size 0x110; method void initDefaultValue() = 0x18a54; method bool getBooleanValue(Options_Option *option) = 0x1cd74; method void addOptionToSaveOutput(std::vector *data, std::string option, int value) = 0x195e4; method void save() = 0x1966c; property OptionsFile options_file = 0x10c; property bool fancy_graphics = 0x17; property bool split_controls = 0x105; property int game_difficulty = 0xe8; property bool anaglyph_3d = 0x15; property bool ambient_occlusion = 0x18; property bool hide_gui = 0xec; property bool third_person = 0xed; property int render_distance = 0x10; property int sound = 0x4; property bool debug = 0xee; property bool server_visible = 0x104; property std::string username = 0x100;