#include #include #include #include // Enable Touch GUI static int32_t Minecraft_isTouchscreen_injection(__attribute__((unused)) unsigned char *minecraft) { return 1; } // IngameBlockSelectionScreen Memory Allocation Override static unsigned char *operator_new_IngameBlockSelectionScreen_injection(__attribute__((unused)) uint32_t size) { return (unsigned char *) ::operator new(TOUCH_INGAME_BLOCK_SELECTION_SCREEN_SIZE); } // Improved Button Hover Behavior static int32_t Button_hovered_injection(__attribute__((unused)) unsigned char *button, __attribute__((unused)) unsigned char *minecraft, __attribute__((unused)) int32_t click_x, __attribute__((unused)) int32_t click_y) { // Get Mouse Position int32_t x = (*Mouse_getX)() * (*InvGuiScale); int32_t y = (*Mouse_getY)() * (*InvGuiScale); // Get Button Position int32_t button_x1 = *(int32_t *) (button + Button_x_property_offset); int32_t button_y1 = *(int32_t *) (button + Button_y_property_offset); int32_t button_x2 = button_x1 + (*(int32_t *) (button + Button_width_property_offset)); int32_t button_y2 = button_y1 + (*(int32_t *) (button + Button_height_property_offset)); // Check return x >= button_x1 && x <= button_x2 && y >= button_y1 && y <= button_y2; } static void Button_render_GuiComponent_drawCenteredString_injection(unsigned char *component, unsigned char *font, std::string const& text, int32_t x, int32_t y, int32_t color) { // Change Color On Hover if (color == 0xe0e0e0 && Button_hovered_injection(component, NULL, 0, 0)) { color = 0xffffa0; } // Call Original Method (*GuiComponent_drawCenteredString)(component, font, text, x, y, color); } static void Button_renderBg_GuiComponent_blit_injection(unsigned char *component, int32_t x_dest, int32_t y_dest, int32_t x_src, int32_t y_src, int32_t width_dest, int32_t height_dest, int32_t width_src, int32_t height_src) { // Change Color On Hover if (y_src == 66 && Button_hovered_injection(component, NULL, 0, 0)) { y_src += 20; } // Call Original Method (*GuiComponent_blit)(component, x_dest, y_dest, x_src, y_src, width_dest, height_dest, width_src, height_src); } // Init void init_touch() { int touch_gui = feature_has("Full Touch GUI", server_disabled); int touch_buttons = touch_gui; if (touch_gui) { // Main UI overwrite((void *) Minecraft_isTouchscreen, (void *) Minecraft_isTouchscreen_injection); // Force Correct Toolbar Size unsigned char toolbar_patch[4] = {0x01, 0x00, 0x50, 0xe3}; // "cmp r0, #0x1" patch((void *) 0x2a6cc, toolbar_patch); } else { // Force Touch Inventory if (feature_has("Force Touch GUI Inventory", server_disabled)) { overwrite_call((void *) 0x2f628, (void *) operator_new_IngameBlockSelectionScreen_injection); overwrite_call((void *) 0x2f630, (void *) Touch_IngameBlockSelectionScreen); // Make "Craft" And "Armor" Buttons Use Classic GUI Style (Button And TButton Have The Same Size) overwrite_call((void *) 0x4c6fc, (void *) Button); } // Force Touch Button Behavior if (feature_has("Force Touch GUI Button Behavior", server_disabled)) { touch_buttons = 1; overwrite_call((void *) 0x2007c, (void *) Minecraft_isTouchscreen_injection); overwrite_call((void *) 0x2020c, (void *) Minecraft_isTouchscreen_injection); overwrite_call((void *) 0x20674, (void *) Minecraft_isTouchscreen_injection); overwrite_call((void *) 0x2f200, (void *) Minecraft_isTouchscreen_injection); overwrite_call((void *) 0x2fe9c, (void *) Minecraft_isTouchscreen_injection); overwrite_call((void *) 0x213bc, (void *) Minecraft_isTouchscreen_injection); overwrite_call((void *) 0x24250, (void *) Minecraft_isTouchscreen_injection); overwrite_call((void *) 0x2f200, (void *) Minecraft_isTouchscreen_injection); overwrite_call((void *) 0x2f2a8, (void *) Minecraft_isTouchscreen_injection); overwrite_call((void *) 0x520c4, (void *) Minecraft_isTouchscreen_injection); overwrite_call((void *) 0x33cac, (void *) Minecraft_isTouchscreen_injection); overwrite_call((void *) 0x37e7c, (void *) Minecraft_isTouchscreen_injection); overwrite_call((void *) 0x61a0c, (void *) Minecraft_isTouchscreen_injection); } } // Improved Button Hover Behavior if (touch_buttons && feature_has("Improved Button Hover Behavior", server_disabled)) { overwrite_call((void *) 0x20190, (void *) Button_render_GuiComponent_drawCenteredString_injection); overwrite_call((void *) 0x24108, (void *) Button_render_GuiComponent_drawCenteredString_injection); overwrite_call((void *) 0x202d0, (void *) Button_renderBg_GuiComponent_blit_injection); overwrite_call((void *) 0x20304, (void *) Button_renderBg_GuiComponent_blit_injection); } // Show Block Outlines int block_outlines = feature_has("Show Block Outlines", server_disabled); unsigned char outline_patch[4] = {(unsigned char) (block_outlines ? !touch_gui : touch_gui), 0x00, 0x50, 0xe3}; // "cmp r0, #0x1" or "cmp r0, #0x0" patch((void *) 0x6183c, outline_patch); }