minecraft-pi-reborn/mods/src/title-screen/title-screen.cpp

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2022-09-22 00:15:00 +00:00
#include <libreborn/libreborn.h>
#include <symbols/minecraft.h>
#include <mods/feature/feature.h>
#include <mods/init/init.h>
#include <mods/compat/compat.h>
// Improved Title Screen Background
static void StartMenuScreen_render_Screen_renderBackground_injection(unsigned char *screen) {
// Draw
unsigned char *minecraft = *(unsigned char **) (screen + Screen_minecraft_property_offset);
unsigned char *textures = *(unsigned char **) (minecraft + Minecraft_textures_property_offset);
(*Textures_loadAndBindTexture)(textures, "gui/titleBG.png");
(*GuiComponent_blit)(screen, 0, 0, 0, 0, *(int32_t *) (screen + Screen_width_property_offset), *(int32_t *) (screen + Screen_height_property_offset), 0x100, 0x100);
}
// Add Buttons Back To Classic Start Screen
static void StartMenuScreen_init_injection(unsigned char *screen) {
// Call Original Method
(*StartMenuScreen_init)(screen);
// Add Button
std::vector<unsigned char *> *rendered_buttons = (std::vector<unsigned char *> *) (screen + Screen_rendered_buttons_property_offset);
std::vector<unsigned char *> *selectable_buttons = (std::vector<unsigned char *> *) (screen + Screen_selectable_buttons_property_offset);
unsigned char *options_button = screen + StartMenuScreen_options_button_property_offset;
rendered_buttons->push_back(options_button);
selectable_buttons->push_back(options_button);
unsigned char *create_button = screen + StartMenuScreen_create_button_property_offset; // Repurpose Unused "Create" Button As Quit Button
rendered_buttons->push_back(create_button);
selectable_buttons->push_back(create_button);
}
// Add Functionality To Quit Button
static void StartMenuScreen_buttonClicked_injection(unsigned char *screen, unsigned char *button) {
unsigned char *quit_button = screen + StartMenuScreen_create_button_property_offset;
if (button == quit_button) {
// Quit
compat_request_exit();
} else {
// Call Original Method
(*StartMenuScreen_buttonClicked)(screen, button);
}
}
// Init
void init_title_screen() {
// Improved Title Screen Background
if (feature_has("Improved Title Screen Background", server_disabled)) {
// Switch Background
overwrite_call((void *) 0x39528, (void *) StartMenuScreen_render_Screen_renderBackground_injection);
overwrite_call((void *) 0x3dee0, (void *) StartMenuScreen_render_Screen_renderBackground_injection);
// Text Color
patch_address((void *) 0x397ac, (void *) 0xffffffff);
patch_address((void *) 0x3e10c, (void *) 0xffffffff);
}
// Improved Classic Title Screen
if (feature_has("Improved Classic Title Screen", server_disabled)) {
// Add Options Button Back To Classic Start Screen
patch_address(StartMenuScreen_init_vtable_addr, (void *) StartMenuScreen_init_injection);
// Fix Classic UI Button Size
unsigned char classic_button_height_patch[4] = {0x18, 0x30, 0xa0, 0xe3}; // "mov r3, #0x18"
patch((void *) 0x39a9c, classic_button_height_patch);
patch((void *) 0x39ae0, classic_button_height_patch);
// Fix Classic UI Buttons Spacing
{
// Join Button
unsigned char classic_join_button_spacing_patch[4] = {0x12, 0x20, 0x83, 0xe2}; // "add r2, r3, #0x12"
patch((void *) 0x39894, classic_join_button_spacing_patch);
// Start Button
unsigned char classic_start_button_spacing_patch[4] = {0x08, 0x20, 0x43, 0xe2}; // "sub r2, r3, #0x08"
patch((void *) 0x3988c, classic_start_button_spacing_patch);
// Options Button
unsigned char classic_options_button_spacing_patch[4] = {0x2c, 0x30, 0x83, 0xe2}; // "add r3, r3, #0x2c"
patch((void *) 0x39898, classic_options_button_spacing_patch);
}
// Rename "Create" Button To "Quit"
patch_address((void *) classic_create_button_text, (void *) "Quit");
// Add Functionality To Quit Button
patch_address(StartMenuScreen_buttonClicked_vtable_addr, (void *) StartMenuScreen_buttonClicked_injection);
}
}