Fix for Bug 567663. Now the --pulsate option works properly

This commit is contained in:
Arx Cruz 2012-04-19 16:10:21 -03:00
parent 4a30be17b3
commit 1e88554c3f

View File

@ -92,10 +92,6 @@ zenity_progress_handle_stdin (GIOChannel *channel,
string = g_string_new (NULL);
if (progress_data->pulsate) {
zenity_progress_pulsate_start (progress_bar);
}
while (channel->is_readable != TRUE)
;
do {
@ -221,6 +217,14 @@ zenity_progress_read_info (ZenityProgressData *progress_data)
g_io_channel_set_encoding (channel, NULL, NULL);
g_io_channel_set_flags (channel, G_IO_FLAG_NONBLOCK, NULL);
g_io_add_watch (channel, G_IO_IN | G_IO_HUP, zenity_progress_handle_stdin, progress_data);
/* We need to check the pulsate state here, because, the g_io_add_watch
doesn't call the zenity_progress_handle_stdin function if there's no
input. This fix the Bug 567663 */
if (progress_data->pulsate) {
GObject *progress_bar = gtk_builder_get_object (builder, "zenity_progress_bar");
zenity_progress_pulsate_start (progress_bar);
g_object_unref(progress_bar);
}
}
void