -8,11 +8,11 @@ static void do_nothing() {
// Patch bcm_host Calls // Patch bcm_host Calls
__attribute__((constructor)) static void patch_bcm_host_calls() { __attribute__((constructor)) static void patch_bcm_host_calls() {
// Disable bcm_host Calls // Disable bcm_host Calls
overwrite_call((void *) 0xdfec, (void *) do_nothing); // bcm_host_init overwrite_call((void *) 0xdbe8, (void *) do_nothing); // bcm_host_init
overwrite_call((void *) 0x12418, (void *) do_nothing); // bcm_host_deinit overwrite_call((void *) 0x11c54, (void *) do_nothing); // bcm_host_deinit
overwrite_call((void *) 0x125a8, (void *) do_nothing); // graphics_get_display_size overwrite_call((void *) 0x11de4, (void *) do_nothing); // graphics_get_display_size
overwrite_call((void *) 0x125dc, (void *) do_nothing); // vc_dispmanx_display_open overwrite_call((void *) 0x11e18, (void *) do_nothing); // vc_dispmanx_display_open
overwrite_call((void *) 0x125e8, (void *) do_nothing); // vc_dispmanx_update_start overwrite_call((void *) 0x11e28, (void *) do_nothing); // vc_dispmanx_update_start
overwrite_call((void *) 0x12618, (void *) do_nothing); // vc_dispmanx_element_add overwrite_call((void *) 0x11e58, (void *) do_nothing); // vc_dispmanx_element_add
overwrite_call((void *) 0x12624, (void *) do_nothing); // vc_dispmanx_update_submit_sync overwrite_call((void *) 0x11e64, (void *) do_nothing); // vc_dispmanx_update_submit_sync
} }

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@ -13,7 +13,6 @@
#include <media-layer/core.h> #include <media-layer/core.h>
#include "../input/input.h" #include "../input/input.h"
#include "../sign/sign.h"
#include "../chat/chat.h" #include "../chat/chat.h"
#include "../home/home.h" #include "../home/home.h"
@ -84,20 +83,12 @@ HOOK(SDL_PollEvent, int, (SDL_Event *event)) {
} }
case SDL_MOUSEBUTTONDOWN: case SDL_MOUSEBUTTONDOWN:
case SDL_MOUSEBUTTONUP: { case SDL_MOUSEBUTTONUP: {
// Track Right-Click State // Track Left-Click State
if (event->button.button == SDL_BUTTON_RIGHT) { if (event->button.button == SDL_BUTTON_LEFT) {
input_set_is_right_click(event->button.state != SDL_RELEASED);
} else if (event->button.button == SDL_BUTTON_LEFT) {
input_set_is_left_click(event->button.state != SDL_RELEASED); input_set_is_left_click(event->button.state != SDL_RELEASED);
} }
break; break;
} }
case SDL_USEREVENT: {
// SDL_UserEvent Is Never Used In MCPI, So It Is Repurposed For Character Events
sign_key_press((char) event->user.code);
handled = 1;
break;
}
} }
if (handled) { if (handled) {

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@ -23,17 +23,17 @@ static EGLBoolean eglSwapBuffers_injection(__attribute__((unused)) EGLDisplay di
__attribute__((constructor)) static void patch_egl_calls() { __attribute__((constructor)) static void patch_egl_calls() {
// Disable EGL Calls // Disable EGL Calls
unsigned char nop_patch[4] = {0x00, 0xf0, 0x20, 0xe3}; // "nop" unsigned char nop_patch[4] = {0x00, 0xf0, 0x20, 0xe3}; // "nop"
patch((void *) 0x1250c, nop_patch); // eglTerminate patch((void *) 0x11d3c, nop_patch); // eglTerminate
patch((void *) 0x12580, nop_patch); // eglBindAPI patch((void *) 0x11dbc, nop_patch); // eglBindAPI
overwrite_call((void *) 0x12638, (void *) eglCreateWindowSurface_injection); // eglCreateWindowSurface overwrite_call((void *) 0x11e78, (void *) eglCreateWindowSurface_injection); // eglCreateWindowSurface
patch((void *) 0x12578, nop_patch); // eglChooseConfig patch((void *) 0x11db4, nop_patch); // eglChooseConfig
patch((void *) 0x1255c, nop_patch); // eglInitialize patch((void *) 0x11d98, nop_patch); // eglInitialize
patch((void *) 0x124f0, nop_patch); // eglMakeCurrent #1 patch((void *) 0x11d20, nop_patch); // eglMakeCurrent #1
patch((void *) 0x12654, nop_patch); // eglMakeCurrent #2 patch((void *) 0x11e90, nop_patch); // eglMakeCurrent #2
overwrite_call((void *) 0x124dc, (void *) eglSwapBuffers_injection); // eglSwapBuffers #1 overwrite_call((void *) 0x11d0c, (void *) eglSwapBuffers_injection); // eglSwapBuffers #1
overwrite_call((void *) 0x14b6c, (void *) eglSwapBuffers_injection); // eglSwapBuffers #2 overwrite_call((void *) 0x14ce4, (void *) eglSwapBuffers_injection); // eglSwapBuffers #2
overwrite_call((void *) 0x1254c, (void *) eglGetDisplay_injection); // eglGetDisplay overwrite_call((void *) 0x11d7c, (void *) eglGetDisplay_injection); // eglGetDisplay
patch((void *) 0x124fc, nop_patch); // eglDestroySurface #1 patch((void *) 0x11d2c, nop_patch); // eglDestroySurface #1
patch((void *) 0x12504, nop_patch); // eglDestroySurface #2 patch((void *) 0x11d34, nop_patch); // eglDestroySurface #2
overwrite_call((void *) 0x12594, (void *) eglCreateContext_injection); // eglCreateContext overwrite_call((void *) 0x11dd0, (void *) eglCreateContext_injection); // eglCreateContext
} }

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@ -23,6 +23,6 @@ static int XGetWindowAttributes_injection(__attribute__((unused)) void *display,
// Patch X11 Calls // Patch X11 Calls
__attribute__((constructor)) static void patch_x11_calls() { __attribute__((constructor)) static void patch_x11_calls() {
// Disable X11 Calls // Disable X11 Calls
overwrite_call((void *) 0x132a4, (void *) XGetWindowAttributes_injection); // XGetWindowAttributes overwrite_call((void *) 0x12f2c, (void *) XGetWindowAttributes_injection); // XGetWindowAttributes
overwrite_call((void *) 0x132d4, (void *) XTranslateCoordinates_injection); // XTranslateCoordinates overwrite_call((void *) 0x12f64, (void *) XTranslateCoordinates_injection); // XTranslateCoordinates
} }

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@ -1,3 +1,5 @@
#include <vector>
#include <libreborn/libreborn.h> #include <libreborn/libreborn.h>
#include <symbols/minecraft.h> #include <symbols/minecraft.h>
@ -39,7 +41,6 @@ static int32_t Inventory_setupDefault_FillingContainer_addItem_call_injection(un
// Add Tiles // Add Tiles
inventory_add_item(filling_container, *Tile_water, true); inventory_add_item(filling_container, *Tile_water, true);
inventory_add_item(filling_container, *Tile_lava, true); inventory_add_item(filling_container, *Tile_lava, true);
inventory_add_item(filling_container, *Tile_calmWater, true);
inventory_add_item(filling_container, *Tile_calmLava, true); inventory_add_item(filling_container, *Tile_calmLava, true);
inventory_add_item(filling_container, *Tile_glowingObsidian, true); inventory_add_item(filling_container, *Tile_glowingObsidian, true);
inventory_add_item(filling_container, *Tile_web, true); inventory_add_item(filling_container, *Tile_web, true);
@ -83,20 +84,39 @@ static int32_t Inventory_setupDefault_FillingContainer_addItem_call_injection(un
} }
#endif #endif
// Hook Specific TileItem Constructor // Store All Default TileItems
static unsigned char *Tile_initTiles_TileItem_injection(unsigned char *tile_item, int32_t id) { static std::vector<unsigned char *> &get_default_tile_items() {
static std::vector<unsigned char *> tile_items;
return tile_items;
}
// Hook Specific TileItem :;operator new
static unsigned char *Tile_initTiles_operator_new_injection(__attribute__((unused)) uint32_t size) {
// Call Original Method // Call Original Method
unsigned char *ret = (*TileItem)(tile_item, id); unsigned char *ret = (unsigned char *) ::operator new(AUX_DATA_TILE_ITEM_SIZE);
// Store
get_default_tile_items().push_back(ret);
// Return
return ret;
}
// Modify All Default TileItems
static void Tile_initTiles_injection() {
// Call Original Method
(*Tile_initTiles)();
// Loop
for (unsigned char *tile_item : get_default_tile_items()) {
// Get ID
int32_t id = *(int32_t *) (tile_item + Item_id_property_offset);
// Switch VTable // Switch VTable
*(unsigned char **) tile_item = AuxDataTileItem_vtable; *(unsigned char **) tile_item = AuxDataTileItem_vtable;
// Configure Item // Configure Item
*(bool *) (tile_item + Item_is_stacked_by_data_property_offset) = true; *(bool *) (tile_item + Item_is_stacked_by_data_property_offset) = true;
*(int32_t *) (tile_item + Item_max_damage_property_offset) = 0; *(int32_t *) (tile_item + Item_max_damage_property_offset) = 0;
*(unsigned char **) (tile_item + AuxDataTileItem_icon_tile_property_offset) = Tile_tiles[id + 0x100]; *(unsigned char **) (tile_item + AuxDataTileItem_icon_tile_property_offset) = Tile_tiles[id];
}
// Return get_default_tile_items().clear();
return ret;
} }
// Check Restriction Status // Check Restriction Status
@ -110,17 +130,16 @@ void init_creative() {
// Add Extra Items To Creative Inventory (Only Replace Specific Function Call) // Add Extra Items To Creative Inventory (Only Replace Specific Function Call)
if (feature_has("Expand Creative Inventory", server_enabled)) { if (feature_has("Expand Creative Inventory", server_enabled)) {
#ifndef MCPI_SERVER_MODE #ifndef MCPI_SERVER_MODE
overwrite_call((void *) 0x8e0fc, (void *) Inventory_setupDefault_FillingContainer_addItem_call_injection); overwrite_call((void *) 0xcdcf4, (void *) Inventory_setupDefault_FillingContainer_addItem_call_injection);
#endif #endif
// Use AuxDataTileItem by default instead of TileItem, so tiles in the Creative // Use AuxDataTileItem by default instead of TileItem, so tiles in the Creative
// Inventory can have arbitrary auxiliary values. // Inventory can have arbitrary auxiliary values.
{ {
// Fix Size // Hook TileItem ::operator new To Store TileItems
unsigned char size_patch[4] = {AUX_DATA_TILE_ITEM_SIZE, 0x00, 0xa0, 0xe3}; // "mov r0, #AUX_DATA_TILE_ITEM_SIZE" overwrite_call((void *) 0x1295a4, (void *) Tile_initTiles_operator_new_injection);
patch((void *) 0xc6f64, size_patch); // Modify Stored TileItems
// Hook Constructor overwrite_calls((void *) Tile_initTiles, (void *) Tile_initTiles_injection);
overwrite_call((void *) 0xc6f74, (void *) Tile_initTiles_TileItem_injection);
} }
} }
@ -128,34 +147,35 @@ void init_creative() {
if (feature_has("Remove Creative Mode Restrictions", server_disabled)) { if (feature_has("Remove Creative Mode Restrictions", server_disabled)) {
unsigned char nop_patch[4] = {0x00, 0xf0, 0x20, 0xe3}; // "nop" unsigned char nop_patch[4] = {0x00, 0xf0, 0x20, 0xe3}; // "nop"
// Remove Restrictions // Remove Restrictions
patch((void *) 0x43ee8, nop_patch); patch((void *) 0x59e68, nop_patch);
patch((void *) 0x43f3c, nop_patch); patch((void *) 0x59ebc, nop_patch);
patch((void *) 0x43f8c, nop_patch); patch((void *) 0x59f10, nop_patch);
patch((void *) 0x43fd8, nop_patch); unsigned char allow_eating_patch[4] = {0x02, 0x00, 0x00, 0xea}; // "b 0xddcbc"
patch((void *) 0x99010, nop_patch); patch((void *) 0xddcac, allow_eating_patch);
// Fix UI // Fix UI
patch((void *) 0x341c0, nop_patch); patch((void *) 0x4cb88, nop_patch);
patch((void *) 0x3adb4, nop_patch); unsigned char fix_ui_patch[4] = {0x05, 0x00, 0x55, 0xe1}; // "cmp r5, r5"
patch((void *) 0x3b374, nop_patch); patch((void *) 0x4bf20, fix_ui_patch);
// Fix Inventory // Fix Inventory
patch((void *) 0xcce90, nop_patch);
patch((void *) 0xd5548, nop_patch);
unsigned char inv_creative_check_r3_patch[4] = {0x03, 0x00, 0x53, 0xe1}; // "cmp r3, r3"
patch((void *) 0xd497c, inv_creative_check_r3_patch);
unsigned char inv_creative_check_r5_patch[4] = {0x05, 0x00, 0x55, 0xe1}; // "cmp r5, r5"
patch((void *) 0xd4d94, inv_creative_check_r5_patch);
patch((void *) 0xd50ac, nop_patch);
patch((void *) 0x8d080, nop_patch); patch((void *) 0x8d080, nop_patch);
patch((void *) 0x8d090, nop_patch); patch((void *) 0x8d090, nop_patch);
patch((void *) 0x91d48, nop_patch);
patch((void *) 0x92098, nop_patch);
unsigned char inv_creative_check_r3_patch[4] = {0x03, 0x00, 0x53, 0xe1}; // "cmp r3, r3"
patch((void *) 0x923c0, inv_creative_check_r3_patch);
patch((void *) 0x92828, nop_patch);
patch((void *) 0x92830, nop_patch);
// Display Slot Count // Display Slot Count
patch((void *) 0x1e3f4, nop_patch); patch((void *) 0x23d4c, nop_patch);
unsigned char slot_count_patch[4] = {0x18, 0x00, 0x00, 0xea}; // "b 0x27110" patch((void *) 0x2c570, nop_patch);
patch((void *) 0x270a8, slot_count_patch); patch((void *) 0x3eec0, nop_patch);
patch((void *) 0x33954, nop_patch);
// Maximize Creative Inventory Stack Size // Maximize Creative Inventory Stack Size
unsigned char maximize_stack_patch[4] = {0xff, 0xc0, 0xa0, 0xe3}; // "mov r12, 0xff" unsigned char maximize_stack_patch[4] = {0xff, 0x60, 0xa0, 0xe3}; // "mov r6, 0xff"
patch((void *) 0x8e104, maximize_stack_patch); patch((void *) 0xccf80, maximize_stack_patch);
// Allow Nether Reactor // Allow Nether Reactor
patch((void *) 0xc0290, nop_patch); unsigned char nether_reactor_patch[4] = {0x00, 0x00, 0xa0, 0xe3}; // "mov r0, #0x0"
patch((void *) 0x12283c, nether_reactor_patch);
// Disable Other Restrictions // Disable Other Restrictions
is_restricted = 0; is_restricted = 0;
} }

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@ -14,14 +14,14 @@ static void set_is_survival(int new_is_survival) {
// Correct Inventpry UI // Correct Inventpry UI
unsigned char inventory_patch[4] = {new_is_survival ? 0x00 : 0x01, 0x30, 0xa0, 0xe3}; // "mov r3, #0x0" or "mov r3, #0x1" unsigned char inventory_patch[4] = {new_is_survival ? 0x00 : 0x01, 0x30, 0xa0, 0xe3}; // "mov r3, #0x0" or "mov r3, #0x1"
patch((void *) 0x16efc, inventory_patch); patch((void *) 0x178c0, inventory_patch);
// Use Correct Size For GameMode Object // Use Correct Size For GameMode Object
unsigned char size_patch[4] = {new_is_survival ? SURVIVAL_MODE_SIZE : CREATOR_MODE_SIZE, 0x00, 0xa0, 0xe3}; // "mov r0, #SURVIVAL_MODE_SIZE" or "mov r0, #CREATOR_MODE_SIZE" unsigned char size_patch[4] = {new_is_survival ? SURVIVAL_MODE_SIZE : CREATOR_MODE_SIZE, 0x00, 0xa0, 0xe3}; // "mov r0, #SURVIVAL_MODE_SIZE" or "mov r0, #CREATOR_MODE_SIZE"
patch((void *) 0x16ee4, size_patch); patch((void *) 0x178a8, size_patch);
// Replace Default CreatorMode Constructor With CreatorMode Or SurvivalMode Constructor // Replace Default CreatorMode Constructor With CreatorMode Or SurvivalMode Constructor
overwrite_call((void *) 0x16ef4, new_is_survival ? SurvivalMode : CreatorMode); overwrite_call((void *) 0x178b8, new_is_survival ? SurvivalMode : CreatorMode);
is_survival = new_is_survival; is_survival = new_is_survival;
} }
@ -54,11 +54,11 @@ void init_game_mode() {
overwrite_calls((void *) Minecraft_setIsCreativeMode, (void *) Minecraft_setIsCreativeMode_injection); overwrite_calls((void *) Minecraft_setIsCreativeMode, (void *) Minecraft_setIsCreativeMode_injection);
// Replace CreatorLevel With ServerLevel (This Fixes Beds And Mob Spawning) // Replace CreatorLevel With ServerLevel (This Fixes Beds And Mob Spawning)
overwrite_call((void *) 0x16f84, (void *) ServerLevel); overwrite_call((void *) 0x17950, (void *) ServerLevel);
// Allocate Correct Size For ServerLevel // Allocate Correct Size For ServerLevel
uint32_t level_size = SERVER_LEVEL_SIZE; uint32_t level_size = SERVER_LEVEL_SIZE;
patch_address((void *) 0x17004, (void *) level_size); patch_address((void *) 0x17a38, (void *) level_size);
// Disable CreatorMode-Specific API Features (Polling Block Hits) In SurvivalMode, This Is Preferable To Crashing // Disable CreatorMode-Specific API Features (Polling Block Hits) In SurvivalMode, This Is Preferable To Crashing
overwrite_calls((void *) Minecraft_getCreator, (void *) Minecraft_getCreator_injection); overwrite_calls((void *) Minecraft_getCreator, (void *) Minecraft_getCreator_injection);
@ -69,7 +69,7 @@ void init_game_mode() {
// Allow Joining Survival Servers // Allow Joining Survival Servers
if (feature_has("Allow Joining Survival Servers", server_enabled)) { if (feature_has("Allow Joining Survival Servers", server_enabled)) {
unsigned char server_patch[4] = {0x0f, 0x00, 0x00, 0xea}; // "b 0x6dcb4" unsigned char server_patch[4] = {0x16, 0x00, 0x00, 0xea}; // "b 0x8e998"
patch((void *) 0x6dc70, server_patch); patch((void *) 0x8e938, server_patch);
} }
} }

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@ -9,17 +9,19 @@ static unsigned char *get_minecraft_from_screen(unsigned char *screen) {
return *(unsigned char **) (screen + Screen_minecraft_property_offset); return *(unsigned char **) (screen + Screen_minecraft_property_offset);
} }
// Redirect Create World Button To SimpleLevelChooseScreen // Redirect Create World Button To DemoLevelChooseScreen
#define WORLD_NAME "world" #define WORLD_NAME "world"
static void SelectWorldScreen_tick_injection(unsigned char *screen) { static void SelectWorldScreen_tick_injection(unsigned char *screen) {
bool create_world = *(bool *) (screen + SelectWorldScreen_should_create_world_property_offset); bool create_world = *(bool *) (screen + SelectWorldScreen_should_create_world_property_offset);
if (create_world) { if (create_world) {
// Get New World Name // Get New World Name
free(*demo_level_name);
std::string new_name = (*SelectWorldScreen_getUniqueLevelName)(screen, WORLD_NAME); std::string new_name = (*SelectWorldScreen_getUniqueLevelName)(screen, WORLD_NAME);
// Create SimpleLevelChooseScreen patch_address((void *) demo_level_name, (void *) strdup(new_name.c_str()));
unsigned char *new_screen = (unsigned char *) ::operator new(SIMPLE_LEVEL_CHOOSE_SCREEN_SIZE); // Create DemoLevelChooseScreen
unsigned char *new_screen = (unsigned char *) ::operator new(DEMO_LEVEL_CHOOSE_SCREEN_SIZE);
ALLOC_CHECK(new_screen); ALLOC_CHECK(new_screen);
(*SimpleChooseLevelScreen)(new_screen, new_name); (*DemoChooseLevelScreen)(new_screen);
// Set Screen // Set Screen
unsigned char *minecraft = get_minecraft_from_screen(screen); unsigned char *minecraft = get_minecraft_from_screen(screen);
(*Minecraft_setScreen)(minecraft, new_screen); (*Minecraft_setScreen)(minecraft, new_screen);
@ -33,11 +35,13 @@ static void Touch_SelectWorldScreen_tick_injection(unsigned char *screen) {
bool create_world = *(bool *) (screen + Touch_SelectWorldScreen_should_create_world_property_offset); bool create_world = *(bool *) (screen + Touch_SelectWorldScreen_should_create_world_property_offset);
if (create_world) { if (create_world) {
// Get New World Name // Get New World Name
free(*demo_level_name);
std::string new_name = (*Touch_SelectWorldScreen_getUniqueLevelName)(screen, WORLD_NAME); std::string new_name = (*Touch_SelectWorldScreen_getUniqueLevelName)(screen, WORLD_NAME);
// Create SimpleLevelChooseScreen patch_address((void *) demo_level_name, (void *) strdup(new_name.c_str()));
unsigned char *new_screen = (unsigned char *) ::operator new(SIMPLE_LEVEL_CHOOSE_SCREEN_SIZE); // Create DemoLevelChooseScreen
unsigned char *new_screen = (unsigned char *) ::operator new(DEMO_LEVEL_CHOOSE_SCREEN_SIZE);
ALLOC_CHECK(new_screen); ALLOC_CHECK(new_screen);
(*SimpleChooseLevelScreen)(new_screen, new_name); (*DemoChooseLevelScreen)(new_screen);
// Set Screen // Set Screen
unsigned char *minecraft = get_minecraft_from_screen(screen); unsigned char *minecraft = get_minecraft_from_screen(screen);
(*Minecraft_setScreen)(minecraft, new_screen); (*Minecraft_setScreen)(minecraft, new_screen);
@ -52,8 +56,16 @@ void _init_game_mode_cpp() {
// Hijack Create World Button // Hijack Create World Button
patch_address(SelectWorldScreen_tick_vtable_addr, (void *) SelectWorldScreen_tick_injection); patch_address(SelectWorldScreen_tick_vtable_addr, (void *) SelectWorldScreen_tick_injection);
patch_address(Touch_SelectWorldScreen_tick_vtable_addr, (void *) Touch_SelectWorldScreen_tick_injection); patch_address(Touch_SelectWorldScreen_tick_vtable_addr, (void *) Touch_SelectWorldScreen_tick_injection);
// Make The SimpleChooseLevelScreen Back Button Go To SelectWorldScreen Instead Of StartMenuScreen // Make The DemoChooseLevelScreen Back Button Go To SelectWorldScreen Instead Of StartMenuScreen
unsigned char simple_choose_level_screen_back_button_patch[4] = {0x05, 0x10, 0xa0, 0xe3}; // "mov r1, #0x5" unsigned char demo_choose_level_screen_back_button_patch[4] = {0x05, 0x10, 0xa0, 0xe3}; // "mov r1, #0x5"
patch((void *) 0x31144, simple_choose_level_screen_back_button_patch); patch((void *) 0x3a298, demo_choose_level_screen_back_button_patch);
patch((void *) 0x3134c, simple_choose_level_screen_back_button_patch); patch((void *) 0x39fa0, demo_choose_level_screen_back_button_patch);
}
// Reset Level Name
__attribute__((constructor)) static void _reset_level_name() {
patch_address((void *) demo_level_name, NULL);
}
// Free Level Name
__attribute__((destructor)) static void _free_level_name() {
free(*demo_level_name);
} }

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@ -24,11 +24,9 @@ __attribute__((destructor)) static void _free_home() {
// Init // Init
void init_home() { void init_home() {
// Store Data In ~/.minecraft-pi Instead Of ~/.minecraft // Store Data In ~/.minecraft-pi Instead Of ~/.minecraft
patch_address((void *) default_path, (void *) HOME_SUBDIRECTORY_FOR_GAME_DATA); patch_address((void *) full_data_path, (void *) home_get());
// Change Directory To Binary Directory Manually // Change Directory To Binary Directory
unsigned char nop_patch[4] = {0x00, 0xf0, 0x20, 0xe3}; // "nop"
patch((void *) 0xe0ac, nop_patch);
char *binary_directory = get_mcpi_directory(); char *binary_directory = get_mcpi_directory();
if (chdir(binary_directory) != 0) { if (chdir(binary_directory) != 0) {
ERR("Unable To Change Directory: %s", strerror(errno)); ERR("Unable To Change Directory: %s", strerror(errno));

View File

@ -13,7 +13,6 @@ __attribute__((constructor)) static void init() {
init_multiplayer(); init_multiplayer();
init_sound(); init_sound();
init_input(); init_input();
init_sign();
init_creative(); init_creative();
init_camera(); init_camera();
init_touch(); init_touch();

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@ -13,7 +13,6 @@ void init_server();
void init_multiplayer(); void init_multiplayer();
void init_sound(); void init_sound();
void init_input(); void init_input();
void init_sign();
void init_creative(); void init_creative();
void init_camera(); void init_camera();
void init_touch(); void init_touch();

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@ -1,36 +0,0 @@
#include <libreborn/libreborn.h>
#include <symbols/minecraft.h>
#include "../feature/feature.h"
#include "input.h"
// Store Right-Click Status
static int is_right_click = 0;
void input_set_is_right_click(int val) {
is_right_click = val;
}
// Enable Bow & Arrow Fix
static int fix_bow = 0;
// Handle Bow & Arrow
static void _handle_bow(unsigned char *minecraft) {
if (fix_bow && !is_right_click) {
// GameMode Is Offset From minecraft By 0x160
// Player Is Offset From minecraft By 0x18c
unsigned char *game_mode = *(unsigned char **) (minecraft + Minecraft_game_mode_property_offset);
unsigned char *player = *(unsigned char **) (minecraft + Minecraft_player_property_offset);
if (player != NULL && game_mode != NULL && (*Player_isUsingItem)(player)) {
unsigned char *game_mode_vtable = *(unsigned char **) game_mode;
GameMode_releaseUsingItem_t GameMode_releaseUsingItem = *(GameMode_releaseUsingItem_t *) (game_mode_vtable + GameMode_releaseUsingItem_vtable_offset);
(*GameMode_releaseUsingItem)(game_mode, player);
}
}
}
// Init
void _init_bow() {
// Enable Bow & Arrow Fix
fix_bow = feature_has("Fix Bow & Arrow", server_disabled);
input_run_on_tick(_handle_bow);
}

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@ -39,9 +39,6 @@ void init_input() {
// Item Dropping // Item Dropping
_init_drop(); _init_drop();
// Enable Bow & Arrow Fix
_init_bow();
// Loop // Loop
overwrite_calls((void *) Minecraft_tickInput, (void *) Minecraft_tickInput_injection); overwrite_calls((void *) Minecraft_tickInput, (void *) Minecraft_tickInput_injection);

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@ -7,7 +7,6 @@ extern "C" {
typedef void (*input_tick_function_t)(unsigned char *minecraft); typedef void (*input_tick_function_t)(unsigned char *minecraft);
void input_run_on_tick(input_tick_function_t function); void input_run_on_tick(input_tick_function_t function);
void input_set_is_right_click(int val);
void input_hide_gui(); void input_hide_gui();
void input_third_person(); void input_third_person();
int input_back(); int input_back();
@ -18,7 +17,6 @@ void input_set_is_left_click(int val);
void input_set_mouse_grab_state(int state); void input_set_mouse_grab_state(int state);
__attribute__((visibility("internal"))) void _init_attack(); __attribute__((visibility("internal"))) void _init_attack();
__attribute__((visibility("internal"))) void _init_bow();
__attribute__((visibility("internal"))) void _init_misc(); __attribute__((visibility("internal"))) void _init_misc();
__attribute__((visibility("internal"))) void _init_toggle(); __attribute__((visibility("internal"))) void _init_toggle();
__attribute__((visibility("internal"))) void _init_drop(); __attribute__((visibility("internal"))) void _init_drop();

View File

@ -87,7 +87,7 @@ void _init_misc() {
overwrite_calls((void *) Gui_handleClick, (void *) Gui_handleClick_injection); overwrite_calls((void *) Gui_handleClick, (void *) Gui_handleClick_injection);
} }
// Disable Item Dropping Using The Cursor When Cursor Is Hidden // Disable Item Dropping Using The Cursor When Cursor Is Hidden
overwrite_call((void *) 0x27800, (void *) Gui_tickItemDrop_Minecraft_isCreativeMode_call_injection); overwrite_call((void *) 0x2b130, (void *) Gui_tickItemDrop_Minecraft_isCreativeMode_call_injection);
input_run_on_tick(_handle_back); input_run_on_tick(_handle_back);
input_run_on_tick(_handle_mouse_grab); input_run_on_tick(_handle_mouse_grab);

View File

@ -201,12 +201,17 @@ static void GameRenderer_render_injection(unsigned char *game_renderer, float pa
} }
} }
// Stop Checking GL Renderer
static bool AppPlatform_isPowerVR_injection(__attribute__((unused)) unsigned char *app_platform) {
return 0;
}
// Init // Init
void init_misc() { void init_misc() {
// Remove Invalid Item Background (A Red Background That Appears For Items That Are Not Included In The gui_blocks Atlas) // Remove Invalid Item Background (A Red Background That Appears For Items That Are Not Included In The gui_blocks Atlas)
if (feature_has("Remove Invalid Item Background", server_disabled)) { if (feature_has("Remove Invalid Item Background", server_disabled)) {
unsigned char invalid_item_background_patch[4] = {0x00, 0xf0, 0x20, 0xe3}; // "nop" unsigned char invalid_item_background_patch[4] = {0x00, 0xf0, 0x20, 0xe3}; // "nop"
patch((void *) 0x63c98, invalid_item_background_patch); patch((void *) 0x7f7e8, invalid_item_background_patch);
} }
// Render Selected Item Text + Hide Chat Messages // Render Selected Item Text + Hide Chat Messages
@ -223,7 +228,7 @@ void init_misc() {
overwrite_calls((void *) RakNet_RakString, (void *) RakNet_RakString_injection); overwrite_calls((void *) RakNet_RakString, (void *) RakNet_RakString_injection);
// Print Error Message If RakNet Startup Fails // Print Error Message If RakNet Startup Fails
overwrite_call((void *) 0x73778, (void *) RakNetInstance_host_RakNet_RakPeer_Startup_injection); overwrite_call((void *) 0x98014, (void *) RakNetInstance_host_RakNet_RakPeer_Startup_injection);
// Fix Bug Where RakNetInstance Starts Pinging Potential Servers Before The "Join Game" Screen Is Opened // Fix Bug Where RakNetInstance Starts Pinging Potential Servers Before The "Join Game" Screen Is Opened
overwrite_calls((void *) RakNetInstance, (void *) RakNetInstance_injection); overwrite_calls((void *) RakNetInstance, (void *) RakNetInstance_injection);
@ -242,7 +247,7 @@ void init_misc() {
if (feature_has("Improved Cursor Rendering", server_disabled)) { if (feature_has("Improved Cursor Rendering", server_disabled)) {
// Disable Normal Cursor Rendering // Disable Normal Cursor Rendering
unsigned char disable_cursor_patch[4] = {0x00, 0xf0, 0x20, 0xe3}; // "nop" unsigned char disable_cursor_patch[4] = {0x00, 0xf0, 0x20, 0xe3}; // "nop"
patch((void *) 0x4a6c0, disable_cursor_patch); patch((void *) 0x61afc, disable_cursor_patch);
// Add Custom Cursor Rendering // Add Custom Cursor Rendering
overwrite_calls((void *) GameRenderer_render, (void *) GameRenderer_render_injection); overwrite_calls((void *) GameRenderer_render, (void *) GameRenderer_render_injection);
} }
@ -252,6 +257,9 @@ void init_misc() {
media_disable_vsync(); media_disable_vsync();
} }
// Stop Checking GL Renderer
overwrite((void *) AppPlatform_isPowerVR, (void *) AppPlatform_isPowerVR_injection);
// Init C++ And Logging // Init C++ And Logging
_init_misc_cpp(); _init_misc_cpp();
_init_misc_logging(); _init_misc_logging();

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@ -5,7 +5,6 @@
#include "../feature/feature.h" #include "../feature/feature.h"
#include "../init/init.h" #include "../init/init.h"
#include "options.h"
// Force Mob Spawning // Force Mob Spawning
static bool LevelData_getSpawnMobs_injection(__attribute__((unused)) unsigned char *level_data) { static bool LevelData_getSpawnMobs_injection(__attribute__((unused)) unsigned char *level_data) {
@ -42,36 +41,32 @@ static char *get_username() {
return username; return username;
} }
static int fancy_graphics;
static int peaceful_mode;
static int anaglyph; static int anaglyph;
static int smooth_lighting;
static int render_distance; static int render_distance;
static int server_visible;
// Configure Options // Configure Options
unsigned char *stored_options = NULL; static void Minecraft_init_injection(unsigned char *this) {
static void Options_initDefaultValue_injection(unsigned char *options) {
// Call Original Method // Call Original Method
(*Options_initDefaultValue)(options); (*Minecraft_init)(this);
unsigned char *options = this + Minecraft_options_property_offset;
// Enable Fancy Graphics
*(options + Options_fancy_graphics_property_offset) = fancy_graphics;
// Enable Crosshair In Touch GUI // Enable Crosshair In Touch GUI
*(options + Options_split_controls_property_offset) = 1; *(options + Options_split_controls_property_offset) = 1;
// Peaceful Mode
*(int32_t *) (options + Options_game_difficulty_property_offset) = peaceful_mode ? 0 : 2;
// 3D Anaglyph // 3D Anaglyph
*(options + Options_3d_anaglyph_property_offset) = anaglyph; *(options + Options_3d_anaglyph_property_offset) = anaglyph;
// Smooth Lighting
*(options + Options_ambient_occlusion_property_offset) = smooth_lighting;
// Render Distance // Render Distance
*(int32_t *) (options + Options_render_distance_property_offset) = render_distance; *(int32_t *) (options + Options_render_distance_property_offset) = render_distance;
// Server Visible
// Default Graphics Settings *(options + Options_server_visible_property_offset) = server_visible;
*(options + Options_fancy_graphics_property_offset) = 1;
*(options + Options_ambient_occlusion_property_offset) = 1;
// Store
stored_options = options;
}
// Smooth Lighting
static void TileRenderer_tesselateBlockInWorld_injection(unsigned char *tile_renderer, unsigned char *tile, int32_t x, int32_t y, int32_t z) {
// Set Variable
*Minecraft_useAmbientOcclusion = *(stored_options + Options_ambient_occlusion_property_offset);
// Call Original Method
(*TileRenderer_tesselateBlockInWorld)(tile_renderer, tile, x, y, z);
} }
// Init // Init
@ -81,6 +76,10 @@ void init_options() {
overwrite((void *) LevelData_getSpawnMobs, (void *) LevelData_getSpawnMobs_injection); overwrite((void *) LevelData_getSpawnMobs, (void *) LevelData_getSpawnMobs_injection);
} }
// Enable Fancy Graphics
fancy_graphics = feature_has("Fancy Graphics", server_disabled);
// Peaceful Mode
peaceful_mode = feature_has("Peaceful Mode", server_auto);
// 3D Anaglyph // 3D Anaglyph
anaglyph = feature_has("3D Anaglyph", server_disabled); anaglyph = feature_has("3D Anaglyph", server_disabled);
// Render Distance // Render Distance
@ -90,9 +89,11 @@ void init_options() {
#else #else
render_distance = 3; render_distance = 3;
#endif #endif
// Server Visible
server_visible = !feature_has("Disable Hosting LAN Worlds", server_disabled);
// Set Options // Set Options
overwrite_calls((void *) Options_initDefaultValue, (void *) Options_initDefaultValue_injection); overwrite_calls((void *) Minecraft_init, (void *) Minecraft_init_injection);
// Change Username // Change Username
const char *username = get_username(); const char *username = get_username();
@ -103,23 +104,26 @@ void init_options() {
ERR("Default Username Is Invalid"); ERR("Default Username Is Invalid");
} }
patch_address((void *) default_username, (void *) username); patch_address((void *) default_username, (void *) username);
unsigned char username_length_patch[4] = {(unsigned char) strlen(username), 0x20, 0xa0, 0xe3}; // "mov r2, #USERNAME_LENGTH"
patch((void *) 0x1ba2c, username_length_patch);
// Disable Autojump By Default // Disable Autojump By Default
if (feature_has("Disable Autojump By Default", server_disabled)) { if (feature_has("Disable Autojump By Default", server_disabled)) {
unsigned char autojump_patch[4] = {0x00, 0x30, 0xa0, 0xe3}; // "mov r3, #0x0" unsigned char autojump_patch[4] = {0x00, 0x00, 0xa0, 0xe3}; // "mov r0, #0x0"
patch((void *) 0x44b90, autojump_patch); patch((void *) 0x5b148, autojump_patch);
} }
// Display Nametags By Default // Display Nametags By Default
if (feature_has("Display Nametags By Default", server_disabled)) { if (feature_has("Display Nametags By Default", server_disabled)) {
// r6 = 0x1 // r6 = 0x1
// r5 = 0x0 // r12 = 0x0
unsigned char display_nametags_patch[4] = {0x1d, 0x60, 0xc0, 0xe5}; // "strb r6, [r0, #0x1d]" unsigned char display_nametags_patch[4] = {0x1d, 0x60, 0xc4, 0xe5}; // "strb r6, [r4, #0x1d]"
patch((void *) 0xa6628, display_nametags_patch); patch((void *) 0xf2d44, display_nametags_patch);
} }
// Smooth Lighting // Enable Smooth Lighting
overwrite_calls((void *) TileRenderer_tesselateBlockInWorld, (void *) TileRenderer_tesselateBlockInWorld_injection); smooth_lighting = feature_has("Smooth Lighting", server_disabled);
if (smooth_lighting) {
// Init C++ unsigned char smooth_lighting_patch[4] = {0x01, 0x00, 0x53, 0xe3}; // "cmp r3, #0x1"
_init_options_cpp(); patch((void *) 0x73b74, smooth_lighting_patch);
}
} }

View File

@ -1,226 +0,0 @@
#include <string>
#include <vector>
#include <sstream>
#include <string.h>
#include <libreborn/libreborn.h>
#include "../feature/feature.h"
#include "../home/home.h"
#include "options.h"
#include <symbols/minecraft.h>
// Fix Initial Option Button Rendering
// The calling function doesn't exist in MCPE v0.6.1, so its name is unknown.
static unsigned char *OptionsPane_unknown_toggle_creating_function_OptionButton_injection(unsigned char *option_button, unsigned char *option) {
// Call Original Method
unsigned char *ret = (*OptionButton)(option_button, option);
// Setup Image
(*OptionButton_updateImage)(option_button, stored_options);
// Return
return ret;
}
// Actually Save options.txt
// Hook Last Options::addOptionToSaveOutput Call
static void Options_save_Options_addOptionToSaveOutput_injection(unsigned char *options, std::vector<std::string> &data, std::string option, int32_t value) {
// Call Original Method
(*Options_addOptionToSaveOutput)(options, data, option, value);
// Save Fancy Graphics
(*Options_addOptionToSaveOutput)(options, data, "gfx_fancygraphics", *(options + Options_fancy_graphics_property_offset));
// Save File
unsigned char *options_file = options + Options_options_file_property_offset;
(*OptionsFile_save)(options_file, data);
}
// MCPI's OptionsFile::getOptionStrings is broken, this is the version in v0.7.0
static std::vector<std::string> OptionsFile_getOptionStrings_injection(unsigned char *options_file) {
// Get options.txt Path
std::string path = *(std::string *) (options_file + OptionsFile_options_txt_path_property_offset);
// Parse
std::vector<std::string> ret;
FILE *stream = fopen(path.c_str(), "r");
char line[128];
if (stream != NULL) {
while (fgets(line, 0x80, stream) != NULL) {
size_t sVar1 = strlen(line);
if (2 < sVar1) {
std::stringstream string_stream(line);
while (true) {
std::string data;
std::getline(string_stream, data, ':');
int iVar2 = data.find_last_not_of(" \n\r\t");
data.erase(iVar2 + 1);
if (data.length() == 0) {
break;
}
ret.push_back(data);
}
}
}
fclose(stream);
}
return ret;
}
// Get New options.txt Path
#ifndef MCPI_SERVER_MODE
static char *get_new_options_txt_path() {
static char *path = NULL;
// Path
if (path == NULL) {
safe_asprintf(&path, "%s/options.txt", home_get());
}
// Return
return path;
}
// Free
__attribute__((destructor)) static void _free_new_options_txt_path() {
free(get_new_options_txt_path());
}
#else
static char *get_new_options_txt_path() {
// Block options.txt On Servers
return (char *) "/dev/null";
}
#endif
// Modify Option Toggles
static void OptionsPane_unknown_toggle_creating_function_injection(unsigned char *options_pane, unsigned char *unknown_object, std::string const& name, unsigned char *option) {
// Modify
if (name == "Fancy Graphics") {
option = Options_Option_GRAPHICS;
} else if (name == "Soft shadows") {
option = Options_Option_AMBIENT_OCCLUSION;
} else if (name == "Fancy Skies" || name == "Animated water") {
// These have no corresponding option, so disable the toggle.
return;
} else if (name == "Third person camera") {
// This isn't saved/loaded, so disable the toggle.
return;
} else if (name == "Lefty" || name == "Use touch screen" || name == "Split touch controls") {
// These toggles require touch support, so disable them.
return;
} else if (name == "Vibrate on destroy") {
// This toggle requires vibration support, so disable it.
return;
}
// Call Original Method
(*OptionsPane_unknown_toggle_creating_function)(options_pane, unknown_object, name, option);
}
// Add Missing Options To Options::getBooleanValue
static bool Options_getBooleanValue_injection(unsigned char *options, unsigned char *option) {
// Check
if (option == Options_Option_GRAPHICS) {
return *(options + Options_fancy_graphics_property_offset);
} else {
// Call Original Method
return (*Options_getBooleanValue)(options, option);
}
}
// Add Options Button Back To Classic Start Screen
static void StartMenuScreen_init_injection(unsigned char *screen) {
// Call Original Method
(*StartMenuScreen_init)(screen);
// Add Button
std::vector<unsigned char *> *rendered_buttons = (std::vector<unsigned char *> *) (screen + Screen_rendered_buttons_property_offset);
std::vector<unsigned char *> *selectable_buttons = (std::vector<unsigned char *> *) (screen + Screen_selectable_buttons_property_offset);
unsigned char *options_button = screen + StartMenuScreen_options_button_property_offset;
rendered_buttons->push_back(options_button);
selectable_buttons->push_back(options_button);
}
// Init C++
void _init_options_cpp() {
// NOP
unsigned char nop_patch[4] = {0x00, 0xf0, 0x20, 0xe3}; // "nop"
// Fix Options Screen
if (feature_has("Fix Options Screen", server_disabled)) {
// Fix Initial Option Button Rendering
overwrite_call((void *) 0x24510, (void *) OptionsPane_unknown_toggle_creating_function_OptionButton_injection);
// "Gui Scale" slider is broken, so disable it.
patch((void *) 0x35a10, nop_patch);
// "Vibrate on destroy" is disabled, so "Feedback" is empty, so disable it.
patch((void *) 0x35960, nop_patch);
// Disconnect "This works?" Slider From Difficulty
unsigned char this_works_slider_patch[4] = {0x00, 0x30, 0xa0, 0xe3}; // "mov r3, #0x0"
patch((void *) 0x3577c, this_works_slider_patch);
// Modify Option Toggles
overwrite_calls((void *) OptionsPane_unknown_toggle_creating_function, (void *) OptionsPane_unknown_toggle_creating_function_injection);
// Add Missing Options To Options::getBooleanValue
overwrite_calls((void *) Options_getBooleanValue, (void *) Options_getBooleanValue_injection);
// Add Options Button Back To Classic Start Screen
patch_address(StartMenuScreen_init_vtable_addr, (void *) StartMenuScreen_init_injection);
// Fix Classic UI Options Button Size
unsigned char classic_options_button_width_patch[4] = {0xa0, 0x00, 0xa0, 0xe3}; // "mov r0, #0xa0"
patch((void *) 0x39a98, classic_options_button_width_patch);
unsigned char classic_options_button_height_patch[4] = {0x18, 0x30, 0xa0, 0xe3}; // "mov r3, #0x18"
patch((void *) 0x39a9c, classic_options_button_height_patch);
// Fix Classic UI Buttons Spacing
{
// Join Button
unsigned char classic_join_button_spacing_patch[4] = {0x12, 0x20, 0x83, 0xe2}; // "add r2, r3, #0x12"
patch((void *) 0x39894, classic_join_button_spacing_patch);
// Start Button
unsigned char classic_start_button_spacing_patch[4] = {0x08, 0x20, 0x43, 0xe2}; // "sub r2, r3, #0x08"
patch((void *) 0x3988c, classic_start_button_spacing_patch);
// Options Button
unsigned char classic_options_button_spacing_patch[4] = {0x2c, 0x30, 0x83, 0xe2}; // "add r3, r3, #0x2c"
patch((void *) 0x39898, classic_options_button_spacing_patch);
}
}
// Actually Save options.txt
overwrite_call((void *) 0x197fc, (void *) Options_save_Options_addOptionToSaveOutput_injection);
// Fix options.txt Path
patch_address((void *) options_txt_path, (void *) get_new_options_txt_path());
// When Loading, options.txt Should Be Opened In Read Mode
patch_address((void *) options_txt_fopen_mode_when_loading, (void *) "r");
// Fix OptionsFile::getOptionStrings
overwrite_calls((void *) OptionsFile_getOptionStrings, (void *) OptionsFile_getOptionStrings_injection);
// Sensitivity Loading/Saving Is Broken, Disable It
patch((void *) 0x1931c, nop_patch);
patch((void *) 0x1973c, nop_patch);
// Unsplit Touch Controls Breaks Things, Never Load/Save It
unsigned char cmp_r0_r0_patch[4] = {0x00, 0x00, 0x50, 0xe1}; // "cmp r0, r0"
patch((void *) 0x19378, cmp_r0_r0_patch);
patch((void *) 0x197cc, nop_patch);
// Custom Username Is Loaded Manually, Disable Loading From options.txt
patch((void *) 0x192ac, nop_patch);
// Replace "feedback_vibration" Loading/Saving With "gfx_ao"
{
// Replace String
static const char *new_feedback_vibration_options_txt_nam = "gfx_ao";
patch_address((void *) feedback_vibration_options_txt_name_1, (void *) &new_feedback_vibration_options_txt_nam);
patch_address((void *) feedback_vibration_options_txt_name_2, (void *) &new_feedback_vibration_options_txt_nam);
// Loading
unsigned char gfx_ao_loading_patch[4] = {(unsigned char) Options_ambient_occlusion_property_offset, 0x10, 0x84, 0xe2}; // "add param_2, r4, #OFFSET"
patch((void *) 0x193b8, gfx_ao_loading_patch);
// Saving
unsigned char gfx_ao_saving_patch[4] = {(unsigned char) Options_ambient_occlusion_property_offset, 0x30, 0xd4, 0xe5}; // "ldrb r3, [r4, #OFFSET]"
patch((void *) 0x197f8, gfx_ao_saving_patch);
}
// Disable "gfx_lowquality" Loading
patch((void *) 0x19414, nop_patch);
patch((void *) 0x1941c, nop_patch);
}

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@ -1,12 +0,0 @@
#pragma once
#ifdef __cplusplus
extern "C" {
#endif
__attribute__((visibility("internal"))) void _init_options_cpp();
__attribute__((visibility("internal"))) extern unsigned char *stored_options;
#ifdef __cplusplus
}
#endif

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@ -54,6 +54,7 @@ static ServerProperties &get_server_properties() {
#define DEFAULT_PORT "19132" #define DEFAULT_PORT "19132"
#define DEFAULT_SEED "" #define DEFAULT_SEED ""
#define DEFAULT_FORCE_MOB_SPAWNING "false" #define DEFAULT_FORCE_MOB_SPAWNING "false"
#define DEFAULT_PEACEFUL_MODE "false"
#define DEFAULT_WORLD_NAME "world" #define DEFAULT_WORLD_NAME "world"
#define DEFAULT_MAX_PLAYERS "4" #define DEFAULT_MAX_PLAYERS "4"
#define DEFAULT_WHITELIST "false" #define DEFAULT_WHITELIST "false"
@ -87,6 +88,7 @@ static void start_world(unsigned char *minecraft) {
// Open Port // Open Port
int port = get_server_properties().get_int("port", DEFAULT_PORT); int port = get_server_properties().get_int("port", DEFAULT_PORT);
INFO("Listening On: %i", port); INFO("Listening On: %i", port);
patch_address((void *) 0x16cd8, (void *) port);
(*Minecraft_hostMultiplayer)(minecraft, port); (*Minecraft_hostMultiplayer)(minecraft, port);
} }
@ -262,6 +264,15 @@ __attribute__((destructor)) static void _free_stdin_buffer() {
stdin_buffer = NULL; stdin_buffer = NULL;
} }
} }
// Prevent STDIN From Being Closed
HOOK(close, int, (int fd)) {
if (fd != fileno(stdin)) {
ensure_close();
return (*real_close)(fd);
} else {
return 0;
}
}
// Handle Commands // Handle Commands
static void handle_commands(unsigned char *minecraft) { static void handle_commands(unsigned char *minecraft) {
@ -417,6 +428,9 @@ static const char *get_features() {
loaded_features = true; loaded_features = true;
features.clear(); features.clear();
if (get_server_properties().get_bool("peaceful-mode", DEFAULT_PEACEFUL_MODE)) {
features += "Peaceful Mode|";
}
if (get_server_properties().get_bool("force-mob-spawning", DEFAULT_FORCE_MOB_SPAWNING)) { if (get_server_properties().get_bool("force-mob-spawning", DEFAULT_FORCE_MOB_SPAWNING)) {
features += "Force Mob Spawning|"; features += "Force Mob Spawning|";
} }
@ -461,6 +475,8 @@ static void server_init() {
properties_file_output << "seed=" DEFAULT_SEED "\n"; properties_file_output << "seed=" DEFAULT_SEED "\n";
properties_file_output << "# Force Mob Spawning (false = Disabled, true = Enabled)\n"; properties_file_output << "# Force Mob Spawning (false = Disabled, true = Enabled)\n";
properties_file_output << "force-mob-spawning=" DEFAULT_FORCE_MOB_SPAWNING "\n"; properties_file_output << "force-mob-spawning=" DEFAULT_FORCE_MOB_SPAWNING "\n";
properties_file_output << "# Peaceful Mode (false = Disabled, true = Enabled)\n";
properties_file_output << "peaceful-mode=" DEFAULT_PEACEFUL_MODE "\n";
properties_file_output << "# World To Select\n"; properties_file_output << "# World To Select\n";
properties_file_output << "world-name=" DEFAULT_WORLD_NAME "\n"; properties_file_output << "world-name=" DEFAULT_WORLD_NAME "\n";
properties_file_output << "# Maximum Player Count\n"; properties_file_output << "# Maximum Player Count\n";
@ -498,23 +514,23 @@ static void server_init() {
// Prevent Main Player From Loading // Prevent Main Player From Loading
unsigned char player_patch[4] = {0x00, 0x20, 0xa0, 0xe3}; // "mov r2, #0x0" unsigned char player_patch[4] = {0x00, 0x20, 0xa0, 0xe3}; // "mov r2, #0x0"
patch((void *) 0x1685c, player_patch); patch((void *) 0x16ef8, player_patch);
// Start World On Launch // Start World On Launch
misc_run_on_update(Minecraft_update_injection); misc_run_on_update(Minecraft_update_injection);
// Set Max Players // Set Max Players
unsigned char max_players_patch[4] = {get_max_players(), 0x30, 0xa0, 0xe3}; // "mov r3, #MAX_PLAYERS" unsigned char max_players_patch[4] = {get_max_players(), 0x30, 0xa0, 0xe3}; // "mov r3, #MAX_PLAYERS"
patch((void *) 0x166d0, max_players_patch); patch((void *) 0x16cc0, max_players_patch);
// Custom Banned IP List // Custom Banned IP List
overwrite((void *) RakNet_RakPeer_IsBanned, (void *) RakNet_RakPeer_IsBanned_injection); overwrite((void *) RakNet_RakPeer_IsBanned, (void *) RakNet_RakPeer_IsBanned_injection);
// Show The MineCon Icon Next To MOTD In Server List // Show The MineCon Icon Next To MOTD In Server List
if (get_server_properties().get_bool("show-minecon-badge", DEFAULT_SHOW_MINECON_BADGE)) { if (get_server_properties().get_bool("show-minecon-badge", DEFAULT_SHOW_MINECON_BADGE)) {
unsigned char minecon_badge_patch[4] = {0x04, 0x1a, 0x9f, 0xe5}; // "ldr r1, [0x741f0]" unsigned char minecon_badge_patch[4] = {0x5c, 0x1a, 0x9f, 0xe5}; // "ldr r1, [0x98af0]"
patch((void *) 0x737e4, minecon_badge_patch); patch((void *) 0x9808c, minecon_badge_patch);
} }
// Log IPs // Log IPs
overwrite_call((void *) 0x75e54, (void *) ServerSideNetworkHandler_onReady_ClientGeneration_ServerSideNetworkHandler_popPendingPlayer_injection); overwrite_call((void *) 0x9a63c, (void *) ServerSideNetworkHandler_onReady_ClientGeneration_ServerSideNetworkHandler_popPendingPlayer_injection);
// Start Reading STDIN // Start Reading STDIN
pthread_t read_stdin_thread_obj; pthread_t read_stdin_thread_obj;

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@ -1,2 +0,0 @@
# ``sign`` Mod
This mod fixes sign placement.

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@ -1,68 +0,0 @@
#include <vector>
#include <libreborn/libreborn.h>
#include <symbols/minecraft.h>
#include "../init/init.h"
#include "../feature/feature.h"
#include "../input/input.h"
#include "sign.h"
// Open Sign Screen
static void LocalPlayer_openTextEdit_injection(unsigned char *local_player, unsigned char *sign) {
if (*(int32_t *) (sign + TileEntity_id_property_offset) == 4) {
unsigned char *minecraft = *(unsigned char **) (local_player + LocalPlayer_minecraft_property_offset);
unsigned char *screen = (unsigned char *) ::operator new(TEXT_EDIT_SCREEN_SIZE);
ALLOC_CHECK(screen);
screen = (*TextEditScreen)(screen, sign);
(*Minecraft_setScreen)(minecraft, screen);
}
}
#define BACKSPACE_KEY 8
static int is_valid_key(char key) {
return (key >= 32 && key <= 126) || key == BACKSPACE_KEY;
}
// Store Text Input
std::vector<char> input;
void sign_key_press(char key) {
if (is_valid_key(key)) {
input.push_back(key);
}
}
static void clear_input(__attribute__((unused)) unsigned char *minecraft) {
input.clear();
}
// Handle Text Input
static void TextEditScreen_updateEvents_injection(unsigned char *screen) {
// Call Original Method
(*Screen_updateEvents)(screen);
if (*(char *)(screen + 4) == '\0') {
uint32_t vtable = *((uint32_t *) screen);
for (char key : input) {
if (key == BACKSPACE_KEY) {
// Handle Backspace
(*(Screen_keyPressed_t *) (vtable + Screen_keyPressed_vtable_offset))(screen, BACKSPACE_KEY);
} else {
// Handle Nrmal Key
(*(Screen_keyboardNewChar_t *) (vtable + Screen_keyboardNewChar_vtable_offset))(screen, key);
}
}
}
clear_input(NULL);
}
// Init
void init_sign() {
if (feature_has("Fix Sign Placement", server_disabled)) {
// Fix Signs
patch_address(LocalPlayer_openTextEdit_vtable_addr, (void *) LocalPlayer_openTextEdit_injection);
patch_address(TextEditScreen_updateEvents_vtable_addr, (void *) TextEditScreen_updateEvents_injection);
// Clear input On Input Tick
input_run_on_tick(clear_input);
}
}

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@ -1,11 +0,0 @@
#pragma once
#ifdef __cplusplus
extern "C" {
#endif
void sign_key_press(char key);
#ifdef __cplusplus
}
#endif

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@ -171,5 +171,5 @@ void init_textures() {
} }
// Scale Animated Textures // Scale Animated Textures
overwrite_call((void *) 0x53274, (void *) Textures_tick_glTexSubImage2D_injection); overwrite_call((void *) 0x6bfd0, (void *) Textures_tick_glTexSubImage2D_injection);
} }

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@ -24,17 +24,17 @@ void init_touch() {
// Force Correct Toolbar Size // Force Correct Toolbar Size
unsigned char toolbar_patch[4] = {0x01, 0x00, 0x50, 0xe3}; // "cmp r0, #0x1" unsigned char toolbar_patch[4] = {0x01, 0x00, 0x50, 0xe3}; // "cmp r0, #0x1"
patch((void *) 0x257b0, toolbar_patch); patch((void *) 0x2a6cc, toolbar_patch);
} }
// Show Block Outlines // Show Block Outlines
int block_outlines = feature_has("Show Block Outlines", 0); int block_outlines = feature_has("Show Block Outlines", 0);
unsigned char outline_patch[4] = {(unsigned char) (block_outlines ? !touch_gui : touch_gui), 0x00, 0x50, 0xe3}; // "cmp r0, #0x1" or "cmp r0, #0x0" unsigned char outline_patch[4] = {(unsigned char) (block_outlines ? !touch_gui : touch_gui), 0x00, 0x50, 0xe3}; // "cmp r0, #0x1" or "cmp r0, #0x0"
patch((void *) 0x4a210, outline_patch); patch((void *) 0x6183c, outline_patch);
// Force Touch Inventory // Force Touch Inventory
if (feature_has("Force Touch Inventory", server_disabled)) { if (feature_has("Force Touch Inventory", server_disabled)) {
overwrite_call((void *) 0x2943c, (void *) operator_new_IngameBlockSelectionScreen_injection); overwrite_call((void *) 0x2f628, (void *) operator_new_IngameBlockSelectionScreen_injection);
overwrite_call((void *) 0x29444, (void *) Touch_IngameBlockSelectionScreen); overwrite_call((void *) 0x2f630, (void *) Touch_IngameBlockSelectionScreen);
} }
} }

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@ -31,6 +31,8 @@ void init_version() {
overwrite((void *) Common_getGameVersionString, (void *) Common_getGameVersionString_injection); overwrite((void *) Common_getGameVersionString, (void *) Common_getGameVersionString_injection);
// Normal GUI // Normal GUI
patch_address((void *) minecraft_pi_version, version_get()); patch_address((void *) minecraft_pi_version, version_get());
unsigned char normal_gui_version_length_patch[4] = {(unsigned char) strlen(version_get()), 0x20, 0xa0, 0xe3}; // "mov r2, #VERSION_LENGTH"
patch((void *) 0x4b11c, normal_gui_version_length_patch);
// Log // Log
INFO("Starting Minecraft: Pi Edition (%s)", version_get()); INFO("Starting Minecraft: Pi Edition (%s)", version_get());

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@ -13,54 +13,42 @@ typedef unsigned char bool;
// Globals // Globals
typedef void (*renderCursor_t)(float x, float y, unsigned char *minecraft); typedef void (*renderCursor_t)(float x, float y, unsigned char *minecraft);
static renderCursor_t renderCursor = (renderCursor_t) 0x480c4; static renderCursor_t renderCursor = (renderCursor_t) 0x5f414;
static char **default_path = (char **) 0xe264; // /.minecraft/ static char **full_data_path = (char **) 0xdd10; // .
static char **default_username = (char **) 0x18fd4; // StevePi static char **default_username = (char **) 0x1c250; // StevePi
static char **minecraft_pi_version = (char **) 0x39d94; // v0.1.1 alpha static char **minecraft_pi_version = (char **) 0x4b2a0; // v0.1.0 alpha
static char **options_txt_path = (char **) 0x19bc8; // options.txt static char **demo_level_name = (char **) 0x3a37c; // _DemoLevel
static char **options_txt_fopen_mode_when_loading = (char **) 0x19d24; // w
static char ***feedback_vibration_options_txt_name_1 = (char ***) 0x198a0; // feedback_vibration
static char ***feedback_vibration_options_txt_name_2 = (char ***) 0x194bc; // feedback_vibration
static unsigned char **Material_stone = (unsigned char **) 0x180a9c; // Material static unsigned char **Item_flintAndSteel = (unsigned char **) 0x1da680; // Item
static unsigned char **Item_snowball = (unsigned char **) 0x1da770; // Item
static unsigned char **Item_shears = (unsigned char **) 0x1da7b0; // Item
static unsigned char **Item_egg = (unsigned char **) 0x1da790; // Item
static unsigned char **Item_dye_powder = (unsigned char **) 0x1da7a0; // Item
static unsigned char **Item_camera = (unsigned char **) 0x1da7cc; // Item
static unsigned char *SOUND_STONE = (unsigned char *) 0x181c80; // Tile::SoundType static unsigned char **Tile_water = (unsigned char **) 0x1dfca4; // Tile
static unsigned char **Tile_lava = (unsigned char **) 0x1dfe30; // Tile
static unsigned char **Tile_calmWater = (unsigned char **) 0x1dfca8; // Tile
static unsigned char **Tile_calmLava = (unsigned char **) 0x1dfe34; // Tile
static unsigned char **Tile_glowingObsidian = (unsigned char **) 0x1e0014; // Tile
static unsigned char **Tile_web = (unsigned char **) 0x1dfe70; // Tile
static unsigned char **Tile_topSnow = (unsigned char **) 0x1dfc98; // Tile
static unsigned char **Tile_ice = (unsigned char **) 0x1dfee8; // Tile
static unsigned char **Tile_invisible_bedrock = (unsigned char **) 0x1dfef8; // Tile
static unsigned char **Tile_netherReactor = (unsigned char **) 0x1e0018; // Tile
static unsigned char **Tile_info_updateGame1 = (unsigned char **) 0x1dfdd4; // Tile
static unsigned char **Tile_info_updateGame2 = (unsigned char **) 0x1dfdd0; // Tile
static unsigned char **Tile_bedrock = (unsigned char **) 0x1dfe2c; // Tile
static unsigned char **Tile_tallgrass = (unsigned char **) 0x1dfe74; // Tile
static unsigned char **Tile_stoneSlab = (unsigned char **) 0x1dfdb8; // Tile
static unsigned char **Item_flintAndSteel = (unsigned char **) 0x17ba70; // Item static unsigned char **Tile_leaves = (unsigned char **) 0x1df374; // Tile
static unsigned char **Item_snowball = (unsigned char **) 0x17bbb0; // Item static unsigned char **Tile_leaves_carried = (unsigned char **) 0x1e0020; // Tile
static unsigned char **Item_shears = (unsigned char **) 0x17bbf0; // Item static unsigned char **Tile_grass = (unsigned char **) 0x1dfc7c; // Tile
static unsigned char **Item_egg = (unsigned char **) 0x17bbd0; // Item static unsigned char **Tile_grass_carried = (unsigned char **) 0x1e001c; // Tile
static unsigned char **Item_dye_powder = (unsigned char **) 0x17bbe0; // Item
static unsigned char **Item_camera = (unsigned char **) 0x17bc14; // Item
static unsigned char **Tile_water = (unsigned char **) 0x181b3c; // Tile static float *InvGuiScale = (float *) 0x1949fc;
static unsigned char **Tile_lava = (unsigned char **) 0x181cc8; // Tile
static unsigned char **Tile_calmWater = (unsigned char **) 0x181b40; // Tile
static unsigned char **Tile_calmLava = (unsigned char **) 0x181ccc; // Tile
static unsigned char **Tile_glowingObsidian = (unsigned char **) 0x181dcc; // Tile
static unsigned char **Tile_web = (unsigned char **) 0x181d08; // Tile
static unsigned char **Tile_topSnow = (unsigned char **) 0x181b30; // Tile
static unsigned char **Tile_ice = (unsigned char **) 0x181d80; // Tile
static unsigned char **Tile_invisible_bedrock = (unsigned char **) 0x181d94; // Tile
static unsigned char **Tile_netherReactor = (unsigned char **) 0x181dd0; // Tile
static unsigned char **Tile_info_updateGame1 = (unsigned char **) 0x181c68; // Tile
static unsigned char **Tile_info_updateGame2 = (unsigned char **) 0x181c6c; // Tile
static unsigned char **Tile_bedrock = (unsigned char **) 0x181cc4; // Tile
static unsigned char **Tile_tallgrass = (unsigned char **) 0x181d0c; // Tile
static unsigned char **Tile_stoneSlab = (unsigned char **) 0x181b44; // Tile
static unsigned char **Tile_leaves = (unsigned char **) 0x18120c; // Tile
static unsigned char **Tile_leaves_carried = (unsigned char **) 0x181dd8; // Tile
static unsigned char **Tile_grass = (unsigned char **) 0x181b14; // Tile
static unsigned char **Tile_grass_carried = (unsigned char **) 0x181dd4; // Tile
static float *InvGuiScale = (float *) 0x135d98;
static unsigned char *Options_Option_GRAPHICS = (unsigned char *) 0x136c2c; // Option
static unsigned char *Options_Option_AMBIENT_OCCLUSION = (unsigned char *) 0x136c38; // Option
static bool *Minecraft_useAmbientOcclusion = (bool *) 0x136b90;
// Structures // Structures
@ -87,120 +75,91 @@ struct RakNet_SystemAddress {
// Tile // Tile
static unsigned char **Tile_tiles = (unsigned char **) 0x180e08; static unsigned char **Tile_tiles = (unsigned char **) 0x1def70;
typedef void (*Tile_initTiles_t)(); typedef void (*Tile_initTiles_t)();
static Tile_initTiles_t Tile_initTiles = (Tile_initTiles_t) 0xc358c; static Tile_initTiles_t Tile_initTiles = (Tile_initTiles_t) 0x125bac;
#define TILE_SIZE 0x5c
#define TILE_VTABLE_SIZE 0x104
static unsigned char *Tile_vtable = (unsigned char *) 0x115670;
typedef unsigned char *(*Tile_t)(unsigned char *tile, int32_t id, int32_t texture, const void *material);
static Tile_t Tile = (Tile_t) 0xc33a0;
typedef unsigned char *(*Tile_init_t)(unsigned char *tile);
static Tile_init_t Tile_init = (Tile_init_t) 0xc34dc;
typedef unsigned char *(*Tile_setDestroyTime_t)(unsigned char *tile, float destroy_time);
static uint32_t Tile_setDestroyTime_vtable_offset = 0xf8;
typedef unsigned char *(*Tile_setExplodeable_t)(unsigned char *tile, float explodeable);
static uint32_t Tile_setExplodeable_vtable_offset = 0xf4;
typedef unsigned char *(*Tile_setSoundType_t)(unsigned char *tile, unsigned char *sound_type);
static uint32_t Tile_setSoundType_vtable_offset = 0xe8;
typedef int32_t (*Tile_use_t)(unsigned char *tile, unsigned char *level, int32_t x, int32_t y, int32_t z, unsigned char *player);
static uint32_t Tile_use_vtable_offset = 0x98;
static uint32_t Tile_id_property_offset = 0x8; // int32_t static uint32_t Tile_id_property_offset = 0x8; // int32_t
static uint32_t Tile_category_property_offset = 0x3c; // int32_t static uint32_t Tile_category_property_offset = 0x3c; // int32_t
// TileRenderer // AppPlatform
typedef void (*TileRenderer_tesselateBlockInWorld_t)(unsigned char *tile_renderer, unsigned char *tile, int32_t x, int32_t y, int32_t z); typedef bool (*AppPlatform_isPowerVR_t)(unsigned char *app_platform);
static TileRenderer_tesselateBlockInWorld_t TileRenderer_tesselateBlockInWorld = (TileRenderer_tesselateBlockInWorld_t) 0x59e30; static AppPlatform_isPowerVR_t AppPlatform_isPowerVR = (AppPlatform_isPowerVR_t) 0x12670;
// GameMode
typedef void (*GameMode_releaseUsingItem_t)(unsigned char *game_mode, unsigned char *player);
static uint32_t GameMode_releaseUsingItem_vtable_offset = 0x5c;
// Minecraft // Minecraft
typedef void (*Minecraft_init_t)(unsigned char *minecraft); typedef void (*Minecraft_init_t)(unsigned char *minecraft);
static Minecraft_init_t Minecraft_init = (Minecraft_init_t) 0x1700c; static Minecraft_init_t Minecraft_init = (Minecraft_init_t) 0x182c8;
typedef void (*Minecraft_tickInput_t)(unsigned char *minecraft); typedef void (*Minecraft_tickInput_t)(unsigned char *minecraft);
static Minecraft_tickInput_t Minecraft_tickInput = (Minecraft_tickInput_t) 0x15ffc; static Minecraft_tickInput_t Minecraft_tickInput = (Minecraft_tickInput_t) 0x166a8;
typedef void (*Minecraft_setIsCreativeMode_t)(unsigned char *, int32_t); typedef void (*Minecraft_setIsCreativeMode_t)(unsigned char *, int32_t);
static Minecraft_setIsCreativeMode_t Minecraft_setIsCreativeMode = (Minecraft_setIsCreativeMode_t) 0x16ec4; static Minecraft_setIsCreativeMode_t Minecraft_setIsCreativeMode = (Minecraft_setIsCreativeMode_t) 0x17888;
typedef int32_t (*Minecraft_isTouchscreen_t)(unsigned char *minecraft); typedef int32_t (*Minecraft_isTouchscreen_t)(unsigned char *minecraft);
static Minecraft_isTouchscreen_t Minecraft_isTouchscreen = (Minecraft_isTouchscreen_t) 0x1639c; static Minecraft_isTouchscreen_t Minecraft_isTouchscreen = (Minecraft_isTouchscreen_t) 0x16b38;
typedef void (*Minecraft_setScreen_t)(unsigned char *minecraft, unsigned char *screen); typedef void (*Minecraft_setScreen_t)(unsigned char *minecraft, unsigned char *screen);
static Minecraft_setScreen_t Minecraft_setScreen = (Minecraft_setScreen_t) 0x15d6c; static Minecraft_setScreen_t Minecraft_setScreen = (Minecraft_setScreen_t) 0x16388;
typedef void (*Minecraft_tick_t)(unsigned char *minecraft, int32_t param_1, int32_t param_2); typedef void (*Minecraft_tick_t)(unsigned char *minecraft, int32_t param_1, int32_t param_2);
static Minecraft_tick_t Minecraft_tick = (Minecraft_tick_t) 0x16934; static Minecraft_tick_t Minecraft_tick = (Minecraft_tick_t) 0x17030;
typedef void (*Minecraft_update_t)(unsigned char *minecraft); typedef void (*Minecraft_update_t)(unsigned char *minecraft);
static Minecraft_update_t Minecraft_update = (Minecraft_update_t) 0x16b74; static Minecraft_update_t Minecraft_update = (Minecraft_update_t) 0x172e4;
typedef void (*Minecraft_hostMultiplayer_t)(unsigned char *minecraft, int32_t port); typedef void (*Minecraft_hostMultiplayer_t)(unsigned char *minecraft, int32_t port);
static Minecraft_hostMultiplayer_t Minecraft_hostMultiplayer = (Minecraft_hostMultiplayer_t) 0x16664; static Minecraft_hostMultiplayer_t Minecraft_hostMultiplayer = (Minecraft_hostMultiplayer_t) 0x16c50;
typedef const char *(*Minecraft_getProgressMessage_t)(unsigned char *minecraft); typedef const char *(*Minecraft_getProgressMessage_t)(unsigned char *minecraft);
static Minecraft_getProgressMessage_t Minecraft_getProgressMessage = (Minecraft_getProgressMessage_t) 0x16e58; static Minecraft_getProgressMessage_t Minecraft_getProgressMessage = (Minecraft_getProgressMessage_t) 0x17810;
typedef uint32_t (*Minecraft_isLevelGenerated_t)(unsigned char *minecraft); typedef uint32_t (*Minecraft_isLevelGenerated_t)(unsigned char *minecraft);
static Minecraft_isLevelGenerated_t Minecraft_isLevelGenerated = (Minecraft_isLevelGenerated_t) 0x16e6c; static Minecraft_isLevelGenerated_t Minecraft_isLevelGenerated = (Minecraft_isLevelGenerated_t) 0x17824;
typedef bool (*Minecraft_isCreativeMode_t)(unsigned char *minecraft); typedef bool (*Minecraft_isCreativeMode_t)(unsigned char *minecraft);
static Minecraft_isCreativeMode_t Minecraft_isCreativeMode = (Minecraft_isCreativeMode_t) 0x17270; static Minecraft_isCreativeMode_t Minecraft_isCreativeMode = (Minecraft_isCreativeMode_t) 0x17a48;
typedef void (*Minecraft_releaseMouse_t)(unsigned char *minecraft); typedef void (*Minecraft_releaseMouse_t)(unsigned char *minecraft);
static Minecraft_releaseMouse_t Minecraft_releaseMouse = (Minecraft_releaseMouse_t) 0x15d30; static Minecraft_releaseMouse_t Minecraft_releaseMouse = (Minecraft_releaseMouse_t) 0x1634c;
typedef void (*Minecraft_grabMouse_t)(unsigned char *minecraft); typedef void (*Minecraft_grabMouse_t)(unsigned char *minecraft);
static Minecraft_grabMouse_t Minecraft_grabMouse = (Minecraft_grabMouse_t) 0x15d10; static Minecraft_grabMouse_t Minecraft_grabMouse = (Minecraft_grabMouse_t) 0x1632c;
typedef void (*Minecraft_leaveGame_t)(unsigned char *minecraft, bool save_remote_level); typedef void (*Minecraft_leaveGame_t)(unsigned char *minecraft, bool save_remote_level);
static Minecraft_leaveGame_t Minecraft_leaveGame = (Minecraft_leaveGame_t) 0x15ea0; static Minecraft_leaveGame_t Minecraft_leaveGame = (Minecraft_leaveGame_t) 0x1653c;
typedef int (*Minecraft_handleBack_t)(unsigned char *minecraft, bool do_nothing); typedef int (*Minecraft_handleBack_t)(unsigned char *minecraft, bool do_nothing);
static uint32_t Minecraft_handleBack_vtable_offset = 0x34; static uint32_t Minecraft_handleBack_vtable_offset = 0x34;
typedef unsigned char *(*Minecraft_getCreator_t)(unsigned char *minecraft); typedef unsigned char *(*Minecraft_getCreator_t)(unsigned char *minecraft);
static Minecraft_getCreator_t Minecraft_getCreator = (Minecraft_getCreator_t) 0x17538; static Minecraft_getCreator_t Minecraft_getCreator = (Minecraft_getCreator_t) 0x17d74;
typedef unsigned char *(*Minecraft_getLevelSource_t)(unsigned char *minecraft); typedef unsigned char *(*Minecraft_getLevelSource_t)(unsigned char *minecraft);
static Minecraft_getLevelSource_t Minecraft_getLevelSource = (Minecraft_getLevelSource_t) 0x16e84; static Minecraft_getLevelSource_t Minecraft_getLevelSource = (Minecraft_getLevelSource_t) 0x1783c;
static uint32_t Minecraft_screen_width_property_offset = 0x20; // int32_t static uint32_t Minecraft_screen_width_property_offset = 0x20; // int32_t
static uint32_t Minecraft_network_handler_property_offset = 0x174; // NetEventCallback * static uint32_t Minecraft_network_handler_property_offset = 0x158; // NetEventCallback *
static uint32_t Minecraft_rak_net_instance_property_offset = 0x170; // RakNetInstance * static uint32_t Minecraft_rak_net_instance_property_offset = 0x154; // RakNetInstance *
static uint32_t Minecraft_level_property_offset = 0x188; // Level * static uint32_t Minecraft_level_property_offset = 0x16c; // Level *
static uint32_t Minecraft_textures_property_offset = 0x164; // Textures * static uint32_t Minecraft_textures_property_offset = 0x148; // Textures *
static uint32_t Minecraft_game_mode_property_offset = 0x160; // GameMode * static uint32_t Minecraft_game_mode_property_offset = 0x144; // GameMode *
static uint32_t Minecraft_player_property_offset = 0x18c; // LocalPlayer * static uint32_t Minecraft_player_property_offset = 0x170; // LocalPlayer *
static uint32_t Minecraft_options_property_offset = 0x3c; // Options static uint32_t Minecraft_options_property_offset = 0x28; // Options
static uint32_t Minecraft_hit_result_property_offset = 0xc38; // HitResult static uint32_t Minecraft_hit_result_property_offset = 0xc1c; // HitResult
static uint32_t Minecraft_progress_property_offset = 0xc60; // int32_t static uint32_t Minecraft_progress_property_offset = 0xc44; // int32_t
static uint32_t Minecraft_command_server_property_offset = 0xcc0; // CommandServer * static uint32_t Minecraft_command_server_property_offset = 0xca4; // CommandServer *
static uint32_t Minecraft_screen_property_offset = 0xc10; // Screen * static uint32_t Minecraft_screen_property_offset = 0xbf4; // Screen *
static uint32_t Minecraft_gui_property_offset = 0x198; // Gui static uint32_t Minecraft_gui_property_offset = 0x17c; // Gui
static uint32_t Minecraft_pov_property_offset = 0x150; // Mob * static uint32_t Minecraft_pov_property_offset = 0x170; // Mob *
static uint32_t Minecraft_perf_renderer_property_offset = 0xcbc; // PerfRenderer *
// GameRenderer // GameRenderer
typedef void (*GameRenderer_render_t)(unsigned char *game_renderer, float param_1); typedef void (*GameRenderer_render_t)(unsigned char *game_renderer, float param_1);
static GameRenderer_render_t GameRenderer_render = (GameRenderer_render_t) 0x4a338; static GameRenderer_render_t GameRenderer_render = (GameRenderer_render_t) 0x619c0;
static uint32_t GameRenderer_minecraft_property_offset = 0x4; // Minecraft * static uint32_t GameRenderer_minecraft_property_offset = 0x4; // Minecraft *
@ -208,19 +167,19 @@ static uint32_t GameRenderer_minecraft_property_offset = 0x4; // Minecraft *
typedef int (*Mouse_get_t)(); typedef int (*Mouse_get_t)();
static Mouse_get_t Mouse_getX = (Mouse_get_t) 0x1385c; static Mouse_get_t Mouse_getX = (Mouse_get_t) 0x13480;
static Mouse_get_t Mouse_getY = (Mouse_get_t) 0x1386c; static Mouse_get_t Mouse_getY = (Mouse_get_t) 0x13490;
// CommandServer // CommandServer
static uint32_t CommandServer_minecraft_property_offset = 0x18; // Minecraft * static uint32_t CommandServer_minecraft_property_offset = 0x14; // Minecraft *
// ServerLevel // ServerLevel
#define SERVER_LEVEL_SIZE 0xb80 #define SERVER_LEVEL_SIZE 0xb80
typedef unsigned char *(*ServerLevel_t)(unsigned char *server_level, unsigned char *storage, unsigned char *name, struct LevelSettings *settings, int param_4, unsigned char *dimension); typedef unsigned char *(*ServerLevel_t)(unsigned char *server_level, unsigned char *storage, unsigned char *name, struct LevelSettings *settings, int param_4, unsigned char *dimension);
static ServerLevel_t ServerLevel = (ServerLevel_t) 0x7692c; static ServerLevel_t ServerLevel = (ServerLevel_t) 0x9b6c4;
// Packet // Packet
@ -228,16 +187,16 @@ typedef void (*Packet_read_t)(unsigned char *packet, unsigned char *bit_stream);
// LoginPacket // LoginPacket
static Packet_read_t LoginPacket_read = (Packet_read_t) 0x6e5f8; static Packet_read_t LoginPacket_read = (Packet_read_t) 0x8fc4c;
static void *LoginPacket_read_vtable_addr = (void *) 0x108dcc; static void *LoginPacket_read_vtable_addr = (void *) 0x169e64;
static uint32_t LoginPacket_username_property_offset = 0xc; // RakString static uint32_t LoginPacket_username_property_offset = 0xc; // RakString
// StartGamePacket // StartGamePacket
typedef void (*StartGamePacket_read_t)(unsigned char *packet, unsigned char *bit_stream); typedef void (*StartGamePacket_read_t)(unsigned char *packet, unsigned char *bit_stream);
static StartGamePacket_read_t StartGamePacket_read = (StartGamePacket_read_t) 0x72c58; static StartGamePacket_read_t StartGamePacket_read = (StartGamePacket_read_t) 0x96e50;
static void *StartGamePacket_read_vtable_addr = (void *) 0x109264; static void *StartGamePacket_read_vtable_addr = (void *) 0x16a2cc;
static uint32_t StartGamePacket_game_mode_property_offset = 0x14; // int32_t static uint32_t StartGamePacket_game_mode_property_offset = 0x14; // int32_t
@ -251,16 +210,9 @@ static uint32_t HitResult_type_property_offset = 0x0;
// Options // Options
typedef void (*Options_initDefaultValue_t)(unsigned char *options);
static Options_initDefaultValue_t Options_initDefaultValue = (Options_initDefaultValue_t) 0x18a54;
typedef bool (*Options_getBooleanValue_t)(unsigned char *options, unsigned char *option);
static Options_getBooleanValue_t Options_getBooleanValue = (Options_getBooleanValue_t) 0x1cd74;
static uint32_t Options_options_file_property_offset = 0x10c; // OptionsFile
static uint32_t Options_fancy_graphics_property_offset = 0x17; // unsigned char / bool static uint32_t Options_fancy_graphics_property_offset = 0x17; // unsigned char / bool
static uint32_t Options_split_controls_property_offset = 0x105; // int32_t
static uint32_t Options_game_difficulty_property_offset = 0xe8; // int32_t static uint32_t Options_game_difficulty_property_offset = 0xe8; // int32_t
static uint32_t Options_split_controls_property_offset = 0x105; // unsigned char / bool
static uint32_t Options_3d_anaglyph_property_offset = 0x15; // unsigned char / bool static uint32_t Options_3d_anaglyph_property_offset = 0x15; // unsigned char / bool
static uint32_t Options_ambient_occlusion_property_offset = 0x18; // unsigned char / bool static uint32_t Options_ambient_occlusion_property_offset = 0x18; // unsigned char / bool
static uint32_t Options_hide_gui_property_offset = 0xec; // unsigned char / bool static uint32_t Options_hide_gui_property_offset = 0xec; // unsigned char / bool
@ -269,38 +221,25 @@ static uint32_t Options_render_distance_property_offset = 0x10; // int32_t
static uint32_t Options_sound_property_offset = 0x4; // int32_t static uint32_t Options_sound_property_offset = 0x4; // int32_t
static uint32_t Options_debug_property_offset = 0xee; // unsigned char / bool static uint32_t Options_debug_property_offset = 0xee; // unsigned char / bool
static uint32_t Options_server_visible_property_offset = 0x104; // unsigned char / bool static uint32_t Options_server_visible_property_offset = 0x104; // unsigned char / bool
static uint32_t Options_username_property_offset = 0x100; // std::string
// OptionButton
typedef unsigned char *(*OptionButton_t)(unsigned char *option_button, unsigned char *option);
static OptionButton_t OptionButton = (OptionButton_t) 0x1c968;
typedef void (*OptionButton_updateImage_t)(unsigned char *option_button, unsigned char *options);
static OptionButton_updateImage_t OptionButton_updateImage = (OptionButton_updateImage_t) 0x1ca58;
// MouseBuildInput // MouseBuildInput
typedef int32_t (*MouseBuildInput_tickBuild_t)(unsigned char *mouse_build_input, unsigned char *player, uint32_t *build_action_intention_return); typedef int32_t (*MouseBuildInput_tickBuild_t)(unsigned char *mouse_build_input, unsigned char *player, uint32_t *build_action_intention_return);
static MouseBuildInput_tickBuild_t MouseBuildInput_tickBuild = (MouseBuildInput_tickBuild_t) 0x17c98; static MouseBuildInput_tickBuild_t MouseBuildInput_tickBuild = (MouseBuildInput_tickBuild_t) 0x19118;
static void *MouseBuildInput_tickBuild_vtable_addr = (void *) 0x102564; static void *MouseBuildInput_tickBuild_vtable_addr = (void *) 0x16405c;
// Item // Item
static uint32_t Item_id_property_offset = 0x4; // int32_t
static uint32_t Item_is_stacked_by_data_property_offset = 0x19; // unsigned char / bool static uint32_t Item_is_stacked_by_data_property_offset = 0x19; // unsigned char / bool
static uint32_t Item_category_property_offset = 0x10; // int32_t static uint32_t Item_category_property_offset = 0x10; // int32_t
static uint32_t Item_max_damage_property_offset = 0x8; // int32_t static uint32_t Item_max_damage_property_offset = 0x8; // int32_t
// TileItem
typedef unsigned char *(*TileItem_t)(unsigned char *tile_item, int32_t id);
static TileItem_t TileItem = (TileItem_t) 0xce3a4;
// AuxDataTileItem // AuxDataTileItem
#define AUX_DATA_TILE_ITEM_SIZE 0x2c #define AUX_DATA_TILE_ITEM_SIZE 0x2c
static unsigned char *AuxDataTileItem_vtable = (unsigned char *) 0x114a58; static unsigned char *AuxDataTileItem_vtable = (unsigned char *) 0x175220;
static uint32_t AuxDataTileItem_icon_tile_property_offset = 0x28; // Tile * static uint32_t AuxDataTileItem_icon_tile_property_offset = 0x28; // Tile *
@ -313,12 +252,12 @@ typedef struct {
} ItemInstance; } ItemInstance;
typedef ItemInstance *(*ItemInstance_constructor_t)(ItemInstance *item_instance, unsigned char *item); typedef ItemInstance *(*ItemInstance_constructor_t)(ItemInstance *item_instance, unsigned char *item);
static ItemInstance_constructor_t ItemInstance_constructor_item = (ItemInstance_constructor_t) 0x9992c; static ItemInstance_constructor_t ItemInstance_constructor_item = (ItemInstance_constructor_t) 0xdf40c;
static ItemInstance_constructor_t ItemInstance_constructor_tile = (ItemInstance_constructor_t) 0x998e4; static ItemInstance_constructor_t ItemInstance_constructor_tile = (ItemInstance_constructor_t) 0xdf3c8;
typedef ItemInstance *(*ItemInstance_constructor_extra_t)(ItemInstance *item_instance, unsigned char *item, int32_t count, int32_t auxiliary); typedef ItemInstance *(*ItemInstance_constructor_extra_t)(ItemInstance *item_instance, unsigned char *item, int32_t count, int32_t auxiliary);
static ItemInstance_constructor_extra_t ItemInstance_constructor_tile_extra = (ItemInstance_constructor_extra_t) 0x99918; static ItemInstance_constructor_extra_t ItemInstance_constructor_tile_extra = (ItemInstance_constructor_extra_t) 0xdf3fc;
static ItemInstance_constructor_extra_t ItemInstance_constructor_item_extra = (ItemInstance_constructor_extra_t) 0x99960; static ItemInstance_constructor_extra_t ItemInstance_constructor_item_extra = (ItemInstance_constructor_extra_t) 0xdf440;
// Entity // Entity
@ -334,10 +273,8 @@ static uint32_t Entity_old_yaw_property_offset = 0x48; // float
// Mob // Mob
typedef void (*Mob_actuallyHurt_t)(unsigned char *entity, int32_t damage); typedef void (*Mob_actuallyHurt_t)(unsigned char *entity, int32_t damage);
static Mob_actuallyHurt_t Mob_actuallyHurt = (Mob_actuallyHurt_t) 0x7f11c; static Mob_actuallyHurt_t Mob_actuallyHurt = (Mob_actuallyHurt_t) 0xab2d4;
static uint32_t Mob_actuallyHurt_vtable_offset = 0x16c; static uint32_t Mob_actuallyHurt_vtable_offset = 0x1a0;
typedef float (*Mob_getWalkingSpeedModifier_t)(unsigned char *entity);
typedef void (*Mob_die_t)(unsigned char *entity, unsigned char *cause); typedef void (*Mob_die_t)(unsigned char *entity, unsigned char *cause);
static uint32_t Mob_die_vtable_offset = 0x130; static uint32_t Mob_die_vtable_offset = 0x130;
@ -347,48 +284,44 @@ static uint32_t Mob_health_property_offset = 0xec; // int32_t
// Player // Player
typedef int (*Player_isUsingItem_t)(unsigned char *player); typedef int (*Player_isUsingItem_t)(unsigned char *player);
static Player_isUsingItem_t Player_isUsingItem = (Player_isUsingItem_t) 0x8f15c; static Player_isUsingItem_t Player_isUsingItem = (Player_isUsingItem_t) 0xceb24;
typedef void (*Player_drop_t)(unsigned char *player, ItemInstance *item_instance, bool is_death); typedef void (*Player_drop_t)(unsigned char *player, ItemInstance *item_instance, bool is_death);
static uint32_t Player_drop_vtable_offset = 0x208; static uint32_t Player_drop_vtable_offset = 0x1f8;
static Mob_getWalkingSpeedModifier_t Player_getWalkingSpeedModifier = (Mob_getWalkingSpeedModifier_t) 0x8ea0c; static uint32_t Player_username_property_offset = 0xbec; // std::string
static uint32_t Player_inventory_property_offset = 0xbd8; // Inventory *
static uint32_t Player_username_property_offset = 0xbf4; // std::string
static uint32_t Player_inventory_property_offset = 0xbe0; // Inventory *
// LocalPlayer // LocalPlayer
static Mob_actuallyHurt_t LocalPlayer_actuallyHurt = (Mob_actuallyHurt_t) 0x44010; static Mob_actuallyHurt_t LocalPlayer_actuallyHurt = (Mob_actuallyHurt_t) 0x59f48;
static void *LocalPlayer_actuallyHurt_vtable_addr = (void *) 0x10639c; static void *LocalPlayer_actuallyHurt_vtable_addr = (void *) 0x1676d0;
static void *LocalPlayer_openTextEdit_vtable_addr = (void *) 0x106460; static Mob_die_t LocalPlayer_die = (Mob_die_t) 0x5b208;
static void *LocalPlayer_die_vtable_addr = (void *) 0x167660;
static Mob_die_t LocalPlayer_die = (Mob_die_t) 0x45078; static uint32_t LocalPlayer_minecraft_property_offset = 0xc58; // Minecraft *
static void *LocalPlayer_die_vtable_addr = (void *) 0x106360;
static uint32_t LocalPlayer_minecraft_property_offset = 0xc90; // Minecraft *
// ServerPlayer // ServerPlayer
static void *ServerPlayer_actuallyHurt_vtable_addr = (void *) 0x109fa4; static void *ServerPlayer_actuallyHurt_vtable_addr = (void *) 0x16b020;
static uint32_t ServerPlayer_minecraft_property_offset = 0xc8c; // Minecraft * static uint32_t ServerPlayer_minecraft_property_offset = 0xc54; // Minecraft *
static uint32_t ServerPlayer_guid_property_offset = 0xc08; // RakNetGUID static uint32_t ServerPlayer_guid_property_offset = 0xc00; // RakNetGUID
// Gui // Gui
typedef void (*Gui_tick_t)(unsigned char *gui); typedef void (*Gui_tick_t)(unsigned char *gui);
static Gui_tick_t Gui_tick = (Gui_tick_t) 0x27778; static Gui_tick_t Gui_tick = (Gui_tick_t) 0x2b0b0;
typedef void (*Gui_handleClick_t)(unsigned char *gui, int32_t param_2, int32_t param_3, int32_t param_4); typedef void (*Gui_handleClick_t)(unsigned char *gui, int32_t param_2, int32_t param_3, int32_t param_4);
static Gui_handleClick_t Gui_handleClick = (Gui_handleClick_t) 0x2599c; static Gui_handleClick_t Gui_handleClick = (Gui_handleClick_t) 0x2a8f0;
typedef void (*Gui_renderOnSelectItemNameText_t)(unsigned char *gui, int32_t param_1, unsigned char *font, int32_t param_2); typedef void (*Gui_renderOnSelectItemNameText_t)(unsigned char *gui, int32_t param_1, unsigned char *font, int32_t param_2);
static Gui_renderOnSelectItemNameText_t Gui_renderOnSelectItemNameText = (Gui_renderOnSelectItemNameText_t) 0x26aec; static Gui_renderOnSelectItemNameText_t Gui_renderOnSelectItemNameText = (Gui_renderOnSelectItemNameText_t) 0x2bcb8;
typedef void (*Gui_renderChatMessages_t)(unsigned char *gui, int32_t y_offset, uint32_t max_messages, bool disable_fading, unsigned char *font); typedef void (*Gui_renderChatMessages_t)(unsigned char *gui, int32_t y_offset, uint32_t max_messages, bool disable_fading, unsigned char *font);
static Gui_renderChatMessages_t Gui_renderChatMessages = (Gui_renderChatMessages_t) 0x273d8; static Gui_renderChatMessages_t Gui_renderChatMessages = (Gui_renderChatMessages_t) 0x2bed8;
static uint32_t Gui_minecraft_property_offset = 0x9f4; // Minecraft * static uint32_t Gui_minecraft_property_offset = 0x9f4; // Minecraft *
static uint32_t Gui_selected_item_text_timer_property_offset = 0x9fc; // float static uint32_t Gui_selected_item_text_timer_property_offset = 0x9fc; // float
@ -396,88 +329,65 @@ static uint32_t Gui_selected_item_text_timer_property_offset = 0x9fc; // float
// Textures // Textures
typedef void (*Textures_tick_t)(unsigned char *textures, bool param_1); typedef void (*Textures_tick_t)(unsigned char *textures, bool param_1);
static Textures_tick_t Textures_tick = (Textures_tick_t) 0x531c4; static Textures_tick_t Textures_tick = (Textures_tick_t) 0x6bee4;
// GameMode Constructors // GameMode Constructors
#define CREATOR_MODE_SIZE 0x1c #define CREATOR_MODE_SIZE 0x1c
static void *CreatorMode = (void *) 0x1a044; static void *CreatorMode = (void *) 0x1d254;
#define SURVIVAL_MODE_SIZE 0x24 #define SURVIVAL_MODE_SIZE 0x24
static void *SurvivalMode = (void *) 0x1b7d8; static void *SurvivalMode = (void *) 0x1fecc;
// LevelData // LevelData
typedef uint32_t (*LevelData_getSpawnMobs_t)(unsigned char *level_data); typedef uint32_t (*LevelData_getSpawnMobs_t)(unsigned char *level_data);
static LevelData_getSpawnMobs_t LevelData_getSpawnMobs = (LevelData_getSpawnMobs_t) 0xbabec; static LevelData_getSpawnMobs_t LevelData_getSpawnMobs = (LevelData_getSpawnMobs_t) 0x1171e0;
// Level // Level
typedef void (*Level_saveLevelData_t)(unsigned char *level); typedef void (*Level_saveLevelData_t)(unsigned char *level);
static Level_saveLevelData_t Level_saveLevelData = (Level_saveLevelData_t) 0xa2e94; static Level_saveLevelData_t Level_saveLevelData = (Level_saveLevelData_t) 0xeef98;
typedef void (*Level_setTileAndData_t)(unsigned char *level, int32_t x, int32_t y, int32_t z, int32_t id, int32_t data); typedef void (*Level_setTileAndData_t)(unsigned char *level, int32_t x, int32_t y, int32_t z, int32_t id, int32_t data);
static Level_setTileAndData_t Level_setTileAndData = (Level_setTileAndData_t) 0xa38b4; static Level_setTileAndData_t Level_setTileAndData = (Level_setTileAndData_t) 0xefa8c;
static uint32_t Level_players_property_offset = 0x60; // std::vector<ServerPlayer *> static uint32_t Level_players_property_offset = 0x60; // std::vector<ServerPlayer *>
// LevelRenderer // LevelRenderer
typedef void (*LevelRenderer_render_t)(unsigned char *level_renderer, unsigned char *mob, int param_1, float delta); typedef void (*LevelRenderer_render_t)(unsigned char *level_renderer, unsigned char *mob, int param_1, float delta);
static LevelRenderer_render_t LevelRenderer_render = (LevelRenderer_render_t) 0x4f710; static LevelRenderer_render_t LevelRenderer_render = (LevelRenderer_render_t) 0x67604;
typedef void (*LevelRenderer_renderDebug_t)(unsigned char *level_renderer, struct AABB *aabb, float delta); typedef void (*LevelRenderer_renderDebug_t)(unsigned char *level_renderer, struct AABB *aabb, float delta);
static LevelRenderer_renderDebug_t LevelRenderer_renderDebug = (LevelRenderer_renderDebug_t) 0x4d310; static LevelRenderer_renderDebug_t LevelRenderer_renderDebug = (LevelRenderer_renderDebug_t) 0x65c34;
static uint32_t LevelRenderer_minecraft_property_offset = 0x4; // Minecraft * static uint32_t LevelRenderer_minecraft_property_offset = 0x4; // Minecraft *
// PerfRenderer
typedef void (*PerfRenderer_debugFpsMeterKeyPress_t)(unsigned char *perf_renderer, int key);
static PerfRenderer_debugFpsMeterKeyPress_t PerfRenderer_debugFpsMeterKeyPress = (PerfRenderer_debugFpsMeterKeyPress_t) 0x79118;
// TextEditScreen
#define TEXT_EDIT_SCREEN_SIZE 0xa9
typedef unsigned char *(*TextEditScreen_t)(unsigned char *text_edit_screen, unsigned char *sign);
static TextEditScreen_t TextEditScreen = (TextEditScreen_t) 0x3a840;
static void *TextEditScreen_updateEvents_vtable_addr = (void *) 0x10531c;
// ProgressScreen // ProgressScreen
#define PROGRESS_SCREEN_SIZE 0x4c #define PROGRESS_SCREEN_SIZE 0x40
typedef void *(*ProgressScreen_t)(unsigned char *obj); typedef void *(*ProgressScreen_t)(unsigned char *obj);
static ProgressScreen_t ProgressScreen = (ProgressScreen_t) 0x37044; static ProgressScreen_t ProgressScreen = (ProgressScreen_t) 0x42a08;
// OptionsScreen // OptionsScreen
static void *OptionsScreen_handleBackEvent_vtable_addr = (void *) 0x10499c; static void *OptionsScreen_handleBackEvent_vtable_addr = (void *) 0x165fb8;
// FurnaceScreen // FurnaceScreen
typedef int32_t (*FurnaceScreen_handleAddItem_t)(unsigned char *furnace_screen, int32_t slot, ItemInstance const *item); typedef int32_t (*FurnaceScreen_handleAddItem_t)(unsigned char *furnace_screen, int32_t slot, ItemInstance const *item);
static FurnaceScreen_handleAddItem_t FurnaceScreen_handleAddItem = (FurnaceScreen_handleAddItem_t) 0x327a0; static FurnaceScreen_handleAddItem_t FurnaceScreen_handleAddItem = (FurnaceScreen_handleAddItem_t) 0x3c534;
static uint32_t FurnaceScreen_tile_entity_property_offset = 0x1d0; // FurnaceTileEntity * static uint32_t FurnaceScreen_tile_entity_property_offset = 0x1b0; // FurnaceTileEntity *
// FurnaceTileEntity // FurnaceTileEntity
typedef ItemInstance *(*FurnaceTileEntity_getItem_t)(unsigned char *furnace_tile_entity, int32_t slot); typedef ItemInstance *(*FurnaceTileEntity_getItem_t)(unsigned char *furnace_tile_entity, int32_t slot);
static uint32_t FurnaceTileEntity_getItem_vtable_offset = 0x2c; static uint32_t FurnaceTileEntity_getItem_vtable_offset = 0x28;
// Screen // Screen
typedef void (*Screen_updateEvents_t)(unsigned char *screen);
static Screen_updateEvents_t Screen_updateEvents = (Screen_updateEvents_t) 0x28eb8;
typedef void (*Screen_keyboardNewChar_t)(unsigned char *screen, char key);
static uint32_t Screen_keyboardNewChar_vtable_offset = 0x70;
typedef void (*Screen_keyPressed_t)(unsigned char *screen, int32_t key);
static uint32_t Screen_keyPressed_vtable_offset = 0x6c;
typedef void (*Screen_init_t)(unsigned char *screen); typedef void (*Screen_init_t)(unsigned char *screen);
typedef void (*Screen_tick_t)(unsigned char *screen); typedef void (*Screen_tick_t)(unsigned char *screen);
@ -486,52 +396,52 @@ typedef int32_t (*Screen_handleBackEvent_t)(unsigned char *screen, bool param_1)
static uint32_t Screen_minecraft_property_offset = 0x14; // Minecraft * static uint32_t Screen_minecraft_property_offset = 0x14; // Minecraft *
static uint32_t Screen_rendered_buttons_property_offset = 0x18; // std::vector<Button *> static uint32_t Screen_rendered_buttons_property_offset = 0x18; // std::vector<Button *>
static uint32_t Screen_selectable_buttons_property_offset = 0x30; // std::vector<Button *> static uint32_t Screen_selectable_buttons_property_offset = 0x24; // std::vector<Button *>
// StartMenuScreen // DemoChooseLevelScreen
static Screen_init_t StartMenuScreen_init = (Screen_init_t) 0x39cc0; #define DEMO_LEVEL_CHOOSE_SCREEN_SIZE 0x49
static void *StartMenuScreen_init_vtable_addr = (void *) 0x105194;
static uint32_t StartMenuScreen_options_button_property_offset = 0x98; // Button typedef unsigned char *(*DemoChooseLevelScreen_t)(unsigned char *demo_choose_level_screen);
static DemoChooseLevelScreen_t DemoChooseLevelScreen = (DemoChooseLevelScreen_t) 0x3a470;
// PauseScreen // PauseScreen
static Screen_init_t PauseScreen_init = (Screen_init_t) 0x36810; static Screen_init_t PauseScreen_init = (Screen_init_t) 0x41ba8;
static void *PauseScreen_init_vtable_addr = (void *) 0x104b2c; static void *PauseScreen_init_vtable_addr = (void *) 0x16602c;
typedef void (*PauseScreen_updateServerVisibilityText_t)(unsigned char *screen); typedef void (*PauseScreen_updateServerVisibilityText_t)(unsigned char *screen);
static PauseScreen_updateServerVisibilityText_t PauseScreen_updateServerVisibilityText = (PauseScreen_updateServerVisibilityText_t) 0x366b8; static PauseScreen_updateServerVisibilityText_t PauseScreen_updateServerVisibilityText = (PauseScreen_updateServerVisibilityText_t) 0x41a08;
static uint32_t PauseScreen_server_visibility_button_property_offset = 0x60; // Button * static uint32_t PauseScreen_server_visibility_button_property_offset = 0x54; // Button *
// Touch::IngameBlockSelectionScreen // Touch::IngameBlockSelectionScreen
#define TOUCH_INGAME_BLOCK_SELECTION_SCREEN_SIZE 0x16c #define TOUCH_INGAME_BLOCK_SELECTION_SCREEN_SIZE 0x128
typedef unsigned char *(*Touch_IngameBlockSelectionScreen_t)(unsigned char *screen); typedef unsigned char *(*Touch_IngameBlockSelectionScreen_t)(unsigned char *screen);
static Touch_IngameBlockSelectionScreen_t Touch_IngameBlockSelectionScreen = (Touch_IngameBlockSelectionScreen_t) 0x3afbc; static Touch_IngameBlockSelectionScreen_t Touch_IngameBlockSelectionScreen = (Touch_IngameBlockSelectionScreen_t) 0x4c640;
// SelectWorldScreen // SelectWorldScreen
static Screen_tick_t SelectWorldScreen_tick = (Screen_tick_t) 0x38a2c; static Screen_tick_t SelectWorldScreen_tick = (Screen_tick_t) 0x46228;
static void *SelectWorldScreen_tick_vtable_addr = (void *) 0x104f78; static void *SelectWorldScreen_tick_vtable_addr = (void *) 0x16642c;
static uint32_t SelectWorldScreen_should_create_world_property_offset = 0xfc; // bool static uint32_t SelectWorldScreen_should_create_world_property_offset = 0xe0; // bool
static uint32_t SelectWorldScreen_world_created_property_offset = 0xf9; // bool static uint32_t SelectWorldScreen_world_created_property_offset = 0xdd; // bool
// Touch::SelectWorldScreen // Touch::SelectWorldScreen
static Screen_tick_t Touch_SelectWorldScreen_tick = (Screen_tick_t) 0x3d96c; static Screen_tick_t Touch_SelectWorldScreen_tick = (Screen_tick_t) 0x50cb0;
static void *Touch_SelectWorldScreen_tick_vtable_addr = (void *) 0x105780; static void *Touch_SelectWorldScreen_tick_vtable_addr = (void *) 0x166b64;
static uint32_t Touch_SelectWorldScreen_should_create_world_property_offset = 0x154; // bool static uint32_t Touch_SelectWorldScreen_should_create_world_property_offset = 0x134; // bool
static uint32_t Touch_SelectWorldScreen_world_created_property_offset = 0x151; // bool static uint32_t Touch_SelectWorldScreen_world_created_property_offset = 0x131; // bool
// FillingContainer // FillingContainer
typedef int32_t (*FillingContainer_addItem_t)(unsigned char *filling_container, ItemInstance *item_instance); typedef int32_t (*FillingContainer_addItem_t)(unsigned char *filling_container, ItemInstance *item_instance);
static FillingContainer_addItem_t FillingContainer_addItem = (FillingContainer_addItem_t) 0x92aa0; static FillingContainer_addItem_t FillingContainer_addItem = (FillingContainer_addItem_t) 0xd563c;
typedef ItemInstance *(*FillingContainer_getItem_t)(unsigned char *filling_container, int32_t slot); typedef ItemInstance *(*FillingContainer_getItem_t)(unsigned char *filling_container, int32_t slot);
static uint32_t FillingContainer_getItem_vtable_offset = 0x8; static uint32_t FillingContainer_getItem_vtable_offset = 0x8;
@ -540,13 +450,13 @@ typedef void (*FillingContainer_setItem_t)(unsigned char *filling_container, int
static uint32_t FillingContainer_setItem_vtable_offset = 0xc; static uint32_t FillingContainer_setItem_vtable_offset = 0xc;
typedef void (*FillingContainer_clearSlot_t)(unsigned char *filling_container, int32_t slot); typedef void (*FillingContainer_clearSlot_t)(unsigned char *filling_container, int32_t slot);
static FillingContainer_clearSlot_t FillingContainer_clearSlot = (FillingContainer_clearSlot_t) 0x922f8; static FillingContainer_clearSlot_t FillingContainer_clearSlot = (FillingContainer_clearSlot_t) 0xd4fd4;
typedef void (*FillingContainer_release_t)(unsigned char *filling_container, int32_t slot); typedef void (*FillingContainer_release_t)(unsigned char *filling_container, int32_t slot);
static FillingContainer_release_t FillingContainer_release = (FillingContainer_release_t) 0x92058; static FillingContainer_release_t FillingContainer_release = (FillingContainer_release_t) 0xd4d58;
typedef void (*FillingContainer_compressLinkedSlotList_t)(unsigned char *filling_container, int32_t slot); typedef void (*FillingContainer_compressLinkedSlotList_t)(unsigned char *filling_container, int32_t slot);
static FillingContainer_compressLinkedSlotList_t FillingContainer_compressLinkedSlotList = (FillingContainer_compressLinkedSlotList_t) 0x92280; static FillingContainer_compressLinkedSlotList_t FillingContainer_compressLinkedSlotList = (FillingContainer_compressLinkedSlotList_t) 0xd4f58;
static uint32_t FillingContainer_linked_slots_property_offset = 0xc; // int32_t[] static uint32_t FillingContainer_linked_slots_property_offset = 0xc; // int32_t[]
static uint32_t FillingContainer_linked_slots_length_property_offset = 0x14; // int32_t static uint32_t FillingContainer_linked_slots_length_property_offset = 0x14; // int32_t
@ -554,10 +464,10 @@ static uint32_t FillingContainer_linked_slots_length_property_offset = 0x14; //
// RakNet::RakString // RakNet::RakString
typedef unsigned char *(*RakNet_RakString_t)(unsigned char *rak_string, const char *format, ...); typedef unsigned char *(*RakNet_RakString_t)(unsigned char *rak_string, const char *format, ...);
static RakNet_RakString_t RakNet_RakString = (RakNet_RakString_t) 0xea5cc; static RakNet_RakString_t RakNet_RakString = (RakNet_RakString_t) 0x151f10;
typedef void (*RakNet_RakString_Assign_t)(unsigned char *rak_string, const char *str); typedef void (*RakNet_RakString_Assign_t)(unsigned char *rak_string, const char *str);
static RakNet_RakString_Assign_t RakNet_RakString_Assign = (RakNet_RakString_Assign_t) 0xe9e34; static RakNet_RakString_Assign_t RakNet_RakString_Assign = (RakNet_RakString_Assign_t) 0x15189c;
static uint32_t RakNet_RakString_sharedString_property_offset = 0x0; // RakNet::RakString::SharedString * static uint32_t RakNet_RakString_sharedString_property_offset = 0x0; // RakNet::RakString::SharedString *
@ -574,12 +484,12 @@ typedef uint32_t (*RakNetInstance_isServer_t)(unsigned char *rak_net_instance);
static uint32_t RakNetInstance_isServer_vtable_offset = 0x48; static uint32_t RakNetInstance_isServer_vtable_offset = 0x48;
typedef void (*RakNetInstance_pingForHosts_t)(unsigned char *rak_net_instance, int32_t base_port); typedef void (*RakNetInstance_pingForHosts_t)(unsigned char *rak_net_instance, int32_t base_port);
static RakNetInstance_pingForHosts_t RakNetInstance_pingForHosts = (RakNetInstance_pingForHosts_t) 0x73538; static RakNetInstance_pingForHosts_t RakNetInstance_pingForHosts = (RakNetInstance_pingForHosts_t) 0x97da8;
static uint32_t RakNetInstance_pingForHosts_vtable_offset = 0x14; static uint32_t RakNetInstance_pingForHosts_vtable_offset = 0x14;
static void *RakNetInstance_pingForHosts_vtable_addr = (void *) 0x109afc; static void *RakNetInstance_pingForHosts_vtable_addr = (void *) 0x16ab4c;
typedef unsigned char *(*RakNetInstance_t)(unsigned char *rak_net_instance); typedef unsigned char *(*RakNetInstance_t)(unsigned char *rak_net_instance);
static RakNetInstance_t RakNetInstance = (RakNetInstance_t) 0x73b20; static RakNetInstance_t RakNetInstance = (RakNetInstance_t) 0x98318;
static uint32_t RakNetInstance_peer_property_offset = 0x4; // RakNet::RakPeer * static uint32_t RakNetInstance_peer_property_offset = 0x4; // RakNet::RakPeer *
static uint32_t RakNetInstance_pinging_for_hosts_property_offset = 0x24; // unsigned char static uint32_t RakNetInstance_pinging_for_hosts_property_offset = 0x24; // unsigned char
@ -601,45 +511,48 @@ typedef enum {
STARTUP_OTHER_FAILURE STARTUP_OTHER_FAILURE
} RakNet_StartupResult; } RakNet_StartupResult;
typedef RakNet_StartupResult (*RakNet_RakPeer_Startup_t)(unsigned char *rak_peer, unsigned short maxConnections, unsigned char *socketDescriptors, uint32_t socketDescriptorCount, int32_t threadPriority); typedef RakNet_StartupResult (*RakNet_RakPeer_Startup_t)(unsigned char *rak_peer, unsigned short maxConnections, unsigned char *socketDescriptors, uint32_t socketDescriptorCount, int32_t threadPriority);
static RakNet_RakPeer_Startup_t RakNet_RakPeer_Startup = (RakNet_RakPeer_Startup_t) 0xe1654; static RakNet_RakPeer_Startup_t RakNet_RakPeer_Startup = (RakNet_RakPeer_Startup_t) 0x14a5e4;
static void *RakNet_RakPeer_Startup_vtable_addr = (void *) 0x135438; static void *RakNet_RakPeer_Startup_vtable_addr = (void *) 0x176998;
typedef struct RakNet_SystemAddress (*RakNet_RakPeer_GetSystemAddressFromGuid_t)(unsigned char *rak_peer, struct RakNet_RakNetGUID guid); typedef struct RakNet_SystemAddress (*RakNet_RakPeer_GetSystemAddressFromGuid_t)(unsigned char *rak_peer, struct RakNet_RakNetGUID guid);
static uint32_t RakNet_RakPeer_GetSystemAddressFromGuid_vtable_offset = 0xd0; static uint32_t RakNet_RakPeer_GetSystemAddressFromGuid_vtable_offset = 0xd0;
typedef bool (*RakNet_RakPeer_IsBanned_t)(unsigned char *rak_peer, const char *ip); typedef bool (*RakNet_RakPeer_IsBanned_t)(unsigned char *rak_peer, const char *ip);
static RakNet_RakPeer_IsBanned_t RakNet_RakPeer_IsBanned = (RakNet_RakPeer_IsBanned_t) 0xda3b4; static RakNet_RakPeer_IsBanned_t RakNet_RakPeer_IsBanned = (RakNet_RakPeer_IsBanned_t) 0x144860;
typedef bool (*RakNet_RakPeer_Ping_t)(unsigned char *rak_peer, const char *host, unsigned short remotePort, bool onlyReplyOnAcceptingConnections, uint32_t connectionSocketIndex); typedef bool (*RakNet_RakPeer_Ping_t)(unsigned char *rak_peer, const char *host, unsigned short remotePort, bool onlyReplyOnAcceptingConnections, uint32_t connectionSocketIndex);
static RakNet_RakPeer_Ping_t RakNet_RakPeer_Ping = (RakNet_RakPeer_Ping_t) 0xd9c2c; static RakNet_RakPeer_Ping_t RakNet_RakPeer_Ping = (RakNet_RakPeer_Ping_t) 0x1464f0;
// RakNet::SystemAddress // RakNet::SystemAddress
typedef char *(*RakNet_SystemAddress_ToString_t)(struct RakNet_SystemAddress *system_address, bool print_delimiter, char delimiter); typedef char *(*RakNet_SystemAddress_ToString_t)(struct RakNet_SystemAddress *system_address, bool print_delimiter, char delimiter);
static RakNet_SystemAddress_ToString_t RakNet_SystemAddress_ToString = (RakNet_SystemAddress_ToString_t) 0xd6198; static RakNet_SystemAddress_ToString_t RakNet_SystemAddress_ToString = (RakNet_SystemAddress_ToString_t) 0x143754;
// ServerSideNetworkHandler // ServerSideNetworkHandler
typedef void (*ServerSideNetworkHandler_onDisconnect_t)(unsigned char *server_side_network_handler, struct RakNet_RakNetGUID *guid); typedef void (*ServerSideNetworkHandler_onDisconnect_t)(unsigned char *server_side_network_handler, struct RakNet_RakNetGUID *guid);
static ServerSideNetworkHandler_onDisconnect_t ServerSideNetworkHandler_onDisconnect = (ServerSideNetworkHandler_onDisconnect_t) 0x75164; static ServerSideNetworkHandler_onDisconnect_t ServerSideNetworkHandler_onDisconnect = (ServerSideNetworkHandler_onDisconnect_t) 0x99b78;
static void *ServerSideNetworkHandler_onDisconnect_vtable_addr = (void *) 0x109bb0; static void *ServerSideNetworkHandler_onDisconnect_vtable_addr = (void *) 0x16ac00;
typedef unsigned char *(*ServerSideNetworkHandler_getPlayer_t)(unsigned char *server_side_network_handler, struct RakNet_RakNetGUID *guid);
static ServerSideNetworkHandler_getPlayer_t ServerSideNetworkHandler_getPlayer = (ServerSideNetworkHandler_getPlayer_t) 0x75464;
typedef unsigned char *(*ServerSideNetworkHandler_popPendingPlayer_t)(unsigned char *server_side_network_handler, struct RakNet_RakNetGUID *guid); typedef unsigned char *(*ServerSideNetworkHandler_popPendingPlayer_t)(unsigned char *server_side_network_handler, struct RakNet_RakNetGUID *guid);
static ServerSideNetworkHandler_popPendingPlayer_t ServerSideNetworkHandler_popPendingPlayer = (ServerSideNetworkHandler_popPendingPlayer_t) 0x75db4; static ServerSideNetworkHandler_popPendingPlayer_t ServerSideNetworkHandler_popPendingPlayer = (ServerSideNetworkHandler_popPendingPlayer_t) 0x99ee8;
typedef void (*ServerSideNetworkHandler_handle_t)(unsigned char *server_side_network_handler, struct RakNet_RakNetGUID *rak_net_guid, unsigned char *packet); typedef void (*ServerSideNetworkHandler_handle_t)(unsigned char *server_side_network_handler, struct RakNet_RakNetGUID *rak_net_guid, unsigned char *packet);
static void *ServerSideNetworkHandler_handle_ChatPacket_vtable_addr = (void *) 0x109c60; static void *ServerSideNetworkHandler_handle_ChatPacket_vtable_addr = (void *) 0x16aca8;
static uint32_t ServerSideNetworkHandler_level_property_offset = 0xc; // Level *
static uint32_t ServerSideNetworkHandler_minecraft_property_offset = 0x8; // Minecraft * static uint32_t ServerSideNetworkHandler_minecraft_property_offset = 0x8; // Minecraft *
// NetEventCallback
typedef unsigned char *(*NetEventCallback_findPlayer_t)(unsigned char *net_event_callback, unsigned char *level, struct RakNet_RakNetGUID *guid);
static NetEventCallback_findPlayer_t NetEventCallback_findPlayer = (NetEventCallback_findPlayer_t) 0x91440;
// Inventory // Inventory
typedef void (*Inventory_selectSlot_t)(unsigned char *inventory, int32_t slot); typedef void (*Inventory_selectSlot_t)(unsigned char *inventory, int32_t slot);
static Inventory_selectSlot_t Inventory_selectSlot = (Inventory_selectSlot_t) 0x8d13c; static Inventory_selectSlot_t Inventory_selectSlot = (Inventory_selectSlot_t) 0xccefc;
static uint32_t Inventory_selectedSlot_property_offset = 0x28; // int32_t static uint32_t Inventory_selectedSlot_property_offset = 0x28; // int32_t
@ -648,15 +561,15 @@ static uint32_t Inventory_selectedSlot_property_offset = 0x28; // int32_t
#define TRIPOD_CAMERA_RENDERER_SIZE 0x178 #define TRIPOD_CAMERA_RENDERER_SIZE 0x178
typedef unsigned char *(*TripodCameraRenderer_t)(unsigned char *renderer); typedef unsigned char *(*TripodCameraRenderer_t)(unsigned char *renderer);
static TripodCameraRenderer_t TripodCameraRenderer = (TripodCameraRenderer_t) 0x6583c; static TripodCameraRenderer_t TripodCameraRenderer = (TripodCameraRenderer_t) 0x81260;
// EntityRenderDispatcher // EntityRenderDispatcher
typedef unsigned char *(*EntityRenderDispatcher_t)(unsigned char *dispatcher); typedef unsigned char *(*EntityRenderDispatcher_t)(unsigned char *dispatcher);
static EntityRenderDispatcher_t EntityRenderDispatcher = (EntityRenderDispatcher_t) 0x6096c; static EntityRenderDispatcher_t EntityRenderDispatcher = (EntityRenderDispatcher_t) 0x7a990;
typedef void (*EntityRenderDispatcher_assign_t)(unsigned char *dispatcher, unsigned char entity_id, unsigned char *renderer); typedef void (*EntityRenderDispatcher_assign_t)(unsigned char *dispatcher, unsigned char entity_id, unsigned char *renderer);
static EntityRenderDispatcher_assign_t EntityRenderDispatcher_assign = (EntityRenderDispatcher_assign_t) 0x6094c; static EntityRenderDispatcher_assign_t EntityRenderDispatcher_assign = (EntityRenderDispatcher_assign_t) 0x7a968;
// TileEntity // TileEntity
@ -665,35 +578,35 @@ static uint32_t TileEntity_id_property_offset = 0x18; // int32_t
// ItemRenderer // ItemRenderer
typedef void (*ItemRenderer_renderGuiItem_one_t)(unsigned char *font, unsigned char *textures, ItemInstance *item_instance, float param_1, float param_2, bool param_3); typedef void (*ItemRenderer_renderGuiItem_one_t)(unsigned char *font, unsigned char *textures, ItemInstance *item_instance, float param_1, float param_2, bool param_3);
static ItemRenderer_renderGuiItem_one_t ItemRenderer_renderGuiItem_one = (ItemRenderer_renderGuiItem_one_t) 0x63e58; static ItemRenderer_renderGuiItem_one_t ItemRenderer_renderGuiItem_one = (ItemRenderer_renderGuiItem_one_t) 0x7f8bc;
typedef void (*ItemRenderer_renderGuiItem_two_t)(unsigned char *font, unsigned char *textures, ItemInstance *item_instance, float param_1, float param_2, float param_3, float param_4, bool param_5); typedef void (*ItemRenderer_renderGuiItem_two_t)(unsigned char *font, unsigned char *textures, ItemInstance *item_instance, float param_1, float param_2, float param_3, float param_4, bool param_5);
static ItemRenderer_renderGuiItem_two_t ItemRenderer_renderGuiItem_two = (ItemRenderer_renderGuiItem_two_t) 0x63be0; static ItemRenderer_renderGuiItem_two_t ItemRenderer_renderGuiItem_two = (ItemRenderer_renderGuiItem_two_t) 0x7f5d8;
typedef void (*ItemRenderer_renderGuiItemCorrect_t)(unsigned char *font, unsigned char *textures, ItemInstance *item_instance, int32_t param_1, int32_t param_2); typedef void (*ItemRenderer_renderGuiItemCorrect_t)(unsigned char *font, unsigned char *textures, ItemInstance *item_instance, int32_t param_1, int32_t param_2);
static ItemRenderer_renderGuiItemCorrect_t ItemRenderer_renderGuiItemCorrect = (ItemRenderer_renderGuiItemCorrect_t) 0x639a0; static ItemRenderer_renderGuiItemCorrect_t ItemRenderer_renderGuiItemCorrect = (ItemRenderer_renderGuiItemCorrect_t) 0x7f260;
// Tesselator // Tesselator
typedef void (*Tesselator_begin_t)(unsigned char *tesselator, int32_t mode); typedef void (*Tesselator_begin_t)(unsigned char *tesselator);
static Tesselator_begin_t Tesselator_begin = (Tesselator_begin_t) 0x529d4; static Tesselator_begin_t Tesselator_begin = (Tesselator_begin_t) 0x6b6f4;
typedef void (*Tesselator_colorABGR_t)(unsigned char *tesselator, int32_t color); typedef void (*Tesselator_colorABGR_t)(unsigned char *tesselator, int32_t color);
static Tesselator_colorABGR_t Tesselator_colorABGR = (Tesselator_colorABGR_t) 0x52b54; static Tesselator_colorABGR_t Tesselator_colorABGR = (Tesselator_colorABGR_t) 0x6b878;
typedef void (*Tesselator_color_t)(unsigned char *tesselator, int32_t r, int32_t g, int32_t b, int32_t a); typedef void (*Tesselator_color_t)(unsigned char *tesselator, int32_t r, int32_t g, int32_t b, int32_t a);
static Tesselator_color_t Tesselator_color = (Tesselator_color_t) 0x52a48; static Tesselator_color_t Tesselator_color = (Tesselator_color_t) 0x6b764;
// SoundEngine // SoundEngine
typedef void (*SoundEngine_init_t)(unsigned char *sound_engine, unsigned char *minecraft, unsigned char *options); typedef void (*SoundEngine_init_t)(unsigned char *sound_engine, unsigned char *minecraft, unsigned char *options);
static SoundEngine_init_t SoundEngine_init = (SoundEngine_init_t) 0x67760; static SoundEngine_init_t SoundEngine_init = (SoundEngine_init_t) 0x835a4;
typedef void (*SoundEngine_enable_t)(unsigned char *sound_engine, bool state); typedef void (*SoundEngine_enable_t)(unsigned char *sound_engine, bool state);
static SoundEngine_enable_t SoundEngine_enable = (SoundEngine_enable_t) 0x6776c; static SoundEngine_enable_t SoundEngine_enable = (SoundEngine_enable_t) 0x835b0;
typedef void (*SoundEngine_update_t)(unsigned char *sound_engine, unsigned char *listener_mob, float listener_angle); typedef void (*SoundEngine_update_t)(unsigned char *sound_engine, unsigned char *listener_mob, float listener_angle);
static SoundEngine_update_t SoundEngine_update = (SoundEngine_update_t) 0x67778; static SoundEngine_update_t SoundEngine_update = (SoundEngine_update_t) 0x835bc;
static uint32_t SoundEngine_minecraft_property_offset = 0xa08; // Minecraft * static uint32_t SoundEngine_minecraft_property_offset = 0xa08; // Minecraft *
static uint32_t SoundEngine_options_property_offset = 0x4; // Options * static uint32_t SoundEngine_options_property_offset = 0x4; // Options *
@ -702,7 +615,6 @@ static uint32_t SoundEngine_options_property_offset = 0x4; // Options *
#ifdef __cplusplus #ifdef __cplusplus
#include <string> #include <string>
#include <vector>
// Structures // Structures
@ -725,15 +637,15 @@ static uint32_t Tile_setDescriptionId_vtable_offset = 0xe0;
// AppPlatform // AppPlatform
typedef void (*AppPlatform_saveScreenshot_t)(unsigned char *app_platform, std::string const& path, int32_t width, int32_t height); typedef void (*AppPlatform_saveScreenshot_t)(unsigned char *app_platform, std::string const& path, int32_t width, int32_t height);
static void *AppPlatform_linux_saveScreenshot_vtable_addr = (void *) 0x102160; static void *AppPlatform_linux_saveScreenshot_vtable_addr = (void *) 0x163b70;
typedef AppPlatform_readAssetFile_return_value (*AppPlatform_readAssetFile_t)(unsigned char *app_platform, std::string const& path); typedef AppPlatform_readAssetFile_return_value (*AppPlatform_readAssetFile_t)(unsigned char *app_platform, std::string const& path);
static AppPlatform_readAssetFile_t AppPlatform_readAssetFile = (AppPlatform_readAssetFile_t) 0x12b10; static AppPlatform_readAssetFile_t AppPlatform_readAssetFile = (AppPlatform_readAssetFile_t) 0x12564;
// Minecraft // Minecraft
typedef void (*Minecraft_selectLevel_t)(unsigned char *minecraft, std::string const& level_dir, std::string const& level_name, LevelSettings const& settings); typedef void (*Minecraft_selectLevel_t)(unsigned char *minecraft, std::string const& level_dir, std::string const& level_name, LevelSettings const& settings);
static Minecraft_selectLevel_t Minecraft_selectLevel = (Minecraft_selectLevel_t) 0x16f38; static Minecraft_selectLevel_t Minecraft_selectLevel = (Minecraft_selectLevel_t) 0x178fc;
// ExternalFileLevelStorageSource // ExternalFileLevelStorageSource
@ -743,71 +655,44 @@ static uint32_t ExternalFileLevelStorageSource_deleteLevel_vtable_offset = 0x20;
// CommandServer // CommandServer
typedef std::string (*CommandServer_parse_t)(unsigned char *command_server, struct ConnectedClient &client, std::string const& command); typedef std::string (*CommandServer_parse_t)(unsigned char *command_server, struct ConnectedClient &client, std::string const& command);
static CommandServer_parse_t CommandServer_parse = (CommandServer_parse_t) 0x6aa8c; static CommandServer_parse_t CommandServer_parse = (CommandServer_parse_t) 0x8b524;
// Level // Level
typedef void (*Level_addParticle_t)(unsigned char *level, std::string const& particle, float x, float y, float z, float deltaX, float deltaY, float deltaZ, int count); typedef void (*Level_addParticle_t)(unsigned char *level, std::string const& particle, float x, float y, float z, float deltaX, float deltaY, float deltaZ, int count);
static Level_addParticle_t Level_addParticle = (Level_addParticle_t) 0xa449c; static Level_addParticle_t Level_addParticle = (Level_addParticle_t) 0xf07b8;
// Gui // Gui
typedef void (*Gui_addMessage_t)(unsigned char *gui, std::string const& text); typedef void (*Gui_addMessage_t)(unsigned char *gui, std::string const& text);
static Gui_addMessage_t Gui_addMessage = (Gui_addMessage_t) 0x27820; static Gui_addMessage_t Gui_addMessage = (Gui_addMessage_t) 0x2cec0;
// ServerSideNetworkHandler // ServerSideNetworkHandler
typedef void (*ServerSideNetworkHandler_displayGameMessage_t)(unsigned char *server_side_network_handler, std::string const& message); typedef void (*ServerSideNetworkHandler_displayGameMessage_t)(unsigned char *server_side_network_handler, std::string const& message);
static ServerSideNetworkHandler_displayGameMessage_t ServerSideNetworkHandler_displayGameMessage = (ServerSideNetworkHandler_displayGameMessage_t) 0x750c4; static ServerSideNetworkHandler_displayGameMessage_t ServerSideNetworkHandler_displayGameMessage = (ServerSideNetworkHandler_displayGameMessage_t) 0x99ad4;
// SimpleChooseLevelScreen
#define SIMPLE_LEVEL_CHOOSE_SCREEN_SIZE 0x68
typedef unsigned char *(*SimpleChooseLevelScreen_t)(unsigned char *simple_choose_level_screen, std::string const& world_name);
static SimpleChooseLevelScreen_t SimpleChooseLevelScreen = (SimpleChooseLevelScreen_t) 0x31404;
// SelectWorldScreen // SelectWorldScreen
typedef std::string (*SelectWorldScreen_getUniqueLevelName_t)(unsigned char *screen, std::string const& name); typedef std::string (*SelectWorldScreen_getUniqueLevelName_t)(unsigned char *screen, std::string const& name);
static SelectWorldScreen_getUniqueLevelName_t SelectWorldScreen_getUniqueLevelName = (SelectWorldScreen_getUniqueLevelName_t) 0x388ec; static SelectWorldScreen_getUniqueLevelName_t SelectWorldScreen_getUniqueLevelName = (SelectWorldScreen_getUniqueLevelName_t) 0x459fc;
// Touch::SelectWorldScreen // Touch::SelectWorldScreen
static SelectWorldScreen_getUniqueLevelName_t Touch_SelectWorldScreen_getUniqueLevelName = (SelectWorldScreen_getUniqueLevelName_t) 0x3d82c; static SelectWorldScreen_getUniqueLevelName_t Touch_SelectWorldScreen_getUniqueLevelName = (SelectWorldScreen_getUniqueLevelName_t) 0x50b04;
// SoundEngine // SoundEngine
typedef void (*SoundEngine_playUI_t)(unsigned char *sound_engine, std::string const& name, float pitch, float volume); typedef void (*SoundEngine_playUI_t)(unsigned char *sound_engine, std::string const& name, float pitch, float volume);
static SoundEngine_playUI_t SoundEngine_playUI = (SoundEngine_playUI_t) 0x67864; static SoundEngine_playUI_t SoundEngine_playUI = (SoundEngine_playUI_t) 0x836a4;
typedef void (*SoundEngine_play_t)(unsigned char *sound_engine, std::string const& name, float x, float y, float z, float pitch, float volume); typedef void (*SoundEngine_play_t)(unsigned char *sound_engine, std::string const& name, float x, float y, float z, float pitch, float volume);
static SoundEngine_play_t SoundEngine_play = (SoundEngine_play_t) 0x67860; static SoundEngine_play_t SoundEngine_play = (SoundEngine_play_t) 0x836a0;
// Common // Common
typedef std::string (*Common_getGameVersionString_t)(std::string const& version_suffix); typedef std::string (*Common_getGameVersionString_t)(std::string const& version_suffix);
static Common_getGameVersionString_t Common_getGameVersionString = (Common_getGameVersionString_t) 0x15068; static Common_getGameVersionString_t Common_getGameVersionString = (Common_getGameVersionString_t) 0x1523c;
// Options
typedef void (*Options_addOptionToSaveOutput_t)(unsigned char *options, std::vector<std::string> &data, std::string option, int32_t value);
static Options_addOptionToSaveOutput_t Options_addOptionToSaveOutput = (Options_addOptionToSaveOutput_t) 0x195e4;
// OptionsFile
typedef std::vector<std::string> (*OptionsFile_getOptionStrings_t)(unsigned char *options_file);
static OptionsFile_getOptionStrings_t OptionsFile_getOptionStrings = (OptionsFile_getOptionStrings_t) 0x19c1c;
typedef void (*OptionsFile_save_t)(unsigned char *options_file, std::vector<std::string> const& data);
static OptionsFile_save_t OptionsFile_save = (OptionsFile_save_t) 0x19bcc;
static uint32_t OptionsFile_options_txt_path_property_offset = 0x0; // std::string
// OptionsPane
typedef void (*OptionsPane_unknown_toggle_creating_function_t)(unsigned char *options_pane, unsigned char *unknown_object, std::string const& name, unsigned char *option);
static OptionsPane_unknown_toggle_creating_function_t OptionsPane_unknown_toggle_creating_function = (OptionsPane_unknown_toggle_creating_function_t) 0x24470;
#endif #endif