minecraft-pi-reborn/symbols/src/level/Level.def

21 lines
984 B
Modula-2

extends LevelSource;
vtable 0x10fcf0;
method void saveLevelData() = 0xa2e94;
method void setTileAndData(int x, int y, int z, int id, int data) = 0xa38b4;
method void setTileAndDataNoUpdate(int x, int y, int z, int id, int data) = 0xa33d0;
method HitResult clip(uchar *param_1, uchar *param_2, bool clip_liquids, bool param_3) = 0xa3db0;
method void addParticle(std::string *particle, float x, float y, float z, float deltaX, float deltaY, float deltaZ, int count) = 0xa449c;
method Entity *getEntity(int id) = 0xa45a4;
method bool addEntity(Entity *entity) = 0xa7cbc;
method int getBrightness2(LightLayer *layer, int x, int y, int z) = 0xa3c70;
method void playSound(Entity *entity, std::string *name, float volume, float pitch) = 0xa42a8;
virtual-method void tick() = 0x28;
virtual-method void updateSleepingPlayerList() = 0x2c;
virtual-method ChunkCache *createChunkSource() = 0x30;
property std::vector<Entity *> entities = 0x20;
property std::vector<Player *> players = 0x60;