#include #include #include #include #include #include #include "../feature/feature.h" #include "misc.h" // Read Asset File static AppPlatform_readAssetFile_return_value AppPlatform_readAssetFile_injection(__attribute__((unused)) unsigned char *app_platform, std::string const& path) { // Read File std::string full_path("./data/"); full_path.append(path); std::ifstream stream(full_path); std::string str((std::istreambuf_iterator(stream)), std::istreambuf_iterator()); // Return String AppPlatform_readAssetFile_return_value ret; ret.length = str.length(); ret.data = strdup(str.c_str()); return ret; } // Print Chat To Log static bool Gui_addMessage_recursing = false; static void Gui_addMessage_injection(unsigned char *gui, std::string const& text) { // Sanitize Message char *new_message = strdup(text.c_str()); ALLOC_CHECK(new_message); sanitize_string(&new_message, -1, 1); // Process Message if (!Gui_addMessage_recursing) { // Start Recursing Gui_addMessage_recursing = true; // Print Log Message fprintf(stderr, "[CHAT]: %s\n", new_message); // Call Original Method (*Gui_addMessage)(gui, std::string(new_message)); // End Recursing Gui_addMessage_recursing = false; } else { // Call Original Method (*Gui_addMessage)(gui, std::string(new_message)); } // Free free(new_message); } // Init void _init_misc_cpp() { // Implement AppPlatform::readAssetFile So Translations Work if (feature_has("Load Language Files", 1)) { overwrite((void *) AppPlatform_readAssetFile, (void *) AppPlatform_readAssetFile_injection); } // Print Chat To Log overwrite_calls((void *) Gui_addMessage, (void *) Gui_addMessage_injection); }