extends GuiComponent; size 0x48; constructor () = 0x29028; vtable-size 0x74; vtable 0x1039d8; virtual-method void init() = 0xc; virtual-method void render(int x, int y, float param_1) = 0x8; virtual-method void setupPositions() = 0x10; virtual-method void updateEvents() = 0x14; virtual-method bool handleBackEvent(bool do_nothing) = 0x24; virtual-method void tick() = 0x28; virtual-method void removed() = 0x2c; virtual-method void renderBackground() = 0x30; virtual-method void buttonClicked(Button *button) = 0x60; virtual-method void mouseClicked(int x, int y, int param_1) = 0x64; virtual-method void keyPressed(int key) = 0x6c; virtual-method void keyboardNewChar(char key) = 0x70; property int width = 0x8; property int height = 0xc; property bool passthrough_input = 0x10; property Minecraft *minecraft = 0x14; property std::vector