2024-03-08 18:03:19 -05:00
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vtable 0x110180;
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vtable-size 0x24;
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static-method void initBiomes() = 0xae320;
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static-method void recalc() = 0xae010;
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static-method Biome *_getBiome(float temp, float humidity) = 0xadf04;
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virtual-method Feature *getTreeFeature(Random *random) = 0x8;
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virtual-method Feature *getGrassFeature(Random *random) = 0xc;
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virtual-method float adjustScale(float scale) = 0x10;
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virtual-method float adjustDepth(float depth) = 0x14;
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virtual-method uint getSkyColor(float temp) = 0x18;
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//virtual-method ??? *getMobs(MobCategory *category) = 0x1c;
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virtual-method float getCreatureProbability() = 0x20;
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2024-01-06 06:30:23 -05:00
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property int color = 0x2c;
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property int leaf_color = 0x34;
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2024-03-08 18:03:19 -05:00
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// 64x64, Temp x humidity
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static-property-array Biome *map = 0x17c970;
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