symbol-processor/src/index.ts

176 lines
5.5 KiB
TypeScript

import * as fs from 'node:fs';
import { EXTENSION, INDENT } from './common';
import { getStructure, setCppAllowed } from './map';
// Output Directory
let outputDirectory = process.argv[2];
if (!outputDirectory) {
outputDirectory = `${__dirname}/../out`;
}
fs.rmSync(outputDirectory, {force: true, recursive: true});
fs.mkdirSync(outputDirectory, {recursive: true});
// Main
function loadSymbols() {
// Load
const files = fs.readdirSync(`${__dirname}/../symbols`);
const structureObjects = [];
for (const file of files) {
if (file.endsWith(EXTENSION)) {
// Get Name
const parts = file.split('/');
let name = parts[parts.length - 1]!;
name = name.substring(0, name.length - EXTENSION.length);
// Structures
structureObjects.push(getStructure(name));
}
}
// Sort
structureObjects.sort((a, b) => {
if (a.getName() > b.getName()) {
return 1;
} else if (a.getName() < b.getName()) {
return -1;
} else {
return 0;
}
});
// Return
return structureObjects;
}
function makeHeader(output: string, allowCpp: boolean) {
// Set Mode
setCppAllowed(allowCpp);
// Load Symbols
const structureObjects = loadSymbols();
// Forward Declarations
let forwardDeclarations = '// Forward Declarations\n';
for (const structure of structureObjects) {
const name = structure.getName();
forwardDeclarations += `typedef struct ${name} ${name};\n`;
}
// Sort Structures By Dependency
while (true) {
let valid = true;
// Loop Through Structures
for (const structure of structureObjects) {
// Loop Through Dependencies
const currentIndex = structureObjects.indexOf(structure);
for (const dependency of structure.getDependencies()) {
// Compare Current And Dependency Index
const obj = getStructure(dependency);
const dependencyIndex = structureObjects.indexOf(obj);
if (dependencyIndex > currentIndex) {
// Dependency Must Be Moved
structureObjects.splice(dependencyIndex, 1);
structureObjects.splice(currentIndex, 0, obj);
valid = false;
break;
}
}
// Check If Any Changes Were Made
if (!valid) {
break;
}
}
// Check If Any Changes Were Made
if (valid) {
break;
}
}
// Generate Code
let structures = '';
for (const structure of structureObjects) {
const name = structure.getName();
structures += `\n// ${name}\n`;
try {
structures += structure.generate();
} catch (e) {
console.log(`Error Generating Header: ${name}: ${e instanceof Error ? e.stack : e}`);
process.exit(1);
}
}
// Write
let result = '';
result += '#pragma once\n';
result += '\n';
result += forwardDeclarations;
result += '\n// Init\n';
result += 'void init_symbols();';
result += '\n// Extra Definitions\n';
result += fs.readFileSync(`${__dirname}/../symbols/extra.h`, {encoding: 'utf8'}).trim() + '\n';
result += structures;
fs.writeFileSync(output, result);
}
// Run
makeHeader(`${outputDirectory}/minecraft_c.h`, false);
makeHeader(`${outputDirectory}/minecraft_cpp.h`, true);
// Generate Compiled Code
function makeCompiledCode(output: string) {
// Set Mode
setCppAllowed(true);
// Load Symbols
const structureObjects = loadSymbols();
// Generate
let declarations = '';
let init = '';
for (const structure of structureObjects) {
const name = structure.getName();
declarations += `\n// ${name}\n`;
init += `\n${INDENT}// ${name}\n`;
try {
const code = structure.generateCode();
declarations += code.functions;
init += code.init;
} catch (e) {
console.log(`Error Generating Code: ${name}: ${e instanceof Error ? e.stack : e}`);
process.exit(1);
}
}
// Write
let result = '';
result += '#include "minecraft.h"\n';
result += '\n// Init\n';
result += 'void init_symbols() {';
result += init;
result += '}\n';
result += declarations;
fs.writeFileSync(output, result);
}
makeCompiledCode(`${outputDirectory}/minecraft.cpp`);
// Create Main Header
function makeMainHeader(output: string) {
let result = '';
result += '#pragma once\n';
result += '#pragma GCC diagnostic push\n';
result += '#pragma GCC diagnostic ignored "-Wunused-variable"\n';
result += '#pragma GCC diagnostic ignored "-Wunused-function"\n';
result += 'typedef unsigned char uchar;\n';
result += 'typedef unsigned int uint;\n';
result += '#include <string.h>\n';
result += '#include <stdlib.h>\n';
result += '#include <stddef.h>\n';
result += '#ifndef __cplusplus\n';
result += 'typedef unsigned char bool;\n';
result += '#include "minecraft_c.h"\n';
result += '#else\n';
result += '#include <string>\n';
result += '#include <vector>\n';
result += 'extern "C" {\n';
result += '#include "minecraft_cpp.h"\n';
result += '}\n';
result += '#endif\n';
result += '#pragma GCC diagnostic pop\n';
fs.writeFileSync(output, result);
}
makeMainHeader(`${outputDirectory}/minecraft.h`);