#pragma once #include #include int32_t misc_get_real_selected_slot(Player *player); typedef void (*misc_update_function_Minecraft_t)(Minecraft *obj); void misc_run_on_update(misc_update_function_Minecraft_t function); // obj == Minecraft * void misc_run_on_tick(misc_update_function_Minecraft_t function); // obj == Minecraft * typedef void (*misc_update_function_Recipes_t)(Recipes *obj); void misc_run_on_recipes_setup(misc_update_function_Recipes_t function); // obj == Recipes * typedef void (*misc_update_function_FurnaceRecipes_t)(FurnaceRecipes *obj); void misc_run_on_furnace_recipes_setup(misc_update_function_FurnaceRecipes_t function); // obj == FurnaceRecipes * typedef void (*misc_update_function_FillingContainer_t)(FillingContainer *obj); void misc_run_on_creative_inventory_setup(misc_update_function_FillingContainer_t function); // obj == FillingContainer * typedef void (*misc_update_function_void_t)(void *obj); void misc_run_on_tiles_setup(misc_update_function_void_t function); // obj == NULL void misc_run_on_items_setup(misc_update_function_void_t function); // obj == NULL void misc_run_on_language_setup(misc_update_function_void_t function); // obj == NULL typedef bool (*misc_update_function_key_press_t)(Minecraft *minecrtaft, int key); void misc_run_on_game_key_press(misc_update_function_key_press_t function); // In-Game Key Presses Only extern bool is_in_chat;