#include #include // VTable void TextInputScreen::setup(Screen_vtable *vtable) { vtable->keyPressed = [](Screen *super2, int key) { Screen_keyPressed_non_virtual(super2, key); TextInputScreen *self = (TextInputScreen *) super2; for (int i = 0; i < int(self->m_textInputs->size()); i++) { TextInputBox *textInput = (*self->m_textInputs)[i]; textInput->keyPressed(key); } }; vtable->keyboardNewChar = [](Screen *super2, char key) { Screen_keyboardNewChar_non_virtual(super2, key); TextInputScreen *self = (TextInputScreen *) super2; for (int i = 0; i < int(self->m_textInputs->size()); i++) { TextInputBox *textInput = (*self->m_textInputs)[i]; textInput->charPressed(key); } }; vtable->mouseClicked = [](Screen *super2, int x, int y, int param_1) { Screen_mouseClicked_non_virtual(super2, x, y, param_1); TextInputScreen *self = (TextInputScreen *) super2; for (int i = 0; i < int(self->m_textInputs->size()); i++) { TextInputBox *textInput = (*self->m_textInputs)[i]; textInput->onClick(x, y); } }; vtable->render = [](Screen *super2, int x, int y, float param_1) { Screen_render_non_virtual(super2, x, y, param_1); TextInputScreen *self = (TextInputScreen *) super2; for (int i = 0; i < int(self->m_textInputs->size()); i++) { TextInputBox *textInput = (*self->m_textInputs)[i]; textInput->tick(); textInput->render(); } }; vtable->init = [](Screen *super2) { Screen_init_non_virtual(super2); TextInputScreen *self = (TextInputScreen *) super2; self->m_textInputs = new std::vector; }; vtable->removed = [](Screen *super2) { Screen_removed_non_virtual(super2); TextInputScreen *self = (TextInputScreen *) super2; delete self->m_textInputs; }; }