#include #include #include #include #include // Improved Title Screen Background static void StartMenuScreen_render_Screen_renderBackground_injection(StartMenuScreen *screen) { // Draw Minecraft *minecraft = screen->minecraft; Textures *textures = minecraft->textures; std::string texture = "gui/titleBG.png"; (*Textures_loadAndBindTexture)(textures, &texture); (*StartMenuScreen_blit)(screen, 0, 0, 0, 0, screen->width, screen->height, 0x100, 0x100); } // Add Buttons Back To Classic Start Screen static void StartMenuScreen_init_injection(StartMenuScreen *screen) { // Call Original Method (*StartMenuScreen_init_non_virtual)(screen); // Add Button std::vector