#include #include #include #include #include #include #include #include // Handle Backspace static int32_t sdl_key_to_minecraft_key_injection(int32_t sdl_key) { if (sdl_key == SDLK_BACKSPACE) { return 8; } else { // Call Original Method return (*sdl_key_to_minecraft_key)(sdl_key); } } // Open Sign Screen static void LocalPlayer_openTextEdit_injection(unsigned char *local_player, unsigned char *sign) { if (*(int32_t *) (sign + TileEntity_id_property_offset) == 4) { unsigned char *minecraft = *(unsigned char **) (local_player + LocalPlayer_minecraft_property_offset); unsigned char *screen = (unsigned char *) ::operator new(TEXT_EDIT_SCREEN_SIZE); ALLOC_CHECK(screen); screen = (*TextEditScreen)(screen, sign); (*Minecraft_setScreen)(minecraft, screen); } } // Store Text Input std::vector input; void sign_key_press(char key) { input.push_back(key); } static void clear_input(__attribute__((unused)) unsigned char *minecraft) { input.clear(); } // Handle Text Input static void TextEditScreen_updateEvents_injection(unsigned char *screen) { // Call Original Method (*Screen_updateEvents)(screen); if (!*(bool *)(screen + Screen_passthrough_input_property_offset)) { unsigned char *vtable = *(unsigned char **) screen; for (char key : input) { // Handle Normal Key (*(Screen_keyboardNewChar_t *) (vtable + Screen_keyboardNewChar_vtable_offset))(screen, key); } } clear_input(NULL); } // Init void init_sign() { if (feature_has("Fix Sign Placement", server_disabled)) { // Handle Backspace overwrite_calls((void *) sdl_key_to_minecraft_key, (void *) sdl_key_to_minecraft_key_injection); // Fix Signs patch_address(LocalPlayer_openTextEdit_vtable_addr, (void *) LocalPlayer_openTextEdit_injection); patch_address(TextEditScreen_updateEvents_vtable_addr, (void *) TextEditScreen_updateEvents_injection); // Clear Input On Input Tick input_run_on_tick(clear_input); } }